04-27-2008, 03:42 PM
I was mulling over the idea of suggesting this, and finally came over the conclusion that it could be a nice idea. In every battle of the Warcraft 3 strategy game, there was a singular hero who led his or her brethren to battle. They were the greatest of their kind, singularly skilled fighters and casters.
My idea is that there be Hero GMs. These people would participate in the major battles of server events. They would have more health, more armor, and would do more damage than your average player by a fair amount. These would be particularly interesting in big boss fights, where they would be the one taking the brunt of the blow. They would have improved health, and ect, but not so much that they could single handedly take out the bosses of the events. The players would still need to do their part, but it could allow for more epic boss battles. Said GMs would be kind of like Akama in the Illidan fight in Black Temple. A powerful hero to aid against the bosses.
That being said, my idea for the exact details of how this would be done, is a GM with the ability to mod their health, damage, and armor, (limits of course could be put on this.) Also, another interesting part of this, could be giving them the ability to change their name, and looks, so they could role play various heroes of Warcraft lore, such as Thrall, without the mess of spawning the NPC Thrall, then having to clean up the mess. It would prevent the possibility of a glitched hero aiding the players, that say couldn't move. This would of course also require the command .learn, so they could have the abilities of said hero, but there would need to be a counter balance to that, such as a .unlearn, (don't know if that command exsists or not.)
Just an idea of mine.
My idea is that there be Hero GMs. These people would participate in the major battles of server events. They would have more health, more armor, and would do more damage than your average player by a fair amount. These would be particularly interesting in big boss fights, where they would be the one taking the brunt of the blow. They would have improved health, and ect, but not so much that they could single handedly take out the bosses of the events. The players would still need to do their part, but it could allow for more epic boss battles. Said GMs would be kind of like Akama in the Illidan fight in Black Temple. A powerful hero to aid against the bosses.
That being said, my idea for the exact details of how this would be done, is a GM with the ability to mod their health, damage, and armor, (limits of course could be put on this.) Also, another interesting part of this, could be giving them the ability to change their name, and looks, so they could role play various heroes of Warcraft lore, such as Thrall, without the mess of spawning the NPC Thrall, then having to clean up the mess. It would prevent the possibility of a glitched hero aiding the players, that say couldn't move. This would of course also require the command .learn, so they could have the abilities of said hero, but there would need to be a counter balance to that, such as a .unlearn, (don't know if that command exsists or not.)
Just an idea of mine.
Hammerfall: Paladin of the Light, head of the Hammer of Justice
Ragnarr: The Stormcaller, Elemental Shaman
DECEASED: Moriela: Evil Shadow Priestess
Ragnarr: The Stormcaller, Elemental Shaman
DECEASED: Moriela: Evil Shadow Priestess