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Griff Skythunder [Dwarf]
#1
Player: falcophoenix


Character Full Name: Griff Skythunder


Character In-Game Name: Griff


Nickname(s): He's been called Griffy.


Association(s): Wildhammer Dwarves / Alliance


Race: Dwarf


Class: Storm Shaman


Skills and Abilities: He has taken up inscription, writing with dwarvish spell runes for ability-boosting scrolls.


Age: 45


Sex: Male


Hair: Light ginger, usually braided in one way or another even when the length may vary.


Eyes: Bright green, though glow white when using his shamanism abilities.


Weight: 195 lbs-- slightly heavier having less fat than muscle


Height: 4'9"-- only slightly shorter than average


Usual Garments/Armor: An underlayer of clothing consisting of: cloth pants with heavy leather platings, leather wraps around his feet and hands, and a leather harness covered with beads and teeth; over this he wears a heavy fur-lined leather kilt, covered in beads and blue draping, a vest of owl feathers with pauldrons of raven feathers, set with gems that may be decoration or mystical, matching blue decorated wristbands, and a sturdy blue leather headdress with feathers. He almost always has a pair of heavy, intricately-carved hammers of polished stone at his sides.


Other: For rainy weather, he dons a hooded cloak, blue with yellow fur and leather lining. When in one-on-one sanctioned combat, he discards the kilt, vest, pauldrons and headdress. His chest, back, and biceps are tattooed with intricate blue designs; blends of his clan mark, spiritual symbols, or other markings he simply liked the look of. The designs are mainly serpentine in structure, made up of tiny pieces flowing together, symbolic of the planet and its winding paths of life.


Alignment: Neutral Good


Personality: While spiritual in that he reveres the land and the spirits in it, he takes a near-childish excitement in exploring the vast world. Ever with a case of wanderlust, he is usually unable to stay in one place for long without getting antsy, especially when inside dwarven dwellings, finding them more stuffy than other buildings. Despite his energetic nature, he takes his shaman work seriously, seeking to heal the land wounded in war and disaster. He is always willing to drop in and lend a hand to people on his travels, joining in random adventures when he stumbles by the chance.

He is usually open with people, offering optimistic or humorous conversation, and always willing to listen to problems; but when it comes to females, especially nondwarven ones, he becomes slightly more reserved, or at the most awkward. He gets easily flustered when flirted with, even if he makes some jokes about it; but despite any awkwardness around women, he always makes an effort to be courteous and helpful.

He is wary of machinery, but will tolerate devices that are used beneficially. He views a majority of the Horde races as cruel monsters and defilers, though as a shaman he respects a portion of the Tauren. He both despises and fears the walking dead of any form, seeing them as aberrations against nature. But worse are demons and the Old Gods and their creations; thinking of them makes him feel anger, but usually brief if only mentioned in conversation. In battle, he becomes serious and focused, usually in the fray himself when he isn't enhancing ally weapons or healing them, and when the going gets tough he channels the fury of nature in the form of a primal rage, but this is not a state that would ever turn him on allies or friends.


History: Born into one of the few small Wildhammer tribes to live outside the Hinterlands - in the hills of green Loch Modan, to a hunter mother and warrior father. When he was very small he would laugh and chase creatures only he could see; this was a sign he could see and speak with the spirits of nature, and so he began training as a shaman at age ten, under the tutelage of his clan's elder shamaness. While his father was mainly confused by the spiritual path his son was set on, and would get more impatient than his wife at their son's short attention span and habit of goofing off, overall his relationship with his parents was stable.

Being impatient with his lessons, he would often run off with friends to play games in the mountain forests, as teenagers learning to ride borrowed gryphons they would often fly off to have reckless races around the peaks. Between his training or running off to play with the other boys, womenfolk were always the farthest concern from his mind; to this day he has no idea how to handle the idea of even brief romances.

When he was fifteen, however, the wars began with the first invasion of the Horde. At the time, not yet fully come into his ability, he was confused and distraught to find some of the natural spirits he'd befriended were killed in the mindless destruction of the land. Though he took no active part in the wars himself, he took to his shaman training more seriously than before, as he wished to help heal the wounded planet in whatever way he could. Some time after the First War, he bade goodbye to his family, as he began his spiritual pilgrimage of gaining the trust of the elementals that would allow him to call on the forces of nature when he would need them.

At some point early into his journeys, he found a wounded gryphon hatchling all by herself. They became travel companions, and as the gryphon grew she refused to leave his side; he named her Skybeak, and when she was big enough she became his trusty mount.

In his many travels, he passed through settlements of humans and dwarves, and eventually Night Elves once they became more outspread after the Third War. He became intrigued with inscription, minor enhancing of physical capabilities through magical scrolls, after watching some human mages at work. And so he took up the art himself, researching with various dwarven scholars when he could find them, looking up ancient magic-based runes their people used long ago that could call upon various magics when written, which he could use with scroll paper to create boosting enchantments.

Feeling the turmoil from the Cataclysm, he briefly returned home to check on his homeland and clan, and was devastated to find the land wounded by disaster and encroached upon by cultists. This drives him now more than ever to see how the world has changed, and direct his efforts toward aiding anyone who seek to heal the land or drive away defilers like the Forsaken or the Twilight Hammer.
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#2
Hmm...I'm a bit hesitant about the name. Mainly because Griff seems like more of a nickname than anything (due to his race's affiliation with Griffons) and doesn't sound or look like a valid name for a Wildhammer Dwarf. I'm going to suggest changing it.

Quote:Class: (Enhancement) Shaman
Quote:Skills and Abilities: He has taken up inscription, writing with dwarvish spell runes for ability-boosting scrolls.

Alright. As a general rule of thumb, the Shamanism of the Wildhammer Dwarves focuses on earth and storm magic, and they draw their power from the mountains. And they do use these powers to enhance their allies in battle, particularly aerial battles, so it's nice to see a Dwarven Shaman who has taken up the art of inscription. However, I want to see the way in which Griff does this, and perhaps how he learned to do this in his history. Do you mind adding some description about this somewhere in the profile?

Quote:other markings just because why-the-hell-not.

I don't think this is the best thing to put here, nor am I a fan of the wording. Mainly, because I want to know about his other markings. If you don't want to describe them, then surely there's at least another way to word that.

Quote:his spiritual pilgrimmage of gaining the trust of the elementals

pilgrimage*
[Image: anim_500.gif]
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#3
Not to rain on your parade, Geoni, but-

http://en.wikipedia.org/wiki/Griffith_(name)

:P

That said, could just expand the full name to Griffith, or some variant thereof.
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
[-] The following 1 user Likes CappnRob's post:
  • Brutalskars
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#4
I just didn't think that Griff seemed in line with all of the other Dwarven names to take example from. Although a lot of the Dwarven names are actually Dutch or Germanic in origin, the Welsh name that Cappn is suggesting, or a variant of it, is probably suitable enough. It's not a huge deal, which is why it was a suggestion.

The last name is great - very Wildhammer.
[Image: anim_500.gif]
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#5
Hm, well Griff really was intended as a pun on my part, but it also just seemed short and "rugged" which fits dwarf names imo. I'm not very knowledgeable on European etymologies and stuff. Though Rob's suggestion does make some sense, as you said, and doesn't stray from what I wanted the name to be in the first place.

I'm glad you mentioned the earth/storm shamanism as a primary go-to, since I envisioned Griff to put more emphasis on storm magic!

I did neglect to mention the inscription in the history because that was really just an afterthought for his profession, but I'll try to work it in somewhere.

Also I'm sorry if the comment about the tats seemed crude. I just thought to put a bit of humor in there. I'll fix it.

With this in mind I hope it's a little more up to standard now! I'm sorry if I disappointed.
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#6
I believe that Griff is a perfectly suitable name for a dwarf. There are various, similar dwarven names found on NPCs that match the theme, I don't think it needed to be changed. :B But since you had the name changed, I'd like to ask that you also change the thread title to match up with the current name.

Moving on!

The following paragraphs (and floating sentences) ought to be merged, I believe, as they're rather short and contain similar trains of thought:

Spoiler:
Quote:While spiritual in that he reveres the land and the spirits in it, he takes a near-childish excitement in exploring the vast world. Ever with a case of wanderlust, he is usually unable to stay in one place for long without getting antsy, especially when inside dwarven dwellings, finding them more stuffy than other buildings.

Despite his energetic nature, he takes his shaman work seriously, seeking to heal the land wounded in war and disaster. He is always willing to drop in and lend a hand to people on his travels, joining in random adventures when he stumbles by the chance.

And...

Quote:He is wary of machinery, but will tolerate devices that are used beneficially. He views a majority of the Horde races as cruel monsters and defilers, though as a shaman he respects a portion of the Tauren. He both despises and fears the walking dead of any form, seeing them as aberrations against nature. But worse are demons and the Old Gods and their creations; thinking of them makes him feel anger, but usually brief if only mentioned in conversation.

In battle, he becomes serious and focused, usually in the fray himself when he isn't enhancing ally weapons or healing them, and when the going gets tough he channels the fury of nature in the form of a primal rage, but this is not a state that would ever turn him on allies or friends.

Quote:Born into one of the few small Wildhammer tribes to live outside the Hinterlands-- in the hills of green Loch Modan, to a hunter mother and warrior father.

This sentence seems a bit funny to me, from a grammatical viewpoint. You've interrupted the train of thought our of no where; I'd suggest replacing the highlighted hyphen with a space.

Quote:When the wars began with the first invasion of the Horde however, he started to hear the pain of the earth as many of the spirits he'd befriended were killed in the mindless destruction of the land.

There should be a comma after "Horde" here. Griff would also have been 15 at this time, and I would prefer that you toned down his connection with the spirit world at this age.

Let us know when these changes are made!
[-] The following 1 user Likes Rini's post:
  • Harmonic
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#7
Touchups added! And since a majority of people both in and out of this thread seem to like the name just fine, I put it back as it was. :P Only one or two people would have ever called him by a "real" name anyway, he would still always be Griff. "Griffith" just doesn't have the same oomph.

As for what it said before about his connection to the spirits, I hadn't intended to imply he was a prodigy or specially-tuned, and in fact didn't realise he was QUITE that young. Blizzard timelines herpderp. But I still feel giving him a childhood connection to spirits gives him a stronger cause to take to shamanism more seriously later on. Not in a "AVENGE MAH FRIENDS HRRRG" way, just "this must not happen again".
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#8
DORF. NEEDS MORE DORFS. DORFS WILL RULE THE MOUNTAINS.
Spoiler:
THERE IS NO POINT TO BE ALIVE, IF YOU CAN'T DO DEADLIFT.
[Image: jon_pall_sigmarsson_b35428d97635b2e7c405...2df3c3.gif]

Spoiler:
[Image: SQ0XvlU.gif]
[-] The following 3 users Like Altaine's post:
  • Rini, CappnRob, Brutalskars
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#9
As Geoni mentioned, could you give some explanation of how Griff picked up his inscription skills in the history? Thanks!
[Image: RtK7PiZ.png]
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#10
Um, I did? Look again, it's the second-to-last paragraph.
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#11
The description of where he picked up his inscription skills is now there, and in my opinion, suffices.

Approved (pending gruntship)!
[Image: anim_500.gif]
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#12
Yay! I thought some of these nitpicks were silly, but I don't mind the feedback overall. I try to do my best to be a good writer, and I hope to become better at development. I hope you like the result, and thank you!
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#13
Wikified!
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