LostStranger Wrote:flammos200 Wrote:Back then, it was possible to keep stealing Light. Now?
What of the new Sunwell?
I've heard it spoken and read it written that one could channel its divine properties.
Thus maintaining the salient quality of Blood Knights not necessarily having to be champions of good.
Merely adherent to the discipline and politics of their order.
Was this a spot of misinformation on the part of the source of this hearsay?
We've never really had the answer to this, unfortunately. It's heavily implied that the Blood Elves have been given the chance to redeem themselves for their use of demonic magic, and that the renewal of the Sunwell was meant to move them away from a darker path. Paladins don't need to steal the Light anymore, but there's also another caveat to Light worship as described below.
While this is still supposition, it seems as though the doing of good deeds is not required for Light use. Consider the Scarlet Crusaders, who murder indiscriminately for their church. They have the Holy Light just as much as other orders do. The one thing that all Paladins appear to have in common is belief. They
believe they're doing the right or just thing (Even if that's not true to an "objective" moral standpoint), so the embodiment of justice comes to their call. Paladins who lose faith lose their faith-based abilities.
There are, however, contradictions to this. Uther, in Warcraft 3, had the power to sever someone from the Light if he saw them as disobedient. This could be construed as psychological, but it's considered by the narrative to be a truly magical power.
Obviously you can see that I think the Light is based on personal faith. Others will see it differently, and it's a difference that the lore is murky on. I can check the Alliance Player's Guide to see if they have a definitive notion of it, but game lore always seems to leave room for player interpretation.