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		<title><![CDATA[Conquest of the Horde - ImagenAshyun's Blog]]></title>
		<link>https://www.conquestofthehorde.com/</link>
		<description><![CDATA[Conquest of the Horde - https://www.conquestofthehorde.com]]></description>
		<pubDate>Tue, 28 Apr 2026 05:54:37 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Dank, dark hole]]></title>
			<link>https://www.conquestofthehorde.com/thread-38164.html</link>
			<pubDate>Sat, 05 Jul 2014 23:57:14 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38164.html</guid>
			<description><![CDATA[This isn't so much an apology or a confession, but I do hope to get this off my chest.<br />
<br />
If you haven't noticed, I've more or less disappeared the past couple weeks. Part of the reason is due to <a href="http://www.conquestofthehorde.com/Thread-Confiscated" target="_blank" rel="noopener" class="mycode_url">computer problems</a> both CappnRob and I share--although I do have a working computer at the facility I live in, it's a shared computer that also happens to have recurring performance problems (doesn't help that it has 1 GB of RAM). Another is because I was falling into yet another burnout, mostly due to running as many as 8 events in the span of a month for Hyjal alone (which, by the way, I don't regret and am more than happy to do more repeat events for more Hyjal). I did return briefly for a private wedding RP, but I was on a character I have been struggling to enjoy RPing. As I am having computer problems and working on comics/art, I decided to brush up on that character and try to have fun with him again by exploring his concept away from Warcraft and into my original works.<br />
<br />
This, on top of writing the comic, planning for Hyjal, and looking back onto what I have created and made both on and off CotH has made me plunge into a nearly week-long really dark hole.<br />
<br />
I won't say who the character is. Not here in the forums, at least. And he certainly isn't the only character of mine who suffers from this. We all do this with our characters--a piece of us is also a piece of them. What I do with my characters in RP (different from writing by myself) is that I place a bit of myself and what I enjoy into those characters so I can have that enjoyment when I'm in their shoes. However, I am starting to see a pattern in a few of them--the ones I often RP the most also take my negative sides of me. The sides I really don't want to face or explore. Sure, we all have our inner demons, and sometimes, RPing out those inner demons will turn out to be therapeutic. However, it's starting to come to a point when I realize I'm merely projecting my daily frustrations and personal angsts in RP form.<br />
<br />
How bad is this getting for me? Well, here's how bad exactly: All of my characters have predetermined "good fates" and "bad fates", regardless of the direction the RP is going. Often times what determines the swapping of the bad to the good depends on the demand on that character in the RP community I am in; otherwise, I at least <span style="font-style: italic;" class="mycode_i">try</span> to ignore emotional demand ("I love him, don't kill him!"), or I even revel in the tears of a character death. So, how bad is my situation exactly? When I am <span style="font-style: italic;" class="mycode_i">depressed</span> that a "bad fate" character has demand for "good fate", even if that character deserves it.<br />
<br />
Undoubtedly this might seem confusing without context, so I'll give a nameless example:<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
The character is rather jolly and outgoing, but deep inside, they're facing recurring tragedy , mostly due to their own actions and flaws rather than because the world is cruel. Therefore, this is a "bad fate" character, because their bad end is due to their own actions, good and bad. However, this character has created enough of pathos and sympathy for players' compassion to come into play, and they would work hard on redeeming that character or at least providing the character friendship and purpose to do away the reasons for the recurring tragedy.<br />
<br />
So how bad is it? I want this character to die a horrible death anyway, regardless of how much IC and OOC love this character is getting.<br />
</div></div></div>
<br />
This is especially bad because it makes the RP relationship meaningless; thus, I go along with the bad-end-good-end changes, as I do genuinely love player input on my characters' fates moreso than my insistence on striking my characters down with angstful tragedy. But now it has come to a point where I am starting to hate myself for it--a Bad Fate character would possessing traits of mine that I'm still struggling with in the real world, yet this character is being blessed with a happy ending... and I'm not. Or the problems this character is facing is solved in an unrealistic manner. Or just the fact that this is all RP and fantasy while I'm still in the dank, dark hole I put my character(s) in the first place.<br />
<br />
I have tried to make the situations my characters face fantastically different so that normal people wouldn't be able to relate; after all, angsting due to immortality or being slaughtered and resurrected or chased by the Burning Legion is <span style="font-style: italic;" class="mycode_i">really</span> beyond the stretch of anyone's personal experiences. However, pain is pain, and as I am RPing my characters' pains, their pains become mine. When it's switched--my pain becomes theirs--and all they get is good happy rainbows, it makes my dank, dark hole even darker. <br />
<br />
The character in question in CotH, I will admit, was written as a tweaked self-insert with said fantastic experiences as to remove all associations with myself in him... but he ended up obtaining associations that had no place in-character. The character was written while I was dealing with internet stalking and harassment, constant bitter and angry conflicts with family, no safe haven for community comfort at church, suffering grades in high school, lagging behind on age-appropriate expectations, and no real-life friends except those on the other side of the computer monitor. The problems piled on so much that it spurned me to leave the <span style="font-style: italic;" class="mycode_i">country</span> and cut off contact from my family... only for me to return home a year and a half later because the isolation was crushing me emotionally and even psychologically (I had to see a therapist for a while). I thought going home would ease the depression I was facing, only to come back to the source of that depression as the problems continue; they just evolved due to the passage of time. I thought that having CappnRob living with my family would ease this suffering, but it not only became worse, it is now piling on him too.<br />
<br />
I linked Cappn's thread to this one for a reason.<br />
<br />
Anyway. The associations I have with the character I created has not left him; he suffers the pains I suffer in an entirely different way, mostly due to his gender, his family background, and the setting of his story. In the original story I wrote for him (not CotH), he is the only main character who does not get a definitive happy ending; after all, he's a "bad fate" character, a character whom I hoped to die and take all my misery with him. But through RPs I've had with him while I was living Philippines, the situation I told you about happened with him--he's a miserable character who invoked enough sympathy and pathos from the other RPers to want a happy ending for him. Rather than give him a thorough happy ending, I simply extended his story 100-ish years later (he's an immortal) where he goes through seven layers of figurative Hell just to get a happy ending--at the cost of lives and happiness of others. While it sounds unfair, the story is written as simple collateral damage to plot--no one can get out of political/criminal/interpersonal conflicts unscathed. It's all, however, just to soften the blow. From there one, I am happy. He got his happy ending, but he worked super, super, super hard to obtain it. 300 years of misery for a happy ending.<br />
<br />
The character is rolled here on CotH, mostly as an offering to a niche RP where I have another player pick out of who in my character roster to adapt for CotH. I wrote up his profile to fit the character's story and misery accordingly. I intended for him to go through the same hell and back so I can get enjoyment out of the character... only for him to get a happy ending after about 4-5 months of activity. However, retconning/killing/retooling the character will be unfair for the players who worked hard on his relationships, so once more, I am facing a dank, dark hole. I thought I can remedy this by revisiting the character's story origins and writing up his profile. I ended up going to my bedroom and crying on my pillow.<br />
<br />
<br />
So there. That is just about the reason why I've pretty much disappeared from CotH a bit. I've made promises I'll return, and quite frankly, this is not the first time I've thrown myself into the dark, dank hole--it happened last winter, and another character this summer is responsible for kicking me into the hole. It's a very strange hole, and I'm not sure if anyone can relate. But I can't help it but share it. I'm still stuck in here, and I'm trying to remedy this by focusing on other creative efforts. As for the personal problems, I am rather stuck, but it can be fixed as long as I save money and spend wisely.<br />
<br />
Thank you for reading, and I apologize for the TL;DR.]]></description>
			<content:encoded><![CDATA[This isn't so much an apology or a confession, but I do hope to get this off my chest.<br />
<br />
If you haven't noticed, I've more or less disappeared the past couple weeks. Part of the reason is due to <a href="http://www.conquestofthehorde.com/Thread-Confiscated" target="_blank" rel="noopener" class="mycode_url">computer problems</a> both CappnRob and I share--although I do have a working computer at the facility I live in, it's a shared computer that also happens to have recurring performance problems (doesn't help that it has 1 GB of RAM). Another is because I was falling into yet another burnout, mostly due to running as many as 8 events in the span of a month for Hyjal alone (which, by the way, I don't regret and am more than happy to do more repeat events for more Hyjal). I did return briefly for a private wedding RP, but I was on a character I have been struggling to enjoy RPing. As I am having computer problems and working on comics/art, I decided to brush up on that character and try to have fun with him again by exploring his concept away from Warcraft and into my original works.<br />
<br />
This, on top of writing the comic, planning for Hyjal, and looking back onto what I have created and made both on and off CotH has made me plunge into a nearly week-long really dark hole.<br />
<br />
I won't say who the character is. Not here in the forums, at least. And he certainly isn't the only character of mine who suffers from this. We all do this with our characters--a piece of us is also a piece of them. What I do with my characters in RP (different from writing by myself) is that I place a bit of myself and what I enjoy into those characters so I can have that enjoyment when I'm in their shoes. However, I am starting to see a pattern in a few of them--the ones I often RP the most also take my negative sides of me. The sides I really don't want to face or explore. Sure, we all have our inner demons, and sometimes, RPing out those inner demons will turn out to be therapeutic. However, it's starting to come to a point when I realize I'm merely projecting my daily frustrations and personal angsts in RP form.<br />
<br />
How bad is this getting for me? Well, here's how bad exactly: All of my characters have predetermined "good fates" and "bad fates", regardless of the direction the RP is going. Often times what determines the swapping of the bad to the good depends on the demand on that character in the RP community I am in; otherwise, I at least <span style="font-style: italic;" class="mycode_i">try</span> to ignore emotional demand ("I love him, don't kill him!"), or I even revel in the tears of a character death. So, how bad is my situation exactly? When I am <span style="font-style: italic;" class="mycode_i">depressed</span> that a "bad fate" character has demand for "good fate", even if that character deserves it.<br />
<br />
Undoubtedly this might seem confusing without context, so I'll give a nameless example:<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
The character is rather jolly and outgoing, but deep inside, they're facing recurring tragedy , mostly due to their own actions and flaws rather than because the world is cruel. Therefore, this is a "bad fate" character, because their bad end is due to their own actions, good and bad. However, this character has created enough of pathos and sympathy for players' compassion to come into play, and they would work hard on redeeming that character or at least providing the character friendship and purpose to do away the reasons for the recurring tragedy.<br />
<br />
So how bad is it? I want this character to die a horrible death anyway, regardless of how much IC and OOC love this character is getting.<br />
</div></div></div>
<br />
This is especially bad because it makes the RP relationship meaningless; thus, I go along with the bad-end-good-end changes, as I do genuinely love player input on my characters' fates moreso than my insistence on striking my characters down with angstful tragedy. But now it has come to a point where I am starting to hate myself for it--a Bad Fate character would possessing traits of mine that I'm still struggling with in the real world, yet this character is being blessed with a happy ending... and I'm not. Or the problems this character is facing is solved in an unrealistic manner. Or just the fact that this is all RP and fantasy while I'm still in the dank, dark hole I put my character(s) in the first place.<br />
<br />
I have tried to make the situations my characters face fantastically different so that normal people wouldn't be able to relate; after all, angsting due to immortality or being slaughtered and resurrected or chased by the Burning Legion is <span style="font-style: italic;" class="mycode_i">really</span> beyond the stretch of anyone's personal experiences. However, pain is pain, and as I am RPing my characters' pains, their pains become mine. When it's switched--my pain becomes theirs--and all they get is good happy rainbows, it makes my dank, dark hole even darker. <br />
<br />
The character in question in CotH, I will admit, was written as a tweaked self-insert with said fantastic experiences as to remove all associations with myself in him... but he ended up obtaining associations that had no place in-character. The character was written while I was dealing with internet stalking and harassment, constant bitter and angry conflicts with family, no safe haven for community comfort at church, suffering grades in high school, lagging behind on age-appropriate expectations, and no real-life friends except those on the other side of the computer monitor. The problems piled on so much that it spurned me to leave the <span style="font-style: italic;" class="mycode_i">country</span> and cut off contact from my family... only for me to return home a year and a half later because the isolation was crushing me emotionally and even psychologically (I had to see a therapist for a while). I thought going home would ease the depression I was facing, only to come back to the source of that depression as the problems continue; they just evolved due to the passage of time. I thought that having CappnRob living with my family would ease this suffering, but it not only became worse, it is now piling on him too.<br />
<br />
I linked Cappn's thread to this one for a reason.<br />
<br />
Anyway. The associations I have with the character I created has not left him; he suffers the pains I suffer in an entirely different way, mostly due to his gender, his family background, and the setting of his story. In the original story I wrote for him (not CotH), he is the only main character who does not get a definitive happy ending; after all, he's a "bad fate" character, a character whom I hoped to die and take all my misery with him. But through RPs I've had with him while I was living Philippines, the situation I told you about happened with him--he's a miserable character who invoked enough sympathy and pathos from the other RPers to want a happy ending for him. Rather than give him a thorough happy ending, I simply extended his story 100-ish years later (he's an immortal) where he goes through seven layers of figurative Hell just to get a happy ending--at the cost of lives and happiness of others. While it sounds unfair, the story is written as simple collateral damage to plot--no one can get out of political/criminal/interpersonal conflicts unscathed. It's all, however, just to soften the blow. From there one, I am happy. He got his happy ending, but he worked super, super, super hard to obtain it. 300 years of misery for a happy ending.<br />
<br />
The character is rolled here on CotH, mostly as an offering to a niche RP where I have another player pick out of who in my character roster to adapt for CotH. I wrote up his profile to fit the character's story and misery accordingly. I intended for him to go through the same hell and back so I can get enjoyment out of the character... only for him to get a happy ending after about 4-5 months of activity. However, retconning/killing/retooling the character will be unfair for the players who worked hard on his relationships, so once more, I am facing a dank, dark hole. I thought I can remedy this by revisiting the character's story origins and writing up his profile. I ended up going to my bedroom and crying on my pillow.<br />
<br />
<br />
So there. That is just about the reason why I've pretty much disappeared from CotH a bit. I've made promises I'll return, and quite frankly, this is not the first time I've thrown myself into the dark, dank hole--it happened last winter, and another character this summer is responsible for kicking me into the hole. It's a very strange hole, and I'm not sure if anyone can relate. But I can't help it but share it. I'm still stuck in here, and I'm trying to remedy this by focusing on other creative efforts. As for the personal problems, I am rather stuck, but it can be fixed as long as I save money and spend wisely.<br />
<br />
Thank you for reading, and I apologize for the TL;DR.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Third time's a charm [Cothiversary]]]></title>
			<link>https://www.conquestofthehorde.com/thread-37957.html</link>
			<pubDate>Tue, 03 Jun 2014 03:04:28 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37957.html</guid>
			<description><![CDATA[I started drawing this picture weeks ago, but <span style="text-decoration: line-through;" class="mycode_s">school and laziness</span> got in the way.<br />
<br />
My actual arrival in CotH is May 13 of 2011. I actually remember where I was and what was happening then: I responded to @Wuvvums ' deviantART comment suggesting this server, so I followed through, not at all expecting me to stay; whenever I joined a site or forum, I have a tendency to forget about it in a couple weeks if not days. <a href="http://www.conquestofthehorde.com/Thread-imagenashyun-s-Introduction" target="_blank" rel="noopener" class="mycode_url">Delta was the one to approve my profile</a>. I did a test RP almost immediately with Wuvvums, on Kapre in a Shakur casual RP in Shattrath. This was me fresh out of a private PvP server, so I was accustomed to running around like a maniac and leaping 50 feet without worrying about my HP. Because I was derping OOC as well as IC, I don't really consider that my real IC entry into CotH, as it's mostly just testing the waters.<br />
<br />
My first real entry? It basically resulted in this:<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://i.imgur.com/M2psdds.png" loading="lazy"  alt="[Image: M2psdds.png]" class="mycode_img" /><br />
<br />
Okay, Reigen didn't actually <span style="font-style: italic;" class="mycode_i">say</span> that, but she may as well.</div></div></div>
<br />
The short version: Kapre derped and got himself enslaved. The long version: Kapre thought it was funny to waltz around in Booty Bay while wearing the Halloween Orc mask. Wuvvums' orc (her name escapes me at the moment) and I believe Kilik tricked Kapre into smoking felweed, which resulted in him getting so drugged that Wuvvums' orc sold Kapre into slavery for funsies, even going so far as advertising this in Ventrilo. Reigen, then the leader of &lt;The Lost Minded&gt;, bought Kapre and rode him around like a mount. She was about to order him to wear a pink dress when another player, a draenei paladin female, came out of nowhere and bought Kapre's freedom. Despite being "owned" by a blood elf for a time, Kapre was moreso thankful that someone as more benevolent as Reigen was the one who bought him than some sadistic jerkass, so Kapre befriended her and swore to assist her in The Lost Minded, even going as far as tutoring a few folks and enduring their shenanigans.<br />
<br />
If I look back at RP back in the day and tried that crap again, there would be no way I'd get away with it. <img src="https://www.conquestofthehorde.com/images/smilies/orc/orclaught1.gif" alt="Laugh" title="Laugh" class="smilie smilie_24" /> We as a community have gone a long way. I've watched so many changes occur. Players come and go. Rules and policies change, update, and even go a full 180. Some of the players who truly shaped my characters and RP styles have now long gone. A few others started as people I've feared or disliked but now have become some of my closest friends. <br />
<br />
I still do truly wonder how on earth did I become a GM, especially after being in the server 5 months after my arrival (when I actually hoped I'd be noticed after maybe two or three years).  Last year, I thought I could take a break from GM duties due to a situation in my life that urged a sudden change; I was briefly laid off from work, a couple job interviews I had decided I wasn't going through, and in general, I had very personal crisis that urged me to bail from one home to another. I thought stepping down as a GM would help me focus on getting my life together. In actuality, the opposite occurred: I began to feel isolated and anxious, not to mention sleepless and even unfocused when I actually did do job-hunting. Not to mention that when I did come ingame as a normal player, the GM goggles were still over my eyes: I'm surrounded by players who needed help, or I'm reporting problem players when normally I'd just reprimand them myself. After maybe being away as a GM for probably three to four weeks, I'm back in the team just as Cataclysm finally arrived. And hilariously? I got my job back (the laying off was temporary), and I got two more jobs as a private tutor and in behavior respite. I consider this funny because I first became a GM around the same time I got my first official job.<br />
<br />
For this reason, I always equate GMhood and my contributions to Conquest of the Horde with emotional stability; even as school and work would weigh me down, I obtain energy and confidence to go through life when I'm RPing or helping this server. I try my best to be a staff member everyone can rely on and relate to, even when I'm actually down. Even when WoW RP becomes a passe and should this server ever permanently close down, I otherwise would like to stick around as a community. I consider you all my friends and family, and I am beyond grateful and extremely happy to have you all. I am still amazed there are folks who were willing to help me with commissions with two different emergencies. It makes me happy that this place is a place I can trust despite never having seen most of your faces in person.<br />
<br />
So here is to three years in CotH, and hopefully, more years to come. I've come a long way from being a single derpy cowardly draenei to a proud RPer of over 23 profiled characters, with a handful on their way for profile approval. Although I cannot name you all individually (because I <span style="font-style: italic;" class="mycode_i">will</span> forget names and I'm too embarrassed to do it xD), I will extend my thanks with a simple handmade cupcake...<br />
<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<img src="http://i.imgur.com/LJHqPRu.png" loading="lazy"  alt="[Image: LJHqPRu.png]" class="mycode_img" /><br />
<br />
<br />
....Unfortunately, Deathwing got to it first.</div></div></div>
<br />
<br />
<br />
Thank you for the memories!<br />
<br />
<div style="text-align: right;" class="mycode_align">You win free internet cookies if you can name all the characters correctly here.</div>]]></description>
			<content:encoded><![CDATA[I started drawing this picture weeks ago, but <span style="text-decoration: line-through;" class="mycode_s">school and laziness</span> got in the way.<br />
<br />
My actual arrival in CotH is May 13 of 2011. I actually remember where I was and what was happening then: I responded to @Wuvvums ' deviantART comment suggesting this server, so I followed through, not at all expecting me to stay; whenever I joined a site or forum, I have a tendency to forget about it in a couple weeks if not days. <a href="http://www.conquestofthehorde.com/Thread-imagenashyun-s-Introduction" target="_blank" rel="noopener" class="mycode_url">Delta was the one to approve my profile</a>. I did a test RP almost immediately with Wuvvums, on Kapre in a Shakur casual RP in Shattrath. This was me fresh out of a private PvP server, so I was accustomed to running around like a maniac and leaping 50 feet without worrying about my HP. Because I was derping OOC as well as IC, I don't really consider that my real IC entry into CotH, as it's mostly just testing the waters.<br />
<br />
My first real entry? It basically resulted in this:<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://i.imgur.com/M2psdds.png" loading="lazy"  alt="[Image: M2psdds.png]" class="mycode_img" /><br />
<br />
Okay, Reigen didn't actually <span style="font-style: italic;" class="mycode_i">say</span> that, but she may as well.</div></div></div>
<br />
The short version: Kapre derped and got himself enslaved. The long version: Kapre thought it was funny to waltz around in Booty Bay while wearing the Halloween Orc mask. Wuvvums' orc (her name escapes me at the moment) and I believe Kilik tricked Kapre into smoking felweed, which resulted in him getting so drugged that Wuvvums' orc sold Kapre into slavery for funsies, even going so far as advertising this in Ventrilo. Reigen, then the leader of &lt;The Lost Minded&gt;, bought Kapre and rode him around like a mount. She was about to order him to wear a pink dress when another player, a draenei paladin female, came out of nowhere and bought Kapre's freedom. Despite being "owned" by a blood elf for a time, Kapre was moreso thankful that someone as more benevolent as Reigen was the one who bought him than some sadistic jerkass, so Kapre befriended her and swore to assist her in The Lost Minded, even going as far as tutoring a few folks and enduring their shenanigans.<br />
<br />
If I look back at RP back in the day and tried that crap again, there would be no way I'd get away with it. <img src="https://www.conquestofthehorde.com/images/smilies/orc/orclaught1.gif" alt="Laugh" title="Laugh" class="smilie smilie_24" /> We as a community have gone a long way. I've watched so many changes occur. Players come and go. Rules and policies change, update, and even go a full 180. Some of the players who truly shaped my characters and RP styles have now long gone. A few others started as people I've feared or disliked but now have become some of my closest friends. <br />
<br />
I still do truly wonder how on earth did I become a GM, especially after being in the server 5 months after my arrival (when I actually hoped I'd be noticed after maybe two or three years).  Last year, I thought I could take a break from GM duties due to a situation in my life that urged a sudden change; I was briefly laid off from work, a couple job interviews I had decided I wasn't going through, and in general, I had very personal crisis that urged me to bail from one home to another. I thought stepping down as a GM would help me focus on getting my life together. In actuality, the opposite occurred: I began to feel isolated and anxious, not to mention sleepless and even unfocused when I actually did do job-hunting. Not to mention that when I did come ingame as a normal player, the GM goggles were still over my eyes: I'm surrounded by players who needed help, or I'm reporting problem players when normally I'd just reprimand them myself. After maybe being away as a GM for probably three to four weeks, I'm back in the team just as Cataclysm finally arrived. And hilariously? I got my job back (the laying off was temporary), and I got two more jobs as a private tutor and in behavior respite. I consider this funny because I first became a GM around the same time I got my first official job.<br />
<br />
For this reason, I always equate GMhood and my contributions to Conquest of the Horde with emotional stability; even as school and work would weigh me down, I obtain energy and confidence to go through life when I'm RPing or helping this server. I try my best to be a staff member everyone can rely on and relate to, even when I'm actually down. Even when WoW RP becomes a passe and should this server ever permanently close down, I otherwise would like to stick around as a community. I consider you all my friends and family, and I am beyond grateful and extremely happy to have you all. I am still amazed there are folks who were willing to help me with commissions with two different emergencies. It makes me happy that this place is a place I can trust despite never having seen most of your faces in person.<br />
<br />
So here is to three years in CotH, and hopefully, more years to come. I've come a long way from being a single derpy cowardly draenei to a proud RPer of over 23 profiled characters, with a handful on their way for profile approval. Although I cannot name you all individually (because I <span style="font-style: italic;" class="mycode_i">will</span> forget names and I'm too embarrassed to do it xD), I will extend my thanks with a simple handmade cupcake...<br />
<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<img src="http://i.imgur.com/LJHqPRu.png" loading="lazy"  alt="[Image: LJHqPRu.png]" class="mycode_img" /><br />
<br />
<br />
....Unfortunately, Deathwing got to it first.</div></div></div>
<br />
<br />
<br />
Thank you for the memories!<br />
<br />
<div style="text-align: right;" class="mycode_align">You win free internet cookies if you can name all the characters correctly here.</div>]]></content:encoded>
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			<title><![CDATA[Immy Imagines: Cliques and Closed RP]]></title>
			<link>https://www.conquestofthehorde.com/thread-37898.html</link>
			<pubDate>Tue, 20 May 2014 22:09:38 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37898.html</guid>
			<description><![CDATA[<span style="color: #FFD700;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: xx-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align">Cliques and Closed RP<br />
Finding RP Despite Small Numbers</div></span></span></span></span></span><br />
<br />
<br />
I'm not going to bother with my own personal opinion/reflection lest I cause a minor flame war, though if you want it, just IM me.<br />
<br />
<br />
This is inspired by <a href="http://www.conquestofthehorde.com/Thread-What-would-compel-you-to-log-on-and-RP" target="_blank" rel="noopener" class="mycode_url">Geoni's thread</a> regarding what prompts folks to come out and RP. Among what turns folks off is the perception of cliques and closed RP, or whenever RP is offered, they're declined. A lot of this factors into just how small CotH is as a population; rarely do we top 10s-20s in one day. Others can be genuine problems with breaking in a new character or after a long absence, especially if one is unfamiliar with the population and the trend of the day.<br />
<br />
<br />
However, from what I observed, what defines these problems tend to clash and create even more problems, or they don't take to consideration the nature of the closed RP. This includes logging on when only two players are on and they're playing lovers; a family in a private home; a small group lost in a shut-in cave where finding someone else in there would make no sense; prisoners in a secret hideout; and so forth. Asking for all RP to be open and accessible to everyone at all times at every given time is genuinely unrealistic, and one must remember that not everyone enjoys RP with 3+ people in one scenario.<br />
<br />
There is also the perception on what is truly "closed" RP. More often than not, when casual non-event/guild RPs between folks in a public setting is going on, it's implicitly open--all you have to do is ask if you can join. From all my experiences, the "clique" RP is honestly open and the players more than willing to let in newcomers, especially new players or veterans breaking in a newly rolled toon. What I usually observe is less declining of newcomers and more on the invited player either refusing to join because "it's not their thing", the player character just sitting in the corner before leaving, or just not try to fit in altogether. I am not putting the blame entirely onto the incoming character, though, (inadvertently leaving the newcomer out in the RP is a recurring problem too), but this can be simply solved by asking OOC for a bit of help to fit the character in more in that particular RP situation.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">So here is where I ask the questions, breaking down the topic to something more specific. How do you define "clique" RP exactly? Private RP between friends? Storyline RP you cannot enter?  RPs where your character (or you) are left out, even if you were invited to RP? And how are all these a problem for <span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">you</span></span>, specifically? Does RP in CotH not match your playstyle? Do you have problems with trends that are allowed to go on? Are all the people playing X race and not X race instead?</span><br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Please keep this thread regarding RPing with players as they are rather than policies, rules, and what is/isn't allowed in the server--that's not what this topic is about. It's about players logging in and finding RP but not getting it, or refusing RP when invited despite looking for RP in the first place.</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #FFD700;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: xx-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align">Cliques and Closed RP<br />
Finding RP Despite Small Numbers</div></span></span></span></span></span><br />
<br />
<br />
I'm not going to bother with my own personal opinion/reflection lest I cause a minor flame war, though if you want it, just IM me.<br />
<br />
<br />
This is inspired by <a href="http://www.conquestofthehorde.com/Thread-What-would-compel-you-to-log-on-and-RP" target="_blank" rel="noopener" class="mycode_url">Geoni's thread</a> regarding what prompts folks to come out and RP. Among what turns folks off is the perception of cliques and closed RP, or whenever RP is offered, they're declined. A lot of this factors into just how small CotH is as a population; rarely do we top 10s-20s in one day. Others can be genuine problems with breaking in a new character or after a long absence, especially if one is unfamiliar with the population and the trend of the day.<br />
<br />
<br />
However, from what I observed, what defines these problems tend to clash and create even more problems, or they don't take to consideration the nature of the closed RP. This includes logging on when only two players are on and they're playing lovers; a family in a private home; a small group lost in a shut-in cave where finding someone else in there would make no sense; prisoners in a secret hideout; and so forth. Asking for all RP to be open and accessible to everyone at all times at every given time is genuinely unrealistic, and one must remember that not everyone enjoys RP with 3+ people in one scenario.<br />
<br />
There is also the perception on what is truly "closed" RP. More often than not, when casual non-event/guild RPs between folks in a public setting is going on, it's implicitly open--all you have to do is ask if you can join. From all my experiences, the "clique" RP is honestly open and the players more than willing to let in newcomers, especially new players or veterans breaking in a newly rolled toon. What I usually observe is less declining of newcomers and more on the invited player either refusing to join because "it's not their thing", the player character just sitting in the corner before leaving, or just not try to fit in altogether. I am not putting the blame entirely onto the incoming character, though, (inadvertently leaving the newcomer out in the RP is a recurring problem too), but this can be simply solved by asking OOC for a bit of help to fit the character in more in that particular RP situation.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">So here is where I ask the questions, breaking down the topic to something more specific. How do you define "clique" RP exactly? Private RP between friends? Storyline RP you cannot enter?  RPs where your character (or you) are left out, even if you were invited to RP? And how are all these a problem for <span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">you</span></span>, specifically? Does RP in CotH not match your playstyle? Do you have problems with trends that are allowed to go on? Are all the people playing X race and not X race instead?</span><br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Please keep this thread regarding RPing with players as they are rather than policies, rules, and what is/isn't allowed in the server--that's not what this topic is about. It's about players logging in and finding RP but not getting it, or refusing RP when invited despite looking for RP in the first place.</span>]]></content:encoded>
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			<title><![CDATA[Immy Imagines: IC Interaction with the DM]]></title>
			<link>https://www.conquestofthehorde.com/thread-37835.html</link>
			<pubDate>Thu, 01 May 2014 16:14:41 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37835.html</guid>
			<description><![CDATA[So here is another topic I hope to talk with the server.<br />
<br />
<span style="color: gold;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-family: times new roman;" class="mycode_font"><div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Interacting with the DM In-Character:<br />
Storytelling without Stealing the Spotlight Yourself</span></span></div></span></span></span><br />
<br />
<br />
<br />
I've been DMing almost as long as I've been RPing, and let me tell you: despite the amount of stress, energy, and focus it demands, I can pull it off like I can breathe and love it all. My events aren't ever perfect, however, and I strive to get better with the storytelling content, battles, and results as much as I can. If there is one thing I always fear, however, regardless of what the story is and whom I'm RPing with, I'm always fearful of hogging the spotlight with my character.<br />
<br />
This mostly goes back to the fact that I've been a writer longer than I've been an RPer, so naturally, my stories revolve around the characters I write, and the RPer is just following along. However, I realized the folly of my ways and started only RPing sidekicks and support characters, with bigger intentions to have the player be the hero (or even the villian, which does happen) in the story. However, even that was met with interesting observations in CotH, and not just in events I lead: every time there is an event where the DM doesn't RP their character except to lead them to a path (and from there, the players take initiative), the amount of emotional investment drops like a stone. The event becomes not much more than "fight bad guy, save the day", and they're seldom as memorable. At least, again, from what I've observed.<br />
<br />
This also counts in mission-based events where, although the OOC instructions are given clearly, and the players are given freedom to fulfill that objective, the event drags or derails because of lack of IC direction. The reasons for this varies--maybe the players are going to the wrong NPCs, or one suggests searching another area the DM didn't provide, or (which tends to happen to me SO very often not long ago) the player decides to derail the event by doing his own heroics, therefore preventing other players their own chances to be the hero. When you have an IC leader, while it makes the event neater, it sometimes feels like they're "railroading" too hard, or they're stealing the glory from other players (just replace the derailing player with the event holder).<br />
<br />
The reasons why a DM wouldn't include a character to lead/interact with IC varies. Sometimes it's because we created a puzzle and we wanted the players to figure it out themselves. Sometimes it's really a matter of puppetting and tracking the rolls. Sometimes it's because we want to be 2 steps ahead of the players in predicting the event direction and interacting could prevent the story from forwarding. And so on and so forth. However, there are cons to having a DM character to interact with too. Sometimes the players rely <span style="font-style: italic;" class="mycode_i">too</span> much on the presumed leadership of the DM and, thus, seldom take initiative in forwarding the event (this is especially true if the DM is a GM). Sometimes the players lose sight of the objective and decide the character(s) the DM is RPing as are more interesting (oh, dear god, Red Glove). And so on and so forth.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: gold;" class="mycode_color">So I ask the players: How do you prefer your DMs to interact with your character in events? Do you prefer they stay OOC the whole time? Do you prefer they provide a leader for your toons to follow? Do you mind if the DM, even if unintentionally, take some of the glory of the event? Or does it really depend on the event itself?</span></span><br />
<br />
<br />
There is a reason why I ask this, and it relates to how I will be leading the Hyjal story.]]></description>
			<content:encoded><![CDATA[So here is another topic I hope to talk with the server.<br />
<br />
<span style="color: gold;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-family: times new roman;" class="mycode_font"><div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Interacting with the DM In-Character:<br />
Storytelling without Stealing the Spotlight Yourself</span></span></div></span></span></span><br />
<br />
<br />
<br />
I've been DMing almost as long as I've been RPing, and let me tell you: despite the amount of stress, energy, and focus it demands, I can pull it off like I can breathe and love it all. My events aren't ever perfect, however, and I strive to get better with the storytelling content, battles, and results as much as I can. If there is one thing I always fear, however, regardless of what the story is and whom I'm RPing with, I'm always fearful of hogging the spotlight with my character.<br />
<br />
This mostly goes back to the fact that I've been a writer longer than I've been an RPer, so naturally, my stories revolve around the characters I write, and the RPer is just following along. However, I realized the folly of my ways and started only RPing sidekicks and support characters, with bigger intentions to have the player be the hero (or even the villian, which does happen) in the story. However, even that was met with interesting observations in CotH, and not just in events I lead: every time there is an event where the DM doesn't RP their character except to lead them to a path (and from there, the players take initiative), the amount of emotional investment drops like a stone. The event becomes not much more than "fight bad guy, save the day", and they're seldom as memorable. At least, again, from what I've observed.<br />
<br />
This also counts in mission-based events where, although the OOC instructions are given clearly, and the players are given freedom to fulfill that objective, the event drags or derails because of lack of IC direction. The reasons for this varies--maybe the players are going to the wrong NPCs, or one suggests searching another area the DM didn't provide, or (which tends to happen to me SO very often not long ago) the player decides to derail the event by doing his own heroics, therefore preventing other players their own chances to be the hero. When you have an IC leader, while it makes the event neater, it sometimes feels like they're "railroading" too hard, or they're stealing the glory from other players (just replace the derailing player with the event holder).<br />
<br />
The reasons why a DM wouldn't include a character to lead/interact with IC varies. Sometimes it's because we created a puzzle and we wanted the players to figure it out themselves. Sometimes it's really a matter of puppetting and tracking the rolls. Sometimes it's because we want to be 2 steps ahead of the players in predicting the event direction and interacting could prevent the story from forwarding. And so on and so forth. However, there are cons to having a DM character to interact with too. Sometimes the players rely <span style="font-style: italic;" class="mycode_i">too</span> much on the presumed leadership of the DM and, thus, seldom take initiative in forwarding the event (this is especially true if the DM is a GM). Sometimes the players lose sight of the objective and decide the character(s) the DM is RPing as are more interesting (oh, dear god, Red Glove). And so on and so forth.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: gold;" class="mycode_color">So I ask the players: How do you prefer your DMs to interact with your character in events? Do you prefer they stay OOC the whole time? Do you prefer they provide a leader for your toons to follow? Do you mind if the DM, even if unintentionally, take some of the glory of the event? Or does it really depend on the event itself?</span></span><br />
<br />
<br />
There is a reason why I ask this, and it relates to how I will be leading the Hyjal story.]]></content:encoded>
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			<title><![CDATA[Immy Imagines: IC Fame and Infamy]]></title>
			<link>https://www.conquestofthehorde.com/thread-37803.html</link>
			<pubDate>Tue, 22 Apr 2014 22:49:00 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37803.html</guid>
			<description><![CDATA[I hope to do a series of discussions in hopes to round out RP more. This is based off of some complaints regarding stagnancy happening in CotH despite progress in forwarding lore, reworking policies, and trying new ideas. Well, one thing I hope to cover is a little something I'm certain many players in the server would like to discuss.<br />
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: xx-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align">IC Fame and Infamy<br />
How can we claim it? How do we accept it?</div></span></span></span></span></span><br />
<br />
Spoilers are personal reflections and how it connects with the topic I hope to talk about. You can skip it if you don't want TL;DR.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">I will not say names, but you know who you are. Not long ago, arguably my most popular human character, Dr. Dino, was given a rather unexpected and violent form of retirement. While I know it did sadden/shock some players, in reality, I planned Dino's retirement to be violent since his CotH creation 2011--he was a "live by the sword, die by the sword" kind of guy. Regardless, Dino wasn't intended to be as popular as he was... at least how I intended.<br />
<br />
The actual intention I wanted was IC infamy, not an affection fandom. Dino was among the Alterac traitors in the Second War, and one with war crimes that should have, by all means, deserve execution from the Alliance. Having players simply accept that and see him as a criminal to capture, however, ended up being forced, and one player who doesn't come to CotH anymore gave me insight on why--attitudes towards a character should be done on a "show" basis, not "tell". Which is absolutely true. So I gave up trying to incite RP in having Dino arrested for his war crimes by having him captured for his present crimes. Because he wasn't an active Red Glove criminal anymore, I had Dino be hired. He did get captured once, but I had him escape because I promised folks I'd toss him in a survival event, where he ended up being more heroic than villainous because, well, he was the only doctor there. He got friends there. And more friends after. And the rest is history.<br />
<br />
I would have kept Dino alive to continue RPing the only non-priest doctor in the server, but to be frank, I wasn't happy with how much IC love he was getting. The character, although with a dorky silly side, was intended to be repulsive and disliked for his nasty attitude and terrible bedside manner. Maybe I made him too likeable. Maybe I focused on his good sides too much. Maybe I didn't play up his racism and sexism enough. Regardless, whatever it is, I decided to let the character go--at least for now--until I get a better idea on what kind of goals I can have for the character. Should we get a major server restart, or some months pass and I decide to appeal for a resurrection, I hope to retool the character completely to a character I hope would get the kind of RP relationships I hope to aim for. <br />
<br />
But if there is one element I do hope to work on, it's getting him fame. If I can't get him infamy and repulsion, then perhaps I can aim for more positive fame in that he's a non-magic using doctor (his class is a rogue). However, I fear he won't get any kind of fame accepted IC like when I first rolled him; the population of CotH today is different from three years ago, and there is no guarantee I can RP Dino with everyone like I did long ago.<br />
<br />
The problem doesn't lie on just Dino too. Another character whom I hope to have pre-established fame for is Jyovani, a theater actor. I was okay with him being unknown and low-key, but the problem with the character is that, although he's a wallflower at home and off the stage, onstage, he's larger than life. Give him the role of hero, a villain, or even a sidekick, he'll steal the show (or at least aim for it). I've had a couple of opportunities to play out this element of the character, but these often die down due to 1.) running out of time in the event or 2.) OOC stepping down in favor of letting other players have the limelight. So once more, his acting background will have to be a "tell" than a "show", so attaining credibility in his fame is also hard to do.</div></div></div>
<br />
<br />
I'm fairly certain the lot of us would like to have a character whom other players can recognize even if they never met. A soldier who earned many medals from the Wars; the thief whom the City Guard can never catch; the orc who cleaved a thousand skulls in battle; a wiseman tauren whom many pupils far and wide flock to for guidance. Sure, we can put this in our character's history, but how often can we "show" the fame in RP without resorting to NPCs shilling for us? Very rarely, if ever. Often times the best way of getting that kind of fame needs the player to be popular in certain circles (so the players can spread that fame to their other characters), but that can be rather unfair for new players or older veterans who just happen to be around less often (or are too busy to devote a lot of time to build up RP fame). And God forbid the timezones don't match.<br />
<br />
One danger of trying to establish fame IC is forcing that fame upon other players, <span style="font-style: italic;" class="mycode_i">especially</span> if that fame is constructed by the player him/herself and even <span style="font-style: italic;" class="mycode_i">more especially</span> if that character isn't profiled. We've met the occasional <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/SmallNameBigEgo" target="_blank" rel="noopener" class="mycode_url">braggart</a>. Sure, RPing a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/MilesGloriosus" target="_blank" rel="noopener" class="mycode_url">Miles Gloriosus</a> type of character is fun in its own way, and they make for great comedy and conflict RP. But what if that player wants to back those claims up by showing he has an army of 50,000, can snap an orc's arm off in a game of arm wrestling, and had threesomes with women every Friday. Exaggerated as this example is, the point is, these types of characters are obnoxious even if you dumb down the exaggeration itself. But maybe you do want to RP a famous casanova yet not one player will allow your man's man to sleep with their female toon. You throw a fit. You call CotH stagnant and mundane and quit because "nothing happens".<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">And before you go "geez, that never happened to me", trust me. As a GM who's been in the server for three years, it happens more often than I wish it would. Usually the player tries to establish fame either through gloryhogging events or whispers saying "Oh, my character created these great inventions whom all of Ironforge should know. You should puppet Mekkatorque and acknowledge me &lt;3."</div></div></div>
<br />
<span style="color: #FFD700;" class="mycode_color">I'd like to hear (well, read) your thoughts and ideas regarding establishing IC fame/infamy. Do you think the character should write out the accomplishments in the profile only and then trust the other players would pick up on it? Do you think other players should start out small and build their fame through RP only? Do you think whispering exposition to the other player is enough? Or do you feel some other means of establishing fame/infamy can be done another way?</span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">My own thoughts: I'm cool with pre-established fame, especially through the Special Profile system. What I <span style="font-style: italic;" class="mycode_i">don't</span> like is forcing the player to accept it, especially if that player is new and unfamiliar with me. And even if that character isn't a Special, I'm cool with other forms of fame and infamy.<br />
<br />
Trust is the biggest element for me as a player as well as a GM. If you want to play that casanova, even if you don't know how to RP out that charm, you can ask for help from me as a player in how to RP out that charm, as I have a handful of girls who'd be more than happy to cave into your casanova's wiles. The same goes for your villain looking for victims to claim or your hero for villains to defeat. If you have a character goal, I'm more than happy to provide, even if I end up being just a notch on the counting pole. What I don't want is forcing me to accept a past accomplishment if you know I don't know it, and especially if I don't know you. I don't care if your gnome is the smartest of all of Azeroth or your tauren DK the most dangerous beast to all living creatures, please don't ask me to have Mekkatorque and Baine acknowledge you.</div></div></div>]]></description>
			<content:encoded><![CDATA[I hope to do a series of discussions in hopes to round out RP more. This is based off of some complaints regarding stagnancy happening in CotH despite progress in forwarding lore, reworking policies, and trying new ideas. Well, one thing I hope to cover is a little something I'm certain many players in the server would like to discuss.<br />
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: xx-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align">IC Fame and Infamy<br />
How can we claim it? How do we accept it?</div></span></span></span></span></span><br />
<br />
Spoilers are personal reflections and how it connects with the topic I hope to talk about. You can skip it if you don't want TL;DR.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">I will not say names, but you know who you are. Not long ago, arguably my most popular human character, Dr. Dino, was given a rather unexpected and violent form of retirement. While I know it did sadden/shock some players, in reality, I planned Dino's retirement to be violent since his CotH creation 2011--he was a "live by the sword, die by the sword" kind of guy. Regardless, Dino wasn't intended to be as popular as he was... at least how I intended.<br />
<br />
The actual intention I wanted was IC infamy, not an affection fandom. Dino was among the Alterac traitors in the Second War, and one with war crimes that should have, by all means, deserve execution from the Alliance. Having players simply accept that and see him as a criminal to capture, however, ended up being forced, and one player who doesn't come to CotH anymore gave me insight on why--attitudes towards a character should be done on a "show" basis, not "tell". Which is absolutely true. So I gave up trying to incite RP in having Dino arrested for his war crimes by having him captured for his present crimes. Because he wasn't an active Red Glove criminal anymore, I had Dino be hired. He did get captured once, but I had him escape because I promised folks I'd toss him in a survival event, where he ended up being more heroic than villainous because, well, he was the only doctor there. He got friends there. And more friends after. And the rest is history.<br />
<br />
I would have kept Dino alive to continue RPing the only non-priest doctor in the server, but to be frank, I wasn't happy with how much IC love he was getting. The character, although with a dorky silly side, was intended to be repulsive and disliked for his nasty attitude and terrible bedside manner. Maybe I made him too likeable. Maybe I focused on his good sides too much. Maybe I didn't play up his racism and sexism enough. Regardless, whatever it is, I decided to let the character go--at least for now--until I get a better idea on what kind of goals I can have for the character. Should we get a major server restart, or some months pass and I decide to appeal for a resurrection, I hope to retool the character completely to a character I hope would get the kind of RP relationships I hope to aim for. <br />
<br />
But if there is one element I do hope to work on, it's getting him fame. If I can't get him infamy and repulsion, then perhaps I can aim for more positive fame in that he's a non-magic using doctor (his class is a rogue). However, I fear he won't get any kind of fame accepted IC like when I first rolled him; the population of CotH today is different from three years ago, and there is no guarantee I can RP Dino with everyone like I did long ago.<br />
<br />
The problem doesn't lie on just Dino too. Another character whom I hope to have pre-established fame for is Jyovani, a theater actor. I was okay with him being unknown and low-key, but the problem with the character is that, although he's a wallflower at home and off the stage, onstage, he's larger than life. Give him the role of hero, a villain, or even a sidekick, he'll steal the show (or at least aim for it). I've had a couple of opportunities to play out this element of the character, but these often die down due to 1.) running out of time in the event or 2.) OOC stepping down in favor of letting other players have the limelight. So once more, his acting background will have to be a "tell" than a "show", so attaining credibility in his fame is also hard to do.</div></div></div>
<br />
<br />
I'm fairly certain the lot of us would like to have a character whom other players can recognize even if they never met. A soldier who earned many medals from the Wars; the thief whom the City Guard can never catch; the orc who cleaved a thousand skulls in battle; a wiseman tauren whom many pupils far and wide flock to for guidance. Sure, we can put this in our character's history, but how often can we "show" the fame in RP without resorting to NPCs shilling for us? Very rarely, if ever. Often times the best way of getting that kind of fame needs the player to be popular in certain circles (so the players can spread that fame to their other characters), but that can be rather unfair for new players or older veterans who just happen to be around less often (or are too busy to devote a lot of time to build up RP fame). And God forbid the timezones don't match.<br />
<br />
One danger of trying to establish fame IC is forcing that fame upon other players, <span style="font-style: italic;" class="mycode_i">especially</span> if that fame is constructed by the player him/herself and even <span style="font-style: italic;" class="mycode_i">more especially</span> if that character isn't profiled. We've met the occasional <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/SmallNameBigEgo" target="_blank" rel="noopener" class="mycode_url">braggart</a>. Sure, RPing a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/MilesGloriosus" target="_blank" rel="noopener" class="mycode_url">Miles Gloriosus</a> type of character is fun in its own way, and they make for great comedy and conflict RP. But what if that player wants to back those claims up by showing he has an army of 50,000, can snap an orc's arm off in a game of arm wrestling, and had threesomes with women every Friday. Exaggerated as this example is, the point is, these types of characters are obnoxious even if you dumb down the exaggeration itself. But maybe you do want to RP a famous casanova yet not one player will allow your man's man to sleep with their female toon. You throw a fit. You call CotH stagnant and mundane and quit because "nothing happens".<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">And before you go "geez, that never happened to me", trust me. As a GM who's been in the server for three years, it happens more often than I wish it would. Usually the player tries to establish fame either through gloryhogging events or whispers saying "Oh, my character created these great inventions whom all of Ironforge should know. You should puppet Mekkatorque and acknowledge me &lt;3."</div></div></div>
<br />
<span style="color: #FFD700;" class="mycode_color">I'd like to hear (well, read) your thoughts and ideas regarding establishing IC fame/infamy. Do you think the character should write out the accomplishments in the profile only and then trust the other players would pick up on it? Do you think other players should start out small and build their fame through RP only? Do you think whispering exposition to the other player is enough? Or do you feel some other means of establishing fame/infamy can be done another way?</span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">My own thoughts: I'm cool with pre-established fame, especially through the Special Profile system. What I <span style="font-style: italic;" class="mycode_i">don't</span> like is forcing the player to accept it, especially if that player is new and unfamiliar with me. And even if that character isn't a Special, I'm cool with other forms of fame and infamy.<br />
<br />
Trust is the biggest element for me as a player as well as a GM. If you want to play that casanova, even if you don't know how to RP out that charm, you can ask for help from me as a player in how to RP out that charm, as I have a handful of girls who'd be more than happy to cave into your casanova's wiles. The same goes for your villain looking for victims to claim or your hero for villains to defeat. If you have a character goal, I'm more than happy to provide, even if I end up being just a notch on the counting pole. What I don't want is forcing me to accept a past accomplishment if you know I don't know it, and especially if I don't know you. I don't care if your gnome is the smartest of all of Azeroth or your tauren DK the most dangerous beast to all living creatures, please don't ask me to have Mekkatorque and Baine acknowledge you.</div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Commissions for CotH profiles and such for a medical emergency]]></title>
			<link>https://www.conquestofthehorde.com/thread-37442.html</link>
			<pubDate>Sun, 09 Feb 2014 13:21:23 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37442.html</guid>
			<description><![CDATA[Hello and good day to you, folks. I believe some people remember my <a href="http://www.conquestofthehorde.com/Thread-Commissions-for-a-broken-car-lock-and-late-paycheck" target="_blank" rel="noopener" class="mycode_url">last </a>commission opening, but due to the fast pace of life at the time (plus people swapping alts), I have been only able to complete two of the entire list, and one of them took almost a year to complete. Reasons why the delays vary, but they do involve the environment I was in that just about kept me from drawing. Thankfully, I have moved out and changed jobs since, and if you've paid attention to my various art threads and my deviantART, I've also been able to draw more frequently, more quickly, and with higher quality.<br />
<br />
I am sad to say that, once more, I am in a financial bind wherein I need some dough. This time, it's for a shorter term emergency, and<span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"> for a limited time.</span></span></span><br />
<br />
Long story short, I need to see a doctor. I won't say what it is here in the forums (but if you're genuinely concerned/curious, you can Skype/PM me), but what I need to see a doctor for cannot wait another few months. I applied for health coverage last December, but it's February and I'm not in the system yet. In addition, I don't know how much co-payment costs since I'm applying for a different hospital than what I'm used to. I do, however, have access to a doctor with discounted fees on my campus university. However, payment is still pricey. I have to reserve &#36;55.00 USD just to see an eye doctor, and about &#36;100+ more to get new glasses. That's not the medical urgency I have, though (I got money reserved for that). It's something else entirely.<br />
<br />
I still have my two jobs, but I'm getting the short end of the stick from them both. From my tutoring job, I only have two students on very little hours, and I won't be getting anymore. At the behavior respite, the administration is cutting costs and coverage due to other financial emergencies. I am only making enough to cover my cell phone bill, gas, and minor expenses, but not enough for something like a major doctor's visit.<br />
<br />
This commissions will be trying to go for at least &#36;150.00 worth of works within a couple weeks. I will only take in the first few clients <span style="font-weight: bold;" class="mycode_b">at a time</span>. One comission per person for now. If you want more art from me, wait until I complete a few more works.<br />
<br />
Here is what I offer (in USD):<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><ul class="mycode_list"><li>1.) <span style="font-weight: bold;" class="mycode_b">Black-and-white bust portrait, dyed paper background, no colors: <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">&#36;25.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img856/987/jcl5.png" loading="lazy"  alt="[Image: jcl5.png]" class="mycode_img" /><br />
<br />
2.) <span style="font-weight: bold;" class="mycode_b">Colored bust potrait, dyed paper background, flat colors: </span><span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">&#36;27.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img841/24/pzfx.png" loading="lazy"  alt="[Image: pzfx.png]" class="mycode_img" /><br />
<br />
3.) <span style="font-weight: bold;" class="mycode_b">Fully-colored bust portrait, simplified clothing, basic shading, limited colored lines, abstract background:</span> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">&#36;35.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img844/6644/4gsg.png" loading="lazy"  alt="[Image: 4gsg.png]" class="mycode_img" /><br />
<br />
4.) <span style="font-weight: bold;" class="mycode_b">Fully-colored super-deformed/chibi/silly cartoon (no text), full-bodied or partial-bodied, simplified clothing, flat colors, colored lines, no background:</span> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">&#36;27.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img823/1835/nu52.png" loading="lazy"  alt="[Image: nu52.png]" class="mycode_img" /><br />
<br />
<br />
I can do all races and most costumes. Armor takes additional time, depending on the details. I do not recommend requesting weapons and detailed props, but I can do accessories such as jewelry and tattoos.<br />
<br />
I will accept only one character per client at a time. If your character is a hunter with a pet, I can include the pet with an added &#36;5.00 USD, flat rate.</li>
</ul>
<br />
</div></div></div>
<br />
<br />
Payment is done through Paypal, so non-Americans can request commissions (Paypal converts your currency). When I accept your commission, you will be PMed/Skyped/emailed (your choice) your receipt as proof of purchase.<br />
<br />
Now you may think, "Immy, those choices are limited! When can I get specific backgrounds with detailed shading and detailed costumes and detailed props, etc etc.?" The options I provided are the ones that can be done the <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">quickest possible</span></span>. Props, costume details, detailed background, additional shading, etc., can take me hours to add. For instance, the time it takes for me to draw a full-bodied Jyovani in just a simple robe, complete with colored lines, basic shading, and no props, would take me about 3-4 hours to complete; Jyovani in a full Spellbreaker outfit standing in Silvermoon, on the other hand, complete with the shield, glaive, armor, Silvermoon bushes, pavement, sky, and so forth, would take me weeks and sometimes months to complete. <a href="http://imagenashyun.deviantart.com/art/COMMISSIONS-Miriam-and-Julia-355554889" target="_blank" rel="noopener" class="mycode_url">This</a> alone took me almost a year to do at the time because I was researching how 1920's home interiors looked like on top of balancing two crappy jobs, school, GM duties in CotH, and general burnout/artist block. And having a computer with 1 GB of RAM at the time (so I can only work on the picture little by little at a single time before the processor chokes).<br />
<br />
<br />
Though I'm back at school, my classes only take place during Tuesdays, Thursdays, and Fridays while respite takes place on the weekends and tutoring on Mondays and Wednesdays. This sounds like a lot, but I have more free time than I did last year due to reduced work hours. Reduced work hours may mean more free time, but it also means less dollars flowing into my bank. I intend to draw during my free hours while I'm away from home (free time also doesn't mean more CotH time <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc10.gif" alt=":(" title=":(" class="smilie smilie_32" /> ). Thus, in order for me to make use of my time effeciently without burning myself out, I recommend commission clients keep active tabs on me on Skype, where I can give you samples of the artwork WIPs via my camera phone.<br />
<br />
<br />
Okay, let's go!<br />
<br />
<br />
COMMISSIONS TO-DO LIST:<br />
<br />
1.) Geoni<br />
2.) Tarana (Scout)<br />
<br />
<br />
COMPLETED:<br />
1.) Mathias' Norell<br />
2.) Reigen's Reigen<br />
3.) FlyingSquirrel's Fenastik<br />
4.) Krilari's Krilari]]></description>
			<content:encoded><![CDATA[Hello and good day to you, folks. I believe some people remember my <a href="http://www.conquestofthehorde.com/Thread-Commissions-for-a-broken-car-lock-and-late-paycheck" target="_blank" rel="noopener" class="mycode_url">last </a>commission opening, but due to the fast pace of life at the time (plus people swapping alts), I have been only able to complete two of the entire list, and one of them took almost a year to complete. Reasons why the delays vary, but they do involve the environment I was in that just about kept me from drawing. Thankfully, I have moved out and changed jobs since, and if you've paid attention to my various art threads and my deviantART, I've also been able to draw more frequently, more quickly, and with higher quality.<br />
<br />
I am sad to say that, once more, I am in a financial bind wherein I need some dough. This time, it's for a shorter term emergency, and<span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"> for a limited time.</span></span></span><br />
<br />
Long story short, I need to see a doctor. I won't say what it is here in the forums (but if you're genuinely concerned/curious, you can Skype/PM me), but what I need to see a doctor for cannot wait another few months. I applied for health coverage last December, but it's February and I'm not in the system yet. In addition, I don't know how much co-payment costs since I'm applying for a different hospital than what I'm used to. I do, however, have access to a doctor with discounted fees on my campus university. However, payment is still pricey. I have to reserve &#36;55.00 USD just to see an eye doctor, and about &#36;100+ more to get new glasses. That's not the medical urgency I have, though (I got money reserved for that). It's something else entirely.<br />
<br />
I still have my two jobs, but I'm getting the short end of the stick from them both. From my tutoring job, I only have two students on very little hours, and I won't be getting anymore. At the behavior respite, the administration is cutting costs and coverage due to other financial emergencies. I am only making enough to cover my cell phone bill, gas, and minor expenses, but not enough for something like a major doctor's visit.<br />
<br />
This commissions will be trying to go for at least &#36;150.00 worth of works within a couple weeks. I will only take in the first few clients <span style="font-weight: bold;" class="mycode_b">at a time</span>. One comission per person for now. If you want more art from me, wait until I complete a few more works.<br />
<br />
Here is what I offer (in USD):<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><ul class="mycode_list"><li>1.) <span style="font-weight: bold;" class="mycode_b">Black-and-white bust portrait, dyed paper background, no colors: <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">&#36;25.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img856/987/jcl5.png" loading="lazy"  alt="[Image: jcl5.png]" class="mycode_img" /><br />
<br />
2.) <span style="font-weight: bold;" class="mycode_b">Colored bust potrait, dyed paper background, flat colors: </span><span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">&#36;27.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img841/24/pzfx.png" loading="lazy"  alt="[Image: pzfx.png]" class="mycode_img" /><br />
<br />
3.) <span style="font-weight: bold;" class="mycode_b">Fully-colored bust portrait, simplified clothing, basic shading, limited colored lines, abstract background:</span> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">&#36;35.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img844/6644/4gsg.png" loading="lazy"  alt="[Image: 4gsg.png]" class="mycode_img" /><br />
<br />
4.) <span style="font-weight: bold;" class="mycode_b">Fully-colored super-deformed/chibi/silly cartoon (no text), full-bodied or partial-bodied, simplified clothing, flat colors, colored lines, no background:</span> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">&#36;27.00</span></span></span><br />
<br />
<img src="http://imageshack.com/a/img823/1835/nu52.png" loading="lazy"  alt="[Image: nu52.png]" class="mycode_img" /><br />
<br />
<br />
I can do all races and most costumes. Armor takes additional time, depending on the details. I do not recommend requesting weapons and detailed props, but I can do accessories such as jewelry and tattoos.<br />
<br />
I will accept only one character per client at a time. If your character is a hunter with a pet, I can include the pet with an added &#36;5.00 USD, flat rate.</li>
</ul>
<br />
</div></div></div>
<br />
<br />
Payment is done through Paypal, so non-Americans can request commissions (Paypal converts your currency). When I accept your commission, you will be PMed/Skyped/emailed (your choice) your receipt as proof of purchase.<br />
<br />
Now you may think, "Immy, those choices are limited! When can I get specific backgrounds with detailed shading and detailed costumes and detailed props, etc etc.?" The options I provided are the ones that can be done the <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">quickest possible</span></span>. Props, costume details, detailed background, additional shading, etc., can take me hours to add. For instance, the time it takes for me to draw a full-bodied Jyovani in just a simple robe, complete with colored lines, basic shading, and no props, would take me about 3-4 hours to complete; Jyovani in a full Spellbreaker outfit standing in Silvermoon, on the other hand, complete with the shield, glaive, armor, Silvermoon bushes, pavement, sky, and so forth, would take me weeks and sometimes months to complete. <a href="http://imagenashyun.deviantart.com/art/COMMISSIONS-Miriam-and-Julia-355554889" target="_blank" rel="noopener" class="mycode_url">This</a> alone took me almost a year to do at the time because I was researching how 1920's home interiors looked like on top of balancing two crappy jobs, school, GM duties in CotH, and general burnout/artist block. And having a computer with 1 GB of RAM at the time (so I can only work on the picture little by little at a single time before the processor chokes).<br />
<br />
<br />
Though I'm back at school, my classes only take place during Tuesdays, Thursdays, and Fridays while respite takes place on the weekends and tutoring on Mondays and Wednesdays. This sounds like a lot, but I have more free time than I did last year due to reduced work hours. Reduced work hours may mean more free time, but it also means less dollars flowing into my bank. I intend to draw during my free hours while I'm away from home (free time also doesn't mean more CotH time <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc10.gif" alt=":(" title=":(" class="smilie smilie_32" /> ). Thus, in order for me to make use of my time effeciently without burning myself out, I recommend commission clients keep active tabs on me on Skype, where I can give you samples of the artwork WIPs via my camera phone.<br />
<br />
<br />
Okay, let's go!<br />
<br />
<br />
COMMISSIONS TO-DO LIST:<br />
<br />
1.) Geoni<br />
2.) Tarana (Scout)<br />
<br />
<br />
COMPLETED:<br />
1.) Mathias' Norell<br />
2.) Reigen's Reigen<br />
3.) FlyingSquirrel's Fenastik<br />
4.) Krilari's Krilari]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Immy Illustrates Insufferable Info: Psychological Disorders as Personalities]]></title>
			<link>https://www.conquestofthehorde.com/thread-36991.html</link>
			<pubDate>Wed, 11 Dec 2013 13:24:05 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-36991.html</guid>
			<description><![CDATA[Many greetings, one and all. I typically do not use my blog posts as a means of personal announcement to the server, but I do wish to come forward regarding a trend I am seeing in character profiles and casual talk. <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">This post is regarding the usage of psychological terms to describe personalities that are within a norm.</span></span><br />
<br />
We're talking more than just misdiagnosing characters or confusing one disorder with another. In general, we discourage and even prohibit profiles using explicit terms to describe their character in their profile. The reason is that most people do not truly understand how a disorder works, even if they stuck their nose in a <a href="http://www.dsm5.org/about/Pages/Default.aspx" target="_blank" rel="noopener" class="mycode_url">DSM manual</a>. Learning about a disorder takes more than reading, but constant personal exposure to different cases, case studies, perspectives from various theories, and types of treatment. In addition, we have members of the community who have friends and family who are diagnosed or are, themselves, diagnosed with some sort of disorder, ranging from mood disorders such as depression and bipolar to neurodevelopmental conditions such as autism and ADHD.<br />
<br />
Now, you may think "Well, I avoid this already!", I still see folks misusing terms. Here are some of the most common ones I see:<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">1.) Using "anti-social" to describe a shy person.</span></span></span><br />
<br />
This one personally drives me up the wall because <span style="font-style: italic;" class="mycode_i">I'm </span>a shy person. While I can be a social butterfly who enjoys parties, I'm otherwise a very private and introverted person when it comes to real life interaction. Regardless, this is a term mix-up that not only is misunderstood, but leads to implications of <span style="font-style: italic;" class="mycode_i">really unfortunate</span> stereotyping. Here, let me define what anti-social <span style="font-weight: bold;" class="mycode_b">really </span>means.<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/statistics/1antisocial.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/statistics/1antisocial.shtml</a> Wrote:</cite>Antisocial personality disorder is defined by the American Psychiatric Association’s Diagnostic and Statistical Manual on Mental Disorders, fourth edition (DSM-IV) as “...a pervasive pattern of disregard for, and violation of, the rights of others that begins in childhood or early adolescence and continues into adulthood.” People with antisocial personality disorder may disregard social norms and laws, repeatedly lie, place others at risk for their own benefit, and demonstrate a profound lack of remorse. It is sometimes referred to as sociopathic personality disorder, or sociopathy.</blockquote><br />
In other words, an anti-social person means they're against social <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">norms</span></span>, not against socializing with people. In fact, anti-socials tend to be excellent in imitating norms to appear "normal", which includes--surprise, surprise--interacting and socializing with people. <br />
<br />
On that note, <span style="font-style: italic;" class="mycode_i">please do not equate anti-socials with criminals, especially serial killers</span>. Yes, anti-socials lack remorse, but usually they are smart enough to not commit crimes as being tossed in jail isn't exactly positive to their self-serving needs. <br />
<br />
As for describing your extremely shy character, there is a diagnosis for that. However, I still highly recommend you do not actually try rolling a character with Avoidant Personality Disorder.<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/statistics/1Avoidant.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/statistics/1Avoidant.shtml</a> Wrote:</cite>Avoidant personality disorder is characterized by extreme social inhibition (shyness), feelings of  inadequacy, and acute sensitivity to actual or perceived rejection. While most people have certainly feelings of insecurity, for people with avoidant personality disorder these feelings are extremely intense and lead to an avoidance of social interaction that negatively impacts their day-to-day life.</blockquote><br />
The reason why I highly do not recommend you roll a genuine Avoidant is... well, why the hell would you RP that kind of character? Roleplay is about interacting with others, and in the case of Avoidants, the feelings of shyness is so strong, they just about hole themselves up and avoid almost any and all contact. Consider the Japanese phenomena of the <a href="http://www.bbc.co.uk/news/magazine-23182523" target="_blank" rel="noopener" class="mycode_url">hikkimori </a>of an idea of what an Avoidant actually behaves like (though not all Avoidants behave like the hikkimori, which is an extreme example). This isn't a character I would recommend anyone RPing, at least here in CotH. As much as the examination of the life of an Avoidant seems interesting, the only ones who tend to see this are the Avoidants themselves.<br />
<br />
Just describe your character as shy. Wallflowers and shrinking violet types are fine too (as while they're painfully shy, they are capable of interaction if they become close to a small few).<br />
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">2.) Using "bipolar" to describe a moody person.</span></span></span><br />
<br />
I think this one touches the sensitivity button moreso than the anti-social mix-up. Here is a quick definition of what bipolar disorder really is:<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/health/topics/bipolar-disorder/index.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/health/topics/bi...ndex.shtml</a> Wrote:</cite>Bipolar disorder, also known as manic-depressive illness, is a brain disorder that causes unusual shifts in mood, energy, activity levels, and the ability to carry out day-to-day tasks. Symptoms of bipolar disorder are severe. They are different from the normal ups and downs that everyone goes through from time to time. Bipolar disorder symptoms can result in damaged relationships, poor job or school performance, and even suicide. But bipolar disorder can be treated, and people with this illness can lead full and productive lives.<br />
 <br />
Bipolar disorder often develops in a person's late teens or early adult years. At least half of all cases start before age 25.1 Some people have their first symptoms during childhood, while others may develop symptoms late in life.<br />
 <br />
Bipolar disorder is not easy to spot when it starts. The symptoms may seem like separate problems, not recognized as parts of a larger problem. Some people suffer for years before they are properly diagnosed and treated. Like diabetes or heart disease, bipolar disorder is a long-term illness that must be carefully managed throughout a person's life.</blockquote><br />
The highs (manic episodes) and lows (depressive episodes) of bipolar disorder are not the same as that of a moody person. Someone who is short-tempered and otherwise nice is not necessarily bipolar. Symptoms look something like this:<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/health/publications/bipolar-disorder/index.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/health/publicati...ndex.shtml</a> Wrote:</cite><table border="0" cellspacing="1" cellpadding="3" class="tborder" style="width:70%;">
<th class="tcat" valign="middle"><strong>Symptoms of mania or a manic episode include:</strong></th>
<th class="tcat" valign="middle"><strong>Symptoms of depression or a depressive episode include:</strong></th>
<tr>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Mood Changes</span></span><ul class="mycode_list"><li>A long period of feeling "high," or an overly happy or outgoing mood<br />
</li>
<li>Extremely irritable mood, agitation, feeling "jumpy" or "wired."</li>
</ul>
</td>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Mood Changes</span></span><ul class="mycode_list"><li>A long period of feeling worried or empty<br />
</li>
<li>Loss of interest in activities once enjoyed, including sex.</li>
</ul>
</td>
</tr>
<tr>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Behavioral Changes</span></span><ul class="mycode_list"><li>Talking very fast, jumping from one idea to another, having racing thoughts<br />
</li>
<li>Being easily distracted<br />
</li>
<li>Increasing goal-directed activities, such as taking on new projects<br />
</li>
<li>Being restless<br />
</li>
<li>Sleeping little<br />
</li>
<li>Having an unrealistic belief in one's abilities<br />
</li>
<li>Behaving impulsively and taking part in a lot of pleasurable,<br />
high-risk behaviors, such as spending sprees, impulsive sex, and impulsive business investments.</li>
</ul>
</td>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Behavioral Changes</span></span><ul class="mycode_list"><li>Feeling tired or "slowed down"<br />
</li>
<li>Having problems concentrating, remembering, and making decisions<br />
</li>
<li>Being restless or irritable<br />
</li>
<li>Changing eating, sleeping, or other habits<br />
</li>
<li>Thinking of death or suicide, or attempting suicide.</li>
</ul>
</td>
</tr>
</table></blockquote><br />
And bear in mind there are different types of bipolar disorder.<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/health/topics/bipolar-disorder/index.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/health/topics/bi...ndex.shtml</a> Wrote:</cite><ul class="mycode_list"><li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Bipolar I Disorder</span></span>—defined by manic or mixed episodes that last at least seven days, or by manic symptoms that are so severe that the person needs immediate hospital care. Usually, depressive episodes occur as well, typically lasting at least 2 weeks.<br />
</li>
<li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Bipolar II Disorder</span></span>—defined by a pattern of depressive episodes and hypomanic episodes, but no full-blown manic or mixed episodes.<br />
</li>
<li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Bipolar Disorder Not Otherwise Specified (BP-NOS)</span></span>—diagnosed when symptoms of the illness exist but do not meet diagnostic criteria for either bipolar I or II. However, the symptoms are clearly out of the person's normal range of behavior.<br />
</li>
<li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Cyclothymic Disorder, or Cyclothymia</span></span>—a mild form of bipolar disorder. People with cyclothymia have episodes of hypomania as well as mild depression for at least 2 years. However, the symptoms do not meet the diagnostic requirements for any other type of bipolar disorder.</li>
</ul>
</blockquote><br />
When your character is flying off the handle, more likely than not, it's not a symptom of bipolar. Moody, temperamental people are not necessarily bipolar. Bipolar is much more serious (and defined) than losing your temper when you're otherwise a happy and sweet person. Just describe your character as moody. Don't use bipolar.<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">3.) And the others...</span></span></span><br />
<br />
These aren't as common, but I see them on occasion and wish to address them before they happen again. Avoid using the following terms and conventions:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Schizophrenia</span></span>. There is more to <a href="http://www.nimh.nih.gov/health/publications/schizophrenia/index.shtml" target="_blank" rel="noopener" class="mycode_url">schizophrenia </a>than hearing voices in your head, and like the bipolar example I gave, there are many types and symptoms. Really, relying on schizophrenia to explain why your toon is hearing voices is cheap and tasteless. Warcraft already provides different reasons why your character may be having hallucinations and delusions, such as arcane illusions and shadow magic. The Old Gods are also worth mentioning, though don't try to bend/break lore that the Old Gods are telling you to do something ridiculous like murder your cousins because they smell like cinnamon. Just don't.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Split Personality, Multiple Personality Disorder, Dissociative Identity Disorder, etc. </span></span>Again, don't. This storytelling method is also rather cheap and tasteless, not to mention cliche. Nevermind that this already happened in <a href="http://wowpedia.org/Varian_Wrynn#Gladiator" target="_blank" rel="noopener" class="mycode_url">lore</a>, we still do not recommend it. Your character is not compelling when he/she has a hidden evil side that emerges while the good side is unconscious. It's annoying, it's predictable, and on my part, an insult to my intelligence.<br />
<br />
And I'm not fond of Varian's story anyway.<br />
</li>
</ul>
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">4.) Final Recommendations</span></span></span><br />
<br />
<br />
But let's say you do want to genuinely explore a disorder. You did your reading, you researched case studies, you spoke with experts, and you personally got to know real life people with that disorder. And now you want to explore that disorder in a fictional story via RP. What can you do?<br />
<br />
Here are my recommendations:<br />
<ul class="mycode_list"><li><span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Be vague in describing and playing out the character.</span></span> Don't be explicit in portraying the symptoms and diagnosis. Describe them, but don't dwell on them. Show the symptoms as they are relevant to the situation, even if the real life symptoms are random in nature. Remember that you're playing this out in a fictional setting where people who may have the disorder or know someone with it may be reading/watching/RPing with you. You can also avoid unfortunate implications by hinting that the person may <span style="font-style: italic;" class="mycode_i">not</span> have the diagnosis should something happen to them.<br />
<br />
-<br />
</li>
<li><span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Don't rely on the disorder as a character gimmick.</span></span> It's one thing to tell a story about how a character deals with a disorder, but it's entirely different when you use it to define the character him/herself. A character with legitimate bipolar disorder should not be Mrs. Bipolar-On-Legs. Anyone who suffers a disorder will straight-up tell you that they don't want to be defined by that disorder. Diagnosed folks have their own lives, personalities, and life goals that are separate from their diagnoses, and they hope to overcome them, even if they don't know how.<br />
<br />
And for the love of all that is holy, sacred, and <span style="font-style: italic;" class="mycode_i">sane</span>...<br />
<br />
-<br />
</li>
<li><span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Don't play out the disorder for laughs.</span></span> </li>
</ul>
<br />
<br />
<br />
But as much as possible, try to avoid having a diagnosed character anyway unless you really, <span style="font-style: italic;" class="mycode_i">really</span>, <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">really </span></span>know what you're doing. Avoid using explicit terms and remain vague. Don't use diagnoses as cheap coupons for plot and story, and above all, don't trivialize their conditions as not much more than gimmicks and jokes.<br />
<br />
<br />
Thanks, folks.]]></description>
			<content:encoded><![CDATA[Many greetings, one and all. I typically do not use my blog posts as a means of personal announcement to the server, but I do wish to come forward regarding a trend I am seeing in character profiles and casual talk. <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">This post is regarding the usage of psychological terms to describe personalities that are within a norm.</span></span><br />
<br />
We're talking more than just misdiagnosing characters or confusing one disorder with another. In general, we discourage and even prohibit profiles using explicit terms to describe their character in their profile. The reason is that most people do not truly understand how a disorder works, even if they stuck their nose in a <a href="http://www.dsm5.org/about/Pages/Default.aspx" target="_blank" rel="noopener" class="mycode_url">DSM manual</a>. Learning about a disorder takes more than reading, but constant personal exposure to different cases, case studies, perspectives from various theories, and types of treatment. In addition, we have members of the community who have friends and family who are diagnosed or are, themselves, diagnosed with some sort of disorder, ranging from mood disorders such as depression and bipolar to neurodevelopmental conditions such as autism and ADHD.<br />
<br />
Now, you may think "Well, I avoid this already!", I still see folks misusing terms. Here are some of the most common ones I see:<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">1.) Using "anti-social" to describe a shy person.</span></span></span><br />
<br />
This one personally drives me up the wall because <span style="font-style: italic;" class="mycode_i">I'm </span>a shy person. While I can be a social butterfly who enjoys parties, I'm otherwise a very private and introverted person when it comes to real life interaction. Regardless, this is a term mix-up that not only is misunderstood, but leads to implications of <span style="font-style: italic;" class="mycode_i">really unfortunate</span> stereotyping. Here, let me define what anti-social <span style="font-weight: bold;" class="mycode_b">really </span>means.<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/statistics/1antisocial.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/statistics/1antisocial.shtml</a> Wrote:</cite>Antisocial personality disorder is defined by the American Psychiatric Association’s Diagnostic and Statistical Manual on Mental Disorders, fourth edition (DSM-IV) as “...a pervasive pattern of disregard for, and violation of, the rights of others that begins in childhood or early adolescence and continues into adulthood.” People with antisocial personality disorder may disregard social norms and laws, repeatedly lie, place others at risk for their own benefit, and demonstrate a profound lack of remorse. It is sometimes referred to as sociopathic personality disorder, or sociopathy.</blockquote><br />
In other words, an anti-social person means they're against social <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">norms</span></span>, not against socializing with people. In fact, anti-socials tend to be excellent in imitating norms to appear "normal", which includes--surprise, surprise--interacting and socializing with people. <br />
<br />
On that note, <span style="font-style: italic;" class="mycode_i">please do not equate anti-socials with criminals, especially serial killers</span>. Yes, anti-socials lack remorse, but usually they are smart enough to not commit crimes as being tossed in jail isn't exactly positive to their self-serving needs. <br />
<br />
As for describing your extremely shy character, there is a diagnosis for that. However, I still highly recommend you do not actually try rolling a character with Avoidant Personality Disorder.<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/statistics/1Avoidant.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/statistics/1Avoidant.shtml</a> Wrote:</cite>Avoidant personality disorder is characterized by extreme social inhibition (shyness), feelings of  inadequacy, and acute sensitivity to actual or perceived rejection. While most people have certainly feelings of insecurity, for people with avoidant personality disorder these feelings are extremely intense and lead to an avoidance of social interaction that negatively impacts their day-to-day life.</blockquote><br />
The reason why I highly do not recommend you roll a genuine Avoidant is... well, why the hell would you RP that kind of character? Roleplay is about interacting with others, and in the case of Avoidants, the feelings of shyness is so strong, they just about hole themselves up and avoid almost any and all contact. Consider the Japanese phenomena of the <a href="http://www.bbc.co.uk/news/magazine-23182523" target="_blank" rel="noopener" class="mycode_url">hikkimori </a>of an idea of what an Avoidant actually behaves like (though not all Avoidants behave like the hikkimori, which is an extreme example). This isn't a character I would recommend anyone RPing, at least here in CotH. As much as the examination of the life of an Avoidant seems interesting, the only ones who tend to see this are the Avoidants themselves.<br />
<br />
Just describe your character as shy. Wallflowers and shrinking violet types are fine too (as while they're painfully shy, they are capable of interaction if they become close to a small few).<br />
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">2.) Using "bipolar" to describe a moody person.</span></span></span><br />
<br />
I think this one touches the sensitivity button moreso than the anti-social mix-up. Here is a quick definition of what bipolar disorder really is:<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/health/topics/bipolar-disorder/index.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/health/topics/bi...ndex.shtml</a> Wrote:</cite>Bipolar disorder, also known as manic-depressive illness, is a brain disorder that causes unusual shifts in mood, energy, activity levels, and the ability to carry out day-to-day tasks. Symptoms of bipolar disorder are severe. They are different from the normal ups and downs that everyone goes through from time to time. Bipolar disorder symptoms can result in damaged relationships, poor job or school performance, and even suicide. But bipolar disorder can be treated, and people with this illness can lead full and productive lives.<br />
 <br />
Bipolar disorder often develops in a person's late teens or early adult years. At least half of all cases start before age 25.1 Some people have their first symptoms during childhood, while others may develop symptoms late in life.<br />
 <br />
Bipolar disorder is not easy to spot when it starts. The symptoms may seem like separate problems, not recognized as parts of a larger problem. Some people suffer for years before they are properly diagnosed and treated. Like diabetes or heart disease, bipolar disorder is a long-term illness that must be carefully managed throughout a person's life.</blockquote><br />
The highs (manic episodes) and lows (depressive episodes) of bipolar disorder are not the same as that of a moody person. Someone who is short-tempered and otherwise nice is not necessarily bipolar. Symptoms look something like this:<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/health/publications/bipolar-disorder/index.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/health/publicati...ndex.shtml</a> Wrote:</cite><table border="0" cellspacing="1" cellpadding="3" class="tborder" style="width:70%;">
<th class="tcat" valign="middle"><strong>Symptoms of mania or a manic episode include:</strong></th>
<th class="tcat" valign="middle"><strong>Symptoms of depression or a depressive episode include:</strong></th>
<tr>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Mood Changes</span></span><ul class="mycode_list"><li>A long period of feeling "high," or an overly happy or outgoing mood<br />
</li>
<li>Extremely irritable mood, agitation, feeling "jumpy" or "wired."</li>
</ul>
</td>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Mood Changes</span></span><ul class="mycode_list"><li>A long period of feeling worried or empty<br />
</li>
<li>Loss of interest in activities once enjoyed, including sex.</li>
</ul>
</td>
</tr>
<tr>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Behavioral Changes</span></span><ul class="mycode_list"><li>Talking very fast, jumping from one idea to another, having racing thoughts<br />
</li>
<li>Being easily distracted<br />
</li>
<li>Increasing goal-directed activities, such as taking on new projects<br />
</li>
<li>Being restless<br />
</li>
<li>Sleeping little<br />
</li>
<li>Having an unrealistic belief in one's abilities<br />
</li>
<li>Behaving impulsively and taking part in a lot of pleasurable,<br />
high-risk behaviors, such as spending sprees, impulsive sex, and impulsive business investments.</li>
</ul>
</td>
<td class="trow1" valign="top"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Behavioral Changes</span></span><ul class="mycode_list"><li>Feeling tired or "slowed down"<br />
</li>
<li>Having problems concentrating, remembering, and making decisions<br />
</li>
<li>Being restless or irritable<br />
</li>
<li>Changing eating, sleeping, or other habits<br />
</li>
<li>Thinking of death or suicide, or attempting suicide.</li>
</ul>
</td>
</tr>
</table></blockquote><br />
And bear in mind there are different types of bipolar disorder.<br />
<br />
<blockquote class="mycode_quote"><cite><a href="http://www.nimh.nih.gov/health/topics/bipolar-disorder/index.shtml" target="_blank" rel="noopener" class="mycode_url">http://www.nimh.nih.gov/health/topics/bi...ndex.shtml</a> Wrote:</cite><ul class="mycode_list"><li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Bipolar I Disorder</span></span>—defined by manic or mixed episodes that last at least seven days, or by manic symptoms that are so severe that the person needs immediate hospital care. Usually, depressive episodes occur as well, typically lasting at least 2 weeks.<br />
</li>
<li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Bipolar II Disorder</span></span>—defined by a pattern of depressive episodes and hypomanic episodes, but no full-blown manic or mixed episodes.<br />
</li>
<li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Bipolar Disorder Not Otherwise Specified (BP-NOS)</span></span>—diagnosed when symptoms of the illness exist but do not meet diagnostic criteria for either bipolar I or II. However, the symptoms are clearly out of the person's normal range of behavior.<br />
</li>
<li><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Cyclothymic Disorder, or Cyclothymia</span></span>—a mild form of bipolar disorder. People with cyclothymia have episodes of hypomania as well as mild depression for at least 2 years. However, the symptoms do not meet the diagnostic requirements for any other type of bipolar disorder.</li>
</ul>
</blockquote><br />
When your character is flying off the handle, more likely than not, it's not a symptom of bipolar. Moody, temperamental people are not necessarily bipolar. Bipolar is much more serious (and defined) than losing your temper when you're otherwise a happy and sweet person. Just describe your character as moody. Don't use bipolar.<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">3.) And the others...</span></span></span><br />
<br />
These aren't as common, but I see them on occasion and wish to address them before they happen again. Avoid using the following terms and conventions:<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Schizophrenia</span></span>. There is more to <a href="http://www.nimh.nih.gov/health/publications/schizophrenia/index.shtml" target="_blank" rel="noopener" class="mycode_url">schizophrenia </a>than hearing voices in your head, and like the bipolar example I gave, there are many types and symptoms. Really, relying on schizophrenia to explain why your toon is hearing voices is cheap and tasteless. Warcraft already provides different reasons why your character may be having hallucinations and delusions, such as arcane illusions and shadow magic. The Old Gods are also worth mentioning, though don't try to bend/break lore that the Old Gods are telling you to do something ridiculous like murder your cousins because they smell like cinnamon. Just don't.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Split Personality, Multiple Personality Disorder, Dissociative Identity Disorder, etc. </span></span>Again, don't. This storytelling method is also rather cheap and tasteless, not to mention cliche. Nevermind that this already happened in <a href="http://wowpedia.org/Varian_Wrynn#Gladiator" target="_blank" rel="noopener" class="mycode_url">lore</a>, we still do not recommend it. Your character is not compelling when he/she has a hidden evil side that emerges while the good side is unconscious. It's annoying, it's predictable, and on my part, an insult to my intelligence.<br />
<br />
And I'm not fond of Varian's story anyway.<br />
</li>
</ul>
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">4.) Final Recommendations</span></span></span><br />
<br />
<br />
But let's say you do want to genuinely explore a disorder. You did your reading, you researched case studies, you spoke with experts, and you personally got to know real life people with that disorder. And now you want to explore that disorder in a fictional story via RP. What can you do?<br />
<br />
Here are my recommendations:<br />
<ul class="mycode_list"><li><span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Be vague in describing and playing out the character.</span></span> Don't be explicit in portraying the symptoms and diagnosis. Describe them, but don't dwell on them. Show the symptoms as they are relevant to the situation, even if the real life symptoms are random in nature. Remember that you're playing this out in a fictional setting where people who may have the disorder or know someone with it may be reading/watching/RPing with you. You can also avoid unfortunate implications by hinting that the person may <span style="font-style: italic;" class="mycode_i">not</span> have the diagnosis should something happen to them.<br />
<br />
-<br />
</li>
<li><span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Don't rely on the disorder as a character gimmick.</span></span> It's one thing to tell a story about how a character deals with a disorder, but it's entirely different when you use it to define the character him/herself. A character with legitimate bipolar disorder should not be Mrs. Bipolar-On-Legs. Anyone who suffers a disorder will straight-up tell you that they don't want to be defined by that disorder. Diagnosed folks have their own lives, personalities, and life goals that are separate from their diagnoses, and they hope to overcome them, even if they don't know how.<br />
<br />
And for the love of all that is holy, sacred, and <span style="font-style: italic;" class="mycode_i">sane</span>...<br />
<br />
-<br />
</li>
<li><span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Don't play out the disorder for laughs.</span></span> </li>
</ul>
<br />
<br />
<br />
But as much as possible, try to avoid having a diagnosed character anyway unless you really, <span style="font-style: italic;" class="mycode_i">really</span>, <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">really </span></span>know what you're doing. Avoid using explicit terms and remain vague. Don't use diagnoses as cheap coupons for plot and story, and above all, don't trivialize their conditions as not much more than gimmicks and jokes.<br />
<br />
<br />
Thanks, folks.]]></content:encoded>
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			<title><![CDATA[Is it even possible to make a cake like that? [Cothiversary]]]></title>
			<link>https://www.conquestofthehorde.com/thread-34849.html</link>
			<pubDate>Mon, 13 May 2013 10:01:08 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-34849.html</guid>
			<description><![CDATA[<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><div style="text-align: center;" class="mycode_align"><img src="http://img705.imageshack.us/img705/5341/2ndcothiversary.png" loading="lazy"  alt="[Image: 2ndcothiversary.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<br />
Nah. That's silly.</div></div></div></div>
<br />
<br />
<br />
<br />
Thanks for the memories, love, and support, guys. I truly appreciate it.]]></description>
			<content:encoded><![CDATA[<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><div style="text-align: center;" class="mycode_align"><img src="http://img705.imageshack.us/img705/5341/2ndcothiversary.png" loading="lazy"  alt="[Image: 2ndcothiversary.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<br />
Nah. That's silly.</div></div></div></div>
<br />
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Thanks for the memories, love, and support, guys. I truly appreciate it.]]></content:encoded>
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			<title><![CDATA[What do you want from a storyline?]]></title>
			<link>https://www.conquestofthehorde.com/thread-33551.html</link>
			<pubDate>Sun, 13 Jan 2013 18:21:09 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-33551.html</guid>
			<description><![CDATA[I will not bore you with another TL;DR like I usually do. I'll get straight to the point:<br />
<br />
<br />
<br />
I will be ending Red Glove. Though there was interest, and there were people who do enjoy the IC threads, I have come to realize how much a problem it is to actually run events (besides my hectic schedule). People are not invested into the story, or there are not enough hero/villain opportunities even when the story was happening. Either way, I am tired of trying to scrape for time. It probably also has something to do with the fact that I have TLE running at the same time.<br />
<br />
I do have one more story in mind, however, and it will be my very last. The thing is, I will not propose the story until I get the following as a discussion:<br />
<br />
<br />
1.) What draws you to a storyline that isn't about your characters?<br />
<br />
2.) Why would you want to be involved in the story?<br />
<br />
3.) What do you want to get out of the story?<br />
<br />
<br />
<br />
<br />
Basically, the story I had in mind involves following artifacts, dungeon diving, putting spirits to rest, running away from a malicious spirit that wants to coddle people to their death, and discovering a tragedy between two races whose friendships were not meant to be. But as I have come to realize... not every story is RP friendly. I am already sacrificing my own characters' involvement so that other players can be the heroes in their stead.<br />
<br />
Either way, I want to make this story as involving and enjoyable as possible. But with how derpy my stories are, how poorly run my events were, I am willing to drop this idea if there is nothing I can do to start RP.]]></description>
			<content:encoded><![CDATA[I will not bore you with another TL;DR like I usually do. I'll get straight to the point:<br />
<br />
<br />
<br />
I will be ending Red Glove. Though there was interest, and there were people who do enjoy the IC threads, I have come to realize how much a problem it is to actually run events (besides my hectic schedule). People are not invested into the story, or there are not enough hero/villain opportunities even when the story was happening. Either way, I am tired of trying to scrape for time. It probably also has something to do with the fact that I have TLE running at the same time.<br />
<br />
I do have one more story in mind, however, and it will be my very last. The thing is, I will not propose the story until I get the following as a discussion:<br />
<br />
<br />
1.) What draws you to a storyline that isn't about your characters?<br />
<br />
2.) Why would you want to be involved in the story?<br />
<br />
3.) What do you want to get out of the story?<br />
<br />
<br />
<br />
<br />
Basically, the story I had in mind involves following artifacts, dungeon diving, putting spirits to rest, running away from a malicious spirit that wants to coddle people to their death, and discovering a tragedy between two races whose friendships were not meant to be. But as I have come to realize... not every story is RP friendly. I am already sacrificing my own characters' involvement so that other players can be the heroes in their stead.<br />
<br />
Either way, I want to make this story as involving and enjoyable as possible. But with how derpy my stories are, how poorly run my events were, I am willing to drop this idea if there is nothing I can do to start RP.]]></content:encoded>
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			<title><![CDATA[Well, it's that time again.]]></title>
			<link>https://www.conquestofthehorde.com/thread-33316.html</link>
			<pubDate>Wed, 26 Dec 2012 17:59:17 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-33316.html</guid>
			<description><![CDATA[NOTE: This is a purge list, not just a Personal's. It sorta does work like a Personals in that I'm seeking interest in my characters, but it's also doubled as to see who I can purge due to low interest.<br />
<br />
Since my last blog concerning purging my characters last June, the numbers in my accounts have filled up once more. Looking at my characters, the following are profiled:<br />
<br />
<ul class="mycode_list"><li><a href="http://wiki.conquestofthehorde.com/Kapre" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Kapre</span></a> <br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Diwaata" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Diwaata</span></a> <br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Mahentosh" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Mahen'tosh</a></span><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Kantado" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Kantado</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Tibalan" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Tibalan</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Urameil" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Urameil</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Jami" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Jami</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Bastos" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Bastos</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Dino" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Dino</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Arnaldo" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Arnaldo</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Stefano" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Stefano</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Aimee" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Aimee</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Kogan" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Kogan</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Jyovani" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Jyovani</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Haydee" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Haydee</span></a></li>
</ul>
<br />
<br />
<br />
Summer of last year (or just last year in general), I've had many characters but only focused on one or two. Nowadays, though I still frequently RP a handful, that handful is a bigger number. Besides Kapre, Mahen'tosh, and Dino, you're also most likely to see the likes of Diwaata, Jami, Tibalan, Kogan, and Aimee a bit more frequently. The reason for this is because I stopped trying to focus character development based on mood and moreso on story; if the story or setting is more suitable for a certain character, then I will hop on that character.<br />
<br />
As of current, I have <span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">35</span></span> </span>characters eating up my account space. Three of them (names undisclosed for those not part of my events) are event characters only, and once their events are over, they will be disposed. Five were created for specific RP for a guild or to be a satellite for another character (which is fine by me because satellite characters are fun in their own right). One was created to partake in RP due to interactions with some of my characters I felt was absolutely unfitting as they were created. <br />
<br />
For the reasons I stated above, I cannot possibly say that my 35 do not get RP. Well, two of them don't, and tragically, it's on due virtue of being dwarves. While 35 isn't too bad a number within 4 accounts (I have 5 spaces left), I would like some room for at least three characters come Cataclysm, and at least two of them--my two Worgens--will be getting a good number of RP. One of them will even take hold of a guild... and that is all I am willing to divulge.<br />
<br />
<br />
Rather than deciding on my own who goes and who stays, <span style="font-weight: bold;" class="mycode_b">I will simply have the playerbase decide based on interest and character relations.</span> Most of my decisions on my characters are based on reactions from RP and players anyway, and if players lack interest in my characters, <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #FFA500;" class="mycode_color">I</span></span></span> lack interest in my characters.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #FFA500;" class="mycode_color">Profiled characters are exempt from the purge unless I decide to retire them on my own accord.</span></span></span><br />
<br />
<br />
Below are my other characters, event ones undisclosed (as they are not intended to stick around). I did not list all unprofiled or non-event characters, however. If you know a character of mine and they are not listed below, that simply means they're safe from being purged. The likes of Mallory and Polore are absolutely safe.<br />
<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Imani</span></span>: My namesake character, a falconer mercenary whom I've shacked up with The Grey Militia. She's an impassive stoic warrior woman whom I'd RP in the spirit of Samus Aran and Sgt. Calhoun from <span style="font-style: italic;" class="mycode_i">Wreck-It Ralph</span>. Deadly with the bow, she is never far without her perpetually curious and nosy roc, Ayshah. A running gag is how she almost never takes off her helm, and should she do it, her hair takes up the shape of her helm.<br />
<br />
The thing about Imani is that unlike my other characters, she lacks a story, <span style="font-style: italic;" class="mycode_i">and I want to keep it that way.</span> Much of her character development and history is based on aloof interactions she has with other individuals, and what impressions people have of her are based on what's on the surface. In other words, she's someone who's not meant to have a lot of depth. Whether or not that'll change depends on the buddies she gets.<br />
<br />
That depends if she's not purged, at least.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Melodi</span></span>: Intended to be my second female draenei, she's appeared in only text RP by far. She's the perpetually-single adoptive mother of Kapre and Diwaata, daughter of my death knight Polore and Aldor priestess Patisha. She's fairly plain-faced with fat tendrils below the ears and super curly hair, so the visuals on her character are a bit interesting. However, attempts at getting her RP in-game have been thwarted repeatedly--either the RP would end, of the RP would be best suited for another character of mine like Kapre or Diwaata.<br />
<br />
If she's purged, she's open to be re-rolled. She has a sad story where she developed a crush on an orc prior to the Bloodlust but has no idea what happened to him since then. However, that story won't happen unless I find a player who has an orc for that story.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Frascona</span></span>: Jyovani's cousin, and an individual with a more solidly structured personality than Jyo (who is deliberately malleable). He's an ex-noble blood elf who defected blue blood decadence as he was tired of the constant backstabbing that plagued his family; he then became a pirate who was imprisoned sometime before the Third War and, thus, missed the memo of the faction alliance switch. He's a shadow priest, but for the life of me, I can't RP shadow priests. I just justify his abilities as being a dirk combatant with shadow magic used to assist him in battle.<br />
<br />
Like Melodi, he's open to be re-rolled if I retire him. Frascona's fun, but I doubt I can keep him around given I have too many blood elves already.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ryano</span></span>: My dwarf priest whom I rolled to be a husband and son in an Alliance nobility family. What were we doing with this again???<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Pulline</span></span>: I worked on her profile a while, but with Gnomeregan coming already and my intentions with the event moreso focused on the NPCs and players, I may not get the opportunity to RP her at all. She's a drill sergeant nasty warrior gnome who's even closer to Sgt. Calhoun than Imani. She will break any shin and ankle who tries to punt her, all while spouting similes and metaphors that make purple prose writers turn heads. I actually RPed her before (as "Pulla"), but she didn't get much RP even when I asked. It might happen again, but we'll see if people are willing to have an army nutcase in my cast of characters.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Morfo</span></span>: My second gnome character, although this one is better written for casual RP. The brother of a gnome killed by the Red Glove (via event), he only wishes to bring back Gnomeregan in his brother's memory. He's an antsy techmage who has yet to make a real name for himself. A deeper character than Pulline, but less motivation to RP. Maybe if I stick him in an event besides Gnomeregan, he'd get character development. But we'll see.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ravyn</span></span>: Hey, look, I didn't purge her last time! Warrior pirate dwarf woman whose kleptomania cannot be tamed (the only reason she's not a rogue is that stealing is not her forte despite doing it so often). She's a very fun character, but the problem with her is that she doesn't have a pirate crew to command, thus my lack of interest in pulling her out of RP. If anyone is interested in a pirate dwarf to join their crew, I'm more than willing to save her from this purge.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Guye</span></span>: And yet another blood elf. This one is a bad boy cavalier who uses fire-based arcane magic to engage in rapier combat. A hedonist and a deviant, and very proud and vain. Very fun to RP, and probably far more shameless than Bastos ever would be. Still, while he was enjoyable for others who have RPed him, he can get tiring <span style="font-style: italic;" class="mycode_i">very</span> fast. The only time he is tolerable after an extended period of time is if I have Jyovano to keep him on a leash.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Manag'gal</span></span>: Hey, remember her?! Mahen'tosh's granddaughter who is training to be a Blademaster. Once I RP her again, she'd have completed her om'riggor, thus making her a full adult and soldier for the Horde. Unfortunately, I've lost drive to RP her, and she's become not much more than a satellite for Mahen'tosh. If I do purge her, she'll just be an NPC. That isn't to say I didn't have fun with her the time I did have her, though. She's very open to re-roll if anyone finds interest in her after a purge.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Rets'nis</span></span>: My replacement warlock orc once Mahen'tosh becomes a shaman. He's a Shadow Council baby who was aged just before the Council's fall by Doomhammer's.... hammer, so to speak, so he spent almost all his life in Outland without much contact with those involved with Azeroth. Very awkward fellow but by no means shy; he has no sense of personal boundaries, so he'll touch you in many an uncomfortable way just out of sheer curiosity. At first, he was going to be a preachy 'lock with absolute loyaly to the fel, but I may change that. I really, really love this character, though, and I enjoy him when I do log onto him and RP. But he's so awkward to RP as a WoW character, so he may be open to the purge bin to try again later.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sarunne</span></span>: The character was originally named Velio Gallo, and he was to be my character for The Commoner's Party. However, I was no longer interested in RPing Velio, and now, I am losing interest in RPing Nigel Sarunne. He was created to be more politically minded and, thus, appropriate for the guild. But if I purge him, I can just replace him with Mallory, my Appleflow lady. We'll see.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Patisha</span></span>: My Aldor draenei priestess, intended to be the guild leader of &lt;The Aldor&gt; guild. She's a stern but motherly figure, but very racist to anyone who isn't a draenei, even if that other individual is an ally of hers. She also has a story of her own--she doesn't know her husband Polore has become a death knight, didn't know her daughter Melodi was once in love with an orc, and certain doesn't know Diwaata and Kapre are courting/marrying non-draenei (a human and a blood elf, respectively). As of current, I haven't made anything up for the Aldor, but if I gain enough support, that may change.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sunita</span></span>: Kal'dorei priestess, and my second one after I retired my first (in fact, they're sisters). An "ice queen", so to speak, who is loyal to her people and cannot, for the life of her, understand the ways of the other Alliance races. Though of a kind heart, she often comes across as a stone-cold harridan. She is actually carrying a little surprise within her, but she won't tell anyone what it is. I hope for some RPers to properly train her as a priestess (mostly because I cannot understand Elunite religion from a priest's point of voice--I'm used to druids). But if there aren't any others who'd like to try her out....<br />
<br />
<br />
<br />
</div></div></div>
<br />
<br />
<br />
<br />
So that's that. Feel free to vote for whom you believe should stick around or if you feel they should have a chance at more RP. I actually want to make it a goal to purge at least four characters, which while doesn't sound like a lot, it does make room for Cataclysm characters I do intend to roll and RP with some frequency.<br />
<br />
<br />
<br />
<br />
<br />
EDIT: I tried to make a poll, but max 10 options. I have 14 open to be purged. HUURRRRRR. Just say who you're interested.<br />
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<br />
The following have votes to be exempt from a purge:<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Imani</span></span>: 2<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Melodi</span></span>: 2<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Frascona</span></span>: 1<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ryano</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Pulline</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Morfo</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ravyn</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Guye</span></span>: 2 <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Manag'gal</span></span>: 1<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Rets'nis</span></span>: 1<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sarunne</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Patisha</span></span>: 2<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sunita</span></span>: 3<br />
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</div></div></div>]]></description>
			<content:encoded><![CDATA[NOTE: This is a purge list, not just a Personal's. It sorta does work like a Personals in that I'm seeking interest in my characters, but it's also doubled as to see who I can purge due to low interest.<br />
<br />
Since my last blog concerning purging my characters last June, the numbers in my accounts have filled up once more. Looking at my characters, the following are profiled:<br />
<br />
<ul class="mycode_list"><li><a href="http://wiki.conquestofthehorde.com/Kapre" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Kapre</span></a> <br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Diwaata" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Diwaata</span></a> <br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Mahentosh" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Mahen'tosh</a></span><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Kantado" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Kantado</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Tibalan" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Tibalan</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Urameil" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Urameil</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Jami" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Jami</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Bastos" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Bastos</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Dino" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Dino</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Arnaldo" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Arnaldo</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Stefano" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Stefano</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Aimee" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Aimee</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Kogan" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Kogan</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Jyovani" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Jyovani</span></a><br />
</li>
<li><a href="http://wiki.conquestofthehorde.com/Haydee" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b">Haydee</span></a></li>
</ul>
<br />
<br />
<br />
Summer of last year (or just last year in general), I've had many characters but only focused on one or two. Nowadays, though I still frequently RP a handful, that handful is a bigger number. Besides Kapre, Mahen'tosh, and Dino, you're also most likely to see the likes of Diwaata, Jami, Tibalan, Kogan, and Aimee a bit more frequently. The reason for this is because I stopped trying to focus character development based on mood and moreso on story; if the story or setting is more suitable for a certain character, then I will hop on that character.<br />
<br />
As of current, I have <span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">35</span></span> </span>characters eating up my account space. Three of them (names undisclosed for those not part of my events) are event characters only, and once their events are over, they will be disposed. Five were created for specific RP for a guild or to be a satellite for another character (which is fine by me because satellite characters are fun in their own right). One was created to partake in RP due to interactions with some of my characters I felt was absolutely unfitting as they were created. <br />
<br />
For the reasons I stated above, I cannot possibly say that my 35 do not get RP. Well, two of them don't, and tragically, it's on due virtue of being dwarves. While 35 isn't too bad a number within 4 accounts (I have 5 spaces left), I would like some room for at least three characters come Cataclysm, and at least two of them--my two Worgens--will be getting a good number of RP. One of them will even take hold of a guild... and that is all I am willing to divulge.<br />
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<br />
Rather than deciding on my own who goes and who stays, <span style="font-weight: bold;" class="mycode_b">I will simply have the playerbase decide based on interest and character relations.</span> Most of my decisions on my characters are based on reactions from RP and players anyway, and if players lack interest in my characters, <span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #FFA500;" class="mycode_color">I</span></span></span> lack interest in my characters.<br />
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<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="color: #FFA500;" class="mycode_color">Profiled characters are exempt from the purge unless I decide to retire them on my own accord.</span></span></span><br />
<br />
<br />
Below are my other characters, event ones undisclosed (as they are not intended to stick around). I did not list all unprofiled or non-event characters, however. If you know a character of mine and they are not listed below, that simply means they're safe from being purged. The likes of Mallory and Polore are absolutely safe.<br />
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&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Imani</span></span>: My namesake character, a falconer mercenary whom I've shacked up with The Grey Militia. She's an impassive stoic warrior woman whom I'd RP in the spirit of Samus Aran and Sgt. Calhoun from <span style="font-style: italic;" class="mycode_i">Wreck-It Ralph</span>. Deadly with the bow, she is never far without her perpetually curious and nosy roc, Ayshah. A running gag is how she almost never takes off her helm, and should she do it, her hair takes up the shape of her helm.<br />
<br />
The thing about Imani is that unlike my other characters, she lacks a story, <span style="font-style: italic;" class="mycode_i">and I want to keep it that way.</span> Much of her character development and history is based on aloof interactions she has with other individuals, and what impressions people have of her are based on what's on the surface. In other words, she's someone who's not meant to have a lot of depth. Whether or not that'll change depends on the buddies she gets.<br />
<br />
That depends if she's not purged, at least.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Melodi</span></span>: Intended to be my second female draenei, she's appeared in only text RP by far. She's the perpetually-single adoptive mother of Kapre and Diwaata, daughter of my death knight Polore and Aldor priestess Patisha. She's fairly plain-faced with fat tendrils below the ears and super curly hair, so the visuals on her character are a bit interesting. However, attempts at getting her RP in-game have been thwarted repeatedly--either the RP would end, of the RP would be best suited for another character of mine like Kapre or Diwaata.<br />
<br />
If she's purged, she's open to be re-rolled. She has a sad story where she developed a crush on an orc prior to the Bloodlust but has no idea what happened to him since then. However, that story won't happen unless I find a player who has an orc for that story.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Frascona</span></span>: Jyovani's cousin, and an individual with a more solidly structured personality than Jyo (who is deliberately malleable). He's an ex-noble blood elf who defected blue blood decadence as he was tired of the constant backstabbing that plagued his family; he then became a pirate who was imprisoned sometime before the Third War and, thus, missed the memo of the faction alliance switch. He's a shadow priest, but for the life of me, I can't RP shadow priests. I just justify his abilities as being a dirk combatant with shadow magic used to assist him in battle.<br />
<br />
Like Melodi, he's open to be re-rolled if I retire him. Frascona's fun, but I doubt I can keep him around given I have too many blood elves already.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ryano</span></span>: My dwarf priest whom I rolled to be a husband and son in an Alliance nobility family. What were we doing with this again???<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Pulline</span></span>: I worked on her profile a while, but with Gnomeregan coming already and my intentions with the event moreso focused on the NPCs and players, I may not get the opportunity to RP her at all. She's a drill sergeant nasty warrior gnome who's even closer to Sgt. Calhoun than Imani. She will break any shin and ankle who tries to punt her, all while spouting similes and metaphors that make purple prose writers turn heads. I actually RPed her before (as "Pulla"), but she didn't get much RP even when I asked. It might happen again, but we'll see if people are willing to have an army nutcase in my cast of characters.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Morfo</span></span>: My second gnome character, although this one is better written for casual RP. The brother of a gnome killed by the Red Glove (via event), he only wishes to bring back Gnomeregan in his brother's memory. He's an antsy techmage who has yet to make a real name for himself. A deeper character than Pulline, but less motivation to RP. Maybe if I stick him in an event besides Gnomeregan, he'd get character development. But we'll see.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ravyn</span></span>: Hey, look, I didn't purge her last time! Warrior pirate dwarf woman whose kleptomania cannot be tamed (the only reason she's not a rogue is that stealing is not her forte despite doing it so often). She's a very fun character, but the problem with her is that she doesn't have a pirate crew to command, thus my lack of interest in pulling her out of RP. If anyone is interested in a pirate dwarf to join their crew, I'm more than willing to save her from this purge.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Guye</span></span>: And yet another blood elf. This one is a bad boy cavalier who uses fire-based arcane magic to engage in rapier combat. A hedonist and a deviant, and very proud and vain. Very fun to RP, and probably far more shameless than Bastos ever would be. Still, while he was enjoyable for others who have RPed him, he can get tiring <span style="font-style: italic;" class="mycode_i">very</span> fast. The only time he is tolerable after an extended period of time is if I have Jyovano to keep him on a leash.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Manag'gal</span></span>: Hey, remember her?! Mahen'tosh's granddaughter who is training to be a Blademaster. Once I RP her again, she'd have completed her om'riggor, thus making her a full adult and soldier for the Horde. Unfortunately, I've lost drive to RP her, and she's become not much more than a satellite for Mahen'tosh. If I do purge her, she'll just be an NPC. That isn't to say I didn't have fun with her the time I did have her, though. She's very open to re-roll if anyone finds interest in her after a purge.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Rets'nis</span></span>: My replacement warlock orc once Mahen'tosh becomes a shaman. He's a Shadow Council baby who was aged just before the Council's fall by Doomhammer's.... hammer, so to speak, so he spent almost all his life in Outland without much contact with those involved with Azeroth. Very awkward fellow but by no means shy; he has no sense of personal boundaries, so he'll touch you in many an uncomfortable way just out of sheer curiosity. At first, he was going to be a preachy 'lock with absolute loyaly to the fel, but I may change that. I really, really love this character, though, and I enjoy him when I do log onto him and RP. But he's so awkward to RP as a WoW character, so he may be open to the purge bin to try again later.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sarunne</span></span>: The character was originally named Velio Gallo, and he was to be my character for The Commoner's Party. However, I was no longer interested in RPing Velio, and now, I am losing interest in RPing Nigel Sarunne. He was created to be more politically minded and, thus, appropriate for the guild. But if I purge him, I can just replace him with Mallory, my Appleflow lady. We'll see.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Patisha</span></span>: My Aldor draenei priestess, intended to be the guild leader of &lt;The Aldor&gt; guild. She's a stern but motherly figure, but very racist to anyone who isn't a draenei, even if that other individual is an ally of hers. She also has a story of her own--she doesn't know her husband Polore has become a death knight, didn't know her daughter Melodi was once in love with an orc, and certain doesn't know Diwaata and Kapre are courting/marrying non-draenei (a human and a blood elf, respectively). As of current, I haven't made anything up for the Aldor, but if I gain enough support, that may change.<br />
<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sunita</span></span>: Kal'dorei priestess, and my second one after I retired my first (in fact, they're sisters). An "ice queen", so to speak, who is loyal to her people and cannot, for the life of her, understand the ways of the other Alliance races. Though of a kind heart, she often comes across as a stone-cold harridan. She is actually carrying a little surprise within her, but she won't tell anyone what it is. I hope for some RPers to properly train her as a priestess (mostly because I cannot understand Elunite religion from a priest's point of voice--I'm used to druids). But if there aren't any others who'd like to try her out....<br />
<br />
<br />
<br />
</div></div></div>
<br />
<br />
<br />
<br />
So that's that. Feel free to vote for whom you believe should stick around or if you feel they should have a chance at more RP. I actually want to make it a goal to purge at least four characters, which while doesn't sound like a lot, it does make room for Cataclysm characters I do intend to roll and RP with some frequency.<br />
<br />
<br />
<br />
<br />
<br />
EDIT: I tried to make a poll, but max 10 options. I have 14 open to be purged. HUURRRRRR. Just say who you're interested.<br />
<br />
<br />
The following have votes to be exempt from a purge:<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Imani</span></span>: 2<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Melodi</span></span>: 2<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Frascona</span></span>: 1<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ryano</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Pulline</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Morfo</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Ravyn</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Guye</span></span>: 2 <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Manag'gal</span></span>: 1<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Rets'nis</span></span>: 1<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sarunne</span></span>: <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Patisha</span></span>: 2<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Sunita</span></span>: 3<br />
<br />
</div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Immy Imagines: Guild and Story Direction]]></title>
			<link>https://www.conquestofthehorde.com/thread-32985.html</link>
			<pubDate>Mon, 26 Nov 2012 18:37:30 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-32985.html</guid>
			<description><![CDATA[Greetings, COTH! It's been a while since I made a blog that serves the whole server. I sincerely apologize if I come off as selfish.<br />
<br />
A few updates on life: Family's leaving for the Philippines once more, but I have no set date. Usually when they do leave, they're gone for 2.5-3 weeks. That means not only more time to myself, but especially more time to arrange for RP. Originally, I had hoped to use whatever Christmas bonus I'd get from work to head over to North Carolina, and that maaaaay still happen. But that'll have to happen once family comes home, as I have been tasked to not only housesit, but make sure the plants don't die and dust doesn't collect. I love family.<br />
<br />
During their absence, I fully intend to launch the <span style="font-weight: bold;" class="mycode_b"><span style="color: #FFD700;" class="mycode_color">Gnomeregan Campaigns</span></span> as promised. However, I cannot do that if there is no interest. Should I get enough interest, I will begin planning ASAP. We're probably looking at a week's worth of daily events, similar to how I ran the Love Festival and the Sports Fair.<br />
<br />
Refer to the poll if you wish to see a Gnomeregan-based event chain this coming Christmas season. Now onto guilds and stories!<br />
<br />
<br />
<br />
<br />
As of current, I lead 3 Guilds, plus I co-lead in 1. They are:<br />
<br />
1.) <a href="http://www.conquestofthehorde.com/Thread-The-Aldor--32847" target="_blank" rel="noopener" class="mycode_url">The Aldor</a>. From the looks of the forum histories, this guild has been held before, and given how I was able to grab the guild title, it's just about dead now. This guild is meant to be a collaborative project with <a href="http://www.conquestofthehorde.com/Thread-The-Scryers--32720" target="_blank" rel="noopener" class="mycode_url">The Scryers</a>, headed by SachikoMaeda. We hope for conflict RP, though so far, I haven't been able to find the time to do a recruitment event. My work hours, sadly, are the server's peak hours, so any time I am available will be the hours most of the server are asleep. I have no plans at the moment in the long run except any Sachi and I will be making together. If you feel you'd be able to run the guild better, or at least help, please refer to the main guild thread.<br />
<br />
2.) <span style="font-weight: bold;" class="mycode_b"><span style="color: #FF6347;" class="mycode_color">The Love Exchange</span></span>. My bread and butter for RP, used to start up and create social RP as well as give something for RP couples to do. Lately, TLE has been doing other events and RPs that focus on non-romantic aspects of social togetherness, such as arts and sports. There is a very subtle story going on here, but you won't know what it is unless you involve yourselves with the workers and employees. Due to the nature of this guild, this is used to encourage character development in regards to love, family, and a world perpetually stricken with faction and racial war.<br />
<br />
3.) <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">The Red Glove</span></span>. From the guild of love to the guild of crime, RG was created as a result of frustration with the lack of crime RP (and I LOVE crime RP <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc6.gif" alt=":D" title=":D" class="smilie smilie_47" /> ). This crime differs from most other crime guilds in that every single mission and event tells and develops an overarching story; thus, this guild is meant to promote character development by providing heroes and victims the bad guys to defeat.<br />
<br />
4.) Though I do not lead this guild, I do consult for and assist <a href="http://www.conquestofthehorde.com/Thread-Grandbell-Knights" target="_blank" rel="noopener" class="mycode_url">The Grandbell Knights</a>. Though they are currently involved with RG, Grandbells are intended for just about any heroic RP, especially for wandering paladins and other hero types with no purpose.<br />
<br />
<br />
<br />
<br />
Now, there is a purpose for this blog. Of the guilds I lead, only the Aldor is lore-based. I am comfortable with leading the Aldor, as well as doing anything draenei related, but the problem with leading a lore-based guild is the pressure of getting Warcraft RP going consistently. This is something I'd really need help in, and it would take the effort of all Aldor-loving player characters to get involved. Of course, conflict cannot happen if there isn't a fair number of Scryers. The direction I'd likely take with The Aldor is historical and survival RP. I don't have a story yet.<br />
<br />
As for TLE and RG, a few things:<br />
<br />
<br />
<span style="color: #FF6347;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">THE LOVE EXHANGE:</span></span></span><br />
<br />
Let's face it: I haven't really done any matchmaking. One part is because players keep disappearing on me; I had to withdraw a few profiles because the players left the server or became inactive. Another is because player schedules don't match; one potential match I made cannot come to fruition because the players' schedules hardly match at all (and Skype RP is not an option in regards to their date). Thirdly, the waiting time is too long before a match is made. More often than not, when I catch up to a player and his/her client character, that character found love on his or her own.<br />
<br />
I am grateful for the help, I really am, and I appreciate my employee players for helping me in matchmaking. We got a couple of matches made, and I will announce it soon. However, I am not holding my breath, because a few are that of players I haven't seen in a while.<br />
<br />
It dawned on me; while TLE is absolutely fun, and I love RP matchmakers with their own recurring issues with love, TLE is a business that works best with a far larger server population. The clientele relies on quantity over quality; it's the actual date that provides quality. As long as our numbers are low, TLE can't make any really adequate matches on a timely manner.<br />
<br />
For this reason,<span style="color: #FF6347;" class="mycode_color"> I am considering retiring matchmaking altogether come the next year</span>. We'll still be doing romantic dates, counselling, and advice, but the profiling system will be eliminated. TLE would be more event focused than casual RP. I have received complaints, however, that my events tend to be <span style="font-style: italic;" class="mycode_i">too</span> large. That's fine, and it's a legit complaint. On the level of smaler levels, what I could do is probably have mini-events where there is a restricted number.<br />
<br />
Alternatively, I can create dates with randomly generated NPCs that all result in disaster dates. The pros to that, hey, matchmaking is happening, and you get a fun RP session with your date. The cons is that this makes for bad business, and our matchmakers are better judges of character than that. I am not against NPC dates, but TLE was all about making RP couples, not one-way romances with a soulless NPC.<br />
<br />
We'll have until the next year before I would decide to eliminate matchmaking altogether. Until then, I hope for suggestions on what I can do in lieu of a server population needed to make my matches.<br />
<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">THE RED GLOVE</span></span></span><br />
<br />
RG is coming back! Though the server's numbers are dropping and hitting dreadful stagnation, we are getting new blood through grunts and newcomers, and I am not one who idles on her bum, twiddling her fingers, and hoping something exciting happens. I make it happen.<br />
<br />
Red Glove will be getting a face lift. There will be new ranks, though we'll still be going by animal code names. Missions will be provided for small numbers (probably no more than a full party), and the story will take a different direction. We'll still be world hopping, and there will still be named enemies to eliminate for all you hero types.<br />
<br />
What will be different is how RG RP works. Previously, I would make up missions, wait for RPers to chose them and pick it up, then we would arrange for a time to do it. This, however, resulted in playing the waiting game, due to my work schedule and my inability to RP in peak times. Even doing this in Skype wasn't an option. So instead, I do this: Red Glove missions are designed depending on where and what the leaders are focused on ("Lambs of _____"). That location will have its own self-contained story, but the myth arc will be developed only piece by piece. Players won't chose their missions--I will assign them strictly. As far as schedule goes, I will do a mission on a day I leave work early to do paperwork at a coffeeshop. You're looking at 5:30-8:00 PM Tuesdays and Wednesdays, my lightest work days. That time slot is narrowed and rushed, but this is why I want only small parties--to get the RP going faster.<br />
<br />
I'm always about choice, so instead of just letting players choose missions on their own, I'll let them select which mission line to pick. What they will be, I'll announce it later.<br />
<br />
<br />
<br />
<br />
<br />
More details are to come, but the poll is provided so that I can garner interest and discussion.<br />
<br />
<br />
<br />
EDIT: Poll was left out, had to put it back in. Refresh your page.]]></description>
			<content:encoded><![CDATA[Greetings, COTH! It's been a while since I made a blog that serves the whole server. I sincerely apologize if I come off as selfish.<br />
<br />
A few updates on life: Family's leaving for the Philippines once more, but I have no set date. Usually when they do leave, they're gone for 2.5-3 weeks. That means not only more time to myself, but especially more time to arrange for RP. Originally, I had hoped to use whatever Christmas bonus I'd get from work to head over to North Carolina, and that maaaaay still happen. But that'll have to happen once family comes home, as I have been tasked to not only housesit, but make sure the plants don't die and dust doesn't collect. I love family.<br />
<br />
During their absence, I fully intend to launch the <span style="font-weight: bold;" class="mycode_b"><span style="color: #FFD700;" class="mycode_color">Gnomeregan Campaigns</span></span> as promised. However, I cannot do that if there is no interest. Should I get enough interest, I will begin planning ASAP. We're probably looking at a week's worth of daily events, similar to how I ran the Love Festival and the Sports Fair.<br />
<br />
Refer to the poll if you wish to see a Gnomeregan-based event chain this coming Christmas season. Now onto guilds and stories!<br />
<br />
<br />
<br />
<br />
As of current, I lead 3 Guilds, plus I co-lead in 1. They are:<br />
<br />
1.) <a href="http://www.conquestofthehorde.com/Thread-The-Aldor--32847" target="_blank" rel="noopener" class="mycode_url">The Aldor</a>. From the looks of the forum histories, this guild has been held before, and given how I was able to grab the guild title, it's just about dead now. This guild is meant to be a collaborative project with <a href="http://www.conquestofthehorde.com/Thread-The-Scryers--32720" target="_blank" rel="noopener" class="mycode_url">The Scryers</a>, headed by SachikoMaeda. We hope for conflict RP, though so far, I haven't been able to find the time to do a recruitment event. My work hours, sadly, are the server's peak hours, so any time I am available will be the hours most of the server are asleep. I have no plans at the moment in the long run except any Sachi and I will be making together. If you feel you'd be able to run the guild better, or at least help, please refer to the main guild thread.<br />
<br />
2.) <span style="font-weight: bold;" class="mycode_b"><span style="color: #FF6347;" class="mycode_color">The Love Exchange</span></span>. My bread and butter for RP, used to start up and create social RP as well as give something for RP couples to do. Lately, TLE has been doing other events and RPs that focus on non-romantic aspects of social togetherness, such as arts and sports. There is a very subtle story going on here, but you won't know what it is unless you involve yourselves with the workers and employees. Due to the nature of this guild, this is used to encourage character development in regards to love, family, and a world perpetually stricken with faction and racial war.<br />
<br />
3.) <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">The Red Glove</span></span>. From the guild of love to the guild of crime, RG was created as a result of frustration with the lack of crime RP (and I LOVE crime RP <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc6.gif" alt=":D" title=":D" class="smilie smilie_47" /> ). This crime differs from most other crime guilds in that every single mission and event tells and develops an overarching story; thus, this guild is meant to promote character development by providing heroes and victims the bad guys to defeat.<br />
<br />
4.) Though I do not lead this guild, I do consult for and assist <a href="http://www.conquestofthehorde.com/Thread-Grandbell-Knights" target="_blank" rel="noopener" class="mycode_url">The Grandbell Knights</a>. Though they are currently involved with RG, Grandbells are intended for just about any heroic RP, especially for wandering paladins and other hero types with no purpose.<br />
<br />
<br />
<br />
<br />
Now, there is a purpose for this blog. Of the guilds I lead, only the Aldor is lore-based. I am comfortable with leading the Aldor, as well as doing anything draenei related, but the problem with leading a lore-based guild is the pressure of getting Warcraft RP going consistently. This is something I'd really need help in, and it would take the effort of all Aldor-loving player characters to get involved. Of course, conflict cannot happen if there isn't a fair number of Scryers. The direction I'd likely take with The Aldor is historical and survival RP. I don't have a story yet.<br />
<br />
As for TLE and RG, a few things:<br />
<br />
<br />
<span style="color: #FF6347;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">THE LOVE EXHANGE:</span></span></span><br />
<br />
Let's face it: I haven't really done any matchmaking. One part is because players keep disappearing on me; I had to withdraw a few profiles because the players left the server or became inactive. Another is because player schedules don't match; one potential match I made cannot come to fruition because the players' schedules hardly match at all (and Skype RP is not an option in regards to their date). Thirdly, the waiting time is too long before a match is made. More often than not, when I catch up to a player and his/her client character, that character found love on his or her own.<br />
<br />
I am grateful for the help, I really am, and I appreciate my employee players for helping me in matchmaking. We got a couple of matches made, and I will announce it soon. However, I am not holding my breath, because a few are that of players I haven't seen in a while.<br />
<br />
It dawned on me; while TLE is absolutely fun, and I love RP matchmakers with their own recurring issues with love, TLE is a business that works best with a far larger server population. The clientele relies on quantity over quality; it's the actual date that provides quality. As long as our numbers are low, TLE can't make any really adequate matches on a timely manner.<br />
<br />
For this reason,<span style="color: #FF6347;" class="mycode_color"> I am considering retiring matchmaking altogether come the next year</span>. We'll still be doing romantic dates, counselling, and advice, but the profiling system will be eliminated. TLE would be more event focused than casual RP. I have received complaints, however, that my events tend to be <span style="font-style: italic;" class="mycode_i">too</span> large. That's fine, and it's a legit complaint. On the level of smaler levels, what I could do is probably have mini-events where there is a restricted number.<br />
<br />
Alternatively, I can create dates with randomly generated NPCs that all result in disaster dates. The pros to that, hey, matchmaking is happening, and you get a fun RP session with your date. The cons is that this makes for bad business, and our matchmakers are better judges of character than that. I am not against NPC dates, but TLE was all about making RP couples, not one-way romances with a soulless NPC.<br />
<br />
We'll have until the next year before I would decide to eliminate matchmaking altogether. Until then, I hope for suggestions on what I can do in lieu of a server population needed to make my matches.<br />
<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">THE RED GLOVE</span></span></span><br />
<br />
RG is coming back! Though the server's numbers are dropping and hitting dreadful stagnation, we are getting new blood through grunts and newcomers, and I am not one who idles on her bum, twiddling her fingers, and hoping something exciting happens. I make it happen.<br />
<br />
Red Glove will be getting a face lift. There will be new ranks, though we'll still be going by animal code names. Missions will be provided for small numbers (probably no more than a full party), and the story will take a different direction. We'll still be world hopping, and there will still be named enemies to eliminate for all you hero types.<br />
<br />
What will be different is how RG RP works. Previously, I would make up missions, wait for RPers to chose them and pick it up, then we would arrange for a time to do it. This, however, resulted in playing the waiting game, due to my work schedule and my inability to RP in peak times. Even doing this in Skype wasn't an option. So instead, I do this: Red Glove missions are designed depending on where and what the leaders are focused on ("Lambs of _____"). That location will have its own self-contained story, but the myth arc will be developed only piece by piece. Players won't chose their missions--I will assign them strictly. As far as schedule goes, I will do a mission on a day I leave work early to do paperwork at a coffeeshop. You're looking at 5:30-8:00 PM Tuesdays and Wednesdays, my lightest work days. That time slot is narrowed and rushed, but this is why I want only small parties--to get the RP going faster.<br />
<br />
I'm always about choice, so instead of just letting players choose missions on their own, I'll let them select which mission line to pick. What they will be, I'll announce it later.<br />
<br />
<br />
<br />
<br />
<br />
More details are to come, but the poll is provided so that I can garner interest and discussion.<br />
<br />
<br />
<br />
EDIT: Poll was left out, had to put it back in. Refresh your page.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ImagenAshyun's Imaginations]]></title>
			<link>https://www.conquestofthehorde.com/thread-32676.html</link>
			<pubDate>Fri, 26 Oct 2012 16:53:09 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-32676.html</guid>
			<description><![CDATA[C wut i did thar?<br />
<br />
<br />
<br />
It disheartens me when I see activity peaking in hours I am busy or working, and when I am finally free, most people go to bed or struggle to stay up at 4:00 AM in order to RP with me. All I have to say is this: I am highly and eternally grateful for everyone who endured such late hours to meet me in hours when I am free but otherwise dreadfully alone. You have no idea how hard it is for the past several months in which I would get in-game, ready to RP, and chances 1 out of 4, people are going to bed, leaving me alone with individuals who are idling in OOC and not able to RP because they're sleepy or just woke up.<br />
<br />
I've just made <a href="http://www.conquestofthehorde.com/Thread-The-Weeping-Woman" target="_blank" rel="noopener" class="mycode_url">The Weeping Woman</a> as an RP storyline, but I can't help but dread that even though I am starting RP, I won't get any RPers--either because people are not interested, are afraid to RP with a GM, want nothing to do with Draenei (you know who you are), or just are not willing to wait 10:00 PM ST in order to participate; this is all based on my experience with Red Glove, which activity died down because I played the waiting game for so long. And you know what? That's fine. I think another reason is because, well, a lot of my RP buddies are simply leaving COTH--either due to boredom in stagnation, wanting to move onto other things, or just having no time for in-game RP.<br />
<br />
Besides The Weeping Woman and other COTH storylines, I'm proposing Skype RP options for others to participate in. These can be 1-1 IM RP, or group chat RP, which I will DM. Below are the premises I'm proposing; details will be added as they are available. So far, only one story has a Google Site of its own; the others will not be started until I organize enough information.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
<hr class="mycode_hr" />
<hr class="mycode_hr" />
<span style="color: #FFD700;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">TALES OF OKASAN</span></span></span></span></span><br />
<br />
-Epic high fantasy with gods, demigods, champions, heroes, prophets, and kings. Players are taken to a mystical world of anthropomorphic beasts of different kinds, from dragon-like giants to flight-capable avians to deep-sea diving swimmers to flying folk the sizes of dolls. The entire map extends the whole globe, with each regions possessing its own climate, weather, landscape, and populations with their own histories, traditions, cultures, and languages. 'Tales of Okasan' has its own lore and pantheon, and players can be given the option to RP classes of all kinds, from nobles to nomads to warriors to engineers.<br />
<br />
Stories vary; they are dependent on what race and class you wish to play. WIP Website is here: <a href="https://sites.google.com/site/talesofokasan/" target="_blank" rel="noopener" class="mycode_url">https://sites.google.com/site/talesofokasan/</a><br />
<br />
<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">DEVIL'S EYE</span></span></span></span></span><br />
<br />
-High seas adventure! Taking place in the year 1721, you can travel from the colony of Kingston and follow the Portuguese routes of trade all the way to the island of Mactan in the Philippine Islands. You have a choice between two sailing crews: Captain Raven Hurley's crew, composed of crazy and like-minded vagabonds seeking treasure and fortune, or Captain Josep Frascona's, composed of demonically-empowered immortals who raid the seas. The two crews will clash and collide as you make your way to Mactan for the ultimate treasure: a talisman known as El Ojo del Diablo: The Devil's Eye.<br />
<br />
Story is straightforward: Travel eastward to other regions such as London, Rome, The Gold Coast, Jerusalem, Canton, and Mactan and stop the other crew from obtaining the Devil's Eye!<br />
<br />
<br />
<br />
<span style="color: #1E90FF;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">THE ANGEL SERVANT</span></span></span></span></span><br />
<br />
-A haunting period mystery horror! 1821, Austrian-occupied Venice; the members of the Viceroy's court wishes to capture a wanted criminal dubbed "The Angel Servant", who runs about in the city destroying property and kidnapping people. Mercenaries all over Europe are hired to hunt him down... but there is a supernatural presence connected with the Servant that may doom you all! Players can either be a foreign mercenary who hunts the Angel Servant, a foreignor who simply wishes to move into Venice and just happens to be caught up in the chaos, a Venetian local trapped in a period of stagnation and oppression from the imperialistic Habsburgs, or a local/foreignor involved with an underground crime gang. Beware of the creatures known as Masks, who may drag you to a darkness you may never escape!<br />
<br />
Story has different routes but all go the same direction. How it starts depends on your character. <br />
<br />
<br />
<span style="color: #A9A9A9;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">LETHE</span></span></span></span></span><br />
<br />
-Contemporary psychological survival horror (2010s Carson, California, U.S.A). A Mycenaean fresco detailing rites of the Eleusinian Mysteries was discovered in an archaelogical finding in Greece... but one particular image in the fresco have been sending people into madness upon spotting. Years later, this image, against warnings of the research team, was published online, and though it was pulled off, the damage has been done; 1 out of 10,000 will be sent to a semi-catatonic state in which visions of apparitions of a far away time will come and haunt them in the seemingly real world. Players have three choices: play as a victim, thrown in world of monsters and beasts that wish to kill you; play as a family or friend of the victim or a member of the research/counselling team, who must ensure the victims' safety and well-being while helping the police stop a criminal who wishes to take advantage of the victims.<br />
<br />
The story follows one direction, but has two sides: the victims' story ("Tartarus") or the crime story ("Sisyphus").<br />
<br />
<br />
<br />
<span style="color: #FF6347;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">BAGA</span></span></span></span></span><br />
<br />
-Fairy tale-styled fantasy with giants, elves, dwarves, cyclops, and baby-eating body-mutilated vampires (<a href="http://en.wikipedia.org/wiki/Manananggal" target="_blank" rel="noopener" class="mycode_url">you heard me right</a>) in the late 1890s Philippines. Come to the little city of Luciérnagas, a Spanish-occupied colony known for its high population of enchanted fireflies... and monsters that dwell in its surrounding forests. By the little town is a balete forest known by the Tagalogs as "Ang Gubat ng Aliptaptap", where a giant known as the Kapre guards with great vigilance. Along the way, you can meet the other creatures of the night, but above all... beware of the Mangkukulam, who may curse you for his own goal. Players can either be a human (your choice of place of origin, but if you are a local, you are restricted by <a href="http://en.wikipedia.org/wiki/Filipino_mestizo#Colonial_caste_system" target="_blank" rel="noopener" class="mycode_url">caste</a>) or a monster of Philippine myth (diwata, manananggal, duwende, bungisngis, etc).<br />
<br />
The story starts with The Kapre, but the direction it takes wholly depends on the player(s).<br />
<br />
<br />
<hr class="mycode_hr" />
<hr class="mycode_hr" />
<br />
</div></div></div>
<br />
As you can see, a lot of it is fantasy though a good number is period-based. I do not expect every RPer to be a history/sociology/anthropology buff; in fact, each RP story is modeled with the RPer being ignorant of the setting. For this reason, I'm willing to help craft your character along the way. Contact me on Skype (imagenashyun) for anymore details <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc3.gif" alt=":)" title=":)" class="smilie smilie_65" />.]]></description>
			<content:encoded><![CDATA[C wut i did thar?<br />
<br />
<br />
<br />
It disheartens me when I see activity peaking in hours I am busy or working, and when I am finally free, most people go to bed or struggle to stay up at 4:00 AM in order to RP with me. All I have to say is this: I am highly and eternally grateful for everyone who endured such late hours to meet me in hours when I am free but otherwise dreadfully alone. You have no idea how hard it is for the past several months in which I would get in-game, ready to RP, and chances 1 out of 4, people are going to bed, leaving me alone with individuals who are idling in OOC and not able to RP because they're sleepy or just woke up.<br />
<br />
I've just made <a href="http://www.conquestofthehorde.com/Thread-The-Weeping-Woman" target="_blank" rel="noopener" class="mycode_url">The Weeping Woman</a> as an RP storyline, but I can't help but dread that even though I am starting RP, I won't get any RPers--either because people are not interested, are afraid to RP with a GM, want nothing to do with Draenei (you know who you are), or just are not willing to wait 10:00 PM ST in order to participate; this is all based on my experience with Red Glove, which activity died down because I played the waiting game for so long. And you know what? That's fine. I think another reason is because, well, a lot of my RP buddies are simply leaving COTH--either due to boredom in stagnation, wanting to move onto other things, or just having no time for in-game RP.<br />
<br />
Besides The Weeping Woman and other COTH storylines, I'm proposing Skype RP options for others to participate in. These can be 1-1 IM RP, or group chat RP, which I will DM. Below are the premises I'm proposing; details will be added as they are available. So far, only one story has a Google Site of its own; the others will not be started until I organize enough information.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<br />
<hr class="mycode_hr" />
<hr class="mycode_hr" />
<span style="color: #FFD700;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">TALES OF OKASAN</span></span></span></span></span><br />
<br />
-Epic high fantasy with gods, demigods, champions, heroes, prophets, and kings. Players are taken to a mystical world of anthropomorphic beasts of different kinds, from dragon-like giants to flight-capable avians to deep-sea diving swimmers to flying folk the sizes of dolls. The entire map extends the whole globe, with each regions possessing its own climate, weather, landscape, and populations with their own histories, traditions, cultures, and languages. 'Tales of Okasan' has its own lore and pantheon, and players can be given the option to RP classes of all kinds, from nobles to nomads to warriors to engineers.<br />
<br />
Stories vary; they are dependent on what race and class you wish to play. WIP Website is here: <a href="https://sites.google.com/site/talesofokasan/" target="_blank" rel="noopener" class="mycode_url">https://sites.google.com/site/talesofokasan/</a><br />
<br />
<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">DEVIL'S EYE</span></span></span></span></span><br />
<br />
-High seas adventure! Taking place in the year 1721, you can travel from the colony of Kingston and follow the Portuguese routes of trade all the way to the island of Mactan in the Philippine Islands. You have a choice between two sailing crews: Captain Raven Hurley's crew, composed of crazy and like-minded vagabonds seeking treasure and fortune, or Captain Josep Frascona's, composed of demonically-empowered immortals who raid the seas. The two crews will clash and collide as you make your way to Mactan for the ultimate treasure: a talisman known as El Ojo del Diablo: The Devil's Eye.<br />
<br />
Story is straightforward: Travel eastward to other regions such as London, Rome, The Gold Coast, Jerusalem, Canton, and Mactan and stop the other crew from obtaining the Devil's Eye!<br />
<br />
<br />
<br />
<span style="color: #1E90FF;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">THE ANGEL SERVANT</span></span></span></span></span><br />
<br />
-A haunting period mystery horror! 1821, Austrian-occupied Venice; the members of the Viceroy's court wishes to capture a wanted criminal dubbed "The Angel Servant", who runs about in the city destroying property and kidnapping people. Mercenaries all over Europe are hired to hunt him down... but there is a supernatural presence connected with the Servant that may doom you all! Players can either be a foreign mercenary who hunts the Angel Servant, a foreignor who simply wishes to move into Venice and just happens to be caught up in the chaos, a Venetian local trapped in a period of stagnation and oppression from the imperialistic Habsburgs, or a local/foreignor involved with an underground crime gang. Beware of the creatures known as Masks, who may drag you to a darkness you may never escape!<br />
<br />
Story has different routes but all go the same direction. How it starts depends on your character. <br />
<br />
<br />
<span style="color: #A9A9A9;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">LETHE</span></span></span></span></span><br />
<br />
-Contemporary psychological survival horror (2010s Carson, California, U.S.A). A Mycenaean fresco detailing rites of the Eleusinian Mysteries was discovered in an archaelogical finding in Greece... but one particular image in the fresco have been sending people into madness upon spotting. Years later, this image, against warnings of the research team, was published online, and though it was pulled off, the damage has been done; 1 out of 10,000 will be sent to a semi-catatonic state in which visions of apparitions of a far away time will come and haunt them in the seemingly real world. Players have three choices: play as a victim, thrown in world of monsters and beasts that wish to kill you; play as a family or friend of the victim or a member of the research/counselling team, who must ensure the victims' safety and well-being while helping the police stop a criminal who wishes to take advantage of the victims.<br />
<br />
The story follows one direction, but has two sides: the victims' story ("Tartarus") or the crime story ("Sisyphus").<br />
<br />
<br />
<br />
<span style="color: #FF6347;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">BAGA</span></span></span></span></span><br />
<br />
-Fairy tale-styled fantasy with giants, elves, dwarves, cyclops, and baby-eating body-mutilated vampires (<a href="http://en.wikipedia.org/wiki/Manananggal" target="_blank" rel="noopener" class="mycode_url">you heard me right</a>) in the late 1890s Philippines. Come to the little city of Luciérnagas, a Spanish-occupied colony known for its high population of enchanted fireflies... and monsters that dwell in its surrounding forests. By the little town is a balete forest known by the Tagalogs as "Ang Gubat ng Aliptaptap", where a giant known as the Kapre guards with great vigilance. Along the way, you can meet the other creatures of the night, but above all... beware of the Mangkukulam, who may curse you for his own goal. Players can either be a human (your choice of place of origin, but if you are a local, you are restricted by <a href="http://en.wikipedia.org/wiki/Filipino_mestizo#Colonial_caste_system" target="_blank" rel="noopener" class="mycode_url">caste</a>) or a monster of Philippine myth (diwata, manananggal, duwende, bungisngis, etc).<br />
<br />
The story starts with The Kapre, but the direction it takes wholly depends on the player(s).<br />
<br />
<br />
<hr class="mycode_hr" />
<hr class="mycode_hr" />
<br />
</div></div></div>
<br />
As you can see, a lot of it is fantasy though a good number is period-based. I do not expect every RPer to be a history/sociology/anthropology buff; in fact, each RP story is modeled with the RPer being ignorant of the setting. For this reason, I'm willing to help craft your character along the way. Contact me on Skype (imagenashyun) for anymore details <img src="https://www.conquestofthehorde.com/images/smilies/orc/orc3.gif" alt=":)" title=":)" class="smilie smilie_65" />.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Six year olds in GM Chat...]]></title>
			<link>https://www.conquestofthehorde.com/thread-32378.html</link>
			<pubDate>Fri, 28 Sep 2012 15:25:56 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-32378.html</guid>
			<description><![CDATA[<a href="http://www.conquestofthehorde.com/Thread-One-Day-in-Forum-Helper-Land-Gian-s-version" target="_blank" rel="noopener" class="mycode_url">Gian </a>is six years old and old enough to type as well as write.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>[1:50:11 PM] Salathiel (ImagenAshyun): hi<br />
[1:50:17 PM] Salathiel (ImagenAshyun): hi<br />
[1:50:33 PM] Salathiel (ImagenAshyun): hi<br />
[1:50:38 PM] Delta: Hi, Gian.<br />
[1:50:39 PM] Sol: HI GIAN<br />
[1:52:40 PM] Salathiel (ImagenAshyun): i im playing me psp legobatman<br />
[1:54:10 PM] Salathiel (ImagenAshyun): soon i will poop<br />
[1:54:28 PM] Delta: Have a good one!<br />
[1:55:42 PM] Salathiel (ImagenAshyun): im a butt<br />
[1:56:36 PM] Xigo: Gian.<br />
[1:56:40 PM] Salathiel (ImagenAshyun): hi caravan<br />
[1:56:45 PM] Xigo: Will your sister be happy when she finds out you've been on the computer?<br />
[1:58:30 PM] Salathiel (ImagenAshyun): no butt<br />
[1:58:46 PM] Sol: Gian<br />
[1:58:54 PM] Sol: Tell your sister she's a poop muffin.<br />
[1:59:07 PM] Sol: Sol runs off cackling.<br />
[2:00:23 PM] Salathiel (ImagenAshyun): tell your mom<br />
[2:00:55 PM] Reigen: Gian, don't mess with your sisters messangers. It's not nice.<br />
[2:01:52 PM] Salathiel (ImagenAshyun): ok<br />
[2:03:40 PM] Xigo: Also, tell her that X says she's a doo doo head.<br />
[2:03:52 PM] Reigen: Xigo, bad!<br />
[2:04:20 PM] Delta: Tell her that she's banned from CotH!<br />
[2:04:32 PM] Reigen: Delta!<br />
[2:05:51 PM | Edited 2:05:52 PM] Rigley: Indeed, how mean of you all.</blockquote>
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>[3:19:11 PM] Salathiel (ImagenAshyun): ....<br />
[3:19:14 PM] Salathiel (ImagenAshyun): Gian got into my Skype.<br />
[3:19:21 PM] Reigen: Ayup.<br />
[3:19:28 PM] Reigen: The Gms are horrible influances.<br />
[3:19:59 PM] Salathiel (ImagenAshyun): You guys are silly.<br />
[3:20:07 PM] Clovis: And you<br />
[3:20:09 PM] Salathiel (ImagenAshyun): I should disabled my auto-login.<br />
[3:20:11 PM] Clovis: My dear lady.<br />
[3:20:13 PM] Clovis: Are a butt.</blockquote>
<br />
<br />
Memo to myself: Disable Skype's auto-login.]]></description>
			<content:encoded><![CDATA[<a href="http://www.conquestofthehorde.com/Thread-One-Day-in-Forum-Helper-Land-Gian-s-version" target="_blank" rel="noopener" class="mycode_url">Gian </a>is six years old and old enough to type as well as write.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>[1:50:11 PM] Salathiel (ImagenAshyun): hi<br />
[1:50:17 PM] Salathiel (ImagenAshyun): hi<br />
[1:50:33 PM] Salathiel (ImagenAshyun): hi<br />
[1:50:38 PM] Delta: Hi, Gian.<br />
[1:50:39 PM] Sol: HI GIAN<br />
[1:52:40 PM] Salathiel (ImagenAshyun): i im playing me psp legobatman<br />
[1:54:10 PM] Salathiel (ImagenAshyun): soon i will poop<br />
[1:54:28 PM] Delta: Have a good one!<br />
[1:55:42 PM] Salathiel (ImagenAshyun): im a butt<br />
[1:56:36 PM] Xigo: Gian.<br />
[1:56:40 PM] Salathiel (ImagenAshyun): hi caravan<br />
[1:56:45 PM] Xigo: Will your sister be happy when she finds out you've been on the computer?<br />
[1:58:30 PM] Salathiel (ImagenAshyun): no butt<br />
[1:58:46 PM] Sol: Gian<br />
[1:58:54 PM] Sol: Tell your sister she's a poop muffin.<br />
[1:59:07 PM] Sol: Sol runs off cackling.<br />
[2:00:23 PM] Salathiel (ImagenAshyun): tell your mom<br />
[2:00:55 PM] Reigen: Gian, don't mess with your sisters messangers. It's not nice.<br />
[2:01:52 PM] Salathiel (ImagenAshyun): ok<br />
[2:03:40 PM] Xigo: Also, tell her that X says she's a doo doo head.<br />
[2:03:52 PM] Reigen: Xigo, bad!<br />
[2:04:20 PM] Delta: Tell her that she's banned from CotH!<br />
[2:04:32 PM] Reigen: Delta!<br />
[2:05:51 PM | Edited 2:05:52 PM] Rigley: Indeed, how mean of you all.</blockquote>
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>[3:19:11 PM] Salathiel (ImagenAshyun): ....<br />
[3:19:14 PM] Salathiel (ImagenAshyun): Gian got into my Skype.<br />
[3:19:21 PM] Reigen: Ayup.<br />
[3:19:28 PM] Reigen: The Gms are horrible influances.<br />
[3:19:59 PM] Salathiel (ImagenAshyun): You guys are silly.<br />
[3:20:07 PM] Clovis: And you<br />
[3:20:09 PM] Salathiel (ImagenAshyun): I should disabled my auto-login.<br />
[3:20:11 PM] Clovis: My dear lady.<br />
[3:20:13 PM] Clovis: Are a butt.</blockquote>
<br />
<br />
Memo to myself: Disable Skype's auto-login.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Immy Illustrates: Unexpected Character Developments]]></title>
			<link>https://www.conquestofthehorde.com/thread-32371.html</link>
			<pubDate>Thu, 27 Sep 2012 17:36:27 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-32371.html</guid>
			<description><![CDATA[The best way to get development for your character is to RP. More often than not, however, is that the character develops to a direction you didn't anticipate. Maybe someone made a Party Chat joke that you decided to canonize. Maybe you were expecting your character to die but he was rescued... or the reversed happened instead. Maybe your character, whom you as his/her player, swore to never fall in love... fell in love anyway. Often times, our characters take on their own lives, separate from our intentions. Sometimes, we don't like it. But more than not, we do. A lot.<br />
<br />
<br />
Here is where you can talk about it.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
I absolutely love it when my characters take on unexpected development. Much of Kapre's sad and tragic experiences chronicled in <a href="http://www.conquestofthehorde.com/Thread-To-Make-a-Jewel-Smile" target="_blank" rel="noopener" class="mycode_url">To Make a Jewel Smile</a> were not planned by me--they are in-character responses to situations that were beyond my own control. I've had Kapre since May 2011, but it's not until around June of this year that he stopped being a perpetually static character. Before June, Kapre was stagnant of a character: A cowardly lovey-dovey matchmaker idiot with a lesbian fetish. Though he still possesses some of those traits, he has surely changed through the months. Now he is starting to become known for a spirit walker who struggles to keep his mind and soul intact while he tries to resolve his guilt and help the people of Azeroth. While still being a coward.<br />
<br />
Other characters of mine took unexpected turns in character development. Mahen'tosh was supposed to be a sympathetic villain underneath a shell of a sweet but perverted old man; instead, the "shell" is his true personality,  mixed with guilt of his past as a Bleeding Hollow warlock. Dr. Dino had a similar change, intending to be a villain-type who does evil to save his daughter; instead, people took on a more compassionate route to his plight and saved him. Now instead of being a crime doctor, he is a doctor for the Argent Crusade.<br />
<br />
Yet not all these unexpected routes I encountered were favorable. I created Diwaata to be that funny sassy lady who adds sexy flavor to RP; she, instead, became intolerable and bitchy. Stefano was meant to be a funny guy who gathers friends easily; instead, he's perpetually lost and depressed. If you look at my list of characters, you'll see I have a <a href="http://wiki.conquestofthehorde.com/User:imagenashyun" target="_blank" rel="noopener" class="mycode_url">massive list of retired characters</a>; these are all characters whose development routes were extremely unfavored, or they simply cannot get RP.<br />
<br />
However, the characters I did describe positively are the ones not only I love, but learned others do as well. They feel the most "human(oid)" because they have developed beyond their original concepts. In other words, life shaped them. I loved it. I'm happy.<br />
<br />
I actually have more to say about my own characters, but I'd rather add them later, little by little. Probably character by character. But not now.<br />
</div></div></div>
<br />
<br />
In this blog, share about how your characters have developed beyond your expectations. Talk about their relations. Talk about the scars they attained, what broke, what healed. This is your chance, your opportunity, to gush about your characters and tell us why you love them. Talk about character development.<br />
<br />
I'd like to see how you compare your characters between now and their initial creations. Tell me a good story. I love reading about other peoples' characters.]]></description>
			<content:encoded><![CDATA[The best way to get development for your character is to RP. More often than not, however, is that the character develops to a direction you didn't anticipate. Maybe someone made a Party Chat joke that you decided to canonize. Maybe you were expecting your character to die but he was rescued... or the reversed happened instead. Maybe your character, whom you as his/her player, swore to never fall in love... fell in love anyway. Often times, our characters take on their own lives, separate from our intentions. Sometimes, we don't like it. But more than not, we do. A lot.<br />
<br />
<br />
Here is where you can talk about it.<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
I absolutely love it when my characters take on unexpected development. Much of Kapre's sad and tragic experiences chronicled in <a href="http://www.conquestofthehorde.com/Thread-To-Make-a-Jewel-Smile" target="_blank" rel="noopener" class="mycode_url">To Make a Jewel Smile</a> were not planned by me--they are in-character responses to situations that were beyond my own control. I've had Kapre since May 2011, but it's not until around June of this year that he stopped being a perpetually static character. Before June, Kapre was stagnant of a character: A cowardly lovey-dovey matchmaker idiot with a lesbian fetish. Though he still possesses some of those traits, he has surely changed through the months. Now he is starting to become known for a spirit walker who struggles to keep his mind and soul intact while he tries to resolve his guilt and help the people of Azeroth. While still being a coward.<br />
<br />
Other characters of mine took unexpected turns in character development. Mahen'tosh was supposed to be a sympathetic villain underneath a shell of a sweet but perverted old man; instead, the "shell" is his true personality,  mixed with guilt of his past as a Bleeding Hollow warlock. Dr. Dino had a similar change, intending to be a villain-type who does evil to save his daughter; instead, people took on a more compassionate route to his plight and saved him. Now instead of being a crime doctor, he is a doctor for the Argent Crusade.<br />
<br />
Yet not all these unexpected routes I encountered were favorable. I created Diwaata to be that funny sassy lady who adds sexy flavor to RP; she, instead, became intolerable and bitchy. Stefano was meant to be a funny guy who gathers friends easily; instead, he's perpetually lost and depressed. If you look at my list of characters, you'll see I have a <a href="http://wiki.conquestofthehorde.com/User:imagenashyun" target="_blank" rel="noopener" class="mycode_url">massive list of retired characters</a>; these are all characters whose development routes were extremely unfavored, or they simply cannot get RP.<br />
<br />
However, the characters I did describe positively are the ones not only I love, but learned others do as well. They feel the most "human(oid)" because they have developed beyond their original concepts. In other words, life shaped them. I loved it. I'm happy.<br />
<br />
I actually have more to say about my own characters, but I'd rather add them later, little by little. Probably character by character. But not now.<br />
</div></div></div>
<br />
<br />
In this blog, share about how your characters have developed beyond your expectations. Talk about their relations. Talk about the scars they attained, what broke, what healed. This is your chance, your opportunity, to gush about your characters and tell us why you love them. Talk about character development.<br />
<br />
I'd like to see how you compare your characters between now and their initial creations. Tell me a good story. I love reading about other peoples' characters.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Immy's RP Tracker]]></title>
			<link>https://www.conquestofthehorde.com/thread-31532.html</link>
			<pubDate>Wed, 25 Jul 2012 01:06:10 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-31532.html</guid>
			<description><![CDATA[For someone who struggles to get freetime for RP, I seem to have a lot of RP needed to do.<br />
<br />
Below is a RP-to-do list, mostly for storylines and scenarios. This differs from my other RP info lists in that this is according to character while including casual meetings. It also helps me prioritize and keep track of characters should they be needed for something else but may not be available.<br />
<br />
BEAR IN MIND that this is <span style="font-weight: bold;" class="mycode_b">not</span> a "personals", but a tracker of RP I promised myself or someone else--in other words, the RP and the players involved are identified, but the actual RP has not yet happened. I will not include RP dates in which you go "hey, you should RP with me!", but <span style="font-style: italic;" class="mycode_i">specifically</span> wherein RP is to occur with specific characters of mine with specific characters of yours. For example, I won't include "Immy should RP with me!", but I will include "Kapre should RP with Noria for that therapy session!".<br />
<br />
If I missed someone's important RP date, feel free to remind me here!<br />
<br />
<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Profiled:</span></span></span><br />
<br />
+ KAPRE<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Rhozak (Psycho) for a rematch<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Try to find Yui (Xigo) to reunite with Andra (Krilari)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Borislav (Beltherean)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Meet with Telah (Bovel) and aid the Pilgrimage with their "spiritual" problem</span> Started, to be continued<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Noria (McKnighter) for therapy<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Find ways to <span style="text-decoration: line-through;" class="mycode_s">tell</span> Xanthe how much he... (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Recover from resurrection (Just about anyone)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Strangle Kantado</span> <span style="text-decoration: line-through;" class="mycode_s">Break Dino's teeth</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Put Atilio's spirit to rest<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Ask <span style="text-decoration: line-through;" class="mycode_s">Grakor</span> other shamans for spirit walking advice<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Help organize Cristovao and Diwaata's wedding<br />
</div></div></div>
<br />
+DINO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Leiatrius (Psycho) for chiropractic/orthopedic advice for Aendron (SachikoMaeda)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Andris (Abishua) for chiropractic/orthopedic advice for Aendron<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Noria (McKnighter) for psychological aid (and general casual RP)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Cane Redis (McKnighter)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Aendron and strangle him for those lemon pies (Sachikomaeda)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup and general RP with Annabelle (c0rzilla)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Cane Redis<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Faelara (Erynn)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Barregis (zenethen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Cane Redis<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Zalyen (JTJP770)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get a rematch with Redis. And cane him.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Barregis and Dalikan to help find Stefano's family (zenethen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Humiliate</span> Heal Kapre<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Tarania (Scout)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+MAHEN'TOSH<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet Gortan and his family (Beltherean)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Demand <span style="text-decoration: line-through;" class="mycode_s">makeout sessions</span>a wedding date from Rhozak and Thragash (Psycho and Grakor)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Ask Madugo for shamanism advice and training (CappnRob)</span> Begun<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Get his ass kicked by Kisgal (Mezrin)</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Bother Jof'waz about Mana'gal. When he revives. (Mathias)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Seek shaman advice on fel cleansing.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+DIWAATA<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get married to Cristovao (CappnRob)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Speak to Telah about marrying the two (Bovel)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get involved in the Pilgrimage once more, for shaman storylines (Event)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+KANTADO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Get Isolia (Psycho) to Hercynian (CappnRob)</span> Completed<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Xanthe and ask her about the Wanted poster (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Bug Tikar and be an annoying little brother (Ural)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Find a blacksmith to make Isolia some swords for gifts<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+TIBALAN<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Date with Riael (Bovel)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Find Kostus and ask him about the Wanted poster (PvtFrog)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Contemplate things with Xanthe, general cuteness BFF RP (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Ask Xanthe or just about any other hunter for hunting training<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+URAMEIL<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Snark at Aryeon (CappnRob)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Be the world's worst role model for Doran (SachikoMaeda)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Northwind (Rigley)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Stalk Ithildess. Maybe (c0rzilla)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Stalk Xanthe. Maybe.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+BASTOS<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Be a loser.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+JAMI<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Explore Dire Maul with Hrodebert (CappnRob)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Mysterious Caravan Experience Mini-Event (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+ARNALDO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get repeated bad luck by running into Jared often (Sol)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Learn about Velio through Annabelle (c0rzilla)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+STEFANO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --[RG] Meet with Dalikan and Barregis to find his family (zenethen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Mysterious Caravan Experience Mini-Event That You Know You Want (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+AIMEE<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">[RG] Face interrogation and appeal for amnesty (Delta?)</span> Completed<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Super happy fun time with Varjot (Clovis)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Meet with Dino in Hearthglen with Varjot</span> Completed<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+KOGAN<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Avoid Allaia</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet up with Arial<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Tell Matthew and Gregg his name is KOGAN, not KYLE<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Unprofiled:</span></span></span><br />
<br />
+MANA'GAL<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Train as a blademaster with Kisgal (Mezrin)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Om'riggor (Mezrin?)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+ASUL'NA<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Try to get involved with Echo Isles (Event)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Bijir (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+MORFO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Candyland (Cressy)</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Plan for a Gnomish Future with Atla (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+VELIO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Red Stormwind (Rosencrat)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+JYOVANI<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Reigen (Reigen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
<br />
Unprofiled characters with no RP to track are not included until an RP date is to be arranged.]]></description>
			<content:encoded><![CDATA[For someone who struggles to get freetime for RP, I seem to have a lot of RP needed to do.<br />
<br />
Below is a RP-to-do list, mostly for storylines and scenarios. This differs from my other RP info lists in that this is according to character while including casual meetings. It also helps me prioritize and keep track of characters should they be needed for something else but may not be available.<br />
<br />
BEAR IN MIND that this is <span style="font-weight: bold;" class="mycode_b">not</span> a "personals", but a tracker of RP I promised myself or someone else--in other words, the RP and the players involved are identified, but the actual RP has not yet happened. I will not include RP dates in which you go "hey, you should RP with me!", but <span style="font-style: italic;" class="mycode_i">specifically</span> wherein RP is to occur with specific characters of mine with specific characters of yours. For example, I won't include "Immy should RP with me!", but I will include "Kapre should RP with Noria for that therapy session!".<br />
<br />
If I missed someone's important RP date, feel free to remind me here!<br />
<br />
<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Profiled:</span></span></span><br />
<br />
+ KAPRE<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Rhozak (Psycho) for a rematch<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Try to find Yui (Xigo) to reunite with Andra (Krilari)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Borislav (Beltherean)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Meet with Telah (Bovel) and aid the Pilgrimage with their "spiritual" problem</span> Started, to be continued<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Noria (McKnighter) for therapy<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Find ways to <span style="text-decoration: line-through;" class="mycode_s">tell</span> Xanthe how much he... (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Recover from resurrection (Just about anyone)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Strangle Kantado</span> <span style="text-decoration: line-through;" class="mycode_s">Break Dino's teeth</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Put Atilio's spirit to rest<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Ask <span style="text-decoration: line-through;" class="mycode_s">Grakor</span> other shamans for spirit walking advice<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Help organize Cristovao and Diwaata's wedding<br />
</div></div></div>
<br />
+DINO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Leiatrius (Psycho) for chiropractic/orthopedic advice for Aendron (SachikoMaeda)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Andris (Abishua) for chiropractic/orthopedic advice for Aendron<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Noria (McKnighter) for psychological aid (and general casual RP)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Cane Redis (McKnighter)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Aendron and strangle him for those lemon pies (Sachikomaeda)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup and general RP with Annabelle (c0rzilla)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Cane Redis<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Faelara (Erynn)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Barregis (zenethen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Cane Redis<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Checkup with Zalyen (JTJP770)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get a rematch with Redis. And cane him.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Barregis and Dalikan to help find Stefano's family (zenethen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Humiliate</span> Heal Kapre<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Tarania (Scout)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+MAHEN'TOSH<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet Gortan and his family (Beltherean)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Demand <span style="text-decoration: line-through;" class="mycode_s">makeout sessions</span>a wedding date from Rhozak and Thragash (Psycho and Grakor)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Ask Madugo for shamanism advice and training (CappnRob)</span> Begun<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Get his ass kicked by Kisgal (Mezrin)</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Bother Jof'waz about Mana'gal. When he revives. (Mathias)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Seek shaman advice on fel cleansing.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+DIWAATA<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get married to Cristovao (CappnRob)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Speak to Telah about marrying the two (Bovel)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get involved in the Pilgrimage once more, for shaman storylines (Event)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+KANTADO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Get Isolia (Psycho) to Hercynian (CappnRob)</span> Completed<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Xanthe and ask her about the Wanted poster (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Bug Tikar and be an annoying little brother (Ural)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Find a blacksmith to make Isolia some swords for gifts<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+TIBALAN<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Date with Riael (Bovel)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Find Kostus and ask him about the Wanted poster (PvtFrog)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Contemplate things with Xanthe, general cuteness BFF RP (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Ask Xanthe or just about any other hunter for hunting training<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+URAMEIL<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Snark at Aryeon (CappnRob)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Be the world's worst role model for Doran (SachikoMaeda)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Northwind (Rigley)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Stalk Ithildess. Maybe (c0rzilla)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Stalk Xanthe. Maybe.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+BASTOS<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Be a loser.<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+JAMI<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Explore Dire Maul with Hrodebert (CappnRob)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Mysterious Caravan Experience Mini-Event (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+ARNALDO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Get repeated bad luck by running into Jared often (Sol)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Learn about Velio through Annabelle (c0rzilla)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+STEFANO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --[RG] Meet with Dalikan and Barregis to find his family (zenethen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Mysterious Caravan Experience Mini-Event That You Know You Want (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+AIMEE<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">[RG] Face interrogation and appeal for amnesty (Delta?)</span> Completed<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Super happy fun time with Varjot (Clovis)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Meet with Dino in Hearthglen with Varjot</span> Completed<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+KOGAN<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Avoid Allaia</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet up with Arial<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Tell Matthew and Gregg his name is KOGAN, not KYLE<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
<br />
<span style="color: #FFD700;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Unprofiled:</span></span></span><br />
<br />
+MANA'GAL<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Train as a blademaster with Kisgal (Mezrin)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Om'riggor (Mezrin?)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+ASUL'NA<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Try to get involved with Echo Isles (Event)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Bijir (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+MORFO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<span style="text-decoration: line-through;" class="mycode_s">Candyland (Cressy)</span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Plan for a Gnomish Future with Atla (Caravan)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+VELIO<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Red Stormwind (Rosencrat)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
+JYOVANI<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --Meet with Reigen (Reigen)<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; --<br />
</div></div></div>
<br />
<br />
Unprofiled characters with no RP to track are not included until an RP date is to be arranged.]]></content:encoded>
		</item>
	</channel>
</rss>