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Beivah Hearthchill (Dwarven Death Knight)
#1
Player: falcophoenix

Character Full Name: Beivah Hearthchill

Character In-Game Name: Beivah

Association(s): The Ebon Blade

Race: Dwarf

Class: Death Knight

Skills and Abilities: As a Frost Knight, she can utilize different techniques typically involving using her halberd with her practiced skill in polearms, to freeze her opponents outside or inside. Her breath possesses very light freezing qualities as well (as in able to create a layer of frost on what she breathes directly on), which can be a last-resort move. If she gets desperate, she may raise some undead minions to provide a distraction. She is also a skilled blacksmith, able to craft or repair most sturdy armors.

Age: 27 (24 upon death)

Sex: Female

Hair: Dark brown, shoulder-length and unkempt

Eyes: Used to be brown, currently death-knight blue glow.

Weight: 185 lbs (without armor)

Height: 4'5"

Usual Garments/Armor:

Armor: Bluish-black layered plate with bluish-silver trim, heavy gauntlets and sabatons, dark silver spiked layered pauldrons and a silver horned spiked helm both with protruding brown fur lining, a blue cloak with brown fur covering, and carrying a dark metal halberd with Dwarvish carvings; every piece of armor is runeforged with glowing bright-blue runes of Frost, Blood, and Death, written in a mix of Dwarvish and the language of the Scourge.

Casual: A navy-blue shirt with leather shoulders and a corset with intricate gold designs, blue workpants with leather paddings and boots, dark leather gloves, usually wearing odd goggles over the eyes.

Other: She speaks in a neutral accent (human/gnome/ect) for amusement, but may rarely slip into her real Dwarvish accent.

Personality:

In life she loved to laugh and joke around, but was full of pride for her people and home in Ironforge. In her current undead state, her ability to physically feel emotions has numbed, though she still maintains opinions and preferences, and she tends to wisecrack often to compensate; she finds acting like a total zombie pointless, and on the other end of the spectrum she finds acting like a complete bubbly idiot rather pathetic. She prefers to keep busy, whether wandering around or forging or simply hanging around others just to be nosy, to keep her mind occupied from dwelling on her condition as much as possible; she personally has no shame for what she is, but she would prefer not to be hassled over it by the living, and of course wishes not to consider the possibilities of complications or consequences that come with being undead. She views other races with indifference, even non-Death Knights, despite having detested the Horde while alive, but now to her they are all struggling for room on the same small boat - though she finds the Forsaken a little more disturbing, a potential look into her future one might say, but also disapproving of the extreme measures they've taken of late. Similar to other Death Knights, she struggles with her hunger, and has taken up frequent drinking to try and suppress it if not counter it; though alcohol has no effect on her, and at times when she feels the hunger surfacing, she goes off to hunt down those who won't be missed, and makes a fine home-cooked recipe out of them.


History:

Born in Ironforge, her soldier father had hoped for a son to take under his wing, but he never neglected his daughter. Her mother preferred to stay at home, working on her cooking in the hopes of opening her own tavern someday. To help this goal along, Beivah's parents apprenticed her at ten to a blacksmith who was a friend of the family. However, before her father had a chance to begin training her in combat, he was called off to the Third War - and did not return.

To support themselves, Beivah's mother began opening their home to returning Ironforge soldiers who could not fit in the more crowded inns, and Beivah continued her apprenticeship. She would practice alone with some of the weapons she would learn how to make, and took an immediate liking to various polearms, though clumsy at first with them. She also taught herself to imitate the accents of human or gnomish costumers who would visit the shop, simply to amuse herself by surprising them.

As Beivah grew older, she began to express a desire to join the army, which her mother was wholly against. But once Beivah came of age at twenty, she enlisted anyway. After her training period of two years as a cadet in Ironforge's military, she was dismayed when she was assigned to the armories, kept out of major army operations against the Horde but allowed to ply her trade as a smith to aid the efforts.

However, three years later news spread like wildfire through the underground halls - the Lich King had returned. Soldiers were continually shipped out to Northrend to slow the progression of the Scourge armies, and soon Beivah too received her orders. What began as excitement to show what she could do, quickly turned to dread as she saw what awaited them. They managed to get to their assigned camp to brush up on training for the following weeks, until finally they joined the bulk of the forces facing Arthas' armies on a vast glacier. Her stubborn nature and her determination to survive guided her spear through several Scourge before she was run through with a corrupt blade, her body left to plunge below the ice.

For days long after the battlefield had cleared, her body remained, frozen over between the surface and the water of the glacier among hundreds of other suspended bodies of mixed races and creatures. Scourge scavengers eventually began scouring over the glacier, excavating the bodies of soldiers to pile onto sturdy carts to take to the necromancers of Arthas' holds. Eventually her body too made it to the acolytes, after some time spent thawing her out, and upon being risen, the frozen condition of her body and the foul necromantic magics merged to enhance her innate unholy Frost abilities alongside her new Death Knight powers. She retained her memory of her past life however, but she felt nothing for the images.

She was given standard saronite armor and rune-axe, now a dark soldier in the Lich King's force of intelligent Death Knights. For a time she served as most Death Knights did, commanding small troops of Scourge to march on living settlements, remorseless and distant through it all. But as days passed, she privately questioned the point of making a world where no living thing remained. One day, she had just finished a mission to wipe out a small Dwarvish platoon camped on the borders of Icecrown, when suddenly she no longer heard the Lich King's voice in her head; deciding she'd had enough of being used like a puppet, she abandoned her rune-axe and took one fallen soldier's halberd as she left. She returned to the Eastern Kingdoms and found Ebon Hold, and there she melted down her equipment from the Lich King to forge her personalized Frost-runed armor using Dwarvish designs.

Since then she's visited Ironforge frequently, but has not checked in with nor asked about her mother.
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#2
Hey there, @falcophoenix!

Quote:Age: 25 (upon death)

Could you put her current age, please? That's what we're most interested in! *Nods*
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#3
Ah, I suppose I should have counted chronological as well! My bad. Fixed! (Or at least I hope so. @@ I kept getting mixed up even when using the timeline as a reference-- she was 25 at the time of WotLK when she was KIA. Not sure how long it's been since then according to the server lore..)
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#4
(09-17-2013, 11:56 AM)falcophoenix Wrote: Ah, I suppose I should have counted chronological as well! My bad. Fixed! (Or at least I hope so. @@ I kept getting mixed up even when using the timeline as a reference-- she was 25 at the time of WotLK when she was KIA. Not sure how long it's been since then according to the server lore..)

Death knights were first risen 5 years ago to the current timeline; your character could have been risen any where between that time and when they were freed from Arthas's grasp 3 years ago!
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#5
Yep, I intended for her to have been risen/freed around the same time as all the others! Anything else I might have missed?
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#6
Just a few things to nit-pick about!


In your "Skills and Abilities" section...

Quote:Her breath possesses very light freezing qualities as well, which can be a last-resort move.

Does this mean that she can freeze folks with her breath? Please specify!

Quote:She also speaks in a neutral accent for amusement, but may rarely slip into her real Dwarvish accent.

This isn't quite a skill or an ability; I think it would fit much better in the "Other" section below "Usual Garments/Armor"!


Quote:every piece of armor is engraved with glowing bright-blue runes written in a mix of Dwarvish and the language of the Scourge.

Are these runeforged runes for frost? If so, please specify, just in case!


Quote:But once Beivah came of age at twenty, she enlisted anyway once she learned the gender rules of the military had relaxed since the war.

I don't believe these were ever in place in dwarven military. It's certainly reasonable for the mother to have wanted Beivah to stay safe at home, but the military didn't have any gender restrictions.


Quote:Eventually her body too made it to the acolytes, after some time spent thawing her out, and upon being risen, the frozen condition of her body and the foul necromantic magics merged to give her the qualities of unholy Frost abilities, which deemed her raising a success.

For clarification, she would have all death knight abilities, not just frost. *Nods*


Quote:The day she no longer heard the Lich King's voice in her head, she had just finished a mission to wipe out a small Dwarvish platoon

Then just for in-thread clarification, are you referring to the Light's Hope Chapel where the Lich King fell? If so, that works out well!
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#7
For her frost-breath, no nothing that extreme, that would be silly-- more like a thin layer of frost. And the accent thing is more like a weird hobby/talent I figured fit in the idea of "skills". XD

I figured the runes were self-explanatory, Death Knight and all. And also I wasn't sure about dwarven military rules before recent times, being a race more macho than even humans I figured they'd have similiar gender traditions. (Since there were no female dwarven units in WC3)

Of course she would begin as a standard Death Knight, but her specialty was made evident at that moment.

And I figured she was still up in Northrend when she was freed, but it would probably make more sense for her to be farther away from the LK's territory to have a better chance.


Added tweaks!
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#8
(09-18-2013, 10:08 AM)falcophoenix Wrote: And I figured she was still up in Northrend when she was freed, but it would probably make more sense for her to be farther away from the LK's territory to have a better chance.

Ah, I should have clarified!

To my knowledge, it's perfectly fine if your death knight remained in Northrend during the fall of Light's Hope Chapel. I was just checking to make sure that her connection to the Lich King's influence was broken after that specific fight!
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#9
Gave a little more clarity to her moment of freedom!
Reply
#10
Approved!

Wikified!
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