10-23-2007, 03:11 PM
While we have GMs that can dole out items, I think it would be much easier on everyone to increase the drop rate of items and gold at some point. Maybe to about 30-75% for items and gold, nothing too outlandish as having a too high drop rate can mess with the server (Or so I hear).
I was also considering XP rates. We could have 1-kill-level-70 or 10-kill-level-70 just to keep GMs from having to visit every. single. character. rolled. and leveling them up. Or maybe someday even a quest NPC who just does it and doles out the gift and trinket. I know the gift is usable by all, but the trinket could have some sort of class limitations.
I also made a ticket about a find I made regarding editing the database to include, by default, the language skill. I've seen this done before, though I know the undead have a problem with common in some instances.
I was also considering XP rates. We could have 1-kill-level-70 or 10-kill-level-70 just to keep GMs from having to visit every. single. character. rolled. and leveling them up. Or maybe someday even a quest NPC who just does it and doles out the gift and trinket. I know the gift is usable by all, but the trinket could have some sort of class limitations.
I also made a ticket about a find I made regarding editing the database to include, by default, the language skill. I've seen this done before, though I know the undead have a problem with common in some instances.