Toril brought this up, and I'm still kind of wondering what everyone prefers and their thoughts.
What should the setting of this world be? Should it be the same as normal (ie, on SH)? Should it be set a bit into the future? Or should it just be set as an alternate reality?
There are explanations for all, of course, and some may be easier, some may be more difficult. If it's set into the future, we can all keep our current character histories (if you just basically copied your characters onto here). If on another reality, we could have the same characters and histories with perhaps a few alterations, or maybe completely different characters with the same names.
Thoughts plzkthxbaila!
I Am the Sea
Need an easy way to host/link files and images? Check this thread! Try to never just say, "My character isn't interested in that adventure." A lot of people mistake this for good roleplaying, because you are asserting your character's personality. Wrong. Good roleplaying should never bring the game to a screeching halt. One of your jobs as a player is to come up with a reason why your character would be interested in a plot. After all, your personality is entirely in your hands, not the DM's. Come up with a reason why the adventure (or the reward) might appeal to you, no matter how esoteric or roundabout the reasoning. -(Source)
I assumed the setting was in the future from the begining, mainly because of maximum level to Sersay = much progress as compared to Ser on Silverhand, though technicly this is an alternate reality, its completly seperated from the live server after all.
"Do not judge, and you will not be judged. Do not condemn, and you will not be condemned. Forgive, and you will be forgiven."
-Take nothing for granted. -
If an 'alternate reality' is the preference for some, would you prefer that this is an 'alternate' future of our current characters?
I Am the Sea
Need an easy way to host/link files and images? Check this thread! Try to never just say, "My character isn't interested in that adventure." A lot of people mistake this for good roleplaying, because you are asserting your character's personality. Wrong. Good roleplaying should never bring the game to a screeching halt. One of your jobs as a player is to come up with a reason why your character would be interested in a plot. After all, your personality is entirely in your hands, not the DM's. Come up with a reason why the adventure (or the reward) might appeal to you, no matter how esoteric or roundabout the reasoning. -(Source)
Quote:Kretol wrote:
If an 'alternate reality' is the preference for some, would you prefer that this is an 'alternate' future of our current characters?
I'd be down for that, how far into the future should we go? Grown children of our current characters is one concept I was thinking
Well... compareing Silverhand Sersay to the Sersay here.. Sersay on this server is 27, wich would have made it 7 years ahead of Silverhand for her as she's 20 on there. But this can be tweeked
"Do not judge, and you will not be judged. Do not condemn, and you will not be condemned. Forgive, and you will be forgiven."
-Take nothing for granted. -
Aye, I was thinking only a few years ahead, like 4-7ish or so.
I Am the Sea
Need an easy way to host/link files and images? Check this thread! Try to never just say, "My character isn't interested in that adventure." A lot of people mistake this for good roleplaying, because you are asserting your character's personality. Wrong. Good roleplaying should never bring the game to a screeching halt. One of your jobs as a player is to come up with a reason why your character would be interested in a plot. After all, your personality is entirely in your hands, not the DM's. Come up with a reason why the adventure (or the reward) might appeal to you, no matter how esoteric or roundabout the reasoning. -(Source)
"Do not judge, and you will not be judged. Do not condemn, and you will not be condemned. Forgive, and you will be forgiven."
-Take nothing for granted. -