<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Conquest of the Horde - Custom-Model Character Submissions]]></title>
		<link>https://www.conquestofthehorde.com/</link>
		<description><![CDATA[Conquest of the Horde - https://www.conquestofthehorde.com]]></description>
		<pubDate>Thu, 30 Apr 2026 12:07:28 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Raz'Ahran [Eredar] [Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-39146.html</link>
			<pubDate>Tue, 20 Jan 2015 19:33:46 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5937">Morhana</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-39146.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Man'ari Eredar (OOC: Draenei)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Warlock (OOC: Mage)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Name of character/NPC:</span> Raz'Ahran (OOC: Razahran)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 22833<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Persistent<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> To get in on the delicious Burning Legion baddyness and stir up some trouble.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Primarily Outlands Burning Legion outposts<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Level requested:</span> 85<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> Muramasa<br />
<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Player:</span> Morhana<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Character Full Name:</span> Raz'Ahran<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Character In-Game Name:</span> Razahran<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Nickname(s):</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Association(s):</span> The Burning Legion<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Race:</span> Man'Ari Eredar (Draenei)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class:</span> Warlock  (Mage)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Skills and Abilities:</span> <br />
Legion Lightning - Strikes an enemy with twisted lightning that arcs to another nearby enemy, sometimes striking several targets.<br />
Shadow Nova - Strikes a target with shadow damage and a wave of powerful force.<br />
Eredar Warlock - Raz'Ahran would have the warlock abilities that come standard to users of fel magic.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Age:</span> 47300<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sex:</span> Male<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hair:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eyes:</span> Burning Fel Green<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Weight:</span> 703 lbs<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Scale:</span> 0.67<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Height:</span> 14' 0"<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Appearance:</span> <br />
Raz'Ahran stands tall, usually towering over everyone around him. His skin is blood red, and his green eyes burn with demonic energy. The armor he wears is crafted of demon skins and twisted demonic steel, and from his belt hangs several dark trinkets. He wields a demonic sword, which glows with his fel magic power. Around his neck hang three large, heavy chains of fel steel, with several glowing purple gems attached to them. If one would get a closer look, they might see faces in the gems, and even closer, they might hear the terrified cries of souls imprisoned. All over his body, he has many scars, one specifically across his face, which has a fel green glow to it. Small horns can be seen on his face, above and to the sides of his eyes.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Personality:</span> <br />
Raz'Ahran is one to make others worship him. He will often do whatever it takes to ensure people recognise his power and authority. When someone goes against his orders, or does just about anything to anger him, he would usually try to contain that persons soul in a gem on one of the large chains around his neck, after causing agonizing suffering and anguish, of course. If ever Raz'Ahran would see something that he wanted, he would stop at nothing to obtain his treasure. To others of the Burning Legion he is well respected as a powerful Warlock, and to his foes he is feared for the same reason.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">History:</span> <br />
The origins of Raz'Ahran begin in the sacred city of Mac'Aree, where he was born and raised. Raz'Ahran was the child of Lenius and Tessani, both incredibly talented mages with great control over the arcane magics. It didn't take Raz'Arhan long to begin learning control over the arcane, himself. Raz'Ahran enjoyed calling down gentle rains at that age. He was young and innocent, and lived every day to it's fullest. He would often spend hours upon hours training his arcane control with his father and mother. After a few hundred years, Raz'Arhan's parent's had a second child, a daughter named Ariina. Raz'Ahran always loved his family very much, spending every hour of every day with his parents and sister. When he was just over 700 years, he had officially become known as a talented Mage of Mac'Aree, just as his parents had done.<br />
<br />
Spending many years as a Mage of Mac'Aree, Raz'Ahran had learned many incredible spells, which he would use to try to impress a woman named Alyessa, who he had seen every day, as she would often read by a fountain where he would spend his days pondering various issues among his mind. Raz'Arhan finally made his move, speaking with Alyessa for the first time since he'd first seen her. With time the two eventually fell in love, and spent every day together. Thousands of years passed, and the two had started a family together, having 2 children of their own, two sons named Varuun and Nitath.<br />
<br />
After several years, the Burning Legion made it's move upon Argus, causing the Eredar to split. Most of the race, including Raz'Arhan, accepting the dark powers granted to them, and the rest, calling themselves the Draenei, fled with the Prophet Velen. Raz'Ahran, having gained incredible power, had become a well respected Warlock among the Burning Legion, as they pursued the Draenei for thousands of years. Finally coming to rest on the world of Draenor, Raz'Ahran's family, including Alyessa and their two sons, made their home among the orcs. The peace didn't last long, as Raz'Ahran and the rest of the Burning Legion caught up with the Draenei, corrupting the peaceful orcs, driving them into a massive bloodrage, and letting them upon the Draenei.<br />
<br />
In the chaos, Raz'Ahran had found the ones he once called family, and one by one, not just slaughtered them, but also cursed them to eternal torment, starting with Alyessa and his two sons. As his sons cried for their father to stop, tears running down their faces, he let out a maniacal laugh, shooting fear deep into the hearts and minds of his family. While his two young sons watched, he drained the life from Alyessa, bringing her great pain and forcing her to let out a terrible cry of pain. After imprisoning her soul in a gem, The demonic Warlock took up the lifeless body of his past love and left her corpse on a pike of twisted demonic steel. He soon grabbed his two sons, one in each hand, by the throat and drained their bodies of their souls, which were locked in soul gems with the rest of his victims. Raz'Ahran had successfully imprisoned the souls of his wife and sons in soul gems, which he hung around his neck on heavy demonic chains, like trophies. As Raz'Ahran made his way through to his parents, he came to his young sister, who had attempted to save her parents by fighting Raz'Ahran. The young Ariina cast a powerful bolt of arcane magic at her brothers face, causing him to stumble back, and leaving a large scar across his face, which soon started to glow with fel corruption. Raz'Ahran menacingly stepped toward Ariina, who cried out to her brother to stop, yet her plea went unheard, as he grabbed her by the throat, his tight grasp cutting off her breath as she slowly died at the hand of her brother. As she was just about to fall dead, he quickly drained her soul, imprisoning her for an eternity in a soul gem on his necklace of souls. Her body was fed to felhounds, which tore into the fresh meal quickly, cleaning the corpse to the bones. Now, finally meeting with his parents, the ones who had raised him and trained his magic, he forced the cries of his young sister, his innocent sons, and his wife upon them, driving them insane with rage and causing them to attack. As the two mages cast spell after spell at him, he laughed, enjoying what he considered a weak effort at the impossible. He took up his mother by her neck, slowly draining the life from her body. He lifted a hand over his father, grasping the air and dropping his fist quickly. "Kneel!" He fiercely shouted, and his father was pushed to the ground, forced to watch the murder of his wife at the hands of his son. As Raz'Ahran drained the soul from his mothers corpse, he took up his father, holding him by the head easily, as Raz'Ahran was now much larger than his father.<br />
<br />
"Have you any last words, worm? Or would you rather I crush your skull now and feed you and your precious wife to the felhounds, as I did to your daughter? Listen... Do you hear their cries? The cries of your daughters, your grandsons, your wife... I hold them all now, in eternal torment. I enjoy the music they create. Their cries are as songbirds, I will wake to them every morning. You will join them soon enough, old man. Your soul will be imprisoned, and carried with me as a trophy to my victory over the foolish and weak Draenei. You will soon feel immense pain over your body. It will be faint at first, but as the waves of pain progress, they will become stronger. It will be twice the pain at first, then it will increase tenfold and it will not stop until your soul is mine. And then, the real torture begins." The demonic warlock let out a terrifying laugh, that would drive even the bravest of men to tears. "How does it feel, knowing your death, along with the death of your entire family, will have been at my hands... Father." The Draenei man let out a whisper, just barely audible. "A monster like you... You are not my son, and I am not your father... You are a wretched beast... Nothing more than a cowardly pest..."<br />
<br />
Anger spread across Raz'Ahran's face, and his grip on his fathers head slowly increased, as he drained the soul from the man. "You will regret speaking such words to me, worm!" The Warlock drained the last ounce of power that the Draenei mage once had, and increased his grip on the man's head, as it slowly crushed under his might. Blood rushed over the hand of the Raz'Ahran and dripped to the floor. The Eredar let out a demonic, crazed laugh. Raz'Ahran yelled out to the felhounds, who rushed over to feed on the corpses. "None shall stand to the power and might of the Burning Legion! This day marks the first of many victories over the fools who betrayed us, brothers!" He yelled out to an army of demons nearby, who cheered to his victory.<br />
<br />
As the legion passed over this world, once called Draenor, dark factories of twisted steel and corrupted earth were brought up, manufacturing weapons and tools for the Burning Legion soldiers. It was in one of these dark, evil factories that Raz'Ahran had a wicked blade crafted for him, which he imbued with his dark magic. As a final decoration, he had the six soul gems containing his family placed in the hilt, and the word "Family" Engraved on the blade in the Man'Ari Warlock's native language. Raz'Ahran carried this blade wtih him at all times, using it to rally his troops and inspire fear in the hearts of his victims. Over the years, much blood has run across the blade, and many souls imprisoned. Only those he finds worthy, or particularly troublesome would be granted a place on one of the three demonic chains around his neck, though he would preserve other souls, and keep them in his quarters at trophies.<br />
<br />
Now having conquered this world, the Burning Legion spread across the planet. Raz'Ahran enjoyed his time on this planet, leading troops across fields to wreak havoc upon the world, slaying and imprisoning the souls of any and all survivors that he had found. Raz'Ahran has spent years upon years on the world once called Draenor, and has enjoyed every moment, hearing the cries of those he's slain and imprisoned. Raz'Ahran was recently put to specific work for the Burning Legion, watching over the soldiers of the Legion who were trained to infiltrate and gather information on the world called Azeroth, as well as those in the Outland. Having once heard much of Azeroth before, he gladly accepted the offer.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Man'ari Eredar (OOC: Draenei)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Warlock (OOC: Mage)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Name of character/NPC:</span> Raz'Ahran (OOC: Razahran)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 22833<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Persistent<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> To get in on the delicious Burning Legion baddyness and stir up some trouble.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Primarily Outlands Burning Legion outposts<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Level requested:</span> 85<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> Muramasa<br />
<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Player:</span> Morhana<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Character Full Name:</span> Raz'Ahran<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Character In-Game Name:</span> Razahran<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Nickname(s):</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Association(s):</span> The Burning Legion<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Race:</span> Man'Ari Eredar (Draenei)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class:</span> Warlock  (Mage)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Skills and Abilities:</span> <br />
Legion Lightning - Strikes an enemy with twisted lightning that arcs to another nearby enemy, sometimes striking several targets.<br />
Shadow Nova - Strikes a target with shadow damage and a wave of powerful force.<br />
Eredar Warlock - Raz'Ahran would have the warlock abilities that come standard to users of fel magic.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Age:</span> 47300<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Sex:</span> Male<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hair:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eyes:</span> Burning Fel Green<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Weight:</span> 703 lbs<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Scale:</span> 0.67<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Height:</span> 14' 0"<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Appearance:</span> <br />
Raz'Ahran stands tall, usually towering over everyone around him. His skin is blood red, and his green eyes burn with demonic energy. The armor he wears is crafted of demon skins and twisted demonic steel, and from his belt hangs several dark trinkets. He wields a demonic sword, which glows with his fel magic power. Around his neck hang three large, heavy chains of fel steel, with several glowing purple gems attached to them. If one would get a closer look, they might see faces in the gems, and even closer, they might hear the terrified cries of souls imprisoned. All over his body, he has many scars, one specifically across his face, which has a fel green glow to it. Small horns can be seen on his face, above and to the sides of his eyes.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Personality:</span> <br />
Raz'Ahran is one to make others worship him. He will often do whatever it takes to ensure people recognise his power and authority. When someone goes against his orders, or does just about anything to anger him, he would usually try to contain that persons soul in a gem on one of the large chains around his neck, after causing agonizing suffering and anguish, of course. If ever Raz'Ahran would see something that he wanted, he would stop at nothing to obtain his treasure. To others of the Burning Legion he is well respected as a powerful Warlock, and to his foes he is feared for the same reason.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">History:</span> <br />
The origins of Raz'Ahran begin in the sacred city of Mac'Aree, where he was born and raised. Raz'Ahran was the child of Lenius and Tessani, both incredibly talented mages with great control over the arcane magics. It didn't take Raz'Arhan long to begin learning control over the arcane, himself. Raz'Ahran enjoyed calling down gentle rains at that age. He was young and innocent, and lived every day to it's fullest. He would often spend hours upon hours training his arcane control with his father and mother. After a few hundred years, Raz'Arhan's parent's had a second child, a daughter named Ariina. Raz'Ahran always loved his family very much, spending every hour of every day with his parents and sister. When he was just over 700 years, he had officially become known as a talented Mage of Mac'Aree, just as his parents had done.<br />
<br />
Spending many years as a Mage of Mac'Aree, Raz'Ahran had learned many incredible spells, which he would use to try to impress a woman named Alyessa, who he had seen every day, as she would often read by a fountain where he would spend his days pondering various issues among his mind. Raz'Arhan finally made his move, speaking with Alyessa for the first time since he'd first seen her. With time the two eventually fell in love, and spent every day together. Thousands of years passed, and the two had started a family together, having 2 children of their own, two sons named Varuun and Nitath.<br />
<br />
After several years, the Burning Legion made it's move upon Argus, causing the Eredar to split. Most of the race, including Raz'Arhan, accepting the dark powers granted to them, and the rest, calling themselves the Draenei, fled with the Prophet Velen. Raz'Ahran, having gained incredible power, had become a well respected Warlock among the Burning Legion, as they pursued the Draenei for thousands of years. Finally coming to rest on the world of Draenor, Raz'Ahran's family, including Alyessa and their two sons, made their home among the orcs. The peace didn't last long, as Raz'Ahran and the rest of the Burning Legion caught up with the Draenei, corrupting the peaceful orcs, driving them into a massive bloodrage, and letting them upon the Draenei.<br />
<br />
In the chaos, Raz'Ahran had found the ones he once called family, and one by one, not just slaughtered them, but also cursed them to eternal torment, starting with Alyessa and his two sons. As his sons cried for their father to stop, tears running down their faces, he let out a maniacal laugh, shooting fear deep into the hearts and minds of his family. While his two young sons watched, he drained the life from Alyessa, bringing her great pain and forcing her to let out a terrible cry of pain. After imprisoning her soul in a gem, The demonic Warlock took up the lifeless body of his past love and left her corpse on a pike of twisted demonic steel. He soon grabbed his two sons, one in each hand, by the throat and drained their bodies of their souls, which were locked in soul gems with the rest of his victims. Raz'Ahran had successfully imprisoned the souls of his wife and sons in soul gems, which he hung around his neck on heavy demonic chains, like trophies. As Raz'Ahran made his way through to his parents, he came to his young sister, who had attempted to save her parents by fighting Raz'Ahran. The young Ariina cast a powerful bolt of arcane magic at her brothers face, causing him to stumble back, and leaving a large scar across his face, which soon started to glow with fel corruption. Raz'Ahran menacingly stepped toward Ariina, who cried out to her brother to stop, yet her plea went unheard, as he grabbed her by the throat, his tight grasp cutting off her breath as she slowly died at the hand of her brother. As she was just about to fall dead, he quickly drained her soul, imprisoning her for an eternity in a soul gem on his necklace of souls. Her body was fed to felhounds, which tore into the fresh meal quickly, cleaning the corpse to the bones. Now, finally meeting with his parents, the ones who had raised him and trained his magic, he forced the cries of his young sister, his innocent sons, and his wife upon them, driving them insane with rage and causing them to attack. As the two mages cast spell after spell at him, he laughed, enjoying what he considered a weak effort at the impossible. He took up his mother by her neck, slowly draining the life from her body. He lifted a hand over his father, grasping the air and dropping his fist quickly. "Kneel!" He fiercely shouted, and his father was pushed to the ground, forced to watch the murder of his wife at the hands of his son. As Raz'Ahran drained the soul from his mothers corpse, he took up his father, holding him by the head easily, as Raz'Ahran was now much larger than his father.<br />
<br />
"Have you any last words, worm? Or would you rather I crush your skull now and feed you and your precious wife to the felhounds, as I did to your daughter? Listen... Do you hear their cries? The cries of your daughters, your grandsons, your wife... I hold them all now, in eternal torment. I enjoy the music they create. Their cries are as songbirds, I will wake to them every morning. You will join them soon enough, old man. Your soul will be imprisoned, and carried with me as a trophy to my victory over the foolish and weak Draenei. You will soon feel immense pain over your body. It will be faint at first, but as the waves of pain progress, they will become stronger. It will be twice the pain at first, then it will increase tenfold and it will not stop until your soul is mine. And then, the real torture begins." The demonic warlock let out a terrifying laugh, that would drive even the bravest of men to tears. "How does it feel, knowing your death, along with the death of your entire family, will have been at my hands... Father." The Draenei man let out a whisper, just barely audible. "A monster like you... You are not my son, and I am not your father... You are a wretched beast... Nothing more than a cowardly pest..."<br />
<br />
Anger spread across Raz'Ahran's face, and his grip on his fathers head slowly increased, as he drained the soul from the man. "You will regret speaking such words to me, worm!" The Warlock drained the last ounce of power that the Draenei mage once had, and increased his grip on the man's head, as it slowly crushed under his might. Blood rushed over the hand of the Raz'Ahran and dripped to the floor. The Eredar let out a demonic, crazed laugh. Raz'Ahran yelled out to the felhounds, who rushed over to feed on the corpses. "None shall stand to the power and might of the Burning Legion! This day marks the first of many victories over the fools who betrayed us, brothers!" He yelled out to an army of demons nearby, who cheered to his victory.<br />
<br />
As the legion passed over this world, once called Draenor, dark factories of twisted steel and corrupted earth were brought up, manufacturing weapons and tools for the Burning Legion soldiers. It was in one of these dark, evil factories that Raz'Ahran had a wicked blade crafted for him, which he imbued with his dark magic. As a final decoration, he had the six soul gems containing his family placed in the hilt, and the word "Family" Engraved on the blade in the Man'Ari Warlock's native language. Raz'Ahran carried this blade wtih him at all times, using it to rally his troops and inspire fear in the hearts of his victims. Over the years, much blood has run across the blade, and many souls imprisoned. Only those he finds worthy, or particularly troublesome would be granted a place on one of the three demonic chains around his neck, though he would preserve other souls, and keep them in his quarters at trophies.<br />
<br />
Now having conquered this world, the Burning Legion spread across the planet. Raz'Ahran enjoyed his time on this planet, leading troops across fields to wreak havoc upon the world, slaying and imprisoning the souls of any and all survivors that he had found. Raz'Ahran has spent years upon years on the world once called Draenor, and has enjoyed every moment, hearing the cries of those he's slain and imprisoned. Raz'Ahran was recently put to specific work for the Burning Legion, watching over the soldiers of the Legion who were trained to infiltrate and gather information on the world called Azeroth, as well as those in the Outland. Having once heard much of Azeroth before, he gladly accepted the offer.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ragnor [Vrykul] [Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38934.html</link>
			<pubDate>Thu, 04 Dec 2014 17:25:36 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=6429">PhilGobatto</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38934.html</guid>
			<description><![CDATA[Race of character: Vrykul (OOCly Human)<br />
<br />
Class of character: Warrior<br />
<br />
Name of character: Ragnor<br />
<br />
Exact modelID requested: 28086, set to .54<br />
<br />
Duration that character will be used: Persistent.<br />
<br />
Purpose for the character: He shall take part in Argent Crusade and other kinds of RP. I believe I will be tossing this guy into combat events around the world. It will be nice to see how people react to him, if they trust him, etc. And vrykul is a race I've always admired.<br />
I don't have much of an excuse to create this guy, I just really feel like it.<br />
<br />
Location the character will reside: Mainly the Plaguelands, I guess, but I hope he may travel around some more to take part in different RPs.<br />
<br />
Level requested: 85.<br />
<br />
Any special equipment needed: Nothing, I believe!<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
Player: PhilGobatto<br />
<br />
Character Full Name: Ragnor Haraldsson<br />
<br />
Character In-Game Name: Ragnor<br />
<br />
Nickname(s):  ---<br />
<br />
Association(s): Himself, the Argent Crusade.<br />
<br />
Race: Vrykul (OOCly Human)<br />
<br />
Class: Warrior<br />
<br />
Skills and Abilities: ---<br />
<br />
Age: Around 15,000 years old.<br />
<br />
Sex: Male.<br />
<br />
Hair: Brown.<br />
<br />
Eyes: Green.<br />
<br />
Scale/Height: .54<br />
<br />
Usual Garments/Armor: Full plate armour, a fur cloak.<br />
<br />
Other: Tattoos in runic shapes across his torso and arms. An axe, a shield, a horn and a throwing spear.<br />
<br />
Personality: Ragnor may seem a very rough man at first, and earning his trust may take some effort. When his friendship is actually earned, though, he shows to be extremely loyal and protective. He is a man that believes in action rather than words, and that only through hard work one will be rewarded with improvement.<br />
<br />
History: Since the dawn of his life, Ragnor was educated to be a warrior that would fight with pride in the name of his tribe, being trained in the use of weapons and shields. He would also worship the vrykul's pantheon of titanic watchers, growing especially admired by Tyr and his legends. So, it was with great shock that he received the news that Kind Ymiron had ordered all vrykul to abandon their faith when their sons started to be born weak and ugly.<br />
<br />
He cursed Ymiron's name in silence and hated himself for not being able to act against such heresy. So he secretly remained loyal to his old faith, but for all others, his loyalty belonged to his clan and king. For a long time he continued to live in the company of his clan, feeling too impotent to put up any significant resistance against the new way of life that was adopted by the vrykul.<br />
<br />
When the smaller races invaded Northrend in order to hunt down Ymiron's fake god of death, however, he saw a spark of hope in the darkness. So he left his village at night and roamed off towards the proximities of one of their settlements. As he observed them, he realized some were like the weak and ugly children they had spawned ages ago. He approached them, and, under the aim of their archers, he shouted out asking for peace and put down his weapons. A group of knights escorted him into the place, and he was given a chance to speak, always surrounded by heavily armed men. He spoke of Ymiron's heresy and that he wished to join the little ones' efforts to fight against the fake god of death, an offer which they accepted after a long talk between their leaders.<br />
<br />
He spent a few days within the knights' settlement, trying to gain their confidence. This was when he learned that the order they belonged to was named the Argent Crusade, and, after hearing from a crusader about a place called "Tyr's Hand", that they knew the same legends about the titanic watcher as he did, something that made him grow even friendlier to his new companions.<br />
<br />
Soon, though, he would have to prove his loyalty to the Crusade in the battlefield, and he did so with pride, as his might was able to break holes through lines of ghouls and hold off against their attacks. Thus, he earned the crusaders' respect.<br />
<br />
After months of fighting, the invading armies were finally able to defeat the Lich King, as well as Ymiron. Ragnor was grateful, and saw in this a new hope for the vrykul, but they would not return to their old faith so easily. They still held in much anger against the ones who killed their king and their god, and trying to make them change would require much effort.<br />
<br />
As he was still unable to return to his people, Ragnor headed off from Northrend with the crusaders. Now, he roams around the little races' lands, helping them fight the local threats, as a way to repay them for what they have done in Northrend, and dreaming if the vrykul society might ever return to what it once was.<br />
</div></div></div>
<br />
(A special thanks to FlyingSquirrel for helping me flesh out this character!)]]></description>
			<content:encoded><![CDATA[Race of character: Vrykul (OOCly Human)<br />
<br />
Class of character: Warrior<br />
<br />
Name of character: Ragnor<br />
<br />
Exact modelID requested: 28086, set to .54<br />
<br />
Duration that character will be used: Persistent.<br />
<br />
Purpose for the character: He shall take part in Argent Crusade and other kinds of RP. I believe I will be tossing this guy into combat events around the world. It will be nice to see how people react to him, if they trust him, etc. And vrykul is a race I've always admired.<br />
I don't have much of an excuse to create this guy, I just really feel like it.<br />
<br />
Location the character will reside: Mainly the Plaguelands, I guess, but I hope he may travel around some more to take part in different RPs.<br />
<br />
Level requested: 85.<br />
<br />
Any special equipment needed: Nothing, I believe!<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
Player: PhilGobatto<br />
<br />
Character Full Name: Ragnor Haraldsson<br />
<br />
Character In-Game Name: Ragnor<br />
<br />
Nickname(s):  ---<br />
<br />
Association(s): Himself, the Argent Crusade.<br />
<br />
Race: Vrykul (OOCly Human)<br />
<br />
Class: Warrior<br />
<br />
Skills and Abilities: ---<br />
<br />
Age: Around 15,000 years old.<br />
<br />
Sex: Male.<br />
<br />
Hair: Brown.<br />
<br />
Eyes: Green.<br />
<br />
Scale/Height: .54<br />
<br />
Usual Garments/Armor: Full plate armour, a fur cloak.<br />
<br />
Other: Tattoos in runic shapes across his torso and arms. An axe, a shield, a horn and a throwing spear.<br />
<br />
Personality: Ragnor may seem a very rough man at first, and earning his trust may take some effort. When his friendship is actually earned, though, he shows to be extremely loyal and protective. He is a man that believes in action rather than words, and that only through hard work one will be rewarded with improvement.<br />
<br />
History: Since the dawn of his life, Ragnor was educated to be a warrior that would fight with pride in the name of his tribe, being trained in the use of weapons and shields. He would also worship the vrykul's pantheon of titanic watchers, growing especially admired by Tyr and his legends. So, it was with great shock that he received the news that Kind Ymiron had ordered all vrykul to abandon their faith when their sons started to be born weak and ugly.<br />
<br />
He cursed Ymiron's name in silence and hated himself for not being able to act against such heresy. So he secretly remained loyal to his old faith, but for all others, his loyalty belonged to his clan and king. For a long time he continued to live in the company of his clan, feeling too impotent to put up any significant resistance against the new way of life that was adopted by the vrykul.<br />
<br />
When the smaller races invaded Northrend in order to hunt down Ymiron's fake god of death, however, he saw a spark of hope in the darkness. So he left his village at night and roamed off towards the proximities of one of their settlements. As he observed them, he realized some were like the weak and ugly children they had spawned ages ago. He approached them, and, under the aim of their archers, he shouted out asking for peace and put down his weapons. A group of knights escorted him into the place, and he was given a chance to speak, always surrounded by heavily armed men. He spoke of Ymiron's heresy and that he wished to join the little ones' efforts to fight against the fake god of death, an offer which they accepted after a long talk between their leaders.<br />
<br />
He spent a few days within the knights' settlement, trying to gain their confidence. This was when he learned that the order they belonged to was named the Argent Crusade, and, after hearing from a crusader about a place called "Tyr's Hand", that they knew the same legends about the titanic watcher as he did, something that made him grow even friendlier to his new companions.<br />
<br />
Soon, though, he would have to prove his loyalty to the Crusade in the battlefield, and he did so with pride, as his might was able to break holes through lines of ghouls and hold off against their attacks. Thus, he earned the crusaders' respect.<br />
<br />
After months of fighting, the invading armies were finally able to defeat the Lich King, as well as Ymiron. Ragnor was grateful, and saw in this a new hope for the vrykul, but they would not return to their old faith so easily. They still held in much anger against the ones who killed their king and their god, and trying to make them change would require much effort.<br />
<br />
As he was still unable to return to his people, Ragnor headed off from Northrend with the crusaders. Now, he roams around the little races' lands, helping them fight the local threats, as a way to repay them for what they have done in Northrend, and dreaming if the vrykul society might ever return to what it once was.<br />
</div></div></div>
<br />
(A special thanks to FlyingSquirrel for helping me flesh out this character!)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Byrnhilde (Val'kyr-Persistent)]]></title>
			<link>https://www.conquestofthehorde.com/thread-38739.html</link>
			<pubDate>Sun, 26 Oct 2014 17:52:33 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=7523">Demigod204</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38739.html</guid>
			<description><![CDATA[Race of character/NPC: Val'kyr (Undead OOC)<br />
<br />
Class of character/NPC: Mage<br />
<br />
Name of character/NPC: Byrnhilde<br />
<br />
Exact model ID: 26725<br />
<br />
Duration that character will be used: Persistent<br />
<br />
Location the character/NPC: Key points for the Forsaken<br />
<br />
Level requested: 85<br />
<br />
Any special equipment needed: None<br />
<br />
Reason: Give the deaders some more love!]]></description>
			<content:encoded><![CDATA[Race of character/NPC: Val'kyr (Undead OOC)<br />
<br />
Class of character/NPC: Mage<br />
<br />
Name of character/NPC: Byrnhilde<br />
<br />
Exact model ID: 26725<br />
<br />
Duration that character will be used: Persistent<br />
<br />
Location the character/NPC: Key points for the Forsaken<br />
<br />
Level requested: 85<br />
<br />
Any special equipment needed: None<br />
<br />
Reason: Give the deaders some more love!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Senak'hja [Nerubian Necromancer] [Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38520.html</link>
			<pubDate>Tue, 09 Sep 2014 16:15:44 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=8910">Rynskald</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38520.html</guid>
			<description><![CDATA[Race: Nerubian / (OOC undead male)<br />
<br />
Class: Necromancer / (OOC Mage or Deathknight?)<br />
<br />
Name: Senak'hja / (Senakhja) <br />
<br />
DisplayId: 23821  --  Ahn'kahar Spell Flinger<br />
<br />
Duration: Persistent<br />
<br />
Purpose: (Storyline) Wanting to create a character other than my usual silly, girly, comic relief characters. Much research has been done, I love Nerubians to death  and I know I can play one correctly.<br />
<br />
Location: Northrend &amp; the Plaguelands. Anywhere else would need a good reason.<br />
<br />
Level: 85 ('cause northrend!)<br />
<br />
No special equipment needed as far as I can think of.]]></description>
			<content:encoded><![CDATA[Race: Nerubian / (OOC undead male)<br />
<br />
Class: Necromancer / (OOC Mage or Deathknight?)<br />
<br />
Name: Senak'hja / (Senakhja) <br />
<br />
DisplayId: 23821  --  Ahn'kahar Spell Flinger<br />
<br />
Duration: Persistent<br />
<br />
Purpose: (Storyline) Wanting to create a character other than my usual silly, girly, comic relief characters. Much research has been done, I love Nerubians to death  and I know I can play one correctly.<br />
<br />
Location: Northrend &amp; the Plaguelands. Anywhere else would need a good reason.<br />
<br />
Level: 85 ('cause northrend!)<br />
<br />
No special equipment needed as far as I can think of.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Angeron [Elemental Fire Ascendant] [Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38477.html</link>
			<pubDate>Mon, 01 Sep 2014 17:48:46 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=4641">Mystriopolis</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38477.html</guid>
			<description><![CDATA[Character Race: Elemental Flame Ascendant (OOC Orc)<br />
<br />
Character Name: Angeron<br />
<br />
Character Class: Shaman/Flame Ascendant (OOC Mage)<br />
<br />
Display ID: 35064<br />
<br />
Duration: Persistent<br />
<br />
Purpose: To help with Twilight Events, as well as causing mayhem in areas to create and help produce more RP for the duller areas that need it. Also to help with future Twilight events in areas that hopefully will need it.<br />
<br />
Location: Wherever the Twilight's Hammer needs to cause mayhem, most likely Hyjal and the Twilight Highlands.<br />
<br />
Scale: 1.0<br />
<br />
Special Equipment: None.<br />
<br />
Level: 85<br />
<br />
Profile:<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">Player: Mystriopolis<br />
<br />
Character Full Name: Angeron<br />
<br />
Character In-Game Name: Angeron<br />
<br />
Nickname(s): None<br />
<br />
Association(s): Twilight's Hammer, Firelands<br />
<br />
Race: Elemental<br />
<br />
Class: Flame Ascendant (OOC Mage)<br />
<br />
Skills and Abilities: Mage Fire Spells<br />
<br />
Age: Immortal<br />
<br />
Sex: Male<br />
<br />
Hair: <br />
<br />
Eyes: <br />
<br />
Scale/Height: 1.0<br />
<br />
Usual Garments/Armor: Purple Garments and a Staff of Flame.<br />
<br />
Alignment: Chaotic Evil<br />
<br />
Personality: Insane, even somewhat maniacal, Angeron has lost all mortality within him and only wishes to see the world burn for his masters. He only obeys the whispers of his masters and the call of his Elemental Lord Ragnaros. Everyone else he see's beneath him, as to him he has risen to a higher plane of mortality.<br />
<br />
History: Karak Moltenfury was once an Orc Shaman of the Horde, born from the mighty Blackrock Clan. He was strong-willed and wielded the power of fire with ferociousness. Despite being a Shaman however, Karak was reckless. He fully understood the role of a Shaman but often abused it's powers, especially in battle. Karak didn't care for his elemental link, to him it was his power and he commanded it. However it would be sometime before the spirits began to leave him.<br />
<br />
Karak grew up within the harshness of steel and warfare, under the Chieftain Blackhand the Destroyer. So when the chance arose to go to war, Karak was indefinitely ready and assisted using his mastery of the Fire Totem. He was a part of the First and Second War's on Azeroth, and retreated with his kind into the solitude of the Blackrock Spire after their defeat. There, Karak began to finally lose control of his power, the spirits began to realize him as a failure, and left him for good. This angered and upset Karak as he began to search for new ways to obtain the power he once had, craving for the strength that the spirits had once helped him wield. So it was no surprise upon finding the Twilight's Hammer, he began to find his answers.<br />
<br />
Hearing the whispers of the Old Gods that beckoned him into their service, Karak Moltenfury began to see what he would call "the truth of the world". He put himself into service willingly for his new dark masters and in return, his master's gave him power. But Karak wanted more, his thirst for the newfound power began to drive him insane, as he craved for the very strength he had once had. His master's showed him how, and on the break of the coming Cataclysm, a dark ritual was performed. As Deathwing arose, so too did Karak into his new ascension. <br />
<br />
He is Karak no longer, now adorning the name "Angeron", he has shed all mortal ties to the world, for he is now an Ascendant, an individual on a higher plane than all but his Lord and Masters. He's forgotten anything he knew about his former self, for he considers his former self weak and unworthy of remembering. Only Angeron is his true self now, and for his masters, he will burn away the impurities of the world.</div></div></div>]]></description>
			<content:encoded><![CDATA[Character Race: Elemental Flame Ascendant (OOC Orc)<br />
<br />
Character Name: Angeron<br />
<br />
Character Class: Shaman/Flame Ascendant (OOC Mage)<br />
<br />
Display ID: 35064<br />
<br />
Duration: Persistent<br />
<br />
Purpose: To help with Twilight Events, as well as causing mayhem in areas to create and help produce more RP for the duller areas that need it. Also to help with future Twilight events in areas that hopefully will need it.<br />
<br />
Location: Wherever the Twilight's Hammer needs to cause mayhem, most likely Hyjal and the Twilight Highlands.<br />
<br />
Scale: 1.0<br />
<br />
Special Equipment: None.<br />
<br />
Level: 85<br />
<br />
Profile:<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">Player: Mystriopolis<br />
<br />
Character Full Name: Angeron<br />
<br />
Character In-Game Name: Angeron<br />
<br />
Nickname(s): None<br />
<br />
Association(s): Twilight's Hammer, Firelands<br />
<br />
Race: Elemental<br />
<br />
Class: Flame Ascendant (OOC Mage)<br />
<br />
Skills and Abilities: Mage Fire Spells<br />
<br />
Age: Immortal<br />
<br />
Sex: Male<br />
<br />
Hair: <br />
<br />
Eyes: <br />
<br />
Scale/Height: 1.0<br />
<br />
Usual Garments/Armor: Purple Garments and a Staff of Flame.<br />
<br />
Alignment: Chaotic Evil<br />
<br />
Personality: Insane, even somewhat maniacal, Angeron has lost all mortality within him and only wishes to see the world burn for his masters. He only obeys the whispers of his masters and the call of his Elemental Lord Ragnaros. Everyone else he see's beneath him, as to him he has risen to a higher plane of mortality.<br />
<br />
History: Karak Moltenfury was once an Orc Shaman of the Horde, born from the mighty Blackrock Clan. He was strong-willed and wielded the power of fire with ferociousness. Despite being a Shaman however, Karak was reckless. He fully understood the role of a Shaman but often abused it's powers, especially in battle. Karak didn't care for his elemental link, to him it was his power and he commanded it. However it would be sometime before the spirits began to leave him.<br />
<br />
Karak grew up within the harshness of steel and warfare, under the Chieftain Blackhand the Destroyer. So when the chance arose to go to war, Karak was indefinitely ready and assisted using his mastery of the Fire Totem. He was a part of the First and Second War's on Azeroth, and retreated with his kind into the solitude of the Blackrock Spire after their defeat. There, Karak began to finally lose control of his power, the spirits began to realize him as a failure, and left him for good. This angered and upset Karak as he began to search for new ways to obtain the power he once had, craving for the strength that the spirits had once helped him wield. So it was no surprise upon finding the Twilight's Hammer, he began to find his answers.<br />
<br />
Hearing the whispers of the Old Gods that beckoned him into their service, Karak Moltenfury began to see what he would call "the truth of the world". He put himself into service willingly for his new dark masters and in return, his master's gave him power. But Karak wanted more, his thirst for the newfound power began to drive him insane, as he craved for the very strength he had once had. His master's showed him how, and on the break of the coming Cataclysm, a dark ritual was performed. As Deathwing arose, so too did Karak into his new ascension. <br />
<br />
He is Karak no longer, now adorning the name "Angeron", he has shed all mortal ties to the world, for he is now an Ascendant, an individual on a higher plane than all but his Lord and Masters. He's forgotten anything he knew about his former self, for he considers his former self weak and unworthy of remembering. Only Angeron is his true self now, and for his masters, he will burn away the impurities of the world.</div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Zh'kruabhal [Faceless One][Persistant]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38443.html</link>
			<pubDate>Sat, 23 Aug 2014 23:57:21 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3433">c0rzilla</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38443.html</guid>
			<description><![CDATA[Character Race: Faceless One<br />
<br />
Character Name: Zh'kruabhal <br />
<br />
Character Class: Warrior<br />
<br />
Display ID: 34413<br />
<br />
Duration: Persistent<br />
<br />
Purpose: Generate and help with RP in Cataclysm zones such as Hyjal, Twilight Highlands, Vashj'ir, Deepholme, etc. Wherever the Old Gods might be with their shenanigans. If a storyline runner wants a big-scale villain, Zh'kruabhal will be there.<br />
<br />
Location: Wherever the Old Gods might be with their shenanigans.<br />
<br />
Scale: 1.0<br />
<br />
Special Equipment: None<br />
<br />
Level: 85<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">Player: c0rzilla<br />
<br />
Character Full Name: Zh'kruabhal <br />
<br />
Character In-Game Name: Zhkruabhal <br />
<br />
Nickname(s): <br />
<br />
Association(s): The Old Gods<br />
<br />
Race: Faceless One<br />
<br />
Class: Warrior<br />
<br />
Skills and Abilities: The brute strength of a being its size, coupled with a basic arsenal of mind-affecting magics. Zh'kruabhal's weapons are also enchanted with the magic of the Old Gods' corruption.<br />
<br />
Age: ???<br />
<br />
Sex: ???<br />
<br />
Hair: None<br />
<br />
Eyes: Non-existant<br />
<br />
Weight: <br />
<br />
Height: <br />
<br />
Usual Garments/Armor: Mostly naked save for a loincloth, belt, and a few decorative bands, sewn and etched with the runes of its people.<br />
<br />
Other: Its weapon is a polearm of saronite and other materials found in the old depths.<br />
<br />
Alignment: Chaotic Evil<br />
<br />
Personality: Zh'kruabhal is fairly silent and stoic, though facial expression is a foreign concept to its people. It can command with a glare of its vestigial eyes. It is devout to its Old God masters and its people, though would not mind sacrificing one of its own to further the Old Gods' glory. It's sure a fellow Faceless One wouldn't mind.<br />
<br />
The people of Azeroth are skittering insects, one and all. Those of the Twilights Hammer are more useful ones, and not to be stepped on.<br />
<br />
The draenei are a passing interest because they too have tentacles and are millenia old.<br />
<br />
History: Zh'kruabhal was brought into existance—it's hard to say if a creature like it is ever born—in the depths below Azjol'nerub. For the centuries and millenia after it's waking it served the Old Gods in their eternal war—eternal until the Titans came and put a temporary halt on their glory. Once the Elemental Lords were shut away in their realms, and the Old Gods sealed in their Titanic prisons and depths, Zh'kruabhal tended to matters only its kind are aware of. <br />
<br />
Azjol Nerub grew above it and its kind. They hardly paid it any heed, save when a Nerubian dug too far. Further time passed in the dark, Zh'kruabhal carrying out its masters' whispers, the passing of an undead knight and his Nerbuian ally barely a blip on its senses. There was also something about a tiny war that exterminated the spiderlings before that. There was some unrest when that dark knight claimed a throne, and eventually war raged in the cold north. Zh'kruabhal and its kind slithered out of their holes under Azjol Nerub in those years after the empire's fall to the Scourge, making their way to all corners of Azeroth to serve their masters. So did Zh'kruabhal, fighting where he may, paying little heed to Azeroth's conflicts between the Alliance and Horde.<br />
<br />
Then after more years the world broke, and the Old Gods' glory was brought anew to the world. Zh'kruabhal was sent to various locations to wage war and aid the tiny servants known as the Twilight's Hammer. The Hour of Twilight was at hand and Zh'kruabhal would see it through.</div></div></div>]]></description>
			<content:encoded><![CDATA[Character Race: Faceless One<br />
<br />
Character Name: Zh'kruabhal <br />
<br />
Character Class: Warrior<br />
<br />
Display ID: 34413<br />
<br />
Duration: Persistent<br />
<br />
Purpose: Generate and help with RP in Cataclysm zones such as Hyjal, Twilight Highlands, Vashj'ir, Deepholme, etc. Wherever the Old Gods might be with their shenanigans. If a storyline runner wants a big-scale villain, Zh'kruabhal will be there.<br />
<br />
Location: Wherever the Old Gods might be with their shenanigans.<br />
<br />
Scale: 1.0<br />
<br />
Special Equipment: None<br />
<br />
Level: 85<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">Player: c0rzilla<br />
<br />
Character Full Name: Zh'kruabhal <br />
<br />
Character In-Game Name: Zhkruabhal <br />
<br />
Nickname(s): <br />
<br />
Association(s): The Old Gods<br />
<br />
Race: Faceless One<br />
<br />
Class: Warrior<br />
<br />
Skills and Abilities: The brute strength of a being its size, coupled with a basic arsenal of mind-affecting magics. Zh'kruabhal's weapons are also enchanted with the magic of the Old Gods' corruption.<br />
<br />
Age: ???<br />
<br />
Sex: ???<br />
<br />
Hair: None<br />
<br />
Eyes: Non-existant<br />
<br />
Weight: <br />
<br />
Height: <br />
<br />
Usual Garments/Armor: Mostly naked save for a loincloth, belt, and a few decorative bands, sewn and etched with the runes of its people.<br />
<br />
Other: Its weapon is a polearm of saronite and other materials found in the old depths.<br />
<br />
Alignment: Chaotic Evil<br />
<br />
Personality: Zh'kruabhal is fairly silent and stoic, though facial expression is a foreign concept to its people. It can command with a glare of its vestigial eyes. It is devout to its Old God masters and its people, though would not mind sacrificing one of its own to further the Old Gods' glory. It's sure a fellow Faceless One wouldn't mind.<br />
<br />
The people of Azeroth are skittering insects, one and all. Those of the Twilights Hammer are more useful ones, and not to be stepped on.<br />
<br />
The draenei are a passing interest because they too have tentacles and are millenia old.<br />
<br />
History: Zh'kruabhal was brought into existance—it's hard to say if a creature like it is ever born—in the depths below Azjol'nerub. For the centuries and millenia after it's waking it served the Old Gods in their eternal war—eternal until the Titans came and put a temporary halt on their glory. Once the Elemental Lords were shut away in their realms, and the Old Gods sealed in their Titanic prisons and depths, Zh'kruabhal tended to matters only its kind are aware of. <br />
<br />
Azjol Nerub grew above it and its kind. They hardly paid it any heed, save when a Nerubian dug too far. Further time passed in the dark, Zh'kruabhal carrying out its masters' whispers, the passing of an undead knight and his Nerbuian ally barely a blip on its senses. There was also something about a tiny war that exterminated the spiderlings before that. There was some unrest when that dark knight claimed a throne, and eventually war raged in the cold north. Zh'kruabhal and its kind slithered out of their holes under Azjol Nerub in those years after the empire's fall to the Scourge, making their way to all corners of Azeroth to serve their masters. So did Zh'kruabhal, fighting where he may, paying little heed to Azeroth's conflicts between the Alliance and Horde.<br />
<br />
Then after more years the world broke, and the Old Gods' glory was brought anew to the world. Zh'kruabhal was sent to various locations to wage war and aid the tiny servants known as the Twilight's Hammer. The Hour of Twilight was at hand and Zh'kruabhal would see it through.</div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Clupeus [Arcane Golem] [Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38248.html</link>
			<pubDate>Sun, 20 Jul 2014 15:01:49 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3493">kindle135</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38248.html</guid>
			<description><![CDATA[Race: Golem<br />
<br />
Class: Warrior<br />
<br />
Name: Clupeus<br />
<br />
Model ID: 18103<br />
<br />
Duration: Persistent<br />
<br />
Purpose: To make sure the streets of Silvermoon are safe and the citizenry are happy (or else).<br />
<br />
Location: Silvermoon City, with the odd trip into the Eversong Woods or Quel'Danas.<br />
<br />
Level: 80<br />
<br />
Special Equipment: None!]]></description>
			<content:encoded><![CDATA[Race: Golem<br />
<br />
Class: Warrior<br />
<br />
Name: Clupeus<br />
<br />
Model ID: 18103<br />
<br />
Duration: Persistent<br />
<br />
Purpose: To make sure the streets of Silvermoon are safe and the citizenry are happy (or else).<br />
<br />
Location: Silvermoon City, with the odd trip into the Eversong Woods or Quel'Danas.<br />
<br />
Level: 80<br />
<br />
Special Equipment: None!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Anara [[Dryad]][[Persistent]]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38102.html</link>
			<pubDate>Wed, 25 Jun 2014 11:29:32 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=7416">Maarten</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38102.html</guid>
			<description><![CDATA[Race of character/NPC: Dryad (Night Elf OOC)<br />
<br />
Class of character/NPC: Druid.<br />
<br />
Name of character/NPC: Anara<br />
<br />
Exact modelID requested: 13672 (Dryad)<br />
<br />
Duration that character will be used: Persistent. <br />
<br />
Purpose for the character/NPC: She will assist in the Hyjal Story and later to promote Kaldorei RP/be a questgiver to Kaldorei centered guilds.<br />
<br />
Location the character/NPC will reside: Anara will reside in Hyjal and where ever the Hyjal storyline takes her. <br />
<br />
Level requested: 85 <br />
<br />
Any special equipment needed: If possible, I would like a the Explorer's Walking Stick (Due to the speed increase) transmogged into the Staff of the Green Circle.]]></description>
			<content:encoded><![CDATA[Race of character/NPC: Dryad (Night Elf OOC)<br />
<br />
Class of character/NPC: Druid.<br />
<br />
Name of character/NPC: Anara<br />
<br />
Exact modelID requested: 13672 (Dryad)<br />
<br />
Duration that character will be used: Persistent. <br />
<br />
Purpose for the character/NPC: She will assist in the Hyjal Story and later to promote Kaldorei RP/be a questgiver to Kaldorei centered guilds.<br />
<br />
Location the character/NPC will reside: Anara will reside in Hyjal and where ever the Hyjal storyline takes her. <br />
<br />
Level requested: 85 <br />
<br />
Any special equipment needed: If possible, I would like a the Explorer's Walking Stick (Due to the speed increase) transmogged into the Staff of the Green Circle.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tikar Emberseer [Night Elf][Temporary]]]></title>
			<link>https://www.conquestofthehorde.com/thread-37741.html</link>
			<pubDate>Mon, 07 Apr 2014 16:49:35 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=1405">Ural</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37741.html</guid>
			<description><![CDATA[<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Night Elf<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Druid (<a href="http://www.wowpedia.org/Druid_of_the_Flame_(mob)" target="_blank" rel="noopener" class="mycode_url">of the flame</a>)<br />
</li>
<li>I<span style="font-weight: bold;" class="mycode_b">n-game name of character/NPC:</span> Tikar<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Full name of character/NPC:</span> Tikar Emberseer<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 37761. <a href="http://wow.zamimg.com/uploads/screenshots/normal/236511.jpg" target="_blank" rel="noopener" class="mycode_url">Screenshot</a>. There is also a Night Elf skin choice in WMV. I’m <span style="font-style: italic;" class="mycode_i">still</span> not sure if that is an option.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Temporarily for as long as <a href="http://www.conquestofthehorde.com/Thread-The-Call-to-Hyjal" target="_blank" rel="noopener" class="mycode_url">The Call to Hyjal</a> runs, or until he is killed. Should he survive, be captured and/or rehabilitated, I will resubmit with a permanent request.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> The character will be used to foster non-event RP/conflict  alongside <span style="font-style: italic;" class="mycode_i">The Call to Hyjal</span> series. <br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Hyjal, the Firelands, the Molten Front, and occasionally Felwood.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Level requested:</span> 85<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> @Kretol, would it be possible to add <a href="http://www.wowhead.com/spell=99244" target="_blank" rel="noopener" class="mycode_url">http://www.wowhead.com/spell=99244</a> {displayId: 38150 or Apply Aura: Change Model ( <a href="http://www.wowhead.com/npc=52836" target="_blank" rel="noopener" class="mycode_url">http://www.wowhead.com/npc=52836</a> )} to the character as a trinket or spell? That would be ideal.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Profile:</span></li>
</ul>
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<span style="font-weight: bold;" class="mycode_b">Pre-existing profile:</span> <a href="http://wiki.conquestofthehorde.com/Tikar" target="_blank" rel="noopener" class="mycode_url">http://wiki.conquestofthehorde.com/Tikar</a><br />
<span style="font-weight: bold;" class="mycode_b">Any changes made?</span> Changes in <span style="color: orange;" class="mycode_color">orange</span>.<br />
<br />
Player: Ural<br />
<br />
Character Full Name: Tikar <span style="color: orange;" class="mycode_color">Emberseer</span><br />
<br />
Character In-Game Name: Tikar<br />
<br />
Nickname(s): None<br />
<br />
Association(s): <span style="color: orange;" class="mycode_color">Ragnaros, The Twilight Hammer</span><br />
<br />
Race: Night Elf<br />
<br />
Class: <span style="color: orange;" class="mycode_color">Druid of the flame</span><br />
<br />
Skills and Abilities: <span style="color: orange;" class="mycode_color"><br />
<br />
Cat Form – Shapeshifts into a blazing cat. Melee attacks add fire damage.<br />
<br />
Kneel to the Flame! – A ranged fire spell that also causes the target to kneel.<br />
<br />
Reckless Leap - Leaps at an enemy, inflicting fire damage and stunning everyone in a small area, including the caster.<br />
<br />
Sunfire – Sears the target with fire and then continues to burn for a few seconds.<br />
<br />
Searing Touch – Cauterizes an ally’s wounds.</span><br />
<br />
Age: 3234<br />
<br />
Gender: Male<br />
<br />
Hair: <span style="color: orange;" class="mycode_color">Gray</span><br />
<br />
Eyes: <span style="color: orange;" class="mycode_color">Blazing amber</span><br />
<br />
Weight: 289 lbs.<br />
<br />
Height: 7'6" or 1.07 scale<br />
<br />
Usual Garments/Armor: <span style="color: orange;" class="mycode_color">Tikar’s raiment is designed with flames and magical fire to intimidate his foes. No longer does he rely on his fists to incapacitate his foes. He wields a fiery polearm to assault his foes. It also serves as a corrupting tool and spell focus.</span><br />
<br />
Other: <span style="color: orange;" class="mycode_color">Tikar honed his physique throughout the years in his previous devotion to Ursoc.</span> His shoulders aren't as wide as the character model. Being as tall as he is and all-around thin like his brother, Tikar looks like a plank. <span style="color: orange;" class="mycode_color">His skin has taken a reddish hue along with excessive scarring down both arms. Both hands have hardened and take the appearance of burnt wood.</span><br />
<br />
Personality: <span style="color: orange;" class="mycode_color">Recent events have warped Tikar into an angry and passionate man. He’s frustrated with the treatment of his lifetime hero figure, Fandral Staghelm. He’s tired of the oppression of the Sisterhood of Elune and Sentinels over matters he feels they know nothing about. This is compounded with the arrival of the Gilneans. While he may agree with being responsible for their curse, he doesn’t believe they care enough to better themselves. He views them as necromantic witches using the cover of Druidism to get aid of the elves. The Druid also views the zealots of the Argent Crusade with extreme prejudice. Tikar scorns his kin and has mentally been on his own for a while now. The few he trusts will find him to be the same strong-willed companion he has always been, if not jaded.</span><br />
<br />
History: Tikar was born to Sadil and Hercynian long before the Third War. He spent just a few years with his mother before being left to the community to be raised. As a typical male, Tikar was fed Druidism at every opportunity. Despite this he was a rowdy kid getting into all sorts of trouble. At least things were quieter when Tikar entered the Emerald Dream. Tikar met his father for the first time there, and was trained under him. He favored the teachings and examples of Ursoc and Ursol.<br />
<br />
When news of a younger brother reached him, Tikar was estatic! To him, his devotion to Ursoc and Ursol had granted him the greatest gift he could imagine. He gladly offered to raise the child, as Sadil was always consumed with Sentinel duties. Tikar saw a lot of himself in the young Kantado, and usually found his antics hilarious. To their parents' dismay, Kantado was raised without a lick of discipline. Tikar saw his slacker brother as his opposite, comparable to Ursol.<br />
<br />
As the Third War began, Tikar agreed that his younger brother should stay in the dream for his own protection. Tikar fought alongside his father against the Burning Legion. It was inspirational for Tikar as he thought perhaps this is what mother saw in Hercynian. But that would probably be pushing it. Tikar was outraged when the world tree was damaged. He thought the worst for his brother and traveled home. Kantado was found in Moonglade, safe. With his family taken care of Tikar was poised to take a much needed rest. Tikar thought it was ironic; He was slouching and his brother was training.<br />
<br />
An exciting tale of a crash and aliens on Azeroth sparked Tikar's interest. He went with his brother to greet the Draenei and developed a sympathetic ear to their world's plight. <span style="color: orange;" class="mycode_color">When</span> the brothers returned to Moonglade, Tikar desired to learn more. Hitting the books, scout logs and a supplies <span style="color: orange;" class="mycode_color">request</span>, Tikar stumbled upon something called the Cenarion Expedition. It was a perfect fit for Tikar. With the bulk of the activity in Northrend, Tikar took to Outland. He spent the next few years in peaceful seclusion with the Expedition and mastered his drudic abilities.<br />
<br />
With the Northrend war over and his wanderlust sated, Tikar returned to Ashenvale. He met up with some like-minded defenders of the forest in The Ash Wardens. However, at the start the great elemental unrest Tikar left their ranks to find out what was happening. He was a staunch follower of Fandral and was looking for his guidance. Unfortunately his childhood hero had been corrupted and subsequently jailed in a Hyjal barrow den. Tikar traveled there and joined with a group of druids both trying to tend and defend the great world tree. Tikar was a natural defender so he took to the front lines and faced the fiery threat. It was only after the inital attack had been defeated that an uneasy stalemate set in. Realizing even he might need some allies, Tikar <span style="color: orange;" class="mycode_color">withdrew</span> from active duty. <br />
<br />
<span style="color: orange;" class="mycode_color">The Argent Crusade requested the Cenarion Circle’s aid to cleanse the Plaguelands. Tikar took to that in the hopes of recruiting the Crusade for their return aid to Hyjal. Things did not go as planned. He followed the Argents to put down Scourge who were making the Plague of Undeath and spreading it around. The Druid heard how the Crusade had hoped to capture a sample; and he wasn’t going to have any of that. Using his mighty dire bear form along with some vines, Tikar pulled over a broiling cauldron of Plague. It washed over his ursine form and disrupted that spell. The druid was kicked out of his form and was not able to return to it again for safety. Tikar knew he had to complete a pilgrimage to regain it, but there was no time to. The Argents were successful in securing a sample of the dreaded Plague. Despite living in a corrupt land, they plotted to infect two pure animals in the name of science. All of his previous protests had fallen on deaf ears so Tikar resolved to stop this experiment himself. The Crusade and all their supporters gathered into a small barn. There was even a Cenarion Botanist, but Tikar did not care. He attacked the lab and leader of the diabolical perversion of nature before they began. He was quickly overwhelmed and subdued. He woke up in a prison cell with a multitude of injuries. Tikar was informed that the experiment was carried out and that the two animals had to be put down at the end of agonizing torture. The Druid was furious at being so helpless along with being imprisoned. When he was release, rage had passed into resounding defeat. He did not make any difference nor did he recruit any allies.<br />
<br />
Not willing to return home empty-handed, Tikar began looking to various Kaldorei outposts for aid. This also exposed him to more Gilnean culture than he was expecting. Often he would argue about their poor manners or customs. One particular item kept popping up in the Druid’s face. It seemed to him that every Gilnean Druid preferred to be called a witch instead. He stereotyped them all as worshippers of the dead because of the skulls they carried around in plain sight. Tikar was verbally abusing a Gilnean in Darnassus when a priestess came to the aid of the human. Equally stunned and appalled, Tikar left the capital with an even worse view on the Sisterhood of Elune. However this paled in comparison to what happened next. Tikar was tracking a particular witch that had made herself known during his tour with the Argent Crusade. He found out along with his father that Kantado had been gravely injured, and was under her care. It was the work of a pair of Death Knights. Tikar immediately assumed the deathly witch had attracted the cursed beings. He saw her bone-staff along the wall and threw it into the fireplace. Not only did the witch have an episode about it, his brother and even his father condemned his actions. Upset that his own family would take the side of a stranger, Tikar stormed out and returned to Darkshire. It was there he heard a tip about some meeting that promised to purge the impurities of the world. He traveled to the abandoned church where it was held. He empathized with the speaker and joined the others fed up with the nations and factions of the world.<br />
<br />
Already known to be a druid, Tikar was sent to the Molten Front claim the power to correct all the wrongs in his life. He received a Flame Druid Idol and his skin was scarred and scorched to prove his loyalty to his new masters. The ritual hardened his hands like burnt wood and turned his hair a bright gray. Tikar’s eyes shone like the blazing embers of the Firelord. Revived with a new passion and power, Tikar has committed to bring about a wave of cleansing to the world.</span></div></div></div>]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Night Elf<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Druid (<a href="http://www.wowpedia.org/Druid_of_the_Flame_(mob)" target="_blank" rel="noopener" class="mycode_url">of the flame</a>)<br />
</li>
<li>I<span style="font-weight: bold;" class="mycode_b">n-game name of character/NPC:</span> Tikar<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Full name of character/NPC:</span> Tikar Emberseer<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 37761. <a href="http://wow.zamimg.com/uploads/screenshots/normal/236511.jpg" target="_blank" rel="noopener" class="mycode_url">Screenshot</a>. There is also a Night Elf skin choice in WMV. I’m <span style="font-style: italic;" class="mycode_i">still</span> not sure if that is an option.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Temporarily for as long as <a href="http://www.conquestofthehorde.com/Thread-The-Call-to-Hyjal" target="_blank" rel="noopener" class="mycode_url">The Call to Hyjal</a> runs, or until he is killed. Should he survive, be captured and/or rehabilitated, I will resubmit with a permanent request.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> The character will be used to foster non-event RP/conflict  alongside <span style="font-style: italic;" class="mycode_i">The Call to Hyjal</span> series. <br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Hyjal, the Firelands, the Molten Front, and occasionally Felwood.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Level requested:</span> 85<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> @Kretol, would it be possible to add <a href="http://www.wowhead.com/spell=99244" target="_blank" rel="noopener" class="mycode_url">http://www.wowhead.com/spell=99244</a> {displayId: 38150 or Apply Aura: Change Model ( <a href="http://www.wowhead.com/npc=52836" target="_blank" rel="noopener" class="mycode_url">http://www.wowhead.com/npc=52836</a> )} to the character as a trinket or spell? That would be ideal.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Profile:</span></li>
</ul>
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<span style="font-weight: bold;" class="mycode_b">Pre-existing profile:</span> <a href="http://wiki.conquestofthehorde.com/Tikar" target="_blank" rel="noopener" class="mycode_url">http://wiki.conquestofthehorde.com/Tikar</a><br />
<span style="font-weight: bold;" class="mycode_b">Any changes made?</span> Changes in <span style="color: orange;" class="mycode_color">orange</span>.<br />
<br />
Player: Ural<br />
<br />
Character Full Name: Tikar <span style="color: orange;" class="mycode_color">Emberseer</span><br />
<br />
Character In-Game Name: Tikar<br />
<br />
Nickname(s): None<br />
<br />
Association(s): <span style="color: orange;" class="mycode_color">Ragnaros, The Twilight Hammer</span><br />
<br />
Race: Night Elf<br />
<br />
Class: <span style="color: orange;" class="mycode_color">Druid of the flame</span><br />
<br />
Skills and Abilities: <span style="color: orange;" class="mycode_color"><br />
<br />
Cat Form – Shapeshifts into a blazing cat. Melee attacks add fire damage.<br />
<br />
Kneel to the Flame! – A ranged fire spell that also causes the target to kneel.<br />
<br />
Reckless Leap - Leaps at an enemy, inflicting fire damage and stunning everyone in a small area, including the caster.<br />
<br />
Sunfire – Sears the target with fire and then continues to burn for a few seconds.<br />
<br />
Searing Touch – Cauterizes an ally’s wounds.</span><br />
<br />
Age: 3234<br />
<br />
Gender: Male<br />
<br />
Hair: <span style="color: orange;" class="mycode_color">Gray</span><br />
<br />
Eyes: <span style="color: orange;" class="mycode_color">Blazing amber</span><br />
<br />
Weight: 289 lbs.<br />
<br />
Height: 7'6" or 1.07 scale<br />
<br />
Usual Garments/Armor: <span style="color: orange;" class="mycode_color">Tikar’s raiment is designed with flames and magical fire to intimidate his foes. No longer does he rely on his fists to incapacitate his foes. He wields a fiery polearm to assault his foes. It also serves as a corrupting tool and spell focus.</span><br />
<br />
Other: <span style="color: orange;" class="mycode_color">Tikar honed his physique throughout the years in his previous devotion to Ursoc.</span> His shoulders aren't as wide as the character model. Being as tall as he is and all-around thin like his brother, Tikar looks like a plank. <span style="color: orange;" class="mycode_color">His skin has taken a reddish hue along with excessive scarring down both arms. Both hands have hardened and take the appearance of burnt wood.</span><br />
<br />
Personality: <span style="color: orange;" class="mycode_color">Recent events have warped Tikar into an angry and passionate man. He’s frustrated with the treatment of his lifetime hero figure, Fandral Staghelm. He’s tired of the oppression of the Sisterhood of Elune and Sentinels over matters he feels they know nothing about. This is compounded with the arrival of the Gilneans. While he may agree with being responsible for their curse, he doesn’t believe they care enough to better themselves. He views them as necromantic witches using the cover of Druidism to get aid of the elves. The Druid also views the zealots of the Argent Crusade with extreme prejudice. Tikar scorns his kin and has mentally been on his own for a while now. The few he trusts will find him to be the same strong-willed companion he has always been, if not jaded.</span><br />
<br />
History: Tikar was born to Sadil and Hercynian long before the Third War. He spent just a few years with his mother before being left to the community to be raised. As a typical male, Tikar was fed Druidism at every opportunity. Despite this he was a rowdy kid getting into all sorts of trouble. At least things were quieter when Tikar entered the Emerald Dream. Tikar met his father for the first time there, and was trained under him. He favored the teachings and examples of Ursoc and Ursol.<br />
<br />
When news of a younger brother reached him, Tikar was estatic! To him, his devotion to Ursoc and Ursol had granted him the greatest gift he could imagine. He gladly offered to raise the child, as Sadil was always consumed with Sentinel duties. Tikar saw a lot of himself in the young Kantado, and usually found his antics hilarious. To their parents' dismay, Kantado was raised without a lick of discipline. Tikar saw his slacker brother as his opposite, comparable to Ursol.<br />
<br />
As the Third War began, Tikar agreed that his younger brother should stay in the dream for his own protection. Tikar fought alongside his father against the Burning Legion. It was inspirational for Tikar as he thought perhaps this is what mother saw in Hercynian. But that would probably be pushing it. Tikar was outraged when the world tree was damaged. He thought the worst for his brother and traveled home. Kantado was found in Moonglade, safe. With his family taken care of Tikar was poised to take a much needed rest. Tikar thought it was ironic; He was slouching and his brother was training.<br />
<br />
An exciting tale of a crash and aliens on Azeroth sparked Tikar's interest. He went with his brother to greet the Draenei and developed a sympathetic ear to their world's plight. <span style="color: orange;" class="mycode_color">When</span> the brothers returned to Moonglade, Tikar desired to learn more. Hitting the books, scout logs and a supplies <span style="color: orange;" class="mycode_color">request</span>, Tikar stumbled upon something called the Cenarion Expedition. It was a perfect fit for Tikar. With the bulk of the activity in Northrend, Tikar took to Outland. He spent the next few years in peaceful seclusion with the Expedition and mastered his drudic abilities.<br />
<br />
With the Northrend war over and his wanderlust sated, Tikar returned to Ashenvale. He met up with some like-minded defenders of the forest in The Ash Wardens. However, at the start the great elemental unrest Tikar left their ranks to find out what was happening. He was a staunch follower of Fandral and was looking for his guidance. Unfortunately his childhood hero had been corrupted and subsequently jailed in a Hyjal barrow den. Tikar traveled there and joined with a group of druids both trying to tend and defend the great world tree. Tikar was a natural defender so he took to the front lines and faced the fiery threat. It was only after the inital attack had been defeated that an uneasy stalemate set in. Realizing even he might need some allies, Tikar <span style="color: orange;" class="mycode_color">withdrew</span> from active duty. <br />
<br />
<span style="color: orange;" class="mycode_color">The Argent Crusade requested the Cenarion Circle’s aid to cleanse the Plaguelands. Tikar took to that in the hopes of recruiting the Crusade for their return aid to Hyjal. Things did not go as planned. He followed the Argents to put down Scourge who were making the Plague of Undeath and spreading it around. The Druid heard how the Crusade had hoped to capture a sample; and he wasn’t going to have any of that. Using his mighty dire bear form along with some vines, Tikar pulled over a broiling cauldron of Plague. It washed over his ursine form and disrupted that spell. The druid was kicked out of his form and was not able to return to it again for safety. Tikar knew he had to complete a pilgrimage to regain it, but there was no time to. The Argents were successful in securing a sample of the dreaded Plague. Despite living in a corrupt land, they plotted to infect two pure animals in the name of science. All of his previous protests had fallen on deaf ears so Tikar resolved to stop this experiment himself. The Crusade and all their supporters gathered into a small barn. There was even a Cenarion Botanist, but Tikar did not care. He attacked the lab and leader of the diabolical perversion of nature before they began. He was quickly overwhelmed and subdued. He woke up in a prison cell with a multitude of injuries. Tikar was informed that the experiment was carried out and that the two animals had to be put down at the end of agonizing torture. The Druid was furious at being so helpless along with being imprisoned. When he was release, rage had passed into resounding defeat. He did not make any difference nor did he recruit any allies.<br />
<br />
Not willing to return home empty-handed, Tikar began looking to various Kaldorei outposts for aid. This also exposed him to more Gilnean culture than he was expecting. Often he would argue about their poor manners or customs. One particular item kept popping up in the Druid’s face. It seemed to him that every Gilnean Druid preferred to be called a witch instead. He stereotyped them all as worshippers of the dead because of the skulls they carried around in plain sight. Tikar was verbally abusing a Gilnean in Darnassus when a priestess came to the aid of the human. Equally stunned and appalled, Tikar left the capital with an even worse view on the Sisterhood of Elune. However this paled in comparison to what happened next. Tikar was tracking a particular witch that had made herself known during his tour with the Argent Crusade. He found out along with his father that Kantado had been gravely injured, and was under her care. It was the work of a pair of Death Knights. Tikar immediately assumed the deathly witch had attracted the cursed beings. He saw her bone-staff along the wall and threw it into the fireplace. Not only did the witch have an episode about it, his brother and even his father condemned his actions. Upset that his own family would take the side of a stranger, Tikar stormed out and returned to Darkshire. It was there he heard a tip about some meeting that promised to purge the impurities of the world. He traveled to the abandoned church where it was held. He empathized with the speaker and joined the others fed up with the nations and factions of the world.<br />
<br />
Already known to be a druid, Tikar was sent to the Molten Front claim the power to correct all the wrongs in his life. He received a Flame Druid Idol and his skin was scarred and scorched to prove his loyalty to his new masters. The ritual hardened his hands like burnt wood and turned his hair a bright gray. Tikar’s eyes shone like the blazing embers of the Firelord. Revived with a new passion and power, Tikar has committed to bring about a wave of cleansing to the world.</span></div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Swifttrack Frostpaw (Furbolg Elder Shaman)(Persistent)]]></title>
			<link>https://www.conquestofthehorde.com/thread-37598.html</link>
			<pubDate>Fri, 07 Mar 2014 20:56:45 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=7851">Samlock</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37598.html</guid>
			<description><![CDATA[Race: Furbolg / Night Elf (OOC)<br />
<br />
Class: Shaman / Druid (OOC)<br />
<br />
Name: Swifttrack <br />
<br />
Model ID: 26684<br />
<br />
Duration: Persistent<br />
<br />
Purpose: To cure his curiosity of the world outside his tribe making him a very wise shaman in his tribe. He would also befriend the Alliance and learn their history and befriend the races of the Alliance. He will help them in anyway he can and explore the world while doing so. This could definitely make some interesting RP for any Alliance or Horde player.<br />
<br />
Level: 85<br />
<br />
Location: Mainly in the Eastern Kingdoms but he will go where ever the Alliance takes him.<br />
<br />
Items: Staff of Trickery (Model ID:37883)]]></description>
			<content:encoded><![CDATA[Race: Furbolg / Night Elf (OOC)<br />
<br />
Class: Shaman / Druid (OOC)<br />
<br />
Name: Swifttrack <br />
<br />
Model ID: 26684<br />
<br />
Duration: Persistent<br />
<br />
Purpose: To cure his curiosity of the world outside his tribe making him a very wise shaman in his tribe. He would also befriend the Alliance and learn their history and befriend the races of the Alliance. He will help them in anyway he can and explore the world while doing so. This could definitely make some interesting RP for any Alliance or Horde player.<br />
<br />
Level: 85<br />
<br />
Location: Mainly in the Eastern Kingdoms but he will go where ever the Alliance takes him.<br />
<br />
Items: Staff of Trickery (Model ID:37883)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ursal Vark [Furbolg Ursa Totemic][Persistant]]]></title>
			<link>https://www.conquestofthehorde.com/thread-37484.html</link>
			<pubDate>Fri, 14 Feb 2014 19:50:07 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3960">Thoradin</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37484.html</guid>
			<description><![CDATA[Race: Furbolg || Night Elf (OOC)<br />
<br />
Class: Ursa Totemic || Warrior (OOC)<br />
<br />
Name: Ursal<br />
<br />
Model ID: 23826<br />
<br />
Duration: Persistant<br />
<br />
Purpose: To help start some RP concerning Mount Hyjal, as it is a crucial piece of the Cataclysm storyline, as well as Northern Kalimdor stuff in general.<br />
<br />
Level: 85<br />
<br />
Location: Mostly North Kalimdor, but will go where his Allies take him.<br />
<br />
Items: None<br />
<br />
<br />
<br />
Profile!<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
Player: Thoradin<br />
<br />
Character Full Name: Ursal Vark of the Barkskin<br />
<br />
Character In-Game Name: Ursal<br />
<br />
Nickname(s): None<br />
<br />
Association(s): The Night Elves, Cenarion Circle, Defenders of Hyjal, Uncorrupted Furbolgs<br />
<br />
Race: Furbolg<br />
<br />
Class: <a href="http://wowpedia.org/Ursa_Totemic" target="_blank" rel="noopener" class="mycode_url">Ursa Totemic</a> (Warrior OOC)<br />
<br />
Skills and Abilities: <br />
<br />
Swipe- Ursal has a long reach and sharp claws, leading to him being able to throw wide swipes at his enemies.<br />
<br />
Big Ol' Bear Hug- Ursal can crush most enemies by picking them up and squeezing them to death!<br />
<br />
Age: 27<br />
<br />
Sex: Male<br />
<br />
Hair: Brown-red shaggy fur that covers most of his body.<br />
<br />
Eyes: Brown<br />
<br />
Scale/Height: 10' 3" (Not quite sure what the scale would be for that.)<br />
<br />
Weight: 850lbs<br />
<br />
Usual Garments/Armor: Loincloth and arm straps.<br />
<br />
Other: A necklace made of troll and orc bones.<br />
<br />
Alignment: Neutral Good<br />
<br />
Personality:<br />
<br />
Ursal Vark is a gentle giant, born with a large heart and compassion for his homeland of Hyjal. He enjoys the company of the Elves and Cenarius' Children, as well as the other natives of North Kalimdor. Though, when the need arises, Ursal will harness the rage of the Bear Twins to destroy his enemies.<br />
<br />
He despises the Dark Trolls, though respects them for their actions during the battle for Hyjal in the Third War.<br />
<br />
History: <br />
<br />
Ursal was born in a small village near the peak of Mount Hyjal to the Barkskin Tribe. His birth was rejoiced, as he was very large, killing his mother in the process. He grew fast, the Elder Shaman decreeing that he become an Ursa Totemic to champion the Tribe and the Bear Twins.<br />
<br />
His life was simple, he trained to be a great fighter and lover of nature. He grew to be respectful of the paths he walked, due to his size, and hunted only as he needed. On occasion he had fought with a few members of the Dark Troll Shadowtooth Tribe on the mountain, leading to a fair bit of animosity. He even studied Darnassian from a priestess who was visiting the Tree.<br />
<br />
When the Legion attacked, however, Ursal was quick to lend his aid to the Elves and their alien allies. He fought off many undead before he was forced to retreat under ground with the remainder of his tribe. What few had survived the apocalyptic end of Archimonde began to feel sick from the demon's magic. Ursal grew saddened at the loss of his tribesmen, he eventually left when his group passed from the sickness or died at his hand from their own madness. He took the surname Vark, meaning "Justice" in Ursine, as a promise to avenge his Tribe.<br />
<br />
He's since been exploring Northern Kalimdor, seeking to lend his aid to the Night Elves in their fight against the Horde, Demons, and Cultists alike.</div></div></div>]]></description>
			<content:encoded><![CDATA[Race: Furbolg || Night Elf (OOC)<br />
<br />
Class: Ursa Totemic || Warrior (OOC)<br />
<br />
Name: Ursal<br />
<br />
Model ID: 23826<br />
<br />
Duration: Persistant<br />
<br />
Purpose: To help start some RP concerning Mount Hyjal, as it is a crucial piece of the Cataclysm storyline, as well as Northern Kalimdor stuff in general.<br />
<br />
Level: 85<br />
<br />
Location: Mostly North Kalimdor, but will go where his Allies take him.<br />
<br />
Items: None<br />
<br />
<br />
<br />
Profile!<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
Player: Thoradin<br />
<br />
Character Full Name: Ursal Vark of the Barkskin<br />
<br />
Character In-Game Name: Ursal<br />
<br />
Nickname(s): None<br />
<br />
Association(s): The Night Elves, Cenarion Circle, Defenders of Hyjal, Uncorrupted Furbolgs<br />
<br />
Race: Furbolg<br />
<br />
Class: <a href="http://wowpedia.org/Ursa_Totemic" target="_blank" rel="noopener" class="mycode_url">Ursa Totemic</a> (Warrior OOC)<br />
<br />
Skills and Abilities: <br />
<br />
Swipe- Ursal has a long reach and sharp claws, leading to him being able to throw wide swipes at his enemies.<br />
<br />
Big Ol' Bear Hug- Ursal can crush most enemies by picking them up and squeezing them to death!<br />
<br />
Age: 27<br />
<br />
Sex: Male<br />
<br />
Hair: Brown-red shaggy fur that covers most of his body.<br />
<br />
Eyes: Brown<br />
<br />
Scale/Height: 10' 3" (Not quite sure what the scale would be for that.)<br />
<br />
Weight: 850lbs<br />
<br />
Usual Garments/Armor: Loincloth and arm straps.<br />
<br />
Other: A necklace made of troll and orc bones.<br />
<br />
Alignment: Neutral Good<br />
<br />
Personality:<br />
<br />
Ursal Vark is a gentle giant, born with a large heart and compassion for his homeland of Hyjal. He enjoys the company of the Elves and Cenarius' Children, as well as the other natives of North Kalimdor. Though, when the need arises, Ursal will harness the rage of the Bear Twins to destroy his enemies.<br />
<br />
He despises the Dark Trolls, though respects them for their actions during the battle for Hyjal in the Third War.<br />
<br />
History: <br />
<br />
Ursal was born in a small village near the peak of Mount Hyjal to the Barkskin Tribe. His birth was rejoiced, as he was very large, killing his mother in the process. He grew fast, the Elder Shaman decreeing that he become an Ursa Totemic to champion the Tribe and the Bear Twins.<br />
<br />
His life was simple, he trained to be a great fighter and lover of nature. He grew to be respectful of the paths he walked, due to his size, and hunted only as he needed. On occasion he had fought with a few members of the Dark Troll Shadowtooth Tribe on the mountain, leading to a fair bit of animosity. He even studied Darnassian from a priestess who was visiting the Tree.<br />
<br />
When the Legion attacked, however, Ursal was quick to lend his aid to the Elves and their alien allies. He fought off many undead before he was forced to retreat under ground with the remainder of his tribe. What few had survived the apocalyptic end of Archimonde began to feel sick from the demon's magic. Ursal grew saddened at the loss of his tribesmen, he eventually left when his group passed from the sickness or died at his hand from their own madness. He took the surname Vark, meaning "Justice" in Ursine, as a promise to avenge his Tribe.<br />
<br />
He's since been exploring Northern Kalimdor, seeking to lend his aid to the Night Elves in their fight against the Horde, Demons, and Cultists alike.</div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rasilvagos [Blue Dragon][Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-37236.html</link>
			<pubDate>Sat, 11 Jan 2014 02:01:56 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=1692">Loxmardin</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37236.html</guid>
			<description><![CDATA[Yep! <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc6.gif" alt=":D" title=":D" class="smilie smilie_47" /> Here goes nothing. This'll never happen, but I might as well go all out on my first-ever CMC application.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Human (Male) (Dragon)<br />
<span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Mage<br />
<span style="font-weight: bold;" class="mycode_b">Name of character/NPC:</span> Rasilvagos<br />
<span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 24140 (Dragon model, scale 1.0), any "humanoid" disguises would make use of the morphing commands.<br />
<span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Persistent<br />
<span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> While I technically could use the dragon accounts meant for GM puppeting of dragons and drakes for the Dragonsworn, this dragon wasn't solely intended to cater to any Dragonsworn players. Instead, I had an idea for a bigger, public storyline involving the chasing down of artifacts, investigating locations of power and traversing the ley lines on epic adventures with the assistance of an agent of the Blue Dragonflight who otherwise has associations with the Kirin Tor and Dalaran, as well. ... Which is just a nice way of saying that he supervises their activities and makes use of their records to find (and remove) information that is of interest to the flight. This could also potentially give a convenient venue into greater Cataclysm storylines, as well as spur some Dragonsworn interest down the line but it's far from the primary focus. It's basically providing a good front figure with the necessary resources to spur a large storyline available to just about anyone.<br />
<span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Northrend and Dalaran, primarily. Ventures into other areas for event/storyline purposes.<br />
<span style="font-weight: bold;" class="mycode_b">Level requested:</span> 85<br />
<span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> None required!]]></description>
			<content:encoded><![CDATA[Yep! <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc6.gif" alt=":D" title=":D" class="smilie smilie_47" /> Here goes nothing. This'll never happen, but I might as well go all out on my first-ever CMC application.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Human (Male) (Dragon)<br />
<span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Mage<br />
<span style="font-weight: bold;" class="mycode_b">Name of character/NPC:</span> Rasilvagos<br />
<span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 24140 (Dragon model, scale 1.0), any "humanoid" disguises would make use of the morphing commands.<br />
<span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Persistent<br />
<span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> While I technically could use the dragon accounts meant for GM puppeting of dragons and drakes for the Dragonsworn, this dragon wasn't solely intended to cater to any Dragonsworn players. Instead, I had an idea for a bigger, public storyline involving the chasing down of artifacts, investigating locations of power and traversing the ley lines on epic adventures with the assistance of an agent of the Blue Dragonflight who otherwise has associations with the Kirin Tor and Dalaran, as well. ... Which is just a nice way of saying that he supervises their activities and makes use of their records to find (and remove) information that is of interest to the flight. This could also potentially give a convenient venue into greater Cataclysm storylines, as well as spur some Dragonsworn interest down the line but it's far from the primary focus. It's basically providing a good front figure with the necessary resources to spur a large storyline available to just about anyone.<br />
<span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Northrend and Dalaran, primarily. Ventures into other areas for event/storyline purposes.<br />
<span style="font-weight: bold;" class="mycode_b">Level requested:</span> 85<br />
<span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> None required!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Nellina Dawnstriker [Night Elf - Warden][Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-37087.html</link>
			<pubDate>Tue, 24 Dec 2013 04:34:03 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=8244">Dug</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37087.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Night Elf<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Warden [Warrior]<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Name of character/NPC:</span> Nellina Dawnstriker; <br />
<br />
<span style="font-weight: bold;" class="mycode_b">In-Game Character Name:</span> Dawnstriker<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 20628<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Permanent/Persistent<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> Personal immersion purposes and because no other gear fits that of a warden. This is also my main character; she is approved yes; and I want to get the most out of her. I believe the custom model would help me immerse my self further and possibly those around the character. The night elf wardens are recognized by their equipment and without their equipment according to the lore they can be considered a normal night elf. With that said it also serves the purpose of recognition I suppose.<br />
<br />
It would be of use during events and possibly hunts I plan to create if some of my ideas get off of the ground and possible guild purpose I suppose. It is connected to the previously mentioned hunts. And add on top of that the things I have mentioned in PD.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Anywhere. She is nomadic in nature due to her profession and backstory.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Level requested (Must be a normal level; 1-85):</span> 85<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> Round Glaive item. (Warden's Glaive)]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Race of character/NPC:</span> Night Elf<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Class of character/NPC:</span> Warden [Warrior]<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Name of character/NPC:</span> Nellina Dawnstriker; <br />
<br />
<span style="font-weight: bold;" class="mycode_b">In-Game Character Name:</span> Dawnstriker<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exact modelID requested:</span> 20628<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Duration that character will be used:</span> Permanent/Persistent<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Purpose for the character/NPC:</span> Personal immersion purposes and because no other gear fits that of a warden. This is also my main character; she is approved yes; and I want to get the most out of her. I believe the custom model would help me immerse my self further and possibly those around the character. The night elf wardens are recognized by their equipment and without their equipment according to the lore they can be considered a normal night elf. With that said it also serves the purpose of recognition I suppose.<br />
<br />
It would be of use during events and possibly hunts I plan to create if some of my ideas get off of the ground and possible guild purpose I suppose. It is connected to the previously mentioned hunts. And add on top of that the things I have mentioned in PD.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Location the character/NPC will reside:</span> Anywhere. She is nomadic in nature due to her profession and backstory.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Level requested (Must be a normal level; 1-85):</span> 85<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Any special equipment needed:</span> Round Glaive item. (Warden's Glaive)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Zem’nar Corpesblade [Fel Orc Blademaster] [Storyline]]]></title>
			<link>https://www.conquestofthehorde.com/thread-36598.html</link>
			<pubDate>Fri, 18 Oct 2013 17:43:55 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=751">DuskWolf</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-36598.html</guid>
			<description><![CDATA[<ul class="mycode_list"><li>Race of character/NPC: <span style="font-weight: bold;" class="mycode_b">Fel Orc  (OOC: Orc)</span><br />
<br />
<br />
</li>
<li>Class of character/NPC: <span style="font-weight: bold;" class="mycode_b">Blademaster (Warrior)</span><br />
<br />
</li>
<li>Name of character/NPC: <span style="font-weight: bold;" class="mycode_b">Zemnar (Zem’nar Corpesblade)</span><br />
<br />
</li>
<li>Exact modelID requested: <span style="font-weight: bold;" class="mycode_b">21267</span><br />
<br />
</li>
<li>Duration that character will be used: <span style="font-weight: bold;" class="mycode_b">About 3 to 6 months (Not sure how long it will take to get through the story line.</span><br />
<br />
</li>
<li>Purpose for the character/NPC: <span style="font-weight: bold;" class="mycode_b">He is going to be a main baddy for my Far Wolf storyline. Starting with the Burning blade clan at Dreadmist peak. He will be a leader and sabator of the horde. Story starts tomorrow but they wont see him for a week or so</span> <br />
<br />
</li>
<li>Location the character/NPC will reside: <span style="font-weight: bold;" class="mycode_b">Dreadmist peak for now, may move to other burning blade locations, Orgrimmar, and Desolace. </span><br />
<br />
</li>
<li>Level requested: <span style="font-weight: bold;" class="mycode_b">85<br />
</span><br />
</li>
<li>Any special equipment needed: <span style="font-weight: bold;" class="mycode_b">None if Fel orcs can wear armor. I am going to use this sword [item=73442]<br />
</span><br />
</li>
<li>Scale: 1.1<br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list"><li>Race of character/NPC: <span style="font-weight: bold;" class="mycode_b">Fel Orc  (OOC: Orc)</span><br />
<br />
<br />
</li>
<li>Class of character/NPC: <span style="font-weight: bold;" class="mycode_b">Blademaster (Warrior)</span><br />
<br />
</li>
<li>Name of character/NPC: <span style="font-weight: bold;" class="mycode_b">Zemnar (Zem’nar Corpesblade)</span><br />
<br />
</li>
<li>Exact modelID requested: <span style="font-weight: bold;" class="mycode_b">21267</span><br />
<br />
</li>
<li>Duration that character will be used: <span style="font-weight: bold;" class="mycode_b">About 3 to 6 months (Not sure how long it will take to get through the story line.</span><br />
<br />
</li>
<li>Purpose for the character/NPC: <span style="font-weight: bold;" class="mycode_b">He is going to be a main baddy for my Far Wolf storyline. Starting with the Burning blade clan at Dreadmist peak. He will be a leader and sabator of the horde. Story starts tomorrow but they wont see him for a week or so</span> <br />
<br />
</li>
<li>Location the character/NPC will reside: <span style="font-weight: bold;" class="mycode_b">Dreadmist peak for now, may move to other burning blade locations, Orgrimmar, and Desolace. </span><br />
<br />
</li>
<li>Level requested: <span style="font-weight: bold;" class="mycode_b">85<br />
</span><br />
</li>
<li>Any special equipment needed: <span style="font-weight: bold;" class="mycode_b">None if Fel orcs can wear armor. I am going to use this sword [item=73442]<br />
</span><br />
</li>
<li>Scale: 1.1<br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Timmy [Geist][Persistent]]]></title>
			<link>https://www.conquestofthehorde.com/thread-36504.html</link>
			<pubDate>Sun, 06 Oct 2013 05:16:57 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=7416">Maarten</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-36504.html</guid>
			<description><![CDATA[Race of character/NPC: Geist (OOC Worgen (To fit his master's race))<br />
<br />
Class of character/NPC: Ghoul (OOC Death Knight)<br />
<br />
Name of character/NPC:<br />
Full name: Timmy<br />
 In-game: Timmy<br />
<br />
Exact modelID requested: 25742 (should be this NPC <a href="http://www.wowhead.com/npc=28869#" target="_blank" rel="noopener" class="mycode_url">http://www.wowhead.com/npc=28869#</a>.)<br />
<br />
Duration that character will be used: Persistent.<br />
<br />
Purpose for the character/NPC: Ghoul serving Ray<br />
<br />
Location the character/NPC will reside: anywhere around his master.<br />
<br />
Level requested: 85 <br />
<br />
Any special equipment needed:  None.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
Player: Maarten777<br />
<br />
Character Full Name: Timmy<br />
<br />
Character In-Game Name: Timmy<br />
<br />
Nickname(s): Tim<br />
<br />
Association(s): Ebon Blade, Ray<br />
<br />
Race: Geist (OOC Worgen)<br />
<br />
Class: Ghoul (OOC Death Knight)<br />
<br />
Age: current 23, died at 20.<br />
<br />
Sex: Male<br />
<br />
Hair: None<br />
<br />
Eyes: One eye in the center<br />
<br />
Scale/Height: scale 1.04, 180CM if he were to ever stand up right.<br />
<br />
Usual Garments/Armor: Simple blue leather gear with the rope of the moment of his hanging still around his neck.<br />
<br />
Personality: Timmy is... A simple ghoul, only living to serve his master. He doesn't give a single damn about his own un-life or the life of others except for his master. His vocabulary is very simple. His state has left him with a very short attention span, prone to outbursts of anger.<br />
<br />
History: Timmy was born in Lordaeron City, his family was poor. When he was five, both his parents died and he saw no choice but to turn to crime in order to survive. When he was thirteen, the Scourge attacked his home and he fled away, barely alive he arrived in a small Alliance camp where he was clothed and fed.<br />
<br />
After the Third War, he found the Scarlet Crusade in what is now the Eastern Plaguelands. Trying to join them, he was allowed to help them in the stables and where he was needed. Hard work for limited to no payment. Again, he saw no other option but to steal from his new allies. A week before the Scourge attacked their outpost, he was caught stealing an apple from one of the men and was sentenced to death.<br />
<br />
Almost a week past and Timmy was gagged and moved to the gallows. Unknown to him what would happen, he felt the executioner put a rope around his neck and knew it was his end. The trapdoor below him opened and he felt the rope pulling tightly around his neck and he passed out and died. Alas, he didn't find peace in death and he was raised by one of the Scourge Death Knights, Ray, to serve him. <br />
<br />
Now Timmy does whatever Ray asks of him to do, his life a simple servant, nothing more, nothing less.<br />
</div></div></div>]]></description>
			<content:encoded><![CDATA[Race of character/NPC: Geist (OOC Worgen (To fit his master's race))<br />
<br />
Class of character/NPC: Ghoul (OOC Death Knight)<br />
<br />
Name of character/NPC:<br />
Full name: Timmy<br />
 In-game: Timmy<br />
<br />
Exact modelID requested: 25742 (should be this NPC <a href="http://www.wowhead.com/npc=28869#" target="_blank" rel="noopener" class="mycode_url">http://www.wowhead.com/npc=28869#</a>.)<br />
<br />
Duration that character will be used: Persistent.<br />
<br />
Purpose for the character/NPC: Ghoul serving Ray<br />
<br />
Location the character/NPC will reside: anywhere around his master.<br />
<br />
Level requested: 85 <br />
<br />
Any special equipment needed:  None.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
Player: Maarten777<br />
<br />
Character Full Name: Timmy<br />
<br />
Character In-Game Name: Timmy<br />
<br />
Nickname(s): Tim<br />
<br />
Association(s): Ebon Blade, Ray<br />
<br />
Race: Geist (OOC Worgen)<br />
<br />
Class: Ghoul (OOC Death Knight)<br />
<br />
Age: current 23, died at 20.<br />
<br />
Sex: Male<br />
<br />
Hair: None<br />
<br />
Eyes: One eye in the center<br />
<br />
Scale/Height: scale 1.04, 180CM if he were to ever stand up right.<br />
<br />
Usual Garments/Armor: Simple blue leather gear with the rope of the moment of his hanging still around his neck.<br />
<br />
Personality: Timmy is... A simple ghoul, only living to serve his master. He doesn't give a single damn about his own un-life or the life of others except for his master. His vocabulary is very simple. His state has left him with a very short attention span, prone to outbursts of anger.<br />
<br />
History: Timmy was born in Lordaeron City, his family was poor. When he was five, both his parents died and he saw no choice but to turn to crime in order to survive. When he was thirteen, the Scourge attacked his home and he fled away, barely alive he arrived in a small Alliance camp where he was clothed and fed.<br />
<br />
After the Third War, he found the Scarlet Crusade in what is now the Eastern Plaguelands. Trying to join them, he was allowed to help them in the stables and where he was needed. Hard work for limited to no payment. Again, he saw no other option but to steal from his new allies. A week before the Scourge attacked their outpost, he was caught stealing an apple from one of the men and was sentenced to death.<br />
<br />
Almost a week past and Timmy was gagged and moved to the gallows. Unknown to him what would happen, he felt the executioner put a rope around his neck and knew it was his end. The trapdoor below him opened and he felt the rope pulling tightly around his neck and he passed out and died. Alas, he didn't find peace in death and he was raised by one of the Scourge Death Knights, Ray, to serve him. <br />
<br />
Now Timmy does whatever Ray asks of him to do, his life a simple servant, nothing more, nothing less.<br />
</div></div></div>]]></content:encoded>
		</item>
	</channel>
</rss>