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		<title><![CDATA[Conquest of the Horde - [WoW] Guilds]]></title>
		<link>https://www.conquestofthehorde.com/</link>
		<description><![CDATA[Conquest of the Horde - https://www.conquestofthehorde.com]]></description>
		<pubDate>Wed, 29 Apr 2026 04:58:04 +0000</pubDate>
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		<item>
			<title><![CDATA[The Burning Legion]]></title>
			<link>https://www.conquestofthehorde.com/thread-38922.html</link>
			<pubDate>Wed, 03 Dec 2014 10:40:14 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=2513">Grogloki</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38922.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #32CD32;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The Burning Legion</span></span></span><br />
<span style="color: #FF0000;" class="mycode_color">(All Server Rules Apply)</span><br />
<br />
<a href="http://media.photobucket.com/user/loreguild_album/media/March_of_the_Legion.jpg.html" target="_blank" rel="noopener" class="mycode_url"><img src="http://i314.photobucket.com/albums/ll418/loreguild_album/March_of_the_Legion.jpg" loading="lazy"  alt="[Image: March_of_the_Legion.jpg]" class="mycode_img" /></a><br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/9vyDuv82bXI" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<span style="color: #808000;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Several days had passed since a great bolt had torn itself through the skies above the Blasted Lands; nestled deep in the heart of Deadwind Pass gathered a large mass deep beneath the earth meeting in secret… Having answered the Calling of the glyphs…. <br />
<br />
A large assembly stood gathered deep in the cavernous shadows, at the head of the gathering upon a stone worked platform adorned with various demonic sigils stood a tall Elf wearing lush crimson and golden weave robes, a grand gesture of his hand welcomed all those gathered, <span style="color: #FFA500;" class="mycode_color">“Welcome Brothers and Sisters in fire, we gather here in service to our great Legion!”</span> He shouted holding up a fist, <span style="color: #FFA500;" class="mycode_color">“I Elrohir Seregon have gathered you here to ser-…”</span> His voice was cut short by a snarling growl that came from deep within the shadows behind him. A startled look graced his face, <span style="color: #FFA500;" class="mycode_color">“Master?...”</span> He called to the darkness turning around seemingly caught off guard. There answered a thunderous voice, <span style="color: #800000;" class="mycode_color">"Enough!... I’ve heard enough of your quibbling you mortal wretch!”</span> A second snarl and clacking of fangs echoed through the cavern as the massive shadow surged forward slightly then back again with laughter as Elrohir recoiled in fear,<span style="color: #FFA500;" class="mycode_color"> “I was just greeting our guests my Lord.”</span> He bowed to the voice. <br />
<br />
The Cavern shook with fury, <span style="color: #800000;" class="mycode_color">“I know what you were doing Elf!... Do you think me stupid?!”</span> Several rocks fell forcing the crowd of hooded figures to move slightly to avoid death, Elrohir answered quickly, <span style="color: #FFA500;" class="mycode_color">“Never my Lord!” </span>A large exhale came from the blackness as the voice answered, <span style="color: #800000;" class="mycode_color">“Then let us welcome them properly… Welcome! To the Legion… This wretch before you has failed us countless times, do not make his pathetic mistakes.” </span><br />
<br />
Elrohir balled his fists in anger as the voice continued, <span style="color: #800000;" class="mycode_color">“I have waited too long to bring the fight back to Azeroth! Slaughter will reign! Souls shall be reaped!”</span> The shadow surged to the left much like a shark circles in water, <span style="color: #800000;" class="mycode_color">“And this pathetic excuse for a Fel Sworn… SHALL BE MY FIRST!” </span><br />
<br />
A howl of rage leapt from the darkness as a violent explosion of Fel Fire engulfed Elrohir’s body, the Elf twisted and screamed in agony as his robes were turned to ash, his flesh popped and boiled before slowly slipping from their bones before finally bursting in a sudden plume of greenish black fire… Leaving behind only ash and cinders….. The voice strode from the darkness with thundering footsteps revealing itself to the assembly…. <span style="color: #800000;" class="mycode_color">“The Legion only has one way!…. Beat or be beaten!”</span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><a href="http://s1232.photobucket.com/user/grogloki/media/Mannoroth_the_Flayer_zpsdc282357.jpg.html" target="_blank" rel="noopener" class="mycode_url"><img src="http://i1232.photobucket.com/albums/ff364/grogloki/Mannoroth_the_Flayer_zpsdc282357.jpg" loading="lazy"  alt="[Image: Mannoroth_the_Flayer_zpsdc282357.jpg]" class="mycode_img" /></a></div></div></div>
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">IC:</span></span></span> <br />
<br />
<span style="color: #FFA500;" class="mycode_color">“The Burning Legion, also known as the "Great Burning Shadow", the Legion of the Lower Planes, or simply The Legion, is a vast, innumerable army of demons, infernals, and corrupted races who seek to destroy any trace of order in the universe.”</span> <span style="color: #808000;" class="mycode_color">–wowiki-</span><br />
<br />
<span style="color: #FFA500;" class="mycode_color">“The Legion's mission in theory is to undo the works of the titans and restore the universe back to its original, chaotic and disorganized state. In practice, the Legion scours all life from the worlds it invades; they are cursed to roam the greater realms forever, consuming the primal energies of magic to survive.”</span> <span style="color: #808000;" class="mycode_color">–wowiki-</span><br />
<br />
<span style="color: #808000;" class="mycode_color">Through conflict The Legion will purge the life from Azeroth like a brush fire races through the forest. We shall begin with those of greatest power, tear their world asunder and watch them run in horror before we slaughter their families and kin. From their flesh we shall forge our armor, from their bones our weapons…. <span style="color: #FFA500;" class="mycode_color">“Beat or be beaten!... This is the way of the Legion!”</span> - Brutallus the pit lord-<br />
<br />
<br />
<span style="color: #FFA500;" class="mycode_color">Grukog “The Bloody”</span> a Pit Lord in the Burning Legion once banished by the Alliance has been once again  loosed upon Azeroth, over the past weeks The Calling has gone out to all those loyal to the Legion for now is their time to serve. Lord Elrohir Seregon gathered what souls were needed to pierce the veil and bring Grukog back from banishment. Once Grukog was raised he slew Elrohir for his pathetic failures in the past. Now the Pit Lord begins to gather those soldiers loyal to the Legion for the coming war that he is set to wage against the Heroes of Azeroth, teamed with Demonic forces and Mortal alike the stage is set for a blood soaked slaughter fest as the Legion will once again carve it’s vile legacy across the face of Azeroth!<br />
<br />
The Legion is open to all avenues of soul reaping, artifact finding, and death dealing, and all the plotting that your dastardly little minds can think up! So feel free too!</span><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-size: x-large;" class="mycode_size">OOC:</span></span></span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><span style="color: #6B8E23;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Yea, that’s right…. This just happened… Prepare yourselves CoTh for the Legion has come to call….<br />
<br />
Welcome everyone interested in rolling that vile bad guy you’ve always wanted! What was that? You want to roll a Dreadlord? And you, you want to roll a Fel Guard? I welcome you all. That’s right every Demonic race that is GM approved through the CMC process is welcome here. <br />
This guild is open to every race, every class (Paladins we will eat you), and every CMC that comes to call!<br />
<br />
I encourage self-story driven RP! Meaning you do not have to wait for events, or storyline stuff to RP as a Legion member. Feel free to create your own RP!<br />
<br />
<span style="color: #FF0000;" class="mycode_color">THIS IS A CHARACTER WARNING GUILD! CONSIDER YOURSELF CHARACTER WARNED IF YOU REVEAL YOU ARE A MEMBER TO THE POPULACE!</span> <br />
<br />
When passing out Character Warnings to other players as we slaughter we must abide by the rules of CoTh. If someone does not want to die, then we <span style="color: #FF0000;" class="mycode_color">WILL NOT</span> bully them into a death battle. This guild was not formed to impede on others enjoyment of RP. I formed it because Heroes need a Villain, and Heroes need to die sometimes. <br />
<br />
There will be an active Event Line in place. Yes. I am currently working out the details with a few Guild Leaders of other Guilds…. That’s right CoTh….<br />
<br />
<span style="color: #FF0000;" class="mycode_color">GUILD V.S. GUILD!!!</span><br />
<br />
I recommend also perhaps that your character wear a mask, disguise, villainous suite when working for the Legion if you do not want your “free time” RP hindered. Not everyone needs to be a front line bad guy persay. I welcome spies, sneaks, and plotters as well. This guild is not centered on one specific thing, this guild will continue long after the Event Line as moved on. It will last much like the Legion.<br />
<br />
But Grog?! What about the Ebon Blade?!.... Relax… I am merely extending myself. I have more than enough time to launch this and continue Ebon Blade RP.<br />
<br />
Also! I’m encouraging everyone to holler at those Demon CMC’s. They are great and fun. Period. <br />
Also! Remember that all active approved members of the Legion must be <span style="color: #FF0000;" class="mycode_color">[Special Profile]</span> approved. <br />
<br />
But GROG!!! I don’t wanna make a Special Profile!.... –slap- Suck it up you! Special Profiles are fun and challenging and in my opinion well worth the time and dedication put in to achieve them… Plus… <span style="color: #FF0000;" class="mycode_color">YOU HAVE THE FULL BACKING OF THE LEGION!</span> Need I say more? Muahaha.<br />
<br />
I have created a combat system for within the Guild and also when fighting with other Guilds who want to partake in Guild v.s. Guild. It is a system I am actively working on and I will post it within this thread in the short coming days ahead.</span></span></div></div></div>
<br />
<span style="color: #808000;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Now CoTh…. <br />
<br />
You cried out for Villains…. You cried out for RP…. Prepare yourselves Heroes…. <br />
<br />
<a href="http://media.photobucket.com/user/JaneArtemis/media/Marvel%20Comics/BurningCrusadesStart-up.jpg.html" target="_blank" rel="noopener" class="mycode_url"><img src="http://i657.photobucket.com/albums/uu296/JaneArtemis/Marvel%20Comics/BurningCrusadesStart-up.jpg" loading="lazy"  alt="[Image: BurningCrusadesStart-up.jpg]" class="mycode_img" /></a><br />
<br />
<br />
Without further delay… I give you… <span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #32CD32;" class="mycode_color">The Burning Legion</span></span></span>, Whisper<span style="color: #FFA500;" class="mycode_color"> Grukog</span> for Info! And or Invites!</span> </span><br />
</span></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #32CD32;" class="mycode_color"><span style="font-size: xx-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The Burning Legion</span></span></span><br />
<span style="color: #FF0000;" class="mycode_color">(All Server Rules Apply)</span><br />
<br />
<a href="http://media.photobucket.com/user/loreguild_album/media/March_of_the_Legion.jpg.html" target="_blank" rel="noopener" class="mycode_url"><img src="http://i314.photobucket.com/albums/ll418/loreguild_album/March_of_the_Legion.jpg" loading="lazy"  alt="[Image: March_of_the_Legion.jpg]" class="mycode_img" /></a><br />
<br />
<iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/9vyDuv82bXI" frameborder="0" allowfullscreen="true"></iframe><br />
<br />
<span style="color: #808000;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Several days had passed since a great bolt had torn itself through the skies above the Blasted Lands; nestled deep in the heart of Deadwind Pass gathered a large mass deep beneath the earth meeting in secret… Having answered the Calling of the glyphs…. <br />
<br />
A large assembly stood gathered deep in the cavernous shadows, at the head of the gathering upon a stone worked platform adorned with various demonic sigils stood a tall Elf wearing lush crimson and golden weave robes, a grand gesture of his hand welcomed all those gathered, <span style="color: #FFA500;" class="mycode_color">“Welcome Brothers and Sisters in fire, we gather here in service to our great Legion!”</span> He shouted holding up a fist, <span style="color: #FFA500;" class="mycode_color">“I Elrohir Seregon have gathered you here to ser-…”</span> His voice was cut short by a snarling growl that came from deep within the shadows behind him. A startled look graced his face, <span style="color: #FFA500;" class="mycode_color">“Master?...”</span> He called to the darkness turning around seemingly caught off guard. There answered a thunderous voice, <span style="color: #800000;" class="mycode_color">"Enough!... I’ve heard enough of your quibbling you mortal wretch!”</span> A second snarl and clacking of fangs echoed through the cavern as the massive shadow surged forward slightly then back again with laughter as Elrohir recoiled in fear,<span style="color: #FFA500;" class="mycode_color"> “I was just greeting our guests my Lord.”</span> He bowed to the voice. <br />
<br />
The Cavern shook with fury, <span style="color: #800000;" class="mycode_color">“I know what you were doing Elf!... Do you think me stupid?!”</span> Several rocks fell forcing the crowd of hooded figures to move slightly to avoid death, Elrohir answered quickly, <span style="color: #FFA500;" class="mycode_color">“Never my Lord!” </span>A large exhale came from the blackness as the voice answered, <span style="color: #800000;" class="mycode_color">“Then let us welcome them properly… Welcome! To the Legion… This wretch before you has failed us countless times, do not make his pathetic mistakes.” </span><br />
<br />
Elrohir balled his fists in anger as the voice continued, <span style="color: #800000;" class="mycode_color">“I have waited too long to bring the fight back to Azeroth! Slaughter will reign! Souls shall be reaped!”</span> The shadow surged to the left much like a shark circles in water, <span style="color: #800000;" class="mycode_color">“And this pathetic excuse for a Fel Sworn… SHALL BE MY FIRST!” </span><br />
<br />
A howl of rage leapt from the darkness as a violent explosion of Fel Fire engulfed Elrohir’s body, the Elf twisted and screamed in agony as his robes were turned to ash, his flesh popped and boiled before slowly slipping from their bones before finally bursting in a sudden plume of greenish black fire… Leaving behind only ash and cinders….. The voice strode from the darkness with thundering footsteps revealing itself to the assembly…. <span style="color: #800000;" class="mycode_color">“The Legion only has one way!…. Beat or be beaten!”</span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><a href="http://s1232.photobucket.com/user/grogloki/media/Mannoroth_the_Flayer_zpsdc282357.jpg.html" target="_blank" rel="noopener" class="mycode_url"><img src="http://i1232.photobucket.com/albums/ff364/grogloki/Mannoroth_the_Flayer_zpsdc282357.jpg" loading="lazy"  alt="[Image: Mannoroth_the_Flayer_zpsdc282357.jpg]" class="mycode_img" /></a></div></div></div>
<br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">IC:</span></span></span> <br />
<br />
<span style="color: #FFA500;" class="mycode_color">“The Burning Legion, also known as the "Great Burning Shadow", the Legion of the Lower Planes, or simply The Legion, is a vast, innumerable army of demons, infernals, and corrupted races who seek to destroy any trace of order in the universe.”</span> <span style="color: #808000;" class="mycode_color">–wowiki-</span><br />
<br />
<span style="color: #FFA500;" class="mycode_color">“The Legion's mission in theory is to undo the works of the titans and restore the universe back to its original, chaotic and disorganized state. In practice, the Legion scours all life from the worlds it invades; they are cursed to roam the greater realms forever, consuming the primal energies of magic to survive.”</span> <span style="color: #808000;" class="mycode_color">–wowiki-</span><br />
<br />
<span style="color: #808000;" class="mycode_color">Through conflict The Legion will purge the life from Azeroth like a brush fire races through the forest. We shall begin with those of greatest power, tear their world asunder and watch them run in horror before we slaughter their families and kin. From their flesh we shall forge our armor, from their bones our weapons…. <span style="color: #FFA500;" class="mycode_color">“Beat or be beaten!... This is the way of the Legion!”</span> - Brutallus the pit lord-<br />
<br />
<br />
<span style="color: #FFA500;" class="mycode_color">Grukog “The Bloody”</span> a Pit Lord in the Burning Legion once banished by the Alliance has been once again  loosed upon Azeroth, over the past weeks The Calling has gone out to all those loyal to the Legion for now is their time to serve. Lord Elrohir Seregon gathered what souls were needed to pierce the veil and bring Grukog back from banishment. Once Grukog was raised he slew Elrohir for his pathetic failures in the past. Now the Pit Lord begins to gather those soldiers loyal to the Legion for the coming war that he is set to wage against the Heroes of Azeroth, teamed with Demonic forces and Mortal alike the stage is set for a blood soaked slaughter fest as the Legion will once again carve it’s vile legacy across the face of Azeroth!<br />
<br />
The Legion is open to all avenues of soul reaping, artifact finding, and death dealing, and all the plotting that your dastardly little minds can think up! So feel free too!</span><br />
</span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-size: x-large;" class="mycode_size">OOC:</span></span></span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><span style="color: #6B8E23;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Yea, that’s right…. This just happened… Prepare yourselves CoTh for the Legion has come to call….<br />
<br />
Welcome everyone interested in rolling that vile bad guy you’ve always wanted! What was that? You want to roll a Dreadlord? And you, you want to roll a Fel Guard? I welcome you all. That’s right every Demonic race that is GM approved through the CMC process is welcome here. <br />
This guild is open to every race, every class (Paladins we will eat you), and every CMC that comes to call!<br />
<br />
I encourage self-story driven RP! Meaning you do not have to wait for events, or storyline stuff to RP as a Legion member. Feel free to create your own RP!<br />
<br />
<span style="color: #FF0000;" class="mycode_color">THIS IS A CHARACTER WARNING GUILD! CONSIDER YOURSELF CHARACTER WARNED IF YOU REVEAL YOU ARE A MEMBER TO THE POPULACE!</span> <br />
<br />
When passing out Character Warnings to other players as we slaughter we must abide by the rules of CoTh. If someone does not want to die, then we <span style="color: #FF0000;" class="mycode_color">WILL NOT</span> bully them into a death battle. This guild was not formed to impede on others enjoyment of RP. I formed it because Heroes need a Villain, and Heroes need to die sometimes. <br />
<br />
There will be an active Event Line in place. Yes. I am currently working out the details with a few Guild Leaders of other Guilds…. That’s right CoTh….<br />
<br />
<span style="color: #FF0000;" class="mycode_color">GUILD V.S. GUILD!!!</span><br />
<br />
I recommend also perhaps that your character wear a mask, disguise, villainous suite when working for the Legion if you do not want your “free time” RP hindered. Not everyone needs to be a front line bad guy persay. I welcome spies, sneaks, and plotters as well. This guild is not centered on one specific thing, this guild will continue long after the Event Line as moved on. It will last much like the Legion.<br />
<br />
But Grog?! What about the Ebon Blade?!.... Relax… I am merely extending myself. I have more than enough time to launch this and continue Ebon Blade RP.<br />
<br />
Also! I’m encouraging everyone to holler at those Demon CMC’s. They are great and fun. Period. <br />
Also! Remember that all active approved members of the Legion must be <span style="color: #FF0000;" class="mycode_color">[Special Profile]</span> approved. <br />
<br />
But GROG!!! I don’t wanna make a Special Profile!.... –slap- Suck it up you! Special Profiles are fun and challenging and in my opinion well worth the time and dedication put in to achieve them… Plus… <span style="color: #FF0000;" class="mycode_color">YOU HAVE THE FULL BACKING OF THE LEGION!</span> Need I say more? Muahaha.<br />
<br />
I have created a combat system for within the Guild and also when fighting with other Guilds who want to partake in Guild v.s. Guild. It is a system I am actively working on and I will post it within this thread in the short coming days ahead.</span></span></div></div></div>
<br />
<span style="color: #808000;" class="mycode_color"><span style="font-size: large;" class="mycode_size">Now CoTh…. <br />
<br />
You cried out for Villains…. You cried out for RP…. Prepare yourselves Heroes…. <br />
<br />
<a href="http://media.photobucket.com/user/JaneArtemis/media/Marvel%20Comics/BurningCrusadesStart-up.jpg.html" target="_blank" rel="noopener" class="mycode_url"><img src="http://i657.photobucket.com/albums/uu296/JaneArtemis/Marvel%20Comics/BurningCrusadesStart-up.jpg" loading="lazy"  alt="[Image: BurningCrusadesStart-up.jpg]" class="mycode_img" /></a><br />
<br />
<br />
Without further delay… I give you… <span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #32CD32;" class="mycode_color">The Burning Legion</span></span></span>, Whisper<span style="color: #FFA500;" class="mycode_color"> Grukog</span> for Info! And or Invites!</span> </span><br />
</span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Phoenix Knights]]></title>
			<link>https://www.conquestofthehorde.com/thread-38809.html</link>
			<pubDate>Sun, 09 Nov 2014 11:38:07 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=4151">mangaboy111</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38809.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #FFFFE0;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">The Phoenix Knights</span></span></span><br />
<img src="http://i.imgur.com/nltde.jpg" loading="lazy"  alt="[Image: nltde.jpg]" class="mycode_img" /><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/eb3NMrjcGVw" frameborder="0" allowfullscreen="true"></iframe></div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #FF6347;" class="mycode_color">The Sin'dorei have come a long way from our darkest hours. We can finally see the light shine on the Horizon. And so we must push on, to find our destiny and find our selves. Quel'thalas shall be restored through the courage of our people, and our allies. Our light shall shine it's brightest when we take up arms for the good of Azeroth. We shall be a beacon of hope. Proof that the will of mortals can surpass the harshest of times.<br />
<br />
The time has come. <br />
<br />
New Horizons offer space to place new steps of change.</span></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #FFFFE0;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Ranks:</span></span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Champion</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Agent</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix Knight</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix Squire</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix Scout</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ash</span></span></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">OOC</span></span></span><br />
<br />
So, the Phoenix Knights are an elite guard for the Novalight family. They act as special forces for the <a href="http://www.conquestofthehorde.com/Thread-The-Light-of-Nova" target="_blank" rel="noopener" class="mycode_url">Light of Nova</a>, as well as a public face for the Novalight family. They will attend to various tasks and operations that will be undertaken for the restoring of Quel'thalas, as well as the defense of Azeroth. In short, they are a versatile bunch that'll be doing various things such as standard military RP to more spying and counter-intelligence themes too! Any Horde race can join. The Novalight family have an extensive reach, but we are mainly based in Quel'thalas at this very moment. If you are interested in joining contact me on the forums or ingame as "Celleste", also you could contact the leader of the guild, Jid (<a href="http://www.conquestofthehorde.com/User-ThePharaoh" target="_blank" rel="noopener" class="mycode_url">ThePharaoh</a>).</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #FFFFE0;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">The Phoenix Knights</span></span></span><br />
<img src="http://i.imgur.com/nltde.jpg" loading="lazy"  alt="[Image: nltde.jpg]" class="mycode_img" /><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/eb3NMrjcGVw" frameborder="0" allowfullscreen="true"></iframe></div></div></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #FF6347;" class="mycode_color">The Sin'dorei have come a long way from our darkest hours. We can finally see the light shine on the Horizon. And so we must push on, to find our destiny and find our selves. Quel'thalas shall be restored through the courage of our people, and our allies. Our light shall shine it's brightest when we take up arms for the good of Azeroth. We shall be a beacon of hope. Proof that the will of mortals can surpass the harshest of times.<br />
<br />
The time has come. <br />
<br />
New Horizons offer space to place new steps of change.</span></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #FFFFE0;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Ranks:</span></span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Champion</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Agent</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix Knight</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix Squire</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Phoenix Scout</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ash</span></span></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">OOC</span></span></span><br />
<br />
So, the Phoenix Knights are an elite guard for the Novalight family. They act as special forces for the <a href="http://www.conquestofthehorde.com/Thread-The-Light-of-Nova" target="_blank" rel="noopener" class="mycode_url">Light of Nova</a>, as well as a public face for the Novalight family. They will attend to various tasks and operations that will be undertaken for the restoring of Quel'thalas, as well as the defense of Azeroth. In short, they are a versatile bunch that'll be doing various things such as standard military RP to more spying and counter-intelligence themes too! Any Horde race can join. The Novalight family have an extensive reach, but we are mainly based in Quel'thalas at this very moment. If you are interested in joining contact me on the forums or ingame as "Celleste", also you could contact the leader of the guild, Jid (<a href="http://www.conquestofthehorde.com/User-ThePharaoh" target="_blank" rel="noopener" class="mycode_url">ThePharaoh</a>).</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Ironbraid Clan [Dwarven Noble House]]]></title>
			<link>https://www.conquestofthehorde.com/thread-38773.html</link>
			<pubDate>Sun, 02 Nov 2014 00:49:28 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3875">Jonoth</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38773.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://phoenixrizin.com/wow/ironbraid-clan-header.png" loading="lazy"  alt="[Image: ironbraid-clan-header.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size">"Anyone tha' says it be better ta be lucky than dead,<br />
nae e'er had ta wear this damned neck brace!"</span><br />
-Reigndig Ironbraid</div>
<br />
<span style="font-weight: bold;" class="mycode_b">The Ironbraid Clan</span> started their journey of power and prestige just after the War of the Three Hammers. Gifted an iron band by his wife to wear in his hair, the token of affection would come to later save his life. During one pitched battle, Reigndig lost his helm, and the Dark Iron he faced was poised to make the kill. The enemy had been weakened in the fight, and his axe had been blunted, so his weapon did not cut through the iron band at his neck's side. His life was saved, and he gained the name Ironbraid as a result, but the axe did damage his neck for the rest of his days, causing him to live in great pain and to wear a brace to steady his head.<br />
<br />
Reigndig was given the honorary title of Thane and a small plot of land on a cliff overlooking Dun Morogh. His suffering became his son's, who growing up under the abuse of his father. When his son could no longer bear the weight of the abuse, he killed his father in his sleep with a dagger, puncturing his neck where the axe had failed to do its job. No one outside of the house knows what happened to his mother. Some say she was killed as well, others saying she was exiled, and still others saying she was part of the plot. What is known is that Kangrid Ironbraid inherited his father's land, and through harsh discipline and rigorous trade in furs and ores, expanded his land and wealth.<br />
<br />
His wife Wylma bore him no sons, only five daughters collectively referred to by peasants and outsiders as "the Five Fingers of Kangrid", with Thidlynn ("Kangrid's Thumb") being the oldest followed by Reigna ("Index"), Ursla ("Middle"), Crysta ("Ring"), and Modanna ("Pinky"). Kangrid was also rumored to have fathered many bastard daughters in an attempt to have a son to follow him, but he would never gain his prize. He took out his frustration on his daughters, shopping them around to other Thanes to try and join houses, but the other Thanes were wary of his reputation for cruelty, and this only caused Kangrid to grow even more livid. He took his wrath out on his wife, dissolving their marriage and having her exiled for failing to provide him with an heir.<br />
<br />
Eventually, the Orcs invaded Khaz Modan. Kangrid took his family behind the walls of Ironforge, and ordered his servants to stay behind and keep working. The Ironbraids remained safe, while most of their servants fell to Orcish blades without protection. When the Ironbraids returned, Kangrid flogged the survivors for not stopping the Orcs, setting them to task to rebuild. The process was immensely slow, as much of the labor force had not lived, especially the stronger workers that would have been fit for construction. They had heroically attempted to defend the weaker of their comrades despite being woefully unequipped, almost the entirety of the family arsenal belonging to the guard. The Ironbraids received looks of contempt daily.<br />
<br />
After watching Kangrid punish one of his workers for stealing food by cutting off a hand, Thidlynn sneaked into his bedroom at night, armed with the stolen axe of her family's man-at-arms, and killed the tyrannical patriarch. Being a man of status, Kangrid's murder was investigated by the Ironforge guard. When asked, members of the household told them that an Orc had remained hidden in one of the cellars, and had killed Kangrid on his way out. They had remained quiet to repay the debt they owed Thidlynn for killing their master, but they still worried that the daughter would be the same as Kangrid. It was with this trepidation that they watched Thidlynn named Thane in honor of her father and grandfather, and she inherited her family's land and near-depleted wealth. It is in these conditions that she tries to rebuild and strengthen her name, aided by her sisters as well as her family's master-at-arms, who pledged fealty to her in fear of her wrath.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://phoenixrizin.com/wow/ironbraid-coat-of-arms.png" loading="lazy"  alt="[Image: ironbraid-coat-of-arms.png]" class="mycode_img" /><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Family Timeline</span></span></div>
<ul class="mycode_list"><li>-270: Reigndig Ironbraid is born.<br />
</li>
<li>-230: Reigndig's wife forges an iron band for Reigndig's beard as a good luck charm, giving it to him as he heads into the War of the Three Hammers.<br />
</li>
<li>-225: Reigndig Ironbraid is saved by the iron band in his beard, at the cost of crippling his neck. He is awarded the title Thane and a small plot of land in Dun Morogh for his valiant service in the war.<br />
</li>
<li>-150: Kangrid Ironbraid is born.<br />
</li>
<li>-78: The family Master-At-Arms comes into service. He immediately bonds with Kangrid.<br />
</li>
<li>-80: Kangrid murders Reigndig and takes control of the clan. He focuses on mining and fur trading, and the family begins to amass wealth.<br />
</li>
<li>-64: Kangrid marries Wylma Snowhair.<br />
</li>
<li>-60: Thidlynn Ironbraid is born.<br />
</li>
<li>-53: Reigna Ironbraid is born.<br />
</li>
<li>-42: Ursla Ironbraid is born. Frustrated at having a third daughter and no sons, he fathers many bastard children over the next 19 years to "expel the weak seed".<br />
</li>
<li>-23: Crysta Ironbraid is born. More bastards are fathered as a result of yet another daughter birth, but not nearly as many as after Ursla. Kangrid instead devotes more time to using his daughters as pawns to join clans and gain political and economic power.<br />
</li>
<li>-20: Thidlynn befriends her boar companion, Barivlun I.<br />
</li>
<li>-10: Barivlun I is butchered by Kangrid and served to the clan, including Thidlynn, at a dinner gathering.<br />
</li>
<li>-2: Modanna IronBraid is born.<br />
</li>
<li>1: Kangrid divorces and casts out Wylma for bearing him no sons.<br />
</li>
<li>6: The family estate is overrun by Orcs. Most of the peasant population die when forced to stay and defend the land. The Ironbraid family, along with their guard, are safe in Ironforge during this time. The survivors of the massacre remain after the Ironbraids return out of fear of reprisals if they flee.<br />
</li>
<li>30: Kangrid is murdered by Thidlynn after she witnesses him cut the hand from a starving peasant who stole food. As eldest daughter, she takes over as head of the clan.<br />
</li>
</ul>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://phoenixrizin.com/wow/sisters.jpg" loading="lazy"  alt="[Image: sisters.jpg]" class="mycode_img" /><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The Ironbraid Sisters</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><a href="http://wiki.conquestofthehorde.com/Thydlynn" target="_blank" rel="noopener" class="mycode_url">Thidlynn</a></span>, "Kangrid's Thumb" (@"Jonoth") - 90 years old, Thane of the Ironbraid Clan. She is opposed to yet molded by the fierce and strict upbringing of her father. Her desire to see the clan rise back to even greater heights than her father led them is only matched by her extreme paranoia. Her sisters are the only ones she feels she can trust, and she strives to make their lives better than they had it under Kangrid. She is well-trained in social graces, as she was the primary vessel of Kangrid's ambitions to join with other powerful houses. She also has a hunter's instinct from her time spent in the wilds of Dun Morogh.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Reigna</span>, "Kangrid's Index" (@"Reigen") - 83 years old. Being the second oldest, her father still had high hopes to have a son, thinking that the next child would be so due to law of averages. She was groomed for marriage much the same as Thidlynn, and the two sisters would often pose as handmaidens for each other around suitors. While Thidlynn showed strong promise in politics, Reigna had an affinity for lore, especially for the history of magic.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ursla</span>, "Kangrid's Middle" - 72 years old, the wild child. When Ursla was born, her father started to become suspicious and resentful of the fact that he didn't have any sons. Putting his plans into motion to marry into other successful families, he largely ignored Ursla in order to focus preparation of his eldest daughters. As a result, she would go about unattended into the wild, her father keeping a keener eye on her eldest sister. She observed her father's men kidnapping Thidlynn's boar, but was found out and threatened by her father should she reveal the truth. She has never revealed what happened to her, or her knowledge of the kidnapping, to her sisters, and she harbors much guilt for this.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Crysta</span>, "Kangrid's Ring" - 53 years old. Her father waited twice as long to try for a child again, hoping to "expend the weak seed". It's theorized that most of his bastard daughters were conceived in this time, his way of testing if he had successfully rid himself of the "curse". Despite not siring any illegitimate sons, he decided to try again, and Crysta was the result. This was also the turning point where her father went from strict and tough on his daughters to just about abusive. Crysta was fond of visiting the peasants of their land, especially the jewelcrafters, and she learned their trade. When her family hid to escape the Orc invasion, she had taken it hardest among her sisters.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Modanna</span>, "Kangrid's Pinky" (@"MstrCorvus") - 32 years old, the baby of the bunch. While 32 is well above the physical maturity age, it would be nearing adulthood culturally, so the idea with her is that she'd still have some growing up to do. Her father would still have offered her to suitors, promising marriage when she came of age (40 is the approximate age for Dwarves). She would have been pampered heavily by her sisters as their father pushed her harder, seeing her as his last chance to get one of his daughters in with a rich family. She would also have little to no memory of her mother, as she would have only been 3 or 4 when her mother was thrown out.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Notable Clan Members</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Master-At-Arms</span> - He came on board not long before Kangrid murdered his father, and secretly helped cover it up. He was fiercely loyal to Kangrid, co-signing to even the most brutal and unforgiving of his orders. He had hoped that, without a son to be heir, Kangrid might marry one of his daughters to his long-time lieutenant, which would make his progeny heir to the land. His continued service to the family is less due to loyalty to the daughters and more out of both fear of Thidlynn as well as hope that he might still find a way to marry in.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Wylma Snowhair</span> - Former wife of Kangrid and matriarch of the Ironbraid Clan. She was divorced and thrown out for failing to provide a male heir to the clan. She was aware of his unfaithfulness, but stayed quiet about it. Her current status and location are unknown.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Guild Ranks</span></span></div>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Thane</span> - The head of the clan and lord over all the lands.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Family</span> - Those related to the family by blood or marriage.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Master-At-Arms</span> - The head of the clan guard.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Advisor</span> - Though not members of the family, they have greater rights than those beneath them, and provide valuable insights to the family.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Guard</span> - Defenders of the clan. They keep the peace and enforce the family's will.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Jester</span> - Treated slightly better than the commoners of the land, but only as long as the family finds him/her amusing.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bard</span> - Same as the jester, but his status is directly dependent on his song.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Craftsman</span> - The tradesman of the clan. They produce the wares used by both the family as well as those sold outside of it.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Peasant</span> - The poor, huddled masses and gatherers.<br />
</li>
</ul>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Getting In On The Action</span></span></div>
<br />
RP with the Ironbraid Clan is not limited to any race or location, though it will primarily take place in the Eastern Kingdoms (especially Khaz Modan). The family itself will be almost entirely Dwarf, with room in rare instances for non-Dwarves to achieve rank as advisors through merit or family through marriage. There will be many opportunities for merchants and other noble houses/clans to engage in RP with the Ironbraids.<br />
<br />
If you wish to portray an existing member of the clan (prior to Thidlynn's coup), you can <a href="http://www.conquestofthehorde.com/private.php?action=send&amp;uid=3875" target="_blank" rel="noopener" class="mycode_url">send a PM to Jonoth</a>, contact me via Skype (phoenixrizin2k), or send me a /tell in-game on any of my legion of alts. Otherwise, there is no prerequisite to interact with any of the clan ingame. We do have a Skype channel for both clan members as well as anyone looking to get involved in long-term RP opportunities with the clan. It will be encouraged to join the channel, though never necessary as I plan to post any important updates on the CotH forum.<br />
<br />
There are no IC rules except to exercise common sense. Know that all actions have consequences. There will almost always be an out if you don't like where things are going, but if you do things that are overtly unwise, the Ironbraids are very brutal. That said, I will do my best to make any punishments of the non-fatal variety.<br />
<br />
OOC rules are simple. Follow the rules of the server, respect your fellow roleplayers, and if you feel like something is troubling you OOCly about the clan, take a step back and please, PLEASE, send me a message about it. The sooner any problems are discussed, the sooner they can be iron(braid)ed out (see what I did there?).]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://phoenixrizin.com/wow/ironbraid-clan-header.png" loading="lazy"  alt="[Image: ironbraid-clan-header.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size">"Anyone tha' says it be better ta be lucky than dead,<br />
nae e'er had ta wear this damned neck brace!"</span><br />
-Reigndig Ironbraid</div>
<br />
<span style="font-weight: bold;" class="mycode_b">The Ironbraid Clan</span> started their journey of power and prestige just after the War of the Three Hammers. Gifted an iron band by his wife to wear in his hair, the token of affection would come to later save his life. During one pitched battle, Reigndig lost his helm, and the Dark Iron he faced was poised to make the kill. The enemy had been weakened in the fight, and his axe had been blunted, so his weapon did not cut through the iron band at his neck's side. His life was saved, and he gained the name Ironbraid as a result, but the axe did damage his neck for the rest of his days, causing him to live in great pain and to wear a brace to steady his head.<br />
<br />
Reigndig was given the honorary title of Thane and a small plot of land on a cliff overlooking Dun Morogh. His suffering became his son's, who growing up under the abuse of his father. When his son could no longer bear the weight of the abuse, he killed his father in his sleep with a dagger, puncturing his neck where the axe had failed to do its job. No one outside of the house knows what happened to his mother. Some say she was killed as well, others saying she was exiled, and still others saying she was part of the plot. What is known is that Kangrid Ironbraid inherited his father's land, and through harsh discipline and rigorous trade in furs and ores, expanded his land and wealth.<br />
<br />
His wife Wylma bore him no sons, only five daughters collectively referred to by peasants and outsiders as "the Five Fingers of Kangrid", with Thidlynn ("Kangrid's Thumb") being the oldest followed by Reigna ("Index"), Ursla ("Middle"), Crysta ("Ring"), and Modanna ("Pinky"). Kangrid was also rumored to have fathered many bastard daughters in an attempt to have a son to follow him, but he would never gain his prize. He took out his frustration on his daughters, shopping them around to other Thanes to try and join houses, but the other Thanes were wary of his reputation for cruelty, and this only caused Kangrid to grow even more livid. He took his wrath out on his wife, dissolving their marriage and having her exiled for failing to provide him with an heir.<br />
<br />
Eventually, the Orcs invaded Khaz Modan. Kangrid took his family behind the walls of Ironforge, and ordered his servants to stay behind and keep working. The Ironbraids remained safe, while most of their servants fell to Orcish blades without protection. When the Ironbraids returned, Kangrid flogged the survivors for not stopping the Orcs, setting them to task to rebuild. The process was immensely slow, as much of the labor force had not lived, especially the stronger workers that would have been fit for construction. They had heroically attempted to defend the weaker of their comrades despite being woefully unequipped, almost the entirety of the family arsenal belonging to the guard. The Ironbraids received looks of contempt daily.<br />
<br />
After watching Kangrid punish one of his workers for stealing food by cutting off a hand, Thidlynn sneaked into his bedroom at night, armed with the stolen axe of her family's man-at-arms, and killed the tyrannical patriarch. Being a man of status, Kangrid's murder was investigated by the Ironforge guard. When asked, members of the household told them that an Orc had remained hidden in one of the cellars, and had killed Kangrid on his way out. They had remained quiet to repay the debt they owed Thidlynn for killing their master, but they still worried that the daughter would be the same as Kangrid. It was with this trepidation that they watched Thidlynn named Thane in honor of her father and grandfather, and she inherited her family's land and near-depleted wealth. It is in these conditions that she tries to rebuild and strengthen her name, aided by her sisters as well as her family's master-at-arms, who pledged fealty to her in fear of her wrath.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://phoenixrizin.com/wow/ironbraid-coat-of-arms.png" loading="lazy"  alt="[Image: ironbraid-coat-of-arms.png]" class="mycode_img" /><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Family Timeline</span></span></div>
<ul class="mycode_list"><li>-270: Reigndig Ironbraid is born.<br />
</li>
<li>-230: Reigndig's wife forges an iron band for Reigndig's beard as a good luck charm, giving it to him as he heads into the War of the Three Hammers.<br />
</li>
<li>-225: Reigndig Ironbraid is saved by the iron band in his beard, at the cost of crippling his neck. He is awarded the title Thane and a small plot of land in Dun Morogh for his valiant service in the war.<br />
</li>
<li>-150: Kangrid Ironbraid is born.<br />
</li>
<li>-78: The family Master-At-Arms comes into service. He immediately bonds with Kangrid.<br />
</li>
<li>-80: Kangrid murders Reigndig and takes control of the clan. He focuses on mining and fur trading, and the family begins to amass wealth.<br />
</li>
<li>-64: Kangrid marries Wylma Snowhair.<br />
</li>
<li>-60: Thidlynn Ironbraid is born.<br />
</li>
<li>-53: Reigna Ironbraid is born.<br />
</li>
<li>-42: Ursla Ironbraid is born. Frustrated at having a third daughter and no sons, he fathers many bastard children over the next 19 years to "expel the weak seed".<br />
</li>
<li>-23: Crysta Ironbraid is born. More bastards are fathered as a result of yet another daughter birth, but not nearly as many as after Ursla. Kangrid instead devotes more time to using his daughters as pawns to join clans and gain political and economic power.<br />
</li>
<li>-20: Thidlynn befriends her boar companion, Barivlun I.<br />
</li>
<li>-10: Barivlun I is butchered by Kangrid and served to the clan, including Thidlynn, at a dinner gathering.<br />
</li>
<li>-2: Modanna IronBraid is born.<br />
</li>
<li>1: Kangrid divorces and casts out Wylma for bearing him no sons.<br />
</li>
<li>6: The family estate is overrun by Orcs. Most of the peasant population die when forced to stay and defend the land. The Ironbraid family, along with their guard, are safe in Ironforge during this time. The survivors of the massacre remain after the Ironbraids return out of fear of reprisals if they flee.<br />
</li>
<li>30: Kangrid is murdered by Thidlynn after she witnesses him cut the hand from a starving peasant who stole food. As eldest daughter, she takes over as head of the clan.<br />
</li>
</ul>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://phoenixrizin.com/wow/sisters.jpg" loading="lazy"  alt="[Image: sisters.jpg]" class="mycode_img" /><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The Ironbraid Sisters</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><a href="http://wiki.conquestofthehorde.com/Thydlynn" target="_blank" rel="noopener" class="mycode_url">Thidlynn</a></span>, "Kangrid's Thumb" (@"Jonoth") - 90 years old, Thane of the Ironbraid Clan. She is opposed to yet molded by the fierce and strict upbringing of her father. Her desire to see the clan rise back to even greater heights than her father led them is only matched by her extreme paranoia. Her sisters are the only ones she feels she can trust, and she strives to make their lives better than they had it under Kangrid. She is well-trained in social graces, as she was the primary vessel of Kangrid's ambitions to join with other powerful houses. She also has a hunter's instinct from her time spent in the wilds of Dun Morogh.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Reigna</span>, "Kangrid's Index" (@"Reigen") - 83 years old. Being the second oldest, her father still had high hopes to have a son, thinking that the next child would be so due to law of averages. She was groomed for marriage much the same as Thidlynn, and the two sisters would often pose as handmaidens for each other around suitors. While Thidlynn showed strong promise in politics, Reigna had an affinity for lore, especially for the history of magic.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ursla</span>, "Kangrid's Middle" - 72 years old, the wild child. When Ursla was born, her father started to become suspicious and resentful of the fact that he didn't have any sons. Putting his plans into motion to marry into other successful families, he largely ignored Ursla in order to focus preparation of his eldest daughters. As a result, she would go about unattended into the wild, her father keeping a keener eye on her eldest sister. She observed her father's men kidnapping Thidlynn's boar, but was found out and threatened by her father should she reveal the truth. She has never revealed what happened to her, or her knowledge of the kidnapping, to her sisters, and she harbors much guilt for this.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Crysta</span>, "Kangrid's Ring" - 53 years old. Her father waited twice as long to try for a child again, hoping to "expend the weak seed". It's theorized that most of his bastard daughters were conceived in this time, his way of testing if he had successfully rid himself of the "curse". Despite not siring any illegitimate sons, he decided to try again, and Crysta was the result. This was also the turning point where her father went from strict and tough on his daughters to just about abusive. Crysta was fond of visiting the peasants of their land, especially the jewelcrafters, and she learned their trade. When her family hid to escape the Orc invasion, she had taken it hardest among her sisters.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Modanna</span>, "Kangrid's Pinky" (@"MstrCorvus") - 32 years old, the baby of the bunch. While 32 is well above the physical maturity age, it would be nearing adulthood culturally, so the idea with her is that she'd still have some growing up to do. Her father would still have offered her to suitors, promising marriage when she came of age (40 is the approximate age for Dwarves). She would have been pampered heavily by her sisters as their father pushed her harder, seeing her as his last chance to get one of his daughters in with a rich family. She would also have little to no memory of her mother, as she would have only been 3 or 4 when her mother was thrown out.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Notable Clan Members</span></span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Master-At-Arms</span> - He came on board not long before Kangrid murdered his father, and secretly helped cover it up. He was fiercely loyal to Kangrid, co-signing to even the most brutal and unforgiving of his orders. He had hoped that, without a son to be heir, Kangrid might marry one of his daughters to his long-time lieutenant, which would make his progeny heir to the land. His continued service to the family is less due to loyalty to the daughters and more out of both fear of Thidlynn as well as hope that he might still find a way to marry in.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Wylma Snowhair</span> - Former wife of Kangrid and matriarch of the Ironbraid Clan. She was divorced and thrown out for failing to provide a male heir to the clan. She was aware of his unfaithfulness, but stayed quiet about it. Her current status and location are unknown.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Guild Ranks</span></span></div>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Thane</span> - The head of the clan and lord over all the lands.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Family</span> - Those related to the family by blood or marriage.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Master-At-Arms</span> - The head of the clan guard.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Advisor</span> - Though not members of the family, they have greater rights than those beneath them, and provide valuable insights to the family.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Guard</span> - Defenders of the clan. They keep the peace and enforce the family's will.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Jester</span> - Treated slightly better than the commoners of the land, but only as long as the family finds him/her amusing.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Bard</span> - Same as the jester, but his status is directly dependent on his song.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Craftsman</span> - The tradesman of the clan. They produce the wares used by both the family as well as those sold outside of it.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Peasant</span> - The poor, huddled masses and gatherers.<br />
</li>
</ul>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Getting In On The Action</span></span></div>
<br />
RP with the Ironbraid Clan is not limited to any race or location, though it will primarily take place in the Eastern Kingdoms (especially Khaz Modan). The family itself will be almost entirely Dwarf, with room in rare instances for non-Dwarves to achieve rank as advisors through merit or family through marriage. There will be many opportunities for merchants and other noble houses/clans to engage in RP with the Ironbraids.<br />
<br />
If you wish to portray an existing member of the clan (prior to Thidlynn's coup), you can <a href="http://www.conquestofthehorde.com/private.php?action=send&amp;uid=3875" target="_blank" rel="noopener" class="mycode_url">send a PM to Jonoth</a>, contact me via Skype (phoenixrizin2k), or send me a /tell in-game on any of my legion of alts. Otherwise, there is no prerequisite to interact with any of the clan ingame. We do have a Skype channel for both clan members as well as anyone looking to get involved in long-term RP opportunities with the clan. It will be encouraged to join the channel, though never necessary as I plan to post any important updates on the CotH forum.<br />
<br />
There are no IC rules except to exercise common sense. Know that all actions have consequences. There will almost always be an out if you don't like where things are going, but if you do things that are overtly unwise, the Ironbraids are very brutal. That said, I will do my best to make any punishments of the non-fatal variety.<br />
<br />
OOC rules are simple. Follow the rules of the server, respect your fellow roleplayers, and if you feel like something is troubling you OOCly about the clan, take a step back and please, PLEASE, send me a message about it. The sooner any problems are discussed, the sooner they can be iron(braid)ed out (see what I did there?).]]></content:encoded>
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			<title><![CDATA[Song of the Banshee (Forsaken guild)]]></title>
			<link>https://www.conquestofthehorde.com/thread-38637.html</link>
			<pubDate>Wed, 01 Oct 2014 01:13:14 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=9312">Vooz</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38637.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">"Our goal... Our sole purpose was to destroy the Lich King. We threw our lot in with the Horde and began our journey towards redemption. Now the Lich King is dead and we have returned. The people who called this land their home in life, do so in death as well. But the Alliance does not recognize our rights. They claim this land as their own while attempting to invalidate the claims of the founders of this kingdom. I will never allow it... Never! Lordaeron belongs to the Forsaken - always and forever."<br />
-Sylvanas Windrunner</span></span><br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/hnLrYMC.gif" loading="lazy"  alt="[Image: hnLrYMC.gif]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size">With our hold on Lordaeron bolstered by the resurgence of fresh bodies in the wake of the hated Lich King's disposal, with our power at it's peak, the time to strike out in the name of the Dark Lady has come! As our forces in Silverpine, the Plaguelands, and elsewhere mobilize to bring the Banshee Queen's justice to the renegade and the recidivist, it falls to each and every brother and sister of the Forsaken to take up arms in Her name. Will you answer the Call? Will you hearken to the song?</span></span><br />
<br />
<br />
<span style="color: #800080;" class="mycode_color"><span style="font-style: italic;" class="mycode_i"><span style="font-size: xx-large;" class="mycode_size"><div style="text-align: center;" class="mycode_align">~ Song of the Banshee ~</div></span></span></span><br />
<br />
<br />
Song of the Banshee is a small group of like-minded Forsaken and their close allies. Though officially unrecognized by the government and military of Lordaeron, The Song's primary goal is to make their mark upon the world by lending their aid to fellow Forsaken in whatever endeavors they undertake. In addition, The Song highly values the research of the Royal Apothecary Society, and attempts to help it along by setting up research facilities far from the watchful eyes of their Horde "allies".<br />
<br />
Forsaken from all walks of life are welcome within the Song, be they great warriors or simple tradesmen. Non-Forsaken, such as death knights or sin'dorei, may also find a place within our ranks, so long as they have sworn their allegiance to the Banshee Queen and posses unwavering loyalty to the new nation of Lordaeron.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #000080;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">Ranks</span></span></span><br />
<br />
Because the Song is a volunteer organization, no single member holds any sway over any other. Each agent of the Song is free to obey or disobey whoever they choose, as well as turn down any assignments they deem unworthy of their attention. Positions within the Song, therefore, are determined by one's own merits and skills. As of now, members are divided into four different sub-groups;<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Organizer</span> - The unofficial head of the organization, charged with directing the Song in it's various endeavors. Currently held by Royal Apothecary Janice Grier.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Reaver</span> - Warriors and assassins. The blades and brawn that drive our forces to victory.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Weaver</span> - Sorcerers and scientists. The great minds that contribute to our scientific advancement and magical superiority over the living.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Attendant</span> - Agents who possess skills unrelated to combat and research. Traders, artists, cooks. Anyone with a talent that can benefit the citizens of Lordaeron.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #000080;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">Headquarters</span></span></span></div>
<br />
<div style="text-align: left;" class="mycode_align">The Song is currently stationed at the Lonesome Crow inn, south of the Balnir Farmstead in Tirisfal Glades.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #000080;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">Current Storyline</span></span></span><br />
<br />
Rumors have been coming in from Vengeance Landing in Northred telling of a slight increase in Scourge activity in the Howling Fjord. Though these rumors are currently beneath the attention of higher ranking Forsaken officials, the Song has made plans to travel to Northrend soon to investigate.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/hnLrYMC.gif" loading="lazy"  alt="[Image: hnLrYMC.gif]" class="mycode_img" /></div>
<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000080;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">OOC</span></span></span></div>
<br />
The Song's primary goal is to bolster RP of the Forsaken variety, both as an individual race as well as in relation to other races and factions. Though we will mainly focus on long-term storylines involving a handful of people, our intention is to take advantage of the tumultuous state of Lordaeron in the lore to create conflict with players of the opposite, or even the same, faction. We welcome any and all attempts to RP with us, and will be seeking collaborators for future RP events involving cross-faction conflict.</div></div>]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">"Our goal... Our sole purpose was to destroy the Lich King. We threw our lot in with the Horde and began our journey towards redemption. Now the Lich King is dead and we have returned. The people who called this land their home in life, do so in death as well. But the Alliance does not recognize our rights. They claim this land as their own while attempting to invalidate the claims of the founders of this kingdom. I will never allow it... Never! Lordaeron belongs to the Forsaken - always and forever."<br />
-Sylvanas Windrunner</span></span><br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/hnLrYMC.gif" loading="lazy"  alt="[Image: hnLrYMC.gif]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size">With our hold on Lordaeron bolstered by the resurgence of fresh bodies in the wake of the hated Lich King's disposal, with our power at it's peak, the time to strike out in the name of the Dark Lady has come! As our forces in Silverpine, the Plaguelands, and elsewhere mobilize to bring the Banshee Queen's justice to the renegade and the recidivist, it falls to each and every brother and sister of the Forsaken to take up arms in Her name. Will you answer the Call? Will you hearken to the song?</span></span><br />
<br />
<br />
<span style="color: #800080;" class="mycode_color"><span style="font-style: italic;" class="mycode_i"><span style="font-size: xx-large;" class="mycode_size"><div style="text-align: center;" class="mycode_align">~ Song of the Banshee ~</div></span></span></span><br />
<br />
<br />
Song of the Banshee is a small group of like-minded Forsaken and their close allies. Though officially unrecognized by the government and military of Lordaeron, The Song's primary goal is to make their mark upon the world by lending their aid to fellow Forsaken in whatever endeavors they undertake. In addition, The Song highly values the research of the Royal Apothecary Society, and attempts to help it along by setting up research facilities far from the watchful eyes of their Horde "allies".<br />
<br />
Forsaken from all walks of life are welcome within the Song, be they great warriors or simple tradesmen. Non-Forsaken, such as death knights or sin'dorei, may also find a place within our ranks, so long as they have sworn their allegiance to the Banshee Queen and posses unwavering loyalty to the new nation of Lordaeron.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #000080;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">Ranks</span></span></span><br />
<br />
Because the Song is a volunteer organization, no single member holds any sway over any other. Each agent of the Song is free to obey or disobey whoever they choose, as well as turn down any assignments they deem unworthy of their attention. Positions within the Song, therefore, are determined by one's own merits and skills. As of now, members are divided into four different sub-groups;<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Organizer</span> - The unofficial head of the organization, charged with directing the Song in it's various endeavors. Currently held by Royal Apothecary Janice Grier.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Reaver</span> - Warriors and assassins. The blades and brawn that drive our forces to victory.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Weaver</span> - Sorcerers and scientists. The great minds that contribute to our scientific advancement and magical superiority over the living.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Attendant</span> - Agents who possess skills unrelated to combat and research. Traders, artists, cooks. Anyone with a talent that can benefit the citizens of Lordaeron.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #000080;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">Headquarters</span></span></span></div>
<br />
<div style="text-align: left;" class="mycode_align">The Song is currently stationed at the Lonesome Crow inn, south of the Balnir Farmstead in Tirisfal Glades.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #000080;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u">Current Storyline</span></span></span><br />
<br />
Rumors have been coming in from Vengeance Landing in Northred telling of a slight increase in Scourge activity in the Howling Fjord. Though these rumors are currently beneath the attention of higher ranking Forsaken officials, the Song has made plans to travel to Northrend soon to investigate.<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/hnLrYMC.gif" loading="lazy"  alt="[Image: hnLrYMC.gif]" class="mycode_img" /></div>
<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000080;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u">OOC</span></span></span></div>
<br />
The Song's primary goal is to bolster RP of the Forsaken variety, both as an individual race as well as in relation to other races and factions. Though we will mainly focus on long-term storylines involving a handful of people, our intention is to take advantage of the tumultuous state of Lordaeron in the lore to create conflict with players of the opposite, or even the same, faction. We welcome any and all attempts to RP with us, and will be seeking collaborators for future RP events involving cross-faction conflict.</div></div>]]></content:encoded>
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		<item>
			<title><![CDATA[Titan's Resolve; Unyielding, Unbending, Unstoppable!]]></title>
			<link>https://www.conquestofthehorde.com/thread-38602.html</link>
			<pubDate>Thu, 25 Sep 2014 23:10:24 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3773">stompkins</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38602.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Titan's Resolve</span></span></span></div><span style="font-size: medium;" class="mycode_size">A new militaristic styled guild that operates within Azeroth slowly earning renown over time to the current point of existance, this is a guild focused around an in character story line that is mostly composed of the reclaimation of the areas destroyed or lost since the effects of the Cataclysm. <br />
<br />
Along with our primary goal, we're preparing our forces to assist in the destruction and removal of Twilight Hammer as an active faction that shapes the current canon. The hopes at one point, and in the distant future is to have a group that is seen at the Vanguard of pushing into new, or unknown/unowned territory.</span><br />
<br />
With the above being the stated ideaology, and planned path, there's a dozen different pathways the guild could easily travel, and with high hopes we're hoping to see the community utilize our group as an active focal point for intelligent, immersive roleplay that will venture past the standard Social that's become very wide scale as of recent years. We're hoping to have a very detailed and in depth story that will push the members to act rather then talk.<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Headquarters</span></span></span></div>
Being decided on, currently we'll operate out of War Camps based out of the smaller towns until something can be decided upon. Recruitment will be done by word of mouth, or 'drives' in neutral zones.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #DCDCDC;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Hierarchy &amp; Structure</span></span></span></div>
The group operates in a military style structure; with the following ranks being from top of the Chain of Command, to the bottom.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="color: #FF0000;" class="mycode_color">Commander;</span> is the current head of the guild, Rosalina 'Rose' Dura'nai. She oversees the guild as a whole, and directs the operations and flow of information throughout the Guild.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Captain;</span> is the second in command ranking, and is reserved for use by those who push the guild forward oocly, as well as ICly. Though it will be rare, there's a possibility this position will be used by a few people to ensure a constant level of maintenance is put into the guild, as well as a constant level of leadership can guide it in the right direction between, and during events.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Advisor;</span> is a position reserved for the strategists', and tactical support roles that are helping on both an IC level, as well as an OOC level. This role will generally be effectively supporting the in-between of events to keep a strong level of RP moving forward for members to get involved in.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Lieutenant;</span> is the next in the actual chain of command. This position is reserved as leadership ICly, that are offered the chance to help on a more OOC level as well. This position is generally used to lead seperate teams or forces within the Guild to achieve an effective structure, especially during combat.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Veteran;</span> is reserved for members of high resolve, that have been involved in the operations of the guild for some time ICly. <br />
<br />
<span style="color: #FF0000;" class="mycode_color">Centurion;</span> is in general terms the middle rank, and is a member of some experience ICly, they provide the backbone that shapes the guild into a military orgnization and will be most of the general populace.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Guard;</span> is a specific role reserved for members assigned to prove themselves in the eyes of Command. A guard is generally set to personally act as a body guard for the Commander, one of the Advisor's, or one of the Captains. This position can be seen as an equal to the Centurion.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Adept;</span> is used to maintain the membership of a member that has been involved in only a handful of operations. This role is mainly for OOC purposes to show time involved, and dedication shown.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Initiate;</span> the starting rank of all members. Generally used until the Trials can be taken for each individual member. Gained upon joining the guild.</blockquote>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Roster</span></span></span></div>
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="color: #FFD700;" class="mycode_color">Commander;</span> Rosalina 'Rose' Dura'nai - Played by stompkins<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Captain;</span> Sambusk - Played by Stealthscout<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Advisor;</span> Zeechi - Played by Wujen<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Lieutenant;</span> None - Looking for at-least one!<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Veteran;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Centurion;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Guard;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Adept;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Initiate;</span>None, yet!</blockquote>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Upcoming Events!</span></span></span></div>
1; NODATEYET - Orientation, and proving grounds! - This guild event will be used to place members in terms of skill, and where they'll be actively supporting the guild during combat/etc. This event is a combat based event, based around combat between the new Initiate, as well as creatures or even members of the guild. Each trial is to be different then any other as to put each member in a different circumstance and try their Resolve.<br />
<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">OOC Comments</span></span></span></div>
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">All we ask, is that people bring their interest, and dedication when joining the guild. We're hoping to really create an enjoyable experience for everyone in the community to get involved with. Whether it be a tournament to gather new blood, or an operation that's organized to create a very combat centralized rp for both members, and non-members to get involved in as Merc's. We also would like to build relations with other guilds to have rp in the downtime that can support activity for both ourselves, and the guilds in question.<br />
<br />
As of the creation of the Guild, we're still a work in progress and should be treated as such. The full experience just isn't fully ready, and for those who are interested in getting involved. We're more then happy to have you tag along, and help us develope the idea and main style that we portray. We only ask that you have patience as we get prepared with upcoming events/etc.<br />
<br />
Thanks!<br />
<br />
Note #1 - We're not currently basing any of our background/story off the Titan's/Gods from WoW Canon. The name is simply that, a name. It's representing the fact that ICly the belief is that if the task is difficult, others would give in where as this Guild will fight through any obstacle to accomplish a task.<br />
<br />
Note #2 - We're more then happy to have people join with completely fresh, or old characters by requesting to do so over the forums via this thread. Simply let us know you're interested, and contact us in game, or talk with us on here and we'll get you set up!<br />
<br />
Note #3 - Although they may not have access to edit this thread, members with the rank of Lieutenant or higher are welcome to accept/place members as needed into the guild via thread responses if any happen to take place.</span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Titan's Resolve</span></span></span></div><span style="font-size: medium;" class="mycode_size">A new militaristic styled guild that operates within Azeroth slowly earning renown over time to the current point of existance, this is a guild focused around an in character story line that is mostly composed of the reclaimation of the areas destroyed or lost since the effects of the Cataclysm. <br />
<br />
Along with our primary goal, we're preparing our forces to assist in the destruction and removal of Twilight Hammer as an active faction that shapes the current canon. The hopes at one point, and in the distant future is to have a group that is seen at the Vanguard of pushing into new, or unknown/unowned territory.</span><br />
<br />
With the above being the stated ideaology, and planned path, there's a dozen different pathways the guild could easily travel, and with high hopes we're hoping to see the community utilize our group as an active focal point for intelligent, immersive roleplay that will venture past the standard Social that's become very wide scale as of recent years. We're hoping to have a very detailed and in depth story that will push the members to act rather then talk.<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Headquarters</span></span></span></div>
Being decided on, currently we'll operate out of War Camps based out of the smaller towns until something can be decided upon. Recruitment will be done by word of mouth, or 'drives' in neutral zones.<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #DCDCDC;" class="mycode_color"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Hierarchy &amp; Structure</span></span></span></div>
The group operates in a military style structure; with the following ranks being from top of the Chain of Command, to the bottom.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="color: #FF0000;" class="mycode_color">Commander;</span> is the current head of the guild, Rosalina 'Rose' Dura'nai. She oversees the guild as a whole, and directs the operations and flow of information throughout the Guild.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Captain;</span> is the second in command ranking, and is reserved for use by those who push the guild forward oocly, as well as ICly. Though it will be rare, there's a possibility this position will be used by a few people to ensure a constant level of maintenance is put into the guild, as well as a constant level of leadership can guide it in the right direction between, and during events.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Advisor;</span> is a position reserved for the strategists', and tactical support roles that are helping on both an IC level, as well as an OOC level. This role will generally be effectively supporting the in-between of events to keep a strong level of RP moving forward for members to get involved in.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Lieutenant;</span> is the next in the actual chain of command. This position is reserved as leadership ICly, that are offered the chance to help on a more OOC level as well. This position is generally used to lead seperate teams or forces within the Guild to achieve an effective structure, especially during combat.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Veteran;</span> is reserved for members of high resolve, that have been involved in the operations of the guild for some time ICly. <br />
<br />
<span style="color: #FF0000;" class="mycode_color">Centurion;</span> is in general terms the middle rank, and is a member of some experience ICly, they provide the backbone that shapes the guild into a military orgnization and will be most of the general populace.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Guard;</span> is a specific role reserved for members assigned to prove themselves in the eyes of Command. A guard is generally set to personally act as a body guard for the Commander, one of the Advisor's, or one of the Captains. This position can be seen as an equal to the Centurion.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Adept;</span> is used to maintain the membership of a member that has been involved in only a handful of operations. This role is mainly for OOC purposes to show time involved, and dedication shown.<br />
<br />
<span style="color: #FF0000;" class="mycode_color">Initiate;</span> the starting rank of all members. Generally used until the Trials can be taken for each individual member. Gained upon joining the guild.</blockquote>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Roster</span></span></span></div>
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="color: #FFD700;" class="mycode_color">Commander;</span> Rosalina 'Rose' Dura'nai - Played by stompkins<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Captain;</span> Sambusk - Played by Stealthscout<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Advisor;</span> Zeechi - Played by Wujen<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Lieutenant;</span> None - Looking for at-least one!<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Veteran;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Centurion;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Guard;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Adept;</span> None<br />
<br />
<span style="color: #FFD700;" class="mycode_color">Initiate;</span>None, yet!</blockquote>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Upcoming Events!</span></span></span></div>
1; NODATEYET - Orientation, and proving grounds! - This guild event will be used to place members in terms of skill, and where they'll be actively supporting the guild during combat/etc. This event is a combat based event, based around combat between the new Initiate, as well as creatures or even members of the guild. Each trial is to be different then any other as to put each member in a different circumstance and try their Resolve.<br />
<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">OOC Comments</span></span></span></div>
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">All we ask, is that people bring their interest, and dedication when joining the guild. We're hoping to really create an enjoyable experience for everyone in the community to get involved with. Whether it be a tournament to gather new blood, or an operation that's organized to create a very combat centralized rp for both members, and non-members to get involved in as Merc's. We also would like to build relations with other guilds to have rp in the downtime that can support activity for both ourselves, and the guilds in question.<br />
<br />
As of the creation of the Guild, we're still a work in progress and should be treated as such. The full experience just isn't fully ready, and for those who are interested in getting involved. We're more then happy to have you tag along, and help us develope the idea and main style that we portray. We only ask that you have patience as we get prepared with upcoming events/etc.<br />
<br />
Thanks!<br />
<br />
Note #1 - We're not currently basing any of our background/story off the Titan's/Gods from WoW Canon. The name is simply that, a name. It's representing the fact that ICly the belief is that if the task is difficult, others would give in where as this Guild will fight through any obstacle to accomplish a task.<br />
<br />
Note #2 - We're more then happy to have people join with completely fresh, or old characters by requesting to do so over the forums via this thread. Simply let us know you're interested, and contact us in game, or talk with us on here and we'll get you set up!<br />
<br />
Note #3 - Although they may not have access to edit this thread, members with the rank of Lieutenant or higher are welcome to accept/place members as needed into the guild via thread responses if any happen to take place.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[House Greywold]]></title>
			<link>https://www.conquestofthehorde.com/thread-38117.html</link>
			<pubDate>Sat, 28 Jun 2014 15:04:29 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=6429">PhilGobatto</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-38117.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">House Greywold</span></span><br />
<a href="http://imgur.com/FQtO7vB" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/FQtO7vB.png" loading="lazy"  alt="[Image: FQtO7vB.png]" class="mycode_img" /></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">History</span></span><br />
<br />
Prior to the First War, the family used to command a group of mercenaries based in Stormwind City. During the First War, under the leadership of Theobald Greywold, they tried to help defend their homeland from the invasion of the orcish Horde, but were forced to flee to Lordaeron like the others. They resided in Southshore, and as the Second War started, Theobald took his warband to the battlefield once more, leaving behind his wife, Matilda, and his son, Berthold.<br />
<br />
Theobald obtained precious victories during his campaign in the reconquest of Stormwind. After the kingdom was completely retaken and the war was over, the king rewarded Theobald with lands and nobility status. His family returned from Southshore, and his men built new homes for themselves in his lands, creating the village of Beckham. The soil was fertile, and as the kingdom was rebuilt, merchants started to travel through the Greywolds' lands, earning them a lot of money from taxes. Soon, Beckham grew into a town, and the family also gained new members.<br />
<br />
On the year 21, both Matilda and Theobald died, leaving Berthold as the new ruler of House Greywold. They continued to flourish until the Shattering. The destruction caused by Deathwing and his allies caused the deaths of many people in the kingdom, and left even more with no homes and no jobs. Many of them resorted to crime in order to survive, causing problems to the Greywolds. They now struggle to survive with what money is left, and to fight the criminals in their lands.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Ranks</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Patriarch:</span> That would be Berthold. He is the supreme authority within the house.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Family Member:</span> Berthold's relatives. They are to be respected and may give a few orders to the servants, but major decisions have to be approved by Berthold.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Captain of the Guard:</span> The captain commands the other guards. If Berthold or other more experient family members aren't present, he is in charge of things.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Guard:</span> Men and women sworn to protect the house and their possessions. When any fighting needs to be done, they will raise their swords in the name of the house.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Subject:</span> Other people who live under the rule of the Greywolds. Cooks, blacksmiths, farmers, merchants, etc, who live in their lands.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Associate:</span> People who are neither a part of the family nor serve them, but tend to stick around and work with them sometimes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Rules</span></span><br />
<br />
1. The house is loyal to Stormwind. No Horde races!<br />
2. Warlocks, shadow priests, death knights and other classes that use dark energies aren't allowed into the guild. Unless you can hide it...<br />
3. Follow the server rules.<br />
4. Have fun! Yes, that's an order. HAVE. FUN.<br />
<br />
If you wish to join, contact me in-game or PM me on the forums!</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">House Greywold</span></span><br />
<a href="http://imgur.com/FQtO7vB" target="_blank" rel="noopener" class="mycode_url"><img src="http://i.imgur.com/FQtO7vB.png" loading="lazy"  alt="[Image: FQtO7vB.png]" class="mycode_img" /></a><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">History</span></span><br />
<br />
Prior to the First War, the family used to command a group of mercenaries based in Stormwind City. During the First War, under the leadership of Theobald Greywold, they tried to help defend their homeland from the invasion of the orcish Horde, but were forced to flee to Lordaeron like the others. They resided in Southshore, and as the Second War started, Theobald took his warband to the battlefield once more, leaving behind his wife, Matilda, and his son, Berthold.<br />
<br />
Theobald obtained precious victories during his campaign in the reconquest of Stormwind. After the kingdom was completely retaken and the war was over, the king rewarded Theobald with lands and nobility status. His family returned from Southshore, and his men built new homes for themselves in his lands, creating the village of Beckham. The soil was fertile, and as the kingdom was rebuilt, merchants started to travel through the Greywolds' lands, earning them a lot of money from taxes. Soon, Beckham grew into a town, and the family also gained new members.<br />
<br />
On the year 21, both Matilda and Theobald died, leaving Berthold as the new ruler of House Greywold. They continued to flourish until the Shattering. The destruction caused by Deathwing and his allies caused the deaths of many people in the kingdom, and left even more with no homes and no jobs. Many of them resorted to crime in order to survive, causing problems to the Greywolds. They now struggle to survive with what money is left, and to fight the criminals in their lands.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Ranks</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Patriarch:</span> That would be Berthold. He is the supreme authority within the house.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Family Member:</span> Berthold's relatives. They are to be respected and may give a few orders to the servants, but major decisions have to be approved by Berthold.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Captain of the Guard:</span> The captain commands the other guards. If Berthold or other more experient family members aren't present, he is in charge of things.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Guard:</span> Men and women sworn to protect the house and their possessions. When any fighting needs to be done, they will raise their swords in the name of the house.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Subject:</span> Other people who live under the rule of the Greywolds. Cooks, blacksmiths, farmers, merchants, etc, who live in their lands.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Associate:</span> People who are neither a part of the family nor serve them, but tend to stick around and work with them sometimes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Rules</span></span><br />
<br />
1. The house is loyal to Stormwind. No Horde races!<br />
2. Warlocks, shadow priests, death knights and other classes that use dark energies aren't allowed into the guild. Unless you can hide it...<br />
3. Follow the server rules.<br />
4. Have fun! Yes, that's an order. HAVE. FUN.<br />
<br />
If you wish to join, contact me in-game or PM me on the forums!</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[House Ashbridge]]></title>
			<link>https://www.conquestofthehorde.com/thread-37956.html</link>
			<pubDate>Mon, 02 Jun 2014 19:18:31 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=2758">Rosencrat</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37956.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font"><span style="font-style: italic;" class="mycode_i"><span style="font-size: x-large;" class="mycode_size">The Grand Family of</span><br />
<span style="font-size: xx-large;" class="mycode_size">House Ashbridge</span></span></span></span><br />
<br />
<img src="http://i.imgur.com/yrKuV5b.jpg" loading="lazy"  alt="[Image: yrKuV5b.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: justify;" class="mycode_align"><div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #A9A9A9;" class="mycode_color"><div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">There was a Human man who had two sons, identical twins, though<br />
he had no daughter, however much he wished for one.  At length his<br />
wife again gave him hope of a child, and when it came into<br />
the world it was a girl.  The joy was great, but the child was<br />
sickly and small, and had to be nourished from a special well<br />
on their land.  The father sent one of the boys in haste to the<br />
spring to fetch water for their sister.  The other went with<br />
his dear brother, and as each of them wanted to be first to fill it, the jug<br />
fell into the well.  There they stood and did not know what to do,<br />
and none of them dared to go home.  As they still did not return,<br />
the father grew impatient, and said, they have certainly forgotten<br />
it while playing some game, the wicked boys.  He became afraid that<br />
the girl would die without her drought of magic water, and in his<br />
anger cried, I wish the boys were all turned into ravens.  Hardly<br />
was the word spoken before he heard a whirring of wings over his<br />
head, looked up and saw a two-headed, coal-black raven flying away.<br />
<br />
The parents could not withdraw the curse, and however sad they<br />
were at the loss of their two sons, they still to some extent<br />
comforted themselves with their dear little daughter, who soon<br />
grew strong and every day became more beautiful.  For a long time<br />
she did not know that she had had brothers, for her parents were<br />
careful not to mention them before her, but one day she<br />
accidentally heard some people saying of themselves that the girl was<br />
certainly beautiful, but that in reality she was to blame for the<br />
misfortune which had befallen her brothers.  Then she was much<br />
troubled, and went to her father and mother and asked if it was<br />
true that she had had brothers, and what had become of them.  The<br />
parents now dared keep the secret no longer, but said that what<br />
had befallen her brothers was a terrible curse, and that her<br />
birth had only been the innocent cause.  But the maiden took it to<br />
heart daily, and thought that she must save her brothers.  She had no<br />
rest or peace until she set out secretly, and went forth into the<br />
wide world to search for her brothers and set them free, let it<br />
cost what it might.  She took nothing with her but a little ring<br />
belonging to her parents as a keepsake, a loaf of bread against<br />
hunger, a little pitcher of water against thirst, and a little<br />
chair as a provision against weariness.<br />
<br />
And now she went continually onwards, far, far to the very end of<br />
the world.  Then she came to the sun, but it was too hot and<br />
terrible, and devoured little children.  Hastily she ran away, and<br />
ran to the moon, but it was far too cold, and also awful and<br />
malicious, and when it saw the child, it said, I smell, I smell<br />
the flesh of men.  At this she ran swiftly away, and came to the<br />
stars, which were kind and good to her, and each of them sat on its<br />
own particular little chair.  But the morning star arose, and gave<br />
her the drumstick of a chicken, and said, if you have not that<br />
drumstick you can not open the mountain of shadow, and in the <br />
mountain are your brothers.</div></div></div>
<br />
The maiden took the drumstick, wrapped it carefully in a cloth,<br />
and went onwards again until she came to the shadowy mountain.  <br />
The door was shut, and she thought she would take out the drumstick.<br />
But when she undid the cloth, it was empty, and she had lost the<br />
good star's present.  What was she now to do.  She wished to rescue<br />
her brothers, and had no key to the dark peak.  The good<br />
sister took a knife, cut off her ring finger of her left hand, put it in<br />
the door, and succeeded in opening it.  When she had gone inside, a<br />
dwarf came to meet her, who said, my child, what are you<br />
looking for.  I am looking for my brothers, the two-headed raven, <br />
she replied.  The dwarf said, the lord ravens are not at home, but if<br />
you will wait here until they come, step in.  Thereupon the little<br />
dwarf carried the ravens' dinner in, on a single golden plate, and<br />
in a single golden glass, and the little sister ate a morsel from<br />
the plate, and from the little glass she took a sip, but in the goblet<br />
she dropped the ring which she had brought away with her.<br />
<br />
Suddenly she heard a whirring of wings and a rushing through<br />
the air, and then the little dwarf said, now the lord raven is<br />
flying home.  Then it came, and wanted to eat and drink, and<br />
looked for their little plates and glasses.  Then said one after<br />
the other, who has eaten something from my plate.  Who has drunk<br />
out of my little glass.  It was a human mouth.  And when the<br />
two-headed raven came to the bottom of the glass, the ring rolled <br />
against his mouth.  Then he looked at it, and saw that it was a ring<br />
belonging to his father and mother, and said, Light grant that our<br />
sister may be here, and then we shall be free.  When the maiden,<br />
who was standing behind the door watching, heard that wish,<br />
she came forth, and on this all the ravens were restored to their<br />
human form again.  <br />
<br />
And they embraced and kissed each other,<br />
and went joyfully home. And their family<br />
flourished from then on, and rose bearing <br />
the crest of the two-headed raven in <br />
memory of the brave little girl and her<br />
cursed brothers. <br />
<br />
<span style="font-size: large;" class="mycode_size">And the Story of House Ashbridge was Completed</span></span></span></span></span></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/vpE9QNP.jpg" loading="lazy"  alt="[Image: vpE9QNP.jpg]" class="mycode_img" /><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FFFFFF;" class="mycode_color">Family History</span></span></span></span><br />
<br />
A once well-respected Alteracian family, House Ashbridge has since fallen into decline in the past few years. The nobles first gained their title through rigorous military service to humanity, but as they rose to prominence their noble ideals and ethics declined. By the time of the Third War the family's spindling tree had declined to a single branch. The family's military service was non-existent, their obsessions and hedonistic pleasures now funded by old wealth and spotty investments. <br />
<br />
The death-knell for the House came with its last surviving heir. Their adopted daughter squandered their wealth and last vestiges of title, losing their home with spotty investments and drink. <br />
<br />
House Ashbridge is now a house at the very bottom of the rung. It has no title, no rank, little money and a broken name. Yet the last surviving heir has finished her binges and, sober and clean, has taken the task of re-building the fallen House. <br />
<br />
With any means and any races she deems necessary.  <br />
<br />
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/vpE9QNP.jpg" loading="lazy"  alt="[Image: vpE9QNP.jpg]" class="mycode_img" /><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FFFFFF;" class="mycode_color">The Guild</span></span></span></span><br />
<br />
House Ashbridge is a Noble House Guild without the trappings of nobility. It is a guild focused around reconstruction, with the over-arching goal of transforming a ruined, poverty-stricken House back into a political powerhouse.  <br />
<br />
Because of the process that is noble politics, the guild is designed to be a less-than savory role-playing experience. It is not purely evil, nor is it purely good. It is true neutral. It is more of a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/WellIntentionedExtremist" target="_blank" rel="noopener" class="mycode_url">well-intentioned extremism</a>. Anything and everything will be done to reach the family's goal. <br />
<br />
The desperate nature of the family means that it is very open. Though it is an Alliance-based noble house, it accepts all races and factions: Horde. Alliance. Neutral. Anyone that will serve the main goal of the family will be accepted. <br />
<br />
The main goal, that of a house's repair, isn't the only element of the guild. House Ashbridge's public goal is rehabilitation, but in private they have to deal with the ghosts of the family's patch-work history. Years of dark worship, necromancy and other life-prolonging acts have tainted the family's history to the point where, even now, the survivors are haunted by abnormal and paranormal acts. As such, private guild events will also have horror elements and paranormal occurrences. <br />
<br />
House Ashbridge's goal is recovery. Both to cleanse their putrid past and rebuild the tattered public perceptions. And this recovery stretches to the members as well: The group recruits from the discarded and broken social-rungs, looking for the abandoned people and giving them an opportunity to elevate themselves. Often with tooth and nail. <br />
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/vpE9QNP.jpg" loading="lazy"  alt="[Image: vpE9QNP.jpg]" class="mycode_img" /><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FFFFFF;" class="mycode_color">How To Join</span></span></span></span><br />
<br />
<br />
Membership is open to all races, regardless of faction. The only requirement for a character is that they are able to exist and role-play openly in a neutral settlement. The only races that will require closer scrutiny are the 'neutral' Custom Model Character races that would be unable to be active in these neutral settlements. <br />
<br />
All character personalities and archetypes are allowed and encouraged to participate. However, characters that range from Chaotic Good down to Chaotic Evil are preferred. The guild is True Neutral, so characters that fit that spectrum are the best for the guild. <br />
<br />
Players are encouraged to make characters that have no previous history with the guild. The guild is intended to serve as an elevating experience, both for the House and the disenfranchised, self-serving social climbers. If you wish to make a servant or member of the House, please note as such when you contact me and we can discuss the idea further. <br />
<br />
If you are interested in joining House Ashbridge, please contact Rosencrat out-of-character or Valira in-character. You can reach Rosencrat via Skype (Rosencrat). In that message, include ideas you may have for the intended character. <br />
<br />
If you have any questions or comments, feel free to include them in a post below or to send them to me in private. <br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font"><span style="font-style: italic;" class="mycode_i"><span style="font-size: x-large;" class="mycode_size">The Grand Family of</span><br />
<span style="font-size: xx-large;" class="mycode_size">House Ashbridge</span></span></span></span><br />
<br />
<img src="http://i.imgur.com/yrKuV5b.jpg" loading="lazy"  alt="[Image: yrKuV5b.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: justify;" class="mycode_align"><div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font"><span style="color: #A9A9A9;" class="mycode_color"><div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">There was a Human man who had two sons, identical twins, though<br />
he had no daughter, however much he wished for one.  At length his<br />
wife again gave him hope of a child, and when it came into<br />
the world it was a girl.  The joy was great, but the child was<br />
sickly and small, and had to be nourished from a special well<br />
on their land.  The father sent one of the boys in haste to the<br />
spring to fetch water for their sister.  The other went with<br />
his dear brother, and as each of them wanted to be first to fill it, the jug<br />
fell into the well.  There they stood and did not know what to do,<br />
and none of them dared to go home.  As they still did not return,<br />
the father grew impatient, and said, they have certainly forgotten<br />
it while playing some game, the wicked boys.  He became afraid that<br />
the girl would die without her drought of magic water, and in his<br />
anger cried, I wish the boys were all turned into ravens.  Hardly<br />
was the word spoken before he heard a whirring of wings over his<br />
head, looked up and saw a two-headed, coal-black raven flying away.<br />
<br />
The parents could not withdraw the curse, and however sad they<br />
were at the loss of their two sons, they still to some extent<br />
comforted themselves with their dear little daughter, who soon<br />
grew strong and every day became more beautiful.  For a long time<br />
she did not know that she had had brothers, for her parents were<br />
careful not to mention them before her, but one day she<br />
accidentally heard some people saying of themselves that the girl was<br />
certainly beautiful, but that in reality she was to blame for the<br />
misfortune which had befallen her brothers.  Then she was much<br />
troubled, and went to her father and mother and asked if it was<br />
true that she had had brothers, and what had become of them.  The<br />
parents now dared keep the secret no longer, but said that what<br />
had befallen her brothers was a terrible curse, and that her<br />
birth had only been the innocent cause.  But the maiden took it to<br />
heart daily, and thought that she must save her brothers.  She had no<br />
rest or peace until she set out secretly, and went forth into the<br />
wide world to search for her brothers and set them free, let it<br />
cost what it might.  She took nothing with her but a little ring<br />
belonging to her parents as a keepsake, a loaf of bread against<br />
hunger, a little pitcher of water against thirst, and a little<br />
chair as a provision against weariness.<br />
<br />
And now she went continually onwards, far, far to the very end of<br />
the world.  Then she came to the sun, but it was too hot and<br />
terrible, and devoured little children.  Hastily she ran away, and<br />
ran to the moon, but it was far too cold, and also awful and<br />
malicious, and when it saw the child, it said, I smell, I smell<br />
the flesh of men.  At this she ran swiftly away, and came to the<br />
stars, which were kind and good to her, and each of them sat on its<br />
own particular little chair.  But the morning star arose, and gave<br />
her the drumstick of a chicken, and said, if you have not that<br />
drumstick you can not open the mountain of shadow, and in the <br />
mountain are your brothers.</div></div></div>
<br />
The maiden took the drumstick, wrapped it carefully in a cloth,<br />
and went onwards again until she came to the shadowy mountain.  <br />
The door was shut, and she thought she would take out the drumstick.<br />
But when she undid the cloth, it was empty, and she had lost the<br />
good star's present.  What was she now to do.  She wished to rescue<br />
her brothers, and had no key to the dark peak.  The good<br />
sister took a knife, cut off her ring finger of her left hand, put it in<br />
the door, and succeeded in opening it.  When she had gone inside, a<br />
dwarf came to meet her, who said, my child, what are you<br />
looking for.  I am looking for my brothers, the two-headed raven, <br />
she replied.  The dwarf said, the lord ravens are not at home, but if<br />
you will wait here until they come, step in.  Thereupon the little<br />
dwarf carried the ravens' dinner in, on a single golden plate, and<br />
in a single golden glass, and the little sister ate a morsel from<br />
the plate, and from the little glass she took a sip, but in the goblet<br />
she dropped the ring which she had brought away with her.<br />
<br />
Suddenly she heard a whirring of wings and a rushing through<br />
the air, and then the little dwarf said, now the lord raven is<br />
flying home.  Then it came, and wanted to eat and drink, and<br />
looked for their little plates and glasses.  Then said one after<br />
the other, who has eaten something from my plate.  Who has drunk<br />
out of my little glass.  It was a human mouth.  And when the<br />
two-headed raven came to the bottom of the glass, the ring rolled <br />
against his mouth.  Then he looked at it, and saw that it was a ring<br />
belonging to his father and mother, and said, Light grant that our<br />
sister may be here, and then we shall be free.  When the maiden,<br />
who was standing behind the door watching, heard that wish,<br />
she came forth, and on this all the ravens were restored to their<br />
human form again.  <br />
<br />
And they embraced and kissed each other,<br />
and went joyfully home. And their family<br />
flourished from then on, and rose bearing <br />
the crest of the two-headed raven in <br />
memory of the brave little girl and her<br />
cursed brothers. <br />
<br />
<span style="font-size: large;" class="mycode_size">And the Story of House Ashbridge was Completed</span></span></span></span></span></div></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/vpE9QNP.jpg" loading="lazy"  alt="[Image: vpE9QNP.jpg]" class="mycode_img" /><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FFFFFF;" class="mycode_color">Family History</span></span></span></span><br />
<br />
A once well-respected Alteracian family, House Ashbridge has since fallen into decline in the past few years. The nobles first gained their title through rigorous military service to humanity, but as they rose to prominence their noble ideals and ethics declined. By the time of the Third War the family's spindling tree had declined to a single branch. The family's military service was non-existent, their obsessions and hedonistic pleasures now funded by old wealth and spotty investments. <br />
<br />
The death-knell for the House came with its last surviving heir. Their adopted daughter squandered their wealth and last vestiges of title, losing their home with spotty investments and drink. <br />
<br />
House Ashbridge is now a house at the very bottom of the rung. It has no title, no rank, little money and a broken name. Yet the last surviving heir has finished her binges and, sober and clean, has taken the task of re-building the fallen House. <br />
<br />
With any means and any races she deems necessary.  <br />
<br />
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/vpE9QNP.jpg" loading="lazy"  alt="[Image: vpE9QNP.jpg]" class="mycode_img" /><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FFFFFF;" class="mycode_color">The Guild</span></span></span></span><br />
<br />
House Ashbridge is a Noble House Guild without the trappings of nobility. It is a guild focused around reconstruction, with the over-arching goal of transforming a ruined, poverty-stricken House back into a political powerhouse.  <br />
<br />
Because of the process that is noble politics, the guild is designed to be a less-than savory role-playing experience. It is not purely evil, nor is it purely good. It is true neutral. It is more of a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/WellIntentionedExtremist" target="_blank" rel="noopener" class="mycode_url">well-intentioned extremism</a>. Anything and everything will be done to reach the family's goal. <br />
<br />
The desperate nature of the family means that it is very open. Though it is an Alliance-based noble house, it accepts all races and factions: Horde. Alliance. Neutral. Anyone that will serve the main goal of the family will be accepted. <br />
<br />
The main goal, that of a house's repair, isn't the only element of the guild. House Ashbridge's public goal is rehabilitation, but in private they have to deal with the ghosts of the family's patch-work history. Years of dark worship, necromancy and other life-prolonging acts have tainted the family's history to the point where, even now, the survivors are haunted by abnormal and paranormal acts. As such, private guild events will also have horror elements and paranormal occurrences. <br />
<br />
House Ashbridge's goal is recovery. Both to cleanse their putrid past and rebuild the tattered public perceptions. And this recovery stretches to the members as well: The group recruits from the discarded and broken social-rungs, looking for the abandoned people and giving them an opportunity to elevate themselves. Often with tooth and nail. <br />
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/vpE9QNP.jpg" loading="lazy"  alt="[Image: vpE9QNP.jpg]" class="mycode_img" /><br />
<span style="font-family: Verdana;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FFFFFF;" class="mycode_color">How To Join</span></span></span></span><br />
<br />
<br />
Membership is open to all races, regardless of faction. The only requirement for a character is that they are able to exist and role-play openly in a neutral settlement. The only races that will require closer scrutiny are the 'neutral' Custom Model Character races that would be unable to be active in these neutral settlements. <br />
<br />
All character personalities and archetypes are allowed and encouraged to participate. However, characters that range from Chaotic Good down to Chaotic Evil are preferred. The guild is True Neutral, so characters that fit that spectrum are the best for the guild. <br />
<br />
Players are encouraged to make characters that have no previous history with the guild. The guild is intended to serve as an elevating experience, both for the House and the disenfranchised, self-serving social climbers. If you wish to make a servant or member of the House, please note as such when you contact me and we can discuss the idea further. <br />
<br />
If you are interested in joining House Ashbridge, please contact Rosencrat out-of-character or Valira in-character. You can reach Rosencrat via Skype (Rosencrat). In that message, include ideas you may have for the intended character. <br />
<br />
If you have any questions or comments, feel free to include them in a post below or to send them to me in private. <br />
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[House Silversaddle]]></title>
			<link>https://www.conquestofthehorde.com/thread-37799.html</link>
			<pubDate>Tue, 22 Apr 2014 09:15:06 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=7212">Osvaldas</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37799.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size"><div style="text-align: center;" class="mycode_align">House Silversaddle</div></span></span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">House's background</span></div></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i">House was established by Gehardial Silversaddle, merchant who earned his title through hard work. For some time, this house kept itself under radar, not taking part in politics, not advertising itself, just making money through trade. Once house started expanding, creating a sizable navy, equipping soldiers with quality weapons and armor, house decided it was time to emerge from unknown and begin publicly supporting both artisans and Argent Crusade.</span></div>
<br />
<span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranks</span></span></div></span><br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<span style="font-weight: bold;" class="mycode_b">Trade Lord</span> - Trade Lord, is in charge of the House, he makes final decisions, is usually a busy person and currently goes by the name of Gehardial Silversaddle, very old war veteran.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Vassal</span> - Trade Vassals are people, who have shown their worth to be at the door step of the Nobility. These people, usually have small guard forces, backing their cause, yet are loyal to House Silversaddle. These men and women remain with the House, but could request to be separated from the House to start their own. Even if Vassal leaves House Silversaddle, they still remain loyal and at times closely related to their 'Father House'.(Special profile:Large amount of wealth, personal guard, could become a Noble.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Master</span> - People who are know for their economical, diplomatic and militaristic skills. Those who carry this title are close to becoming Trade Vassals, yet they have to prove their worth. Usually there are no more then two, at times four, Trade masters. Trade Master does not have his personal guard or ships, yet does own quite some wealth and are responsible for keeping coin flowing into House's treasury.(Special profile: Large amount of wealth.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Leader</span> - Men and women who lead caravans, are in charge of ships or bandit hunting parties(more then 8 people.). Those carrying title of Trade Leader have good knowledge of economics and military tactics. They could be called captains, as some are out in the sea, while others might be in charge of military force. There are quite few Trade Leaders in the House. Trade Leader could be assigned to training duty, such as training new recruits or keeping Trade Guard and Trade Squire skills in check. Trade Leaders do not own large amounts of wealth, but there are few who make fortune and decide not to advance in rank.(Simple/Special profile: Could own large amount of wealth.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Squire</span> - Trade Squires are mini versions of Trade Leader rank, they might lead small squads(from 2 to 8 people), be in charge of Trade Station. Trade Squire is usually a Trade Leader, but in training, they might be found, following Trade Leaders, Trade Masters or even Trade Vassals and Trade Lord. As they tend to higher ranks, they are encouraged to learn from those they serve. Trade Squire is rank with two sub-ranks: Mobile, Stationary. Mobile sub-rank is designed to keep Squire on the move, teach him path finding, leadership and give him military experience. Stationary sub-rank is more based on economics, diplomacy. Squires usually find themselves in a Trade Station, gathering information on surrounding roads, making some money from supplies they are left with, keeping a safe house for other members of the house. Either way, Squire is a busy rank. Not many pass Squire rank, as it is also designed to root out greedy and disloyal people.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Guard</span> - Back bone of the house, majority of members are in this rank, some call it Trade Mercenary rank, as ones in this rank are trained mercenaries, they know how to make coin from being a sell sword, yet remain loyal to House Silversaddle. Most of the men and women holding this title, stick to it, as pay is good enough to feed themselves and keep some for the future. Accommodation is usually provided, either in form of barracks, bunk beds in a ship or tents on the road. They do not need to think, just follow orders and keep caravans, ships, or whatever they are assigned to guard, undamaged.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Servant</span> - Pretty much like Trade Squires, Trade Servants are not large in numbers in comparison to other ranks, as they are non-combat servants of the house, who decided to not take up arms. It is fairly rare to see one on the road, as they usually stick to cities and towns, work on gathering information, establishing contacts or just doing chores, like cooking, cleaning, keeping weapons checked. Trade Servant's are low on number's as they learn some kind of professions: Smiting, tailoring, cooking, etc. and once they served house enough to repay for their lessons, they leave house or decide to take up arms, either way, people do not stick around in this rank, too much.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Trainee</span> - People who wish to become Trade Guards. Those who just joined House, are shaped into soldiers, sure one might in future turn into a sell sword, but Trade Trainee's go through training, similar to modern day military. Trade Trainee's aren't common to be found guarding caravans, as they are most of the time training. They learn how to survive in almost any environment, with almost nothing, fight with any kind of weapon, but only fight well with chosen few, learn how to do basic math, learn how to write and read. Many Trade Trainee's fail at actually becoming Trade Guard, so in order to not waste willing bodies, House puts them into Trade Servant rank and gives them a profession, while also getting paid back for investing resources into training those people.<br />
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<span style="font-style: italic;" class="mycode_i"><span style="font-size: medium;" class="mycode_size"><div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">Gear</span></div></span></span><br />
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Members of House Silversaddle are allowed to choose from various types of weapons and armor.<br />
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<a href="http://goo.gl/rn7qd9" target="_blank" rel="noopener" class="mycode_url">Trade Trainee Uniforms</a> <br />
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<a href="http://goo.gl/rqW6An" target="_blank" rel="noopener" class="mycode_url">Trade Guard Uniforms</a><br />
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<a href="http://www.wowhead.com/compare?items=55026:55025:55028:55027:55032:55030:63218:69210:36305.-20;53581:59412:67206:59394:53575:62194:67203:69210:56905;61566:54967:59258:62200:53278:61580:69210:54929;24625.-26:30763:30764:30761:30762:18809:69210:22405" target="_blank" rel="noopener" class="mycode_url">Trade Squire Uniforms</a><br />
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<a href="http://www.wowhead.com/compare?items=55026:55025:55028:55027:55032:55030:69210:36305.-20:59391;53581:59412:67206:59394:53575:62194:69210:56905:44248;54967:59258:62200:53278:61580:69210:54929:67184;30763:30764:30761:30762:18809:69210:22405:30922" target="_blank" rel="noopener" class="mycode_url">Trade Leader Uniforms</a><br />
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<a href="http://goo.gl/HeAhjs" target="_blank" rel="noopener" class="mycode_url">Trade Master/Trade Vassal Uniforms</a><br />
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All combat personnel is allowed to choose up to two weapons from <a href="http://goo.gl/2lBaUd" target="_blank" rel="noopener" class="mycode_url">this</a> , also a set of clothes and optional warm cloak(If uniform does not already give one). Trade Servants could take set of clothes from there as well. All personnel, both combat and not is granted a chance to receive a free backpack and in case of losing it, would be allowed to buy a new one.<br />
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<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">Rules</span></div></span></span><br />
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<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">OOC rules</span></div></span></span><br />
<br />
1. Follow all server rules.<br />
2. Make sure your public note is your forum name.<br />
3. In guild chat be polite, helpful and do not swear or keep them to minimum.(If there is a need, use words like Muffin or such, as they aren't swears, but work in a similar way.)<br />
4. Report what kind of character is joining House, as I do not intend to make this very active, except for few mini-events or one or two major ones. Your character will not be thrown out or put under magnifying glass, it is just so I could know what kind of image is being placed of House Silversaddle.<br />
5. Ranks Trade Leader, Trade Master and Trade Vassal are allowed to host events(Like large caravan, assisting Argent Crusade, helping out local artisans, establishing new trade stations, clearing out roads from bandits, etc.) but remember to write a report IC.<br />
6. All activity by guild members, that would involve outside parties(Argent Crusade, Stormwind Guard, etc.) or activities inside House itself(brawls, conflicts or other events that might be spotted by other personnel and be worth noting to higher ranks, like Trade Leaders, Trade Masters, Trade Vassals and Trade Lord.) must be reported, either IC(As person reporting it would actually tell to higher ranks) or OOC(Person who participated tells me what happened, but his character does not report it IC). When such thing happens and more then few members of the house participate in an event, it is best for event to be reported only once or twice, so do organize who will be doing IC report and who will be doing OOC report. OOC reports must be detailed and not miss out on anything, while IC report depends on character that is reporting it.<br />
7. Act accordingly to your rank: Trainees wont go around, being master's of all weapons, Guards wont be going around giving orders to higher ranks or displaying large wealth(Unless one has reason for his wealth.)<br />
8. This is more of a request then a rule, please don't flood house with members who might wish to sabotage it or it's image, I am already suffering from inability to trust others, and if house will start to go sideways because majority of player membership is actively sabotaging it, I will close door for harm willing characters or everyone. Really will depend on what wave of emotions will hit me. (We all have issues, I am no exception.)<br />
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<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">IC Rules</span></div></span></span><br />
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1. All members must remain loyal to House Silvesaddle.<br />
2. All members must not act against law.<br />
3. You are not guards, your training does not allow you go around and solve crime, but you are encouraged to assist in bringing justice.<br />
3. All members must have great attention to detail: wear their uniform while on duty, have their equipment checked and additional equipment packed in case of emergencies(That is warm clothes if assignment requires them to go or near possibly cold areas, be ready to pack up in short time) have clean armor, not stink of sweat(Unless there was no safe way of getting cleaner).<br />
4. All members associated with a caravan(be they guarding it, leading it or advising it to go on certain path) are allowed and encouraged to invest some of their own money as they have high chance of earning extra.<br />
5. All members must report bad activity within The House. There are no individuals, if someone from The House makes a mistake, whole House makes a mistake, if someone achieves something, whole House achieves something, if someone is lazy and not doing what their supposed to do, whole House is lazy. Keep a watchful eye on others!<br />
6. All members must remember, there are 7 rules IC and more might come, if I think of more.<br />
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<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">List of members</span></div></span></span><br />
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<span style="font-weight: bold;" class="mycode_b">Player characters : <span style="color: #1E90FF;" class="mycode_color">3 </span>  Players : <span style="color: #1E90FF;" class="mycode_color">1</span></span><br />
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<ol type="1" class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Gehardial Silversaddle</span> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[Trade Lord]</span></span> (<span style="font-style: italic;" class="mycode_i">Osvaldas</span>)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Ligerat Silversaddle</span> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[Trade Vassal]</span></span> (<span style="font-style: italic;" class="mycode_i">Osvaldas</span>)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Kepper</span> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[Trade Squire]</span></span> (<span style="font-style: italic;" class="mycode_i">Osvaldas</span>)<br />
</li>
</ol>
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<span style="font-weight: bold;" class="mycode_b">How many of each rank:</span><br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><ul class="mycode_list"><li>Trade Lord : <span style="font-weight: bold;" class="mycode_b">1</span><br />
</li>
<li>Trade Vassals : <span style="font-weight: bold;" class="mycode_b">1</span><br />
</li>
<li>Trade Masters : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Leaders : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Squires : <span style="font-weight: bold;" class="mycode_b">1</span><br />
</li>
<li>Trade Guards : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Servants : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Trainees : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
</ul>
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<span style="font-weight: bold;" class="mycode_b">Combat oriented NPC members: 336</span><br />
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<span style="font-weight: bold;" class="mycode_b">Stormwind:</span> Trade Headquarters for Naval Trade. 4 (Place to keep an eye out is large.)<br />
<span style="font-weight: bold;" class="mycode_b">Ironforge:</span> Trade Headquarters for Land Trade. 4 (Place to keep an eye out is large.)<br />
<span style="font-weight: bold;" class="mycode_b">Darnassus:</span> Trade station. 2 (Night elves are racist, but keep place well in check. Many opportunities to expand, guards to keep customers from going at each others throats due to night elf mood towards humans.)<br />
<span style="font-weight: bold;" class="mycode_b">Exodar:</span> Trade station. 2 (Draenei keep the place safe and sound, lucky bastards don't have anything to do, other then sit and enjoy what they see, possible other links.)<br />
<span style="font-weight: bold;" class="mycode_b">Darkshire:</span> Trade station. 5 (A trade squire went missing, something is on the loose, link between Sentinel Hill and Darkshire needs to be established soon.)<br />
<span style="font-weight: bold;" class="mycode_b">Goldshire:</span> Trade station. 3 (Lazy guard spot, few murlocks here and there, Ligerat has made it his office, extra guard sent by request of Kepper, Trade Lord's personal Squire.)<br />
<span style="font-weight: bold;" class="mycode_b">Lakeshire:</span> Trade station. 6 (Gnolls on the rise, extra guards to support effort in getting rid of gnoll threat and keep trade station from getting raided.)<br />
<span style="font-weight: bold;" class="mycode_b">Sentinel Hill:</span> Trade station. 6 (Situation is rather extreme, local folk need all help they can get, expecting a lot of crime in near future.)<br />
<span style="font-weight: bold;" class="mycode_b">Nethergrade Keep:</span> Trade station. 5 (Extra guards just in case, caravans have hard time getting to location, more links need to be established.)<br />
<span style="font-weight: bold;" class="mycode_b">Thelsamar:</span> Trade station. 4 (Dwarves keep drinking with guards, one non-drinking guard sent to keep a watchful eye.)<br />
<span style="font-weight: bold;" class="mycode_b">Menethil Harbor:</span> Trade station. 4 (Far away from other stations, more links need to be established, threat from the swamps and horde in the area.)<br />
<span style="font-weight: bold;" class="mycode_b">Hearthglen:</span> Trade station. 3 (Holiday resort, nothing to do other then sit and enjoy sound of Crusaders training, away from other stations, more links need to be established, many locations that could be used to expand, forsaken/scourge threat.)<br />
<span style="font-weight: bold;" class="mycode_b">Booty Bay:</span> Trade station. 6 (Goblins can't be trusted.)<br />
<br />
<br />
4 Combat oriented ships.<br />
* 1 For Escort of Manor Ship. 19<br />
* 3 For other tasks. 14 each.<br />
4 Multi purpose ships.<br />
* 4 For Trade and other tasks. 13 each.<br />
1 Manor Ship.<br />
* 1 For Transport of important people. 16<br />
1 Trade Vessel/Cargo Ship.<br />
* 1 For Trade and other cargo/transport tasks. (Always has some sort of escort.) 12<br />
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Caravans go as follows: One man up front, watching front for ambushes, alert (Weapons drawn.)[1]; one man on either flank, near caravan or just off road watching the flanks of the caravan, alert (Weapons drawn.)[2]; one at the back, providing over watch and making sure caravan isn’t attacked from the back, alert (Weapons Drawn.)[1]; leader of caravan, alert(depends on his decision, if rest of caravan gets their weapons ready.)[1]; one drover for each mule. They usually are focused on the mule they are assigned to, keeping it calm and moving with it(Weapons usually not drawn, unless caravan leader says otherwise.)[Number depends on amount of mules. Minimum number for mules: 2]. There may be situations when extra mule guards are assigned, so numbers change depending on the cargo and area that caravan travels through.<br />
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Summary: <span style="font-weight: bold;" class="mycode_b">Stationed troops:</span> 53; <span style="font-weight: bold;" class="mycode_b">Troops on sea:</span> 141; <span style="font-weight: bold;" class="mycode_b">Troops on road:</span> 142.<br />
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<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">Becoming a member</span></div></span></span><br />
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<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"> Everyone can join, we will work something out in some form of conversation.<br />
 You can expect contract based membership, as in you get this and this for that time, and this and this for that time, while doing all that for that amount of time.</div></div></div>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size"><div style="text-align: center;" class="mycode_align">House Silversaddle</div></span></span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">House's background</span></div></span></span><br />
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<div style="text-align: center;" class="mycode_align"><span style="font-style: italic;" class="mycode_i">House was established by Gehardial Silversaddle, merchant who earned his title through hard work. For some time, this house kept itself under radar, not taking part in politics, not advertising itself, just making money through trade. Once house started expanding, creating a sizable navy, equipping soldiers with quality weapons and armor, house decided it was time to emerge from unknown and begin publicly supporting both artisans and Argent Crusade.</span></div>
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<span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranks</span></span></div></span><br />
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<span style="font-weight: bold;" class="mycode_b">Trade Lord</span> - Trade Lord, is in charge of the House, he makes final decisions, is usually a busy person and currently goes by the name of Gehardial Silversaddle, very old war veteran.<br />
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<span style="font-weight: bold;" class="mycode_b">Trade Vassal</span> - Trade Vassals are people, who have shown their worth to be at the door step of the Nobility. These people, usually have small guard forces, backing their cause, yet are loyal to House Silversaddle. These men and women remain with the House, but could request to be separated from the House to start their own. Even if Vassal leaves House Silversaddle, they still remain loyal and at times closely related to their 'Father House'.(Special profile:Large amount of wealth, personal guard, could become a Noble.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Master</span> - People who are know for their economical, diplomatic and militaristic skills. Those who carry this title are close to becoming Trade Vassals, yet they have to prove their worth. Usually there are no more then two, at times four, Trade masters. Trade Master does not have his personal guard or ships, yet does own quite some wealth and are responsible for keeping coin flowing into House's treasury.(Special profile: Large amount of wealth.)<br />
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<span style="font-weight: bold;" class="mycode_b">Trade Leader</span> - Men and women who lead caravans, are in charge of ships or bandit hunting parties(more then 8 people.). Those carrying title of Trade Leader have good knowledge of economics and military tactics. They could be called captains, as some are out in the sea, while others might be in charge of military force. There are quite few Trade Leaders in the House. Trade Leader could be assigned to training duty, such as training new recruits or keeping Trade Guard and Trade Squire skills in check. Trade Leaders do not own large amounts of wealth, but there are few who make fortune and decide not to advance in rank.(Simple/Special profile: Could own large amount of wealth.)<br />
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<span style="font-weight: bold;" class="mycode_b">Trade Squire</span> - Trade Squires are mini versions of Trade Leader rank, they might lead small squads(from 2 to 8 people), be in charge of Trade Station. Trade Squire is usually a Trade Leader, but in training, they might be found, following Trade Leaders, Trade Masters or even Trade Vassals and Trade Lord. As they tend to higher ranks, they are encouraged to learn from those they serve. Trade Squire is rank with two sub-ranks: Mobile, Stationary. Mobile sub-rank is designed to keep Squire on the move, teach him path finding, leadership and give him military experience. Stationary sub-rank is more based on economics, diplomacy. Squires usually find themselves in a Trade Station, gathering information on surrounding roads, making some money from supplies they are left with, keeping a safe house for other members of the house. Either way, Squire is a busy rank. Not many pass Squire rank, as it is also designed to root out greedy and disloyal people.<br />
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<span style="font-weight: bold;" class="mycode_b">Trade Guard</span> - Back bone of the house, majority of members are in this rank, some call it Trade Mercenary rank, as ones in this rank are trained mercenaries, they know how to make coin from being a sell sword, yet remain loyal to House Silversaddle. Most of the men and women holding this title, stick to it, as pay is good enough to feed themselves and keep some for the future. Accommodation is usually provided, either in form of barracks, bunk beds in a ship or tents on the road. They do not need to think, just follow orders and keep caravans, ships, or whatever they are assigned to guard, undamaged.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Servant</span> - Pretty much like Trade Squires, Trade Servants are not large in numbers in comparison to other ranks, as they are non-combat servants of the house, who decided to not take up arms. It is fairly rare to see one on the road, as they usually stick to cities and towns, work on gathering information, establishing contacts or just doing chores, like cooking, cleaning, keeping weapons checked. Trade Servant's are low on number's as they learn some kind of professions: Smiting, tailoring, cooking, etc. and once they served house enough to repay for their lessons, they leave house or decide to take up arms, either way, people do not stick around in this rank, too much.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Trade Trainee</span> - People who wish to become Trade Guards. Those who just joined House, are shaped into soldiers, sure one might in future turn into a sell sword, but Trade Trainee's go through training, similar to modern day military. Trade Trainee's aren't common to be found guarding caravans, as they are most of the time training. They learn how to survive in almost any environment, with almost nothing, fight with any kind of weapon, but only fight well with chosen few, learn how to do basic math, learn how to write and read. Many Trade Trainee's fail at actually becoming Trade Guard, so in order to not waste willing bodies, House puts them into Trade Servant rank and gives them a profession, while also getting paid back for investing resources into training those people.<br />
</div></div></div>
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: medium;" class="mycode_size"><div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">Gear</span></div></span></span><br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
Members of House Silversaddle are allowed to choose from various types of weapons and armor.<br />
<br />
<a href="http://goo.gl/rn7qd9" target="_blank" rel="noopener" class="mycode_url">Trade Trainee Uniforms</a> <br />
<br />
<a href="http://goo.gl/rqW6An" target="_blank" rel="noopener" class="mycode_url">Trade Guard Uniforms</a><br />
<br />
<a href="http://www.wowhead.com/compare?items=55026:55025:55028:55027:55032:55030:63218:69210:36305.-20;53581:59412:67206:59394:53575:62194:67203:69210:56905;61566:54967:59258:62200:53278:61580:69210:54929;24625.-26:30763:30764:30761:30762:18809:69210:22405" target="_blank" rel="noopener" class="mycode_url">Trade Squire Uniforms</a><br />
<br />
<a href="http://www.wowhead.com/compare?items=55026:55025:55028:55027:55032:55030:69210:36305.-20:59391;53581:59412:67206:59394:53575:62194:69210:56905:44248;54967:59258:62200:53278:61580:69210:54929:67184;30763:30764:30761:30762:18809:69210:22405:30922" target="_blank" rel="noopener" class="mycode_url">Trade Leader Uniforms</a><br />
<br />
<a href="http://goo.gl/HeAhjs" target="_blank" rel="noopener" class="mycode_url">Trade Master/Trade Vassal Uniforms</a><br />
<br />
All combat personnel is allowed to choose up to two weapons from <a href="http://goo.gl/2lBaUd" target="_blank" rel="noopener" class="mycode_url">this</a> , also a set of clothes and optional warm cloak(If uniform does not already give one). Trade Servants could take set of clothes from there as well. All personnel, both combat and not is granted a chance to receive a free backpack and in case of losing it, would be allowed to buy a new one.<br />
</div></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">Rules</span></div></span></span><br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">OOC rules</span></div></span></span><br />
<br />
1. Follow all server rules.<br />
2. Make sure your public note is your forum name.<br />
3. In guild chat be polite, helpful and do not swear or keep them to minimum.(If there is a need, use words like Muffin or such, as they aren't swears, but work in a similar way.)<br />
4. Report what kind of character is joining House, as I do not intend to make this very active, except for few mini-events or one or two major ones. Your character will not be thrown out or put under magnifying glass, it is just so I could know what kind of image is being placed of House Silversaddle.<br />
5. Ranks Trade Leader, Trade Master and Trade Vassal are allowed to host events(Like large caravan, assisting Argent Crusade, helping out local artisans, establishing new trade stations, clearing out roads from bandits, etc.) but remember to write a report IC.<br />
6. All activity by guild members, that would involve outside parties(Argent Crusade, Stormwind Guard, etc.) or activities inside House itself(brawls, conflicts or other events that might be spotted by other personnel and be worth noting to higher ranks, like Trade Leaders, Trade Masters, Trade Vassals and Trade Lord.) must be reported, either IC(As person reporting it would actually tell to higher ranks) or OOC(Person who participated tells me what happened, but his character does not report it IC). When such thing happens and more then few members of the house participate in an event, it is best for event to be reported only once or twice, so do organize who will be doing IC report and who will be doing OOC report. OOC reports must be detailed and not miss out on anything, while IC report depends on character that is reporting it.<br />
7. Act accordingly to your rank: Trainees wont go around, being master's of all weapons, Guards wont be going around giving orders to higher ranks or displaying large wealth(Unless one has reason for his wealth.)<br />
8. This is more of a request then a rule, please don't flood house with members who might wish to sabotage it or it's image, I am already suffering from inability to trust others, and if house will start to go sideways because majority of player membership is actively sabotaging it, I will close door for harm willing characters or everyone. Really will depend on what wave of emotions will hit me. (We all have issues, I am no exception.)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">IC Rules</span></div></span></span><br />
<br />
1. All members must remain loyal to House Silvesaddle.<br />
2. All members must not act against law.<br />
3. You are not guards, your training does not allow you go around and solve crime, but you are encouraged to assist in bringing justice.<br />
3. All members must have great attention to detail: wear their uniform while on duty, have their equipment checked and additional equipment packed in case of emergencies(That is warm clothes if assignment requires them to go or near possibly cold areas, be ready to pack up in short time) have clean armor, not stink of sweat(Unless there was no safe way of getting cleaner).<br />
4. All members associated with a caravan(be they guarding it, leading it or advising it to go on certain path) are allowed and encouraged to invest some of their own money as they have high chance of earning extra.<br />
5. All members must report bad activity within The House. There are no individuals, if someone from The House makes a mistake, whole House makes a mistake, if someone achieves something, whole House achieves something, if someone is lazy and not doing what their supposed to do, whole House is lazy. Keep a watchful eye on others!<br />
6. All members must remember, there are 7 rules IC and more might come, if I think of more.<br />
</div></div></div>
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">List of members</span></div></span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Player characters : <span style="color: #1E90FF;" class="mycode_color">3 </span>  Players : <span style="color: #1E90FF;" class="mycode_color">1</span></span><br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<ol type="1" class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Gehardial Silversaddle</span> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[Trade Lord]</span></span> (<span style="font-style: italic;" class="mycode_i">Osvaldas</span>)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Ligerat Silversaddle</span> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[Trade Vassal]</span></span> (<span style="font-style: italic;" class="mycode_i">Osvaldas</span>)<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Kepper</span> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">[Trade Squire]</span></span> (<span style="font-style: italic;" class="mycode_i">Osvaldas</span>)<br />
</li>
</ol>
</div></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b">How many of each rank:</span><br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><ul class="mycode_list"><li>Trade Lord : <span style="font-weight: bold;" class="mycode_b">1</span><br />
</li>
<li>Trade Vassals : <span style="font-weight: bold;" class="mycode_b">1</span><br />
</li>
<li>Trade Masters : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Leaders : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Squires : <span style="font-weight: bold;" class="mycode_b">1</span><br />
</li>
<li>Trade Guards : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Servants : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
<li>Trade Trainees : <span style="font-weight: bold;" class="mycode_b">0</span><br />
</li>
</ul>
</div></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Combat oriented NPC members: 336</span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">
<span style="font-weight: bold;" class="mycode_b">Stormwind:</span> Trade Headquarters for Naval Trade. 4 (Place to keep an eye out is large.)<br />
<span style="font-weight: bold;" class="mycode_b">Ironforge:</span> Trade Headquarters for Land Trade. 4 (Place to keep an eye out is large.)<br />
<span style="font-weight: bold;" class="mycode_b">Darnassus:</span> Trade station. 2 (Night elves are racist, but keep place well in check. Many opportunities to expand, guards to keep customers from going at each others throats due to night elf mood towards humans.)<br />
<span style="font-weight: bold;" class="mycode_b">Exodar:</span> Trade station. 2 (Draenei keep the place safe and sound, lucky bastards don't have anything to do, other then sit and enjoy what they see, possible other links.)<br />
<span style="font-weight: bold;" class="mycode_b">Darkshire:</span> Trade station. 5 (A trade squire went missing, something is on the loose, link between Sentinel Hill and Darkshire needs to be established soon.)<br />
<span style="font-weight: bold;" class="mycode_b">Goldshire:</span> Trade station. 3 (Lazy guard spot, few murlocks here and there, Ligerat has made it his office, extra guard sent by request of Kepper, Trade Lord's personal Squire.)<br />
<span style="font-weight: bold;" class="mycode_b">Lakeshire:</span> Trade station. 6 (Gnolls on the rise, extra guards to support effort in getting rid of gnoll threat and keep trade station from getting raided.)<br />
<span style="font-weight: bold;" class="mycode_b">Sentinel Hill:</span> Trade station. 6 (Situation is rather extreme, local folk need all help they can get, expecting a lot of crime in near future.)<br />
<span style="font-weight: bold;" class="mycode_b">Nethergrade Keep:</span> Trade station. 5 (Extra guards just in case, caravans have hard time getting to location, more links need to be established.)<br />
<span style="font-weight: bold;" class="mycode_b">Thelsamar:</span> Trade station. 4 (Dwarves keep drinking with guards, one non-drinking guard sent to keep a watchful eye.)<br />
<span style="font-weight: bold;" class="mycode_b">Menethil Harbor:</span> Trade station. 4 (Far away from other stations, more links need to be established, threat from the swamps and horde in the area.)<br />
<span style="font-weight: bold;" class="mycode_b">Hearthglen:</span> Trade station. 3 (Holiday resort, nothing to do other then sit and enjoy sound of Crusaders training, away from other stations, more links need to be established, many locations that could be used to expand, forsaken/scourge threat.)<br />
<span style="font-weight: bold;" class="mycode_b">Booty Bay:</span> Trade station. 6 (Goblins can't be trusted.)<br />
<br />
<br />
4 Combat oriented ships.<br />
* 1 For Escort of Manor Ship. 19<br />
* 3 For other tasks. 14 each.<br />
4 Multi purpose ships.<br />
* 4 For Trade and other tasks. 13 each.<br />
1 Manor Ship.<br />
* 1 For Transport of important people. 16<br />
1 Trade Vessel/Cargo Ship.<br />
* 1 For Trade and other cargo/transport tasks. (Always has some sort of escort.) 12<br />
<br />
Caravans go as follows: One man up front, watching front for ambushes, alert (Weapons drawn.)[1]; one man on either flank, near caravan or just off road watching the flanks of the caravan, alert (Weapons drawn.)[2]; one at the back, providing over watch and making sure caravan isn’t attacked from the back, alert (Weapons Drawn.)[1]; leader of caravan, alert(depends on his decision, if rest of caravan gets their weapons ready.)[1]; one drover for each mule. They usually are focused on the mule they are assigned to, keeping it calm and moving with it(Weapons usually not drawn, unless caravan leader says otherwise.)[Number depends on amount of mules. Minimum number for mules: 2]. There may be situations when extra mule guards are assigned, so numbers change depending on the cargo and area that caravan travels through.<br />
<br />
Summary: <span style="font-weight: bold;" class="mycode_b">Stationed troops:</span> 53; <span style="font-weight: bold;" class="mycode_b">Troops on sea:</span> 141; <span style="font-weight: bold;" class="mycode_b">Troops on road:</span> 142.<br />
</div></div></div>
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><div style="text-align: center;" class="mycode_align"><span style="font-size: medium;" class="mycode_size">Becoming a member</span></div></span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"> Everyone can join, we will work something out in some form of conversation.<br />
 You can expect contract based membership, as in you get this and this for that time, and this and this for that time, while doing all that for that amount of time.</div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Pandemonium - An Orchestra of Chaos]]></title>
			<link>https://www.conquestofthehorde.com/thread-37779.html</link>
			<pubDate>Wed, 16 Apr 2014 19:00:52 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=8316">amadeugrimm</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37779.html</guid>
			<description><![CDATA[<img src="http://i.imgur.com/6smzKxD.jpg" loading="lazy"  alt="[Image: 6smzKxD.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">WHAT IS THE PANDEMONIUM?</span></span><br />
<br />
<span style="font-style: italic;" class="mycode_i">“You have been boring for far to long. Keeping yourself under control and in check, Denying your carnalities, your inner desires and deviancies. Its time to cut you loose, and we’ll help with that cutting.”<br />
</span><br />
<br />
The Pandemonium is a guild consisting of deviants, Sadists, Heretics and Hedonists who see the entire world of Azeroth as their playground, and its inhabitants their toys. They dedicate themselves to spreading chaos and discord across Azeroth for the soul purpose of their amusement. The world has grown dull and boring, “Heroes” valiantly keeping the peace whenever something interesting surfaces. Now that won’t do, now will it?<br />
Now Azeroth is about to be plagued by their twisted revelries and diabolical games,  and they will enjoy every single moment of it. Their glasses raised high and their laughter’s unending. Won’t you come and raise a glass to the name of Pandemonium as well?<br />
<span style="font-weight: bold;" class="mycode_b"><br />
<br />
<span style="color: #FF0000;" class="mycode_color">WHAT DOES THE PANDEMONIUM DO?</span></span><br />
The Pandemonium only wishes to enjoy itself, in its own twisted sadistic and hedonistic ways.  We resent peace and harmony, finding it immensely boring and incomprehensibly dull. That’s why we spread chaos and debauchery everywhere we go. Seduction, destruction, conflict, agony. Its all part of the Pandemonium’s arsenal. <br />
But what does this mean for The Pandemonium in regards to Roleplay? The guild will mostly be relying on its members spreading discord over Azeroth on their own accord, trough their actions of depravity. Remember, its not our duty, its our pleasure. <br />
But, events will be arranged, in the forms of feasts and festivals and similar occasions. Most of the events put on by The Pandemonium will attempt to involve non-members, since they are a near endless source of amusement. Look at them squirm. But there will also be events that are for The Pandemonium only. Aint no party like a Pandemonium party because a Pandemonium party has no moral construct nor restraints.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">WHAT KIND OF PEOPLE ARE THE PANDEMONIUM LOOKING FOR?</span></span><br />
No, we do NOT want your generic evil character. No we do not want your ERP character. We want a character that will gladly conform to The Pandemoniums ideal, or is already a devout follower. We want someone who does not need a cause, who does not need reason besides amusement and enjoyment. We wan’t the insane, the passionate, the deranged and the deviants. <br />
Not a heap of broody death knights or moustache twirling Warlocks. (Both classes mentioned are accepted if the personality of the character still fits the guild)<br />
<br />
ALL races are welcome, ALL of them. As long as they believe in what The Pandemonium stands for, and truly want to indulge in the life style it offers. Now you may raise your eyebrow on how races such as Draenei, Tauren and Night Elves might join up? Sure it’s a possibility for them to break apart from the general populace of their race and be as deviant as the rest of the Pandemonium, or they might be forcefully made members. <br />
The Pandemonium supports slavery. Eagerly so. They will NEVER be above taking a pure and righteous creature, such as say a Draenei paladin, and forcing him to serve wine, pleasure its members, or brutally maim something. Remember, these are NOT nice people. At ALL.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><br />
<span style="color: #FF0000;" class="mycode_color">PUTTING YOUR CHARACTER INTO THE PANDEMONIUM</span></span><br />
The pandemonium is currently brewing something, something rather big. They are seeking out new potential recruits daily. Scouting the corners of Azeroth. Maybe you have heard of them trough rumors in a tavern, or trough the faint whispers of a lover. Maybe you have seen a Pandemonium member in action, and decided to join them on their fun. There are so many ways to fall to chaos.<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><br />
<span style="color: #FF0000;" class="mycode_color">If you require more information, feel free to contact me here on the forums, or in game on the character Tybalt.</span></span></span>]]></description>
			<content:encoded><![CDATA[<img src="http://i.imgur.com/6smzKxD.jpg" loading="lazy"  alt="[Image: 6smzKxD.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">WHAT IS THE PANDEMONIUM?</span></span><br />
<br />
<span style="font-style: italic;" class="mycode_i">“You have been boring for far to long. Keeping yourself under control and in check, Denying your carnalities, your inner desires and deviancies. Its time to cut you loose, and we’ll help with that cutting.”<br />
</span><br />
<br />
The Pandemonium is a guild consisting of deviants, Sadists, Heretics and Hedonists who see the entire world of Azeroth as their playground, and its inhabitants their toys. They dedicate themselves to spreading chaos and discord across Azeroth for the soul purpose of their amusement. The world has grown dull and boring, “Heroes” valiantly keeping the peace whenever something interesting surfaces. Now that won’t do, now will it?<br />
Now Azeroth is about to be plagued by their twisted revelries and diabolical games,  and they will enjoy every single moment of it. Their glasses raised high and their laughter’s unending. Won’t you come and raise a glass to the name of Pandemonium as well?<br />
<span style="font-weight: bold;" class="mycode_b"><br />
<br />
<span style="color: #FF0000;" class="mycode_color">WHAT DOES THE PANDEMONIUM DO?</span></span><br />
The Pandemonium only wishes to enjoy itself, in its own twisted sadistic and hedonistic ways.  We resent peace and harmony, finding it immensely boring and incomprehensibly dull. That’s why we spread chaos and debauchery everywhere we go. Seduction, destruction, conflict, agony. Its all part of the Pandemonium’s arsenal. <br />
But what does this mean for The Pandemonium in regards to Roleplay? The guild will mostly be relying on its members spreading discord over Azeroth on their own accord, trough their actions of depravity. Remember, its not our duty, its our pleasure. <br />
But, events will be arranged, in the forms of feasts and festivals and similar occasions. Most of the events put on by The Pandemonium will attempt to involve non-members, since they are a near endless source of amusement. Look at them squirm. But there will also be events that are for The Pandemonium only. Aint no party like a Pandemonium party because a Pandemonium party has no moral construct nor restraints.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">WHAT KIND OF PEOPLE ARE THE PANDEMONIUM LOOKING FOR?</span></span><br />
No, we do NOT want your generic evil character. No we do not want your ERP character. We want a character that will gladly conform to The Pandemoniums ideal, or is already a devout follower. We want someone who does not need a cause, who does not need reason besides amusement and enjoyment. We wan’t the insane, the passionate, the deranged and the deviants. <br />
Not a heap of broody death knights or moustache twirling Warlocks. (Both classes mentioned are accepted if the personality of the character still fits the guild)<br />
<br />
ALL races are welcome, ALL of them. As long as they believe in what The Pandemonium stands for, and truly want to indulge in the life style it offers. Now you may raise your eyebrow on how races such as Draenei, Tauren and Night Elves might join up? Sure it’s a possibility for them to break apart from the general populace of their race and be as deviant as the rest of the Pandemonium, or they might be forcefully made members. <br />
The Pandemonium supports slavery. Eagerly so. They will NEVER be above taking a pure and righteous creature, such as say a Draenei paladin, and forcing him to serve wine, pleasure its members, or brutally maim something. Remember, these are NOT nice people. At ALL.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><br />
<span style="color: #FF0000;" class="mycode_color">PUTTING YOUR CHARACTER INTO THE PANDEMONIUM</span></span><br />
The pandemonium is currently brewing something, something rather big. They are seeking out new potential recruits daily. Scouting the corners of Azeroth. Maybe you have heard of them trough rumors in a tavern, or trough the faint whispers of a lover. Maybe you have seen a Pandemonium member in action, and decided to join them on their fun. There are so many ways to fall to chaos.<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><br />
<span style="color: #FF0000;" class="mycode_color">If you require more information, feel free to contact me here on the forums, or in game on the character Tybalt.</span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Cenarion Circle]]></title>
			<link>https://www.conquestofthehorde.com/thread-37655.html</link>
			<pubDate>Tue, 18 Mar 2014 15:27:56 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5199">ImagenAshyun</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37655.html</guid>
			<description><![CDATA[&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #696969;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">We are the preservers of the balance, now and forever... Never forget this.</span></span></span></span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #696969;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">~Kal of Dolanaar</span></span></span></span><br />
<br />
<br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/2DzP4bF.gif" loading="lazy"  alt="[Image: 2DzP4bF.gif]" class="mycode_img" /></div></span><br />
<div style="text-align: center;" class="mycode_align"><img src="http://i876.photobucket.com/albums/ab330/Reigen_CoTH/TreeCC_zps76a53249.png" loading="lazy"  alt="[Image: TreeCC_zps76a53249.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/YlLBMfI.gif" loading="lazy"  alt="[Image: YlLBMfI.gif]" class="mycode_img" /></div>
<br />
<div style="text-align: right;" class="mycode_align"><span style="font-size: xx-small;" class="mycode_size"><span style="color: #696969;" class="mycode_color">Special thanks goes to @Reigen for the very lovely icon graphic!</span></span></div>
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Originally formed to combat the worgen curse, the Cenarion Circle has dedicated itself with maintaining balance of the natural world as well as keeping ancient lore and druidic tradition.  In the past, they have combated the Sithilid, Qiraji, and Twilight's Hammer. Subgroups such as the Cenarion Expedition and D.E.H.T.A have formed from the main Circle for their own purposes in Outland and Northrend (respectfully). The Guardians of Hyjal will be forming within the Circle itself as it prepares its way to defend Hyjal against the Fire elementals.<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Druids are automatically a part of the Circle. Although the organization is primarily made up of night elf druid men, <a href="http://wowpedia.org/Cenarion_Circle#Curse_of_the_Worgen" target="_blank" rel="noopener" class="mycode_url">men and women of the Alliance and the Horde are also welcomed into the Circle</a>.<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; A plot point-by-plot point guide for Cenarion Circle druids for Cataclysm can be viewed <a href="http://wow.joystiq.com/2011/10/23/all-the-worlds-a-stage-plot-points-for-cenarion-circle-druids/" target="_blank" rel="noopener" class="mycode_url">here!</a><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/rKJOlTG.gif" loading="lazy"  alt="[Image: rKJOlTG.gif]" class="mycode_img" /></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/i33dIbP.gif" loading="lazy"  alt="[Image: i33dIbP.gif]" class="mycode_img" /></div>
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Members of the Cenarion Circle are all expected to be nature-inclined and devoted to the natural balance of the world. Druids are part of the Circle by definition, although non-druids have allied and supported the Circle for years. Although it started containing only night elf men, women, tauren, trolls, and worgen have also joined. Non-druids would become embassadors or aids (<a href="http://wowpedia.org/Umber" target="_blank" rel="noopener" class="mycode_url">kinda like this guy</a>).<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; As much as possible, we'd like to keep the Circle's membership be composed of <span style="font-weight: bold;" class="mycode_b">druids</span> mostly. Non-druids and non-druid races are allowed in as embassadors, though numbers will be limited, and they must undergo a trial for acceptance.<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">To join the Circle, you have one of two ways:</span></span></span><br />
<ul class="mycode_list"><li><span style="color: orange;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">DRUIDS:</span></span></span> You're automatically in. PM @"ImagenAshyun", @"Reigen", @"Ural", @"Krilari" for an arrangement to let your druid into the guild.<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">NON-DRUIDS:</span></span></span> PM or Skype ImagenAshyun so we can discuss why your non-druid will be joining the Cenarion Circle and how he/she will be contributing to their cause.</li>
</ul>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/Gkv79nr.gif" loading="lazy"  alt="[Image: Gkv79nr.gif]" class="mycode_img" /></div>
<br />
Regardless of ranks, each member of the Circle is to venerate and respect the Green Dragonflight. With Ysera watching over the waking world through the Emerald Dream, the player Cenarion Circle guild has its own residential dragon, Shalara, while other GMs players would play Drakes, particularly Shiasra (both played by @"Reigen"). See the <a href="http://www.conquestofthehorde.com/Thread-Dragonsworn-Revision" target="_blank" rel="noopener" class="mycode_url">Dragonsworn Revision</a> for details.<br />
<ul class="mycode_list"><li><span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">GUIDE:</span></span></span> The IC leader of this particular branch of the Circle is a Keeper of the Grove named <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Buhayos</span></span>. He will provide guidance, lead meditations, offer advice, and support the members of the Circle. He is also the questgiver for the Hyjal story, as well as the leading commander of this branch into battle for the Hyjal events.<br />
<br />
<span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">COMMANDER:</span></span></span> Lieutenants under Buhayos' command, ranked to keep the order of this branch of the Circle, as well as provide leadership and aid for the Guide. This position is filled by <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Warden Anthrion Ironraven</span></span> (@"Krilari") and <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Elder Sorley of None</span></span> (@"Reigen").<br />
<br />
<span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">GUARDIAN:</span></span></span> If you are a Druid and joining the Hyjal story, you are also automatically here. The full title is "Guardian of Hyjal", as "of Hyjal" can't fit :|.<br />
<br />
<span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">DRUID:</span></span></span> If you are a Druid and you will not be joining the Hyjal story, you will be placed here as a normal member of the Cenarion Circle.<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">EMBASSADOR:</span></span></span> Individuals who passed their trials as representatives of the Circle despite not being druids will be placed here. Limited numbers only.<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">INITIATE:</span> </span></span>Individuals who are not druids but wish to join the Circle will be of this rank upon initial invitation. This also applies to druid Trolls and Worgen, as historically neither were in the Circle long. Displays of your druidic ability will have you promoted to Druid or Guardian.</li>
</ul>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/QlWF4Eb.gif" loading="lazy"  alt="[Image: QlWF4Eb.gif]" class="mycode_img" /></div>
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Times New Roman;" class="mycode_font">1.) Neutrality must be practiced and observed. The Cenarion Circle is devoted to healing and defending the world, not harming it through war.<br />
<br />
2.) Respect all elements and domains of nature, from nature spirits themselves to the elements and ancestral spirits--they are part of the natural world as well.<br />
<br />
3.) Avoid conflicts with other members of the Circle. If there is an issue you have with another member, take it to one of this branch's leaders.<br />
<br />
4.) All server rules apply. No godmodding, no powergaming, and so forth.</span></span><br />
<br />
<br />
<br />
<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">PLEASE NOTE THAT YOU DO NOT HAVE TO JOIN THE CENARION CIRCLE TO JOIN THE HYJAL STORY.</span></span> This is especially so for non-druid players who wish to participate in the Hyjal events. There will also be events for Cenarion Circle members independent of the Hyjal story as well.]]></description>
			<content:encoded><![CDATA[&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #696969;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">We are the preservers of the balance, now and forever... Never forget this.</span></span></span></span><br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #696969;" class="mycode_color"><span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">~Kal of Dolanaar</span></span></span></span><br />
<br />
<br />
<br />
<span style="font-size: xx-large;" class="mycode_size"><div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/2DzP4bF.gif" loading="lazy"  alt="[Image: 2DzP4bF.gif]" class="mycode_img" /></div></span><br />
<div style="text-align: center;" class="mycode_align"><img src="http://i876.photobucket.com/albums/ab330/Reigen_CoTH/TreeCC_zps76a53249.png" loading="lazy"  alt="[Image: TreeCC_zps76a53249.png]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/YlLBMfI.gif" loading="lazy"  alt="[Image: YlLBMfI.gif]" class="mycode_img" /></div>
<br />
<div style="text-align: right;" class="mycode_align"><span style="font-size: xx-small;" class="mycode_size"><span style="color: #696969;" class="mycode_color">Special thanks goes to @Reigen for the very lovely icon graphic!</span></span></div>
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Originally formed to combat the worgen curse, the Cenarion Circle has dedicated itself with maintaining balance of the natural world as well as keeping ancient lore and druidic tradition.  In the past, they have combated the Sithilid, Qiraji, and Twilight's Hammer. Subgroups such as the Cenarion Expedition and D.E.H.T.A have formed from the main Circle for their own purposes in Outland and Northrend (respectfully). The Guardians of Hyjal will be forming within the Circle itself as it prepares its way to defend Hyjal against the Fire elementals.<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Druids are automatically a part of the Circle. Although the organization is primarily made up of night elf druid men, <a href="http://wowpedia.org/Cenarion_Circle#Curse_of_the_Worgen" target="_blank" rel="noopener" class="mycode_url">men and women of the Alliance and the Horde are also welcomed into the Circle</a>.<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; A plot point-by-plot point guide for Cenarion Circle druids for Cataclysm can be viewed <a href="http://wow.joystiq.com/2011/10/23/all-the-worlds-a-stage-plot-points-for-cenarion-circle-druids/" target="_blank" rel="noopener" class="mycode_url">here!</a><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/rKJOlTG.gif" loading="lazy"  alt="[Image: rKJOlTG.gif]" class="mycode_img" /></div>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/i33dIbP.gif" loading="lazy"  alt="[Image: i33dIbP.gif]" class="mycode_img" /></div>
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Members of the Cenarion Circle are all expected to be nature-inclined and devoted to the natural balance of the world. Druids are part of the Circle by definition, although non-druids have allied and supported the Circle for years. Although it started containing only night elf men, women, tauren, trolls, and worgen have also joined. Non-druids would become embassadors or aids (<a href="http://wowpedia.org/Umber" target="_blank" rel="noopener" class="mycode_url">kinda like this guy</a>).<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; As much as possible, we'd like to keep the Circle's membership be composed of <span style="font-weight: bold;" class="mycode_b">druids</span> mostly. Non-druids and non-druid races are allowed in as embassadors, though numbers will be limited, and they must undergo a trial for acceptance.<br />
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; <span style="color: #32CD32;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">To join the Circle, you have one of two ways:</span></span></span><br />
<ul class="mycode_list"><li><span style="color: orange;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">DRUIDS:</span></span></span> You're automatically in. PM @"ImagenAshyun", @"Reigen", @"Ural", @"Krilari" for an arrangement to let your druid into the guild.<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">NON-DRUIDS:</span></span></span> PM or Skype ImagenAshyun so we can discuss why your non-druid will be joining the Cenarion Circle and how he/she will be contributing to their cause.</li>
</ul>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/Gkv79nr.gif" loading="lazy"  alt="[Image: Gkv79nr.gif]" class="mycode_img" /></div>
<br />
Regardless of ranks, each member of the Circle is to venerate and respect the Green Dragonflight. With Ysera watching over the waking world through the Emerald Dream, the player Cenarion Circle guild has its own residential dragon, Shalara, while other GMs players would play Drakes, particularly Shiasra (both played by @"Reigen"). See the <a href="http://www.conquestofthehorde.com/Thread-Dragonsworn-Revision" target="_blank" rel="noopener" class="mycode_url">Dragonsworn Revision</a> for details.<br />
<ul class="mycode_list"><li><span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">GUIDE:</span></span></span> The IC leader of this particular branch of the Circle is a Keeper of the Grove named <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Buhayos</span></span>. He will provide guidance, lead meditations, offer advice, and support the members of the Circle. He is also the questgiver for the Hyjal story, as well as the leading commander of this branch into battle for the Hyjal events.<br />
<br />
<span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">COMMANDER:</span></span></span> Lieutenants under Buhayos' command, ranked to keep the order of this branch of the Circle, as well as provide leadership and aid for the Guide. This position is filled by <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Warden Anthrion Ironraven</span></span> (@"Krilari") and <span style="color: #32CD32;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Elder Sorley of None</span></span> (@"Reigen").<br />
<br />
<span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">GUARDIAN:</span></span></span> If you are a Druid and joining the Hyjal story, you are also automatically here. The full title is "Guardian of Hyjal", as "of Hyjal" can't fit :|.<br />
<br />
<span style="color: #FFA500;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">DRUID:</span></span></span> If you are a Druid and you will not be joining the Hyjal story, you will be placed here as a normal member of the Cenarion Circle.<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">EMBASSADOR:</span></span></span> Individuals who passed their trials as representatives of the Circle despite not being druids will be placed here. Limited numbers only.<br />
<br />
<span style="color: #00BFFF;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">INITIATE:</span> </span></span>Individuals who are not druids but wish to join the Circle will be of this rank upon initial invitation. This also applies to druid Trolls and Worgen, as historically neither were in the Circle long. Displays of your druidic ability will have you promoted to Druid or Guardian.</li>
</ul>
<br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/QlWF4Eb.gif" loading="lazy"  alt="[Image: QlWF4Eb.gif]" class="mycode_img" /></div>
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Times New Roman;" class="mycode_font">1.) Neutrality must be practiced and observed. The Cenarion Circle is devoted to healing and defending the world, not harming it through war.<br />
<br />
2.) Respect all elements and domains of nature, from nature spirits themselves to the elements and ancestral spirits--they are part of the natural world as well.<br />
<br />
3.) Avoid conflicts with other members of the Circle. If there is an issue you have with another member, take it to one of this branch's leaders.<br />
<br />
4.) All server rules apply. No godmodding, no powergaming, and so forth.</span></span><br />
<br />
<br />
<br />
<br />
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">PLEASE NOTE THAT YOU DO NOT HAVE TO JOIN THE CENARION CIRCLE TO JOIN THE HYJAL STORY.</span></span> This is especially so for non-druid players who wish to participate in the Hyjal events. There will also be events for Cenarion Circle members independent of the Hyjal story as well.]]></content:encoded>
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		<item>
			<title><![CDATA[Sin'Thalas]]></title>
			<link>https://www.conquestofthehorde.com/thread-37643.html</link>
			<pubDate>Sun, 16 Mar 2014 23:05:26 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=5604">Ruibarra</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37643.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/pqBNTPX.jpg?2" loading="lazy"  alt="[Image: pqBNTPX.jpg?2]" class="mycode_img" /></div>
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-family: Ariel;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size">Sin'Thalas!</span></div></span></span><br />
<span style="font-size: Large;" class="mycode_size"><span style="font-family: Ariel;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align">The Blood of the Kingdom!</div></span></span></span></span><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Arial;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color">Mission</span></span></span></span></div>
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color">"My brothers and sisters, I come before you to bring your attention to the threat that has been passed off. Since the sundering many of our men have left to do as they please ignoring the on going threat that sits on our boarders. The Scourge may have lost their head! But they flail still! The defiled monsters still infest our beloved land but no more! Join me! Together, we shall protect our lands while our others are away on large things! Anar'alah belore!!"</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFD700;" class="mycode_color">OOC Description</span></span></span></span></div>
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color">This guild is a three pronged militia guild that focuses on the defenses of Silvermoon, the events in the guild will be based off of defending the walls from Scourge, setting up forward bases, clearing Runestones, and much more inside of Eversong and Ghostlands. We will be starting there and may or may not expand farther in the world depending on the activity of the guild.</span></span>  <br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFD700;" class="mycode_color">Race Requirement</span></span></span></span></div>
<span style="font-size: medium;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">We are a very heavy Sin'dorei based guild!</span></span></span> <span style="color: #FFD700;" class="mycode_color">Complain if you wish, but the guild is based of the defenses of Silvermoon and the only group that would be focused into that would be the people that live there.</span><br />
<br />
<span style="color: #4B0082;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">Undead may be acceptable further down the guild life if it becomes an active guild</span></span> <span style="color: #FFD700;" class="mycode_color">Due to relations between the Forsaken and the Blood elves, an Ambassador may join further down the road to expand the race acceptance.  </span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFD700;" class="mycode_color">Classes available</span></span></span></span></div>
<span style="color: #FF0000;" class="mycode_color">As you all may have seen, I am accepting a three pronged militia group. What does that mean? Well! That means members from all three military groups in Silvermoon may join! That means all Blood knights, Mages, and Farstriders are accepted into the guild. If you decide to go Rogue, Warlock, or Death knight, <span style="font-weight: bold;" class="mycode_b">please note.</span> Icly your toon will be watched more then the other classes due to shady dealing with rogues and warlocks and the fact that Death knights are dead. </span><br />
<br />
<span style="color: #FF0000;" class="mycode_color">That does not mean they will be neglected, trust is always earned, you have to just work at it harder. You could be the greatest person in the world! You just have to show it. </span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Arial;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color">Leadership</span></span></span></span></div>
<br />
<span style="color: #FF4500;" class="mycode_color">This guild is going to be ran with a council based leadership, while a Farstrider did make the militia, he will have a Blood Knight and a Mage as a council member to help him make decisions so that everything will stay equal in the military. One person can not make a decision without the other two, actions can only be carried out if the counsel agrees to it two to one. <br />
<br />
When the undead start to join farther down the road, they will be appointed  as an ambassador. They will partake in the council meetings and voice their opinions about things. Though do note, if it pertains to the boundaries inside of Ghostlands and Eversong, the Ambassador can only suggest and not vote. Outside of those boundaries it will turn to a four way decision.</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Arial;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color">Rankings</span></span></span></span></div>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">Leader</span></span></span>:<span style="font-size: medium;" class="mycode_size"> This ranking is given to the founder and the head members of the guild. This position is currently given to Rydel Flamerunner</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Council</span></span></span>: <span style="font-size: medium;" class="mycode_size">This ranking is given to one Blood Knight and one Mage, the two members are the two people that the leader can trust with said decisions. These rankings are given to Elara Dawnstalker (@MstrCorvus) And Lyriel Fairstar (@Maarten)</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Ambassador</span></span></span><span style="font-size: medium;" class="mycode_size">This will cover for the Ambassador of the Forsaken that will come in the future, he or she must gain the trust of the council before he can arrive to this rank.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Trusted</span></span></span> <span style="font-size: medium;" class="mycode_size">This ranking will be given to the Elite of the guild, these count at the captains and head fighters the militia, they look as the leader when the council members are not present. Though these people can not make a decision without a council members consent,  if they do anyway they must present a proper reason on their action, if no reason can be provided demotion will happen.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Strider</span></span></span> <span style="font-size: medium;" class="mycode_size">The Farstrider/ Ranger branch. This branch is where all the Hunters or Rogues will go.</span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Brawler</span></span></span> <span style="font-size: medium;" class="mycode_size">The Blood knight/ Fighter branch. This is where all Warriors, Paladins, or Death Knights will go to.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Magi</span></span></span> <span style="font-size: medium;" class="mycode_size">The Magic user branch. This is where all Mage, priest, or Warlocks will go to.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Unknown</span></span></span> <span style="font-size: medium;" class="mycode_size">This is the branch for all initiates. If you are unsure of who you belong to, you will be filed into here until you are tested to see where you are placed.<br />
</span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">Alt</span></span></span> <span style="font-size: medium;" class="mycode_size">This is where any other toons you want to put inthe guild can go, this can help with people trying to hog all the higher up positions.<br />
</span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Untrusted</span></span></span><span style="font-size: medium;" class="mycode_size"> If you cause trouble or become inactive, you will be apart of this rank, you are no longer trusted because you are never seen. When you come back, you will be put back in your respected rankings.</span><br />
<br />
<br />
[More soon!]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="http://i.imgur.com/pqBNTPX.jpg?2" loading="lazy"  alt="[Image: pqBNTPX.jpg?2]" class="mycode_img" /></div>
<br />
<span style="color: #FF0000;" class="mycode_color"><span style="font-family: Ariel;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align"><span style="font-size: xx-large;" class="mycode_size">Sin'Thalas!</span></div></span></span><br />
<span style="font-size: Large;" class="mycode_size"><span style="font-family: Ariel;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b"><div style="text-align: center;" class="mycode_align">The Blood of the Kingdom!</div></span></span></span></span><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Arial;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color">Mission</span></span></span></span></div>
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color">"My brothers and sisters, I come before you to bring your attention to the threat that has been passed off. Since the sundering many of our men have left to do as they please ignoring the on going threat that sits on our boarders. The Scourge may have lost their head! But they flail still! The defiled monsters still infest our beloved land but no more! Join me! Together, we shall protect our lands while our others are away on large things! Anar'alah belore!!"</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFD700;" class="mycode_color">OOC Description</span></span></span></span></div>
<span style="font-size: large;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color">This guild is a three pronged militia guild that focuses on the defenses of Silvermoon, the events in the guild will be based off of defending the walls from Scourge, setting up forward bases, clearing Runestones, and much more inside of Eversong and Ghostlands. We will be starting there and may or may not expand farther in the world depending on the activity of the guild.</span></span>  <br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFD700;" class="mycode_color">Race Requirement</span></span></span></span></div>
<span style="font-size: medium;" class="mycode_size"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">We are a very heavy Sin'dorei based guild!</span></span></span> <span style="color: #FFD700;" class="mycode_color">Complain if you wish, but the guild is based of the defenses of Silvermoon and the only group that would be focused into that would be the people that live there.</span><br />
<br />
<span style="color: #4B0082;" class="mycode_color"><span style="font-style: italic;" class="mycode_i">Undead may be acceptable further down the guild life if it becomes an active guild</span></span> <span style="color: #FFD700;" class="mycode_color">Due to relations between the Forsaken and the Blood elves, an Ambassador may join further down the road to expand the race acceptance.  </span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFD700;" class="mycode_color">Classes available</span></span></span></span></div>
<span style="color: #FF0000;" class="mycode_color">As you all may have seen, I am accepting a three pronged militia group. What does that mean? Well! That means members from all three military groups in Silvermoon may join! That means all Blood knights, Mages, and Farstriders are accepted into the guild. If you decide to go Rogue, Warlock, or Death knight, <span style="font-weight: bold;" class="mycode_b">please note.</span> Icly your toon will be watched more then the other classes due to shady dealing with rogues and warlocks and the fact that Death knights are dead. </span><br />
<br />
<span style="color: #FF0000;" class="mycode_color">That does not mean they will be neglected, trust is always earned, you have to just work at it harder. You could be the greatest person in the world! You just have to show it. </span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Arial;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color">Leadership</span></span></span></span></div>
<br />
<span style="color: #FF4500;" class="mycode_color">This guild is going to be ran with a council based leadership, while a Farstrider did make the militia, he will have a Blood Knight and a Mage as a council member to help him make decisions so that everything will stay equal in the military. One person can not make a decision without the other two, actions can only be carried out if the counsel agrees to it two to one. <br />
<br />
When the undead start to join farther down the road, they will be appointed  as an ambassador. They will partake in the council meetings and voice their opinions about things. Though do note, if it pertains to the boundaries inside of Ghostlands and Eversong, the Ambassador can only suggest and not vote. Outside of those boundaries it will turn to a four way decision.</span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Arial;" class="mycode_font"><span style="font-size: x-large;" class="mycode_size"><span style="color: #FFD700;" class="mycode_color">Rankings</span></span></span></span></div>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">Leader</span></span></span>:<span style="font-size: medium;" class="mycode_size"> This ranking is given to the founder and the head members of the guild. This position is currently given to Rydel Flamerunner</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Council</span></span></span>: <span style="font-size: medium;" class="mycode_size">This ranking is given to one Blood Knight and one Mage, the two members are the two people that the leader can trust with said decisions. These rankings are given to Elara Dawnstalker (@MstrCorvus) And Lyriel Fairstar (@Maarten)</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Ambassador</span></span></span><span style="font-size: medium;" class="mycode_size">This will cover for the Ambassador of the Forsaken that will come in the future, he or she must gain the trust of the council before he can arrive to this rank.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Trusted</span></span></span> <span style="font-size: medium;" class="mycode_size">This ranking will be given to the Elite of the guild, these count at the captains and head fighters the militia, they look as the leader when the council members are not present. Though these people can not make a decision without a council members consent,  if they do anyway they must present a proper reason on their action, if no reason can be provided demotion will happen.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Strider</span></span></span> <span style="font-size: medium;" class="mycode_size">The Farstrider/ Ranger branch. This branch is where all the Hunters or Rogues will go.</span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Brawler</span></span></span> <span style="font-size: medium;" class="mycode_size">The Blood knight/ Fighter branch. This is where all Warriors, Paladins, or Death Knights will go to.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Magi</span></span></span> <span style="font-size: medium;" class="mycode_size">The Magic user branch. This is where all Mage, priest, or Warlocks will go to.</span><br />
<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Unknown</span></span></span> <span style="font-size: medium;" class="mycode_size">This is the branch for all initiates. If you are unsure of who you belong to, you will be filed into here until you are tested to see where you are placed.<br />
</span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">Alt</span></span></span> <span style="font-size: medium;" class="mycode_size">This is where any other toons you want to put inthe guild can go, this can help with people trying to hog all the higher up positions.<br />
</span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-family: Arial;" class="mycode_font"><span style="color: #FFA500;" class="mycode_color">The Untrusted</span></span></span><span style="font-size: medium;" class="mycode_size"> If you cause trouble or become inactive, you will be apart of this rank, you are no longer trusted because you are never seen. When you come back, you will be put back in your respected rankings.</span><br />
<br />
<br />
[More soon!]]]></content:encoded>
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			<title><![CDATA[Inactive Guild Subforums]]></title>
			<link>https://www.conquestofthehorde.com/thread-37402.html</link>
			<pubDate>Wed, 05 Feb 2014 06:24:00 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=1692">Loxmardin</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37402.html</guid>
			<description><![CDATA[So, this is a little bit late, but here we go. According to our new screening periods that we presented when we reopened the Guild Subforums for applications, forums that are deemed inactive during the screening periods (last one being the month of January) are put on a list and will be retired in a week from its posting.<br />
<br />
Here is a list of forums that have been inactive for a long time and seen no activity (on the forums, specifically) during the screening period whatsoever. If you are the leader or a member who can vouch for the guild's activity, please send me a PM with your vouch/appeal. (If a "guild post" can be found in either of these forums, they will be moved to the core forum upon the subforum itself being archived. Posts can always be recovered after the subforum has been removed, as well, so don't worry about content being lost.)<br />
<br />
Inactive forums (with last post dates):<ul class="mycode_list"><li><span style="text-decoration: underline;" class="mycode_u">Black Harvest:</span> 1st of December, 2012. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @Sol<br />
<span style="text-decoration: underline;" class="mycode_u">The Blood Knights:</span> 22nd of July, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @McKnighter<br />
<span style="text-decoration: underline;" class="mycode_u">Deadeye Watchers:</span> 22nd of July, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @JVNemesis<br />
<span style="text-decoration: underline;" class="mycode_u">The Earthen Ring:</span> 21st of May, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @muhaha8<br />
<span style="text-decoration: underline;" class="mycode_u">Grey Militia:</span> 21st of July, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @Harmonic<br />
<span style="text-decoration: underline;" class="mycode_u">The Light of Nova:</span> 13th of November, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @ThePharaoh<br />
<span style="text-decoration: underline;" class="mycode_u">The Red Rose:</span> 12th of September, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @Ormica<br />
<span style="text-decoration: underline;" class="mycode_u">Stormshade Clan:</span> 8th of September, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @therew</li>
</ul>
]]></description>
			<content:encoded><![CDATA[So, this is a little bit late, but here we go. According to our new screening periods that we presented when we reopened the Guild Subforums for applications, forums that are deemed inactive during the screening periods (last one being the month of January) are put on a list and will be retired in a week from its posting.<br />
<br />
Here is a list of forums that have been inactive for a long time and seen no activity (on the forums, specifically) during the screening period whatsoever. If you are the leader or a member who can vouch for the guild's activity, please send me a PM with your vouch/appeal. (If a "guild post" can be found in either of these forums, they will be moved to the core forum upon the subforum itself being archived. Posts can always be recovered after the subforum has been removed, as well, so don't worry about content being lost.)<br />
<br />
Inactive forums (with last post dates):<ul class="mycode_list"><li><span style="text-decoration: underline;" class="mycode_u">Black Harvest:</span> 1st of December, 2012. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @Sol<br />
<span style="text-decoration: underline;" class="mycode_u">The Blood Knights:</span> 22nd of July, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @McKnighter<br />
<span style="text-decoration: underline;" class="mycode_u">Deadeye Watchers:</span> 22nd of July, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @JVNemesis<br />
<span style="text-decoration: underline;" class="mycode_u">The Earthen Ring:</span> 21st of May, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @muhaha8<br />
<span style="text-decoration: underline;" class="mycode_u">Grey Militia:</span> 21st of July, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @Harmonic<br />
<span style="text-decoration: underline;" class="mycode_u">The Light of Nova:</span> 13th of November, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @ThePharaoh<br />
<span style="text-decoration: underline;" class="mycode_u">The Red Rose:</span> 12th of September, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @Ormica<br />
<span style="text-decoration: underline;" class="mycode_u">Stormshade Clan:</span> 8th of September, 2013. <span style="font-weight: bold;" class="mycode_b">[INACTIVE]</span> @therew</li>
</ul>
]]></content:encoded>
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		<item>
			<title><![CDATA[The Etearna Collective (TEC)]]></title>
			<link>https://www.conquestofthehorde.com/thread-37222.html</link>
			<pubDate>Thu, 09 Jan 2014 15:42:56 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=8826">Averrana</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37222.html</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align">
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Etearna</span></span><br />
<br />
<span style="font-style: italic;" class="mycode_i">The Etearna Collective (TEC) works with benevolent intent towards all races and creeds to serve the needs of the people. By means of private contracts, we defend the weak, supply the strong, and we do so through our collective team of autonomous, highly-trained individuals.<br />
<br />
<div style="text-align: right;" class="mycode_align">--The Etearna Mission Statement</div></span><br />
<br />
Etearna strives to be comprised of the best men and women on Azeroth. Their goal? To defend the homefronts of various races. Profit comes from Etearna assisting cities whose militias are short-handed from the impending attacks of the Legion, the Scourge, and other, more localized threats. The Etearna Collective, through good diplomacy and hard fighting, will complete contracts in an effective, timely, and professional manner.<br />
<br />
The Collective strives to be an autonomous figure. What that means is that TEC soldiers will be fed, outfitted, paid, and given quarters. TEC's nature will lead it to a duality: There will be individual contracts as well as group-based contracts. Individual contracts, as well as a member's role in the community, will vary depending on their skills and abilities. <br />
<br />
TEC also values crafting skills. In becoming autonomous, TEC needs vast amounts of Producers in order to make the autonomy work. This consists of building a "village" wherever the TEC base would be, and having the community work together in order to keep the protective forces running. Local communities can also benefit from this effort, such as restoring war-torn areas to livable order.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranking System</span></span><br />
<br />
Matriarch (Melisande (@Averrana))<br />
Right Hand (Roze (@Vaetai))<br />
Presider (Christene (@OfMeeseandMen))<br />
<br />
<span style="font-size: large;" class="mycode_size">Striker Branch</span> (Warriors, Close-Range Rogues, Paladins, Death Knights):<br />
-Commander (Roze)<br />
-Colonel<br />
-Lieutenant<br />
-Officer<br />
-Staff Sergeant (CMD like officers, but don't have to leave the field)<br />
-Sergeant<br />
-Private<br />
<br />
<span style="font-size: large;" class="mycode_size">Subjucator Branch</span> <span style="font-style: italic;" class="mycode_i">(Hunters, Rogues, anyone skilled with Guns, anyone using Poisons, anyone skilled with subtlety, Alchemists, Lockpickers)</span>:<br />
-Commander (Melisande for the time being)<br />
-Overseer<br />
(Roles in Subjucator branch: )<br />
--Venom<br />
--Silvertongue<br />
--Scout<br />
--Blade<br />
--Sniper<br />
-Padfoot<br />
<br />
<span style="font-size: large;" class="mycode_size">Engineer Branch</span> <span style="font-style: italic;" class="mycode_i">(Any class; skilled with tinkering, mechanics, mechanical weapons, maintenance, repair, masonry/architecture/carpentry...)</span><br />
-Hgih Foreman (Vacant)<br />
-Foreman<br />
(Roles in the Engineers: )<br />
--Weaponeer<br />
--Tinkerer<br />
--Aegis<br />
--Baser<br />
-Bolt Tightener<br />
<br />
<span style="font-size: large;" class="mycode_size">Production Branch</span> <span style="font-style: italic;" class="mycode_i">(Non-Machine crafters of any class; Doctors, herbalists/miners/skinners, Blacksmiths/Tanners/Tailors, Cooks/Archeologists/Fisherman, millers, lumberjacks, anything like that)</span>:<br />
-High Overseer (Christene)<br />
-Recorder (Trusted someone that keeps detailed records)<br />
(Roles inside the branch: )<br />
--Grower (Herbs, Farm crops, animals)<br />
--Crafter (Builds something--any crafting profession)<br />
--Analyzer (Goes out, finds resource locations, brings them back)<br />
-Laborer<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Recruitment</span></span><br />
<br />
Recruitment will be done through all mediums available to us.<br />
<br />
((If you want to join, and have not been contacted yet, feel free to either PM @Averrana, @Vaetai, or @OfMeeseandMen on the forum, whisper Melisande, Roze, or Christene in-game, or reach out to us through RP!))<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Current Members:</span></span><br />
<br />
Melisande<br />
Roze<br />
Christene Lordsbane<br />
Gavin<br />
Mallisa<br />
Dinza<br />
Tysahdora<br />
<br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align">
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Etearna</span></span><br />
<br />
<span style="font-style: italic;" class="mycode_i">The Etearna Collective (TEC) works with benevolent intent towards all races and creeds to serve the needs of the people. By means of private contracts, we defend the weak, supply the strong, and we do so through our collective team of autonomous, highly-trained individuals.<br />
<br />
<div style="text-align: right;" class="mycode_align">--The Etearna Mission Statement</div></span><br />
<br />
Etearna strives to be comprised of the best men and women on Azeroth. Their goal? To defend the homefronts of various races. Profit comes from Etearna assisting cities whose militias are short-handed from the impending attacks of the Legion, the Scourge, and other, more localized threats. The Etearna Collective, through good diplomacy and hard fighting, will complete contracts in an effective, timely, and professional manner.<br />
<br />
The Collective strives to be an autonomous figure. What that means is that TEC soldiers will be fed, outfitted, paid, and given quarters. TEC's nature will lead it to a duality: There will be individual contracts as well as group-based contracts. Individual contracts, as well as a member's role in the community, will vary depending on their skills and abilities. <br />
<br />
TEC also values crafting skills. In becoming autonomous, TEC needs vast amounts of Producers in order to make the autonomy work. This consists of building a "village" wherever the TEC base would be, and having the community work together in order to keep the protective forces running. Local communities can also benefit from this effort, such as restoring war-torn areas to livable order.<br />
<br />
<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Ranking System</span></span><br />
<br />
Matriarch (Melisande (@Averrana))<br />
Right Hand (Roze (@Vaetai))<br />
Presider (Christene (@OfMeeseandMen))<br />
<br />
<span style="font-size: large;" class="mycode_size">Striker Branch</span> (Warriors, Close-Range Rogues, Paladins, Death Knights):<br />
-Commander (Roze)<br />
-Colonel<br />
-Lieutenant<br />
-Officer<br />
-Staff Sergeant (CMD like officers, but don't have to leave the field)<br />
-Sergeant<br />
-Private<br />
<br />
<span style="font-size: large;" class="mycode_size">Subjucator Branch</span> <span style="font-style: italic;" class="mycode_i">(Hunters, Rogues, anyone skilled with Guns, anyone using Poisons, anyone skilled with subtlety, Alchemists, Lockpickers)</span>:<br />
-Commander (Melisande for the time being)<br />
-Overseer<br />
(Roles in Subjucator branch: )<br />
--Venom<br />
--Silvertongue<br />
--Scout<br />
--Blade<br />
--Sniper<br />
-Padfoot<br />
<br />
<span style="font-size: large;" class="mycode_size">Engineer Branch</span> <span style="font-style: italic;" class="mycode_i">(Any class; skilled with tinkering, mechanics, mechanical weapons, maintenance, repair, masonry/architecture/carpentry...)</span><br />
-Hgih Foreman (Vacant)<br />
-Foreman<br />
(Roles in the Engineers: )<br />
--Weaponeer<br />
--Tinkerer<br />
--Aegis<br />
--Baser<br />
-Bolt Tightener<br />
<br />
<span style="font-size: large;" class="mycode_size">Production Branch</span> <span style="font-style: italic;" class="mycode_i">(Non-Machine crafters of any class; Doctors, herbalists/miners/skinners, Blacksmiths/Tanners/Tailors, Cooks/Archeologists/Fisherman, millers, lumberjacks, anything like that)</span>:<br />
-High Overseer (Christene)<br />
-Recorder (Trusted someone that keeps detailed records)<br />
(Roles inside the branch: )<br />
--Grower (Herbs, Farm crops, animals)<br />
--Crafter (Builds something--any crafting profession)<br />
--Analyzer (Goes out, finds resource locations, brings them back)<br />
-Laborer<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Recruitment</span></span><br />
<br />
Recruitment will be done through all mediums available to us.<br />
<br />
((If you want to join, and have not been contacted yet, feel free to either PM @Averrana, @Vaetai, or @OfMeeseandMen on the forum, whisper Melisande, Roze, or Christene in-game, or reach out to us through RP!))<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Current Members:</span></span><br />
<br />
Melisande<br />
Roze<br />
Christene Lordsbane<br />
Gavin<br />
Mallisa<br />
Dinza<br />
Tysahdora<br />
<br />
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Endeavor]]></title>
			<link>https://www.conquestofthehorde.com/thread-37180.html</link>
			<pubDate>Sun, 05 Jan 2014 13:09:34 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3960">Thoradin</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37180.html</guid>
			<description><![CDATA[<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">[video=youtube]www.youtube.com/watch?v=H9KsYy0WgbM[/video]</div></div></div>
<br />
<span style="font-style: italic;" class="mycode_i">Oi! Th'Endeavor's th'fastest ship e'er seen in the South Seas, mate. Though I sorely miss me true piratin' days, th'life o'a Privateer's just as good. 'Course we're always lookin' fer new crew, new lads ready ta take th'world an' shake it fer the promises of gold, glory, an' freedom.</span><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align">---OOC---</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://hdwpapers.com/thumbs/a_pirate_ship_wallpaper-t2.jpg" loading="lazy"  alt="[Image: a_pirate_ship_wallpaper-t2.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Endeavor</span></span></span></div>
<br />
<br />
<br />
We've just sailed into Port and are looking for new hands to man the cannons, the grapples, and the wind itself. We're a sanctioned privateer ship, which means we are essentially pirates, though legally in the employ of Stormwind. That means we can't prey on those fat Alliance cargo ships, but we've free reign to harass any ship not flying Alliance colors.<br />
<br />
We're working on a neat storyline that will involve; Adventure! Excitement! Greed, Glory, and Gold! Romance!(?) And Mystery!<br />
<br />
Any and all are welcome, The Endeavor takes on crew whenever they can at Port, and often extending welcome to the crews of the ships they raid. A wise choice, considering the remainder of the crew that don't join, well, let's just say that Davy Jones has a few more guests.<br />
<br />
<div style="text-align: center;" class="mycode_align">------------</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">History of the Endeavor</span></div>
<br />
<div style="text-align: center;" class="mycode_align">The Endeavor was once a proud Lordaeranian Ship, patrolling the waters of the Western Coast and Baradin Bay. She was assaulted and hijacked by Roberto Alcantra and his pirate mates, stealing off with quite the haul. The Captain liked the name so much he kept it, as the Endeavor began to scrap her once former comrades as Captain Alcantra and his crew sailed the High Seas.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">Privateering</span></div>
<br />
<div style="text-align: center;" class="mycode_align">The Endeavor, in recent times, has begun to fly Alliance colors, a golden Jolly Roger over a field of deep blue. This change in colors is to signify to Alliance ships that she is under the employ of the Kingdom of Stormwind. Good timing, too; Stormwinds Navy has grown large, fast, and deadly in recent years. Now the Endeavor holds back from the cargo ships that trail the coasts of the Eastern Kingdoms, at least those that fly Stormwind colors. She's been raiding Horde, Goblin, and neutral ships alike.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">The Crew</span></div>
<br />
<div style="text-align: center;" class="mycode_align">The Crew of the Endeavor are a bunch of salty sea dogs, veterans of wars or sailors who grew bored of the merchant life. All pirates favor the ideas of Freedom and they intend to keep their freedom, bowing to no man. While the Endeavor might still be legally under the King's employ, she'll raid the lone ship and leave no survivors, just how the Crew likes it. The High Seas can be a truly dangerous place. Murderers, thieves, and liars have banded together on neutral ground, founding their own little country; a country named the Endeavor.</div>
<br />
<div style="text-align: center;" class="mycode_align">
---Ranks---</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">Captain of the Endeavor</span><br />
Roberto Alcantra<br />
<br />
<span style="font-weight: bold;" class="mycode_b">First Mate of the Endeavor</span><br />
Estavan Romero<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Navigator</span><br />
Hatchley Bunglebrew<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Crewman</span><br />
You!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Swabbie</span><br />
You! At first!</div>
<br />
<div style="text-align: center;" class="mycode_align">
--------------<br />
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRin2-ps1TPp6aeim7tZ1YiDl7BKnCYhG9rVOYg1VTh-n7X-NoV" loading="lazy"  alt="[Image: images?q=tbn:ANd9GcRin2-ps1TPp6aeim7tZ1Y...Th-n7X-NoV]" class="mycode_img" /></div>
<br />
<br />
<br />
Wanna join? You can either be a new hire to the ship or fill in a position as we have an NPC crew that maintains the ship and whatnot! Just whisper Roberto or Estavan, or send me or @Cartoonkarl a PM here on the forums!<br />
<br />
<br />
More to come on this post, as it is still very much so a work in progress!<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/q-O-78QLLWg" frameborder="0" allowfullscreen="true"></iframe></div></div></div>]]></description>
			<content:encoded><![CDATA[<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;">[video=youtube]www.youtube.com/watch?v=H9KsYy0WgbM[/video]</div></div></div>
<br />
<span style="font-style: italic;" class="mycode_i">Oi! Th'Endeavor's th'fastest ship e'er seen in the South Seas, mate. Though I sorely miss me true piratin' days, th'life o'a Privateer's just as good. 'Course we're always lookin' fer new crew, new lads ready ta take th'world an' shake it fer the promises of gold, glory, an' freedom.</span><br />
<br />
<br />
<div style="text-align: center;" class="mycode_align">---OOC---</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="http://hdwpapers.com/thumbs/a_pirate_ship_wallpaper-t2.jpg" loading="lazy"  alt="[Image: a_pirate_ship_wallpaper-t2.jpg]" class="mycode_img" /></div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">The Endeavor</span></span></span></div>
<br />
<br />
<br />
We've just sailed into Port and are looking for new hands to man the cannons, the grapples, and the wind itself. We're a sanctioned privateer ship, which means we are essentially pirates, though legally in the employ of Stormwind. That means we can't prey on those fat Alliance cargo ships, but we've free reign to harass any ship not flying Alliance colors.<br />
<br />
We're working on a neat storyline that will involve; Adventure! Excitement! Greed, Glory, and Gold! Romance!(?) And Mystery!<br />
<br />
Any and all are welcome, The Endeavor takes on crew whenever they can at Port, and often extending welcome to the crews of the ships they raid. A wise choice, considering the remainder of the crew that don't join, well, let's just say that Davy Jones has a few more guests.<br />
<br />
<div style="text-align: center;" class="mycode_align">------------</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">History of the Endeavor</span></div>
<br />
<div style="text-align: center;" class="mycode_align">The Endeavor was once a proud Lordaeranian Ship, patrolling the waters of the Western Coast and Baradin Bay. She was assaulted and hijacked by Roberto Alcantra and his pirate mates, stealing off with quite the haul. The Captain liked the name so much he kept it, as the Endeavor began to scrap her once former comrades as Captain Alcantra and his crew sailed the High Seas.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">Privateering</span></div>
<br />
<div style="text-align: center;" class="mycode_align">The Endeavor, in recent times, has begun to fly Alliance colors, a golden Jolly Roger over a field of deep blue. This change in colors is to signify to Alliance ships that she is under the employ of the Kingdom of Stormwind. Good timing, too; Stormwinds Navy has grown large, fast, and deadly in recent years. Now the Endeavor holds back from the cargo ships that trail the coasts of the Eastern Kingdoms, at least those that fly Stormwind colors. She's been raiding Horde, Goblin, and neutral ships alike.</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">The Crew</span></div>
<br />
<div style="text-align: center;" class="mycode_align">The Crew of the Endeavor are a bunch of salty sea dogs, veterans of wars or sailors who grew bored of the merchant life. All pirates favor the ideas of Freedom and they intend to keep their freedom, bowing to no man. While the Endeavor might still be legally under the King's employ, she'll raid the lone ship and leave no survivors, just how the Crew likes it. The High Seas can be a truly dangerous place. Murderers, thieves, and liars have banded together on neutral ground, founding their own little country; a country named the Endeavor.</div>
<br />
<div style="text-align: center;" class="mycode_align">
---Ranks---</div>
<br />
<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b">Captain of the Endeavor</span><br />
Roberto Alcantra<br />
<br />
<span style="font-weight: bold;" class="mycode_b">First Mate of the Endeavor</span><br />
Estavan Romero<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Navigator</span><br />
Hatchley Bunglebrew<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Crewman</span><br />
You!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Swabbie</span><br />
You! At first!</div>
<br />
<div style="text-align: center;" class="mycode_align">
--------------<br />
</div>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRin2-ps1TPp6aeim7tZ1YiDl7BKnCYhG9rVOYg1VTh-n7X-NoV" loading="lazy"  alt="[Image: images?q=tbn:ANd9GcRin2-ps1TPp6aeim7tZ1Y...Th-n7X-NoV]" class="mycode_img" /></div>
<br />
<br />
<br />
Wanna join? You can either be a new hire to the ship or fill in a position as we have an NPC crew that maintains the ship and whatnot! Just whisper Roberto or Estavan, or send me or @Cartoonkarl a PM here on the forums!<br />
<br />
<br />
More to come on this post, as it is still very much so a work in progress!<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><iframe width="560" height="315" src="//www.youtube-nocookie.com/embed/q-O-78QLLWg" frameborder="0" allowfullscreen="true"></iframe></div></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dorini Thera, Nature's Revenge.]]></title>
			<link>https://www.conquestofthehorde.com/thread-37076.html</link>
			<pubDate>Sat, 21 Dec 2013 02:12:33 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://www.conquestofthehorde.com/member.php?action=profile&uid=3286">Nick</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.conquestofthehorde.com/thread-37076.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i">Time and time again, someone has the great idea to start a Night Elf guild. But the outsider says, "No! Your guild must be open to us. We desire to join your forces and RP as a member."<br />
<br />
The Night Elf guild opens up and outsiders pour in, corrupting the guild idea like a worm corrupts the core of an apple. The guild leader decides ranks will not be attained by outsiders and they will remain as ordinary footsoldiers. But the outsider says, "No! We wish for equal opportunities. The ability to rise above and beyond the mere footsoldier."<br />
<br />
I reject those answers. Instead, I chose to be one of those great entrepreneurs that wish to create their own Kaldorei guild. I chose:</span><br />
<br />
<img src="https://imagizer.imageshack.us/v2/450x88q90/826/ipia.png" loading="lazy"  alt="[Image: ipia.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">What is Dorini Thera?</span><br />
<br />
Dorini Thera is a place for all traditional Night Elves and, within reason, outsiders who wish to assist the Night Elves in their struggle. Despite constant blows from Orcs, cultists, Deathwing, and Demons, the Kaldorei still stand strong. The members of Dorini Thera believe that outsider influence should be kept to a minimum and that the Kaldorei can still fight their own fights.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What is our mission?</span><br />
<br />
Dorini Thera exists only to create a safe haven for Kaldorei in their own lands. Though members of Dorini Thera can go out into all the world to assist in local issues, the focus of the group is to fight within Kaldorei lands against those who would upset the natural balance. Current focus would be on Ashenvale with its multitudes of problems not the least of which are the Orcs as they run rampant.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Where does Dorini Thera locate itself?</span><br />
<br />
Dorini Thera is based out of Ashenvale most of the time, though its members are free to travel the world. Leadership is most like to always be found within Kaldorei borders when doing their duty. Outside of their duty, each member of the Dorini Thera collective is their own man and woman.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ranks</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Council</span><br />
The council exists as leadership of the organization. The biggest decisions are on their heads. Where does the guild go next? What enemies are to be rooted out now? How do we punish any rulebreaking? These are only some of the questions the council has to answer. OOCly, the council ensures activity for the ranks below them as there will end up being two councillors for every significant timezone (EU, US, Aus).<br />
<br />
Head councillor: The Head Councillor does exactly what it says on the tin. She calls together meetings and helps in leading the guild to its next objectives.<br />
<br />
Councillor: Truthfully, the Head Councillor and her Councillors have about the same amount of say in the guild. Every member of the Council has only the best of intentions for the guild.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Soldiers</span><br />
The soldiers provide the meat of the operation. Though councillors can be present during individual operations, they do not always have much say in how it goes down unless said councillor is an experienced warrior and the highest ranking officer agrees.<br />
<br />
Elite: The Elite is the highest rank a member can get to without a council member being killed or expelled for some reason. Together with their colleagues, the Elites command the lower ranks during big operations, generally staying in camp unless otherwise required. As well as leading big operations, the Elites hold the power to send Commanders onto smaller operations inbetween missions. For example, after an attack on Splintertree, an Elite may speak to an individual Commander to then assassinate a different target. It is then the Commander's responsibility to see the mission given to fruition.<br />
<br />
Commander: The Commander goes out into the field with his or her (wo)men. After the orders are given, and unless an Elite joins, the Commander hold the power to either be succesful or fail as the specifics of an operation are theirs to think of. Experienced Commanders are usually elevated to the rank of Elite in reasonable time.<br />
<br />
Soldier: The common footsoldier already has had training and is ready to be deployed to their Commander. They will provide the strength needed for the Commander to see the mission succesful. They're also the healers, supporting staff, etc. that may or may not be seen on the battlefield.<br />
<br />
Recruit: An inexperienced member. They're still being trained by their superiors, whether they be soldiers, commanders, elites or council members.<br />
<br />
Ancillary leader: So? You're an outsider that's joined our ranks? Welcome to the highest rank you'll attain. You lead a small group of outsiders while under the orders of a higher ranking member. Be happy you've made it far enough to have leadership of your own.<br />
<br />
Ancillary: The runts of the litter, really. The ancillaries are those of Dorini Thera who did not have the luck to be born Kaldorei. They're still valued members though they cannot gain any ranks above their ancillary status.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Recruitment</span><br />
<br />
So? You want to join us in our fight against those who would do our people harm? Contact anyone who's part of the guild, really. They'll see to it that your recruitment is handed to the proper channels.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Uniforms</span><br />
<br />
Cloth<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img36/5859/rw0l.png" loading="lazy"  alt="[Image: rw0l.png]" class="mycode_img" /></div></div></div>
<br />
Head: Archmage Headpiece (224681)<br />
Shoulder: Blight-Lifter's Mantle (266910)<br />
Chest: Andorhal Tunic (262225)<br />
Belt: Band of the One Hundred and One (266892)<br />
Legs: Bloodmage Leggings (251714)<br />
Boots: Highborne Footpads (214447)<br />
Gloves: Arcane Gloves (208287)<br />
<br />
Leather<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img600/1407/uwxu.png" loading="lazy"  alt="[Image: uwxu.png]" class="mycode_img" /></div></div></div>
<br />
Head: Supreme Crown (215439)<br />
Chest: Dark Ranger's Vest (255007)<br />
Belt: Mountaineer's Belt (257143)<br />
Legs: Patched Pants (202237)<br />
Boots: Weather-Worn Boots (201173)<br />
Gloves: Xavren's Gloves (257147)<br />
<br />
Mail<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img839/7502/rpkd.png" loading="lazy"  alt="[Image: rpkd.png]" class="mycode_img" /></div></div></div>
<br />
Head: Masterwork Circlet (210272)<br />
Shoulder: Pauldrons of the Thousand Needles (263677)<br />
Chest: Cuirass of Flowing Elements (247486) TRANSMOGGING NEEDED<br />
Belt: Argent Girdle (243841)<br />
Legs: Thrall's Legguards of Conquest (248298 ) TRANSMOGGING NEEDED<br />
Boots: Boneshard Boots (278512)<br />
Gloves: Ale Soaked Grips (263806)<br />
<br />
Plate<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img10/7433/np87.png" loading="lazy"  alt="[Image: np87.png]" class="mycode_img" /></div></div></div>
<br />
Head: Symbolic Crown (214831)<br />
Shoulder: Doomplate Shoulderguards (227771)<br />
Chest: Doomplate Chestguard (228403)<br />
Belt: Belt of Rising Hope: (243938 )<br />
Legs: Necrotic Boneplate Greaves (278802)<br />
Boots: Kneebreaker Boots (277170)<br />
Gloves: Eastwall Gauntlets (262987)<br />
<br />
Together with the uniform, a tabard (or cloak) is to be worn. Normal guild tabards (or shroud of cooperation) for Ancillaries, Recruits, and Soldiers. Illustrious guild tabards (or wrap of unity) for Ancillary Leaders and Commanders. Renowned guild tabards (or cloak of coordination) for Elites and Council Members (Councilors and Head Councilor).<br />
<br />
Uniforms are not necessary UNLESS the guild and its members are on formal business where looking like a unit is a good idea. Uniforms are allowed to be worn outside of such business, however, your actions as a uniformed member reflect on the group as a whole.<br />
<br />
<br />
<span style="font-size: x-small;" class="mycode_size">Uniform pictures by @Ural</span>]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i">Time and time again, someone has the great idea to start a Night Elf guild. But the outsider says, "No! Your guild must be open to us. We desire to join your forces and RP as a member."<br />
<br />
The Night Elf guild opens up and outsiders pour in, corrupting the guild idea like a worm corrupts the core of an apple. The guild leader decides ranks will not be attained by outsiders and they will remain as ordinary footsoldiers. But the outsider says, "No! We wish for equal opportunities. The ability to rise above and beyond the mere footsoldier."<br />
<br />
I reject those answers. Instead, I chose to be one of those great entrepreneurs that wish to create their own Kaldorei guild. I chose:</span><br />
<br />
<img src="https://imagizer.imageshack.us/v2/450x88q90/826/ipia.png" loading="lazy"  alt="[Image: ipia.png]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">What is Dorini Thera?</span><br />
<br />
Dorini Thera is a place for all traditional Night Elves and, within reason, outsiders who wish to assist the Night Elves in their struggle. Despite constant blows from Orcs, cultists, Deathwing, and Demons, the Kaldorei still stand strong. The members of Dorini Thera believe that outsider influence should be kept to a minimum and that the Kaldorei can still fight their own fights.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What is our mission?</span><br />
<br />
Dorini Thera exists only to create a safe haven for Kaldorei in their own lands. Though members of Dorini Thera can go out into all the world to assist in local issues, the focus of the group is to fight within Kaldorei lands against those who would upset the natural balance. Current focus would be on Ashenvale with its multitudes of problems not the least of which are the Orcs as they run rampant.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Where does Dorini Thera locate itself?</span><br />
<br />
Dorini Thera is based out of Ashenvale most of the time, though its members are free to travel the world. Leadership is most like to always be found within Kaldorei borders when doing their duty. Outside of their duty, each member of the Dorini Thera collective is their own man and woman.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ranks</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Council</span><br />
The council exists as leadership of the organization. The biggest decisions are on their heads. Where does the guild go next? What enemies are to be rooted out now? How do we punish any rulebreaking? These are only some of the questions the council has to answer. OOCly, the council ensures activity for the ranks below them as there will end up being two councillors for every significant timezone (EU, US, Aus).<br />
<br />
Head councillor: The Head Councillor does exactly what it says on the tin. She calls together meetings and helps in leading the guild to its next objectives.<br />
<br />
Councillor: Truthfully, the Head Councillor and her Councillors have about the same amount of say in the guild. Every member of the Council has only the best of intentions for the guild.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Soldiers</span><br />
The soldiers provide the meat of the operation. Though councillors can be present during individual operations, they do not always have much say in how it goes down unless said councillor is an experienced warrior and the highest ranking officer agrees.<br />
<br />
Elite: The Elite is the highest rank a member can get to without a council member being killed or expelled for some reason. Together with their colleagues, the Elites command the lower ranks during big operations, generally staying in camp unless otherwise required. As well as leading big operations, the Elites hold the power to send Commanders onto smaller operations inbetween missions. For example, after an attack on Splintertree, an Elite may speak to an individual Commander to then assassinate a different target. It is then the Commander's responsibility to see the mission given to fruition.<br />
<br />
Commander: The Commander goes out into the field with his or her (wo)men. After the orders are given, and unless an Elite joins, the Commander hold the power to either be succesful or fail as the specifics of an operation are theirs to think of. Experienced Commanders are usually elevated to the rank of Elite in reasonable time.<br />
<br />
Soldier: The common footsoldier already has had training and is ready to be deployed to their Commander. They will provide the strength needed for the Commander to see the mission succesful. They're also the healers, supporting staff, etc. that may or may not be seen on the battlefield.<br />
<br />
Recruit: An inexperienced member. They're still being trained by their superiors, whether they be soldiers, commanders, elites or council members.<br />
<br />
Ancillary leader: So? You're an outsider that's joined our ranks? Welcome to the highest rank you'll attain. You lead a small group of outsiders while under the orders of a higher ranking member. Be happy you've made it far enough to have leadership of your own.<br />
<br />
Ancillary: The runts of the litter, really. The ancillaries are those of Dorini Thera who did not have the luck to be born Kaldorei. They're still valued members though they cannot gain any ranks above their ancillary status.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Recruitment</span><br />
<br />
So? You want to join us in our fight against those who would do our people harm? Contact anyone who's part of the guild, really. They'll see to it that your recruitment is handed to the proper channels.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Uniforms</span><br />
<br />
Cloth<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img36/5859/rw0l.png" loading="lazy"  alt="[Image: rw0l.png]" class="mycode_img" /></div></div></div>
<br />
Head: Archmage Headpiece (224681)<br />
Shoulder: Blight-Lifter's Mantle (266910)<br />
Chest: Andorhal Tunic (262225)<br />
Belt: Band of the One Hundred and One (266892)<br />
Legs: Bloodmage Leggings (251714)<br />
Boots: Highborne Footpads (214447)<br />
Gloves: Arcane Gloves (208287)<br />
<br />
Leather<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img600/1407/uwxu.png" loading="lazy"  alt="[Image: uwxu.png]" class="mycode_img" /></div></div></div>
<br />
Head: Supreme Crown (215439)<br />
Chest: Dark Ranger's Vest (255007)<br />
Belt: Mountaineer's Belt (257143)<br />
Legs: Patched Pants (202237)<br />
Boots: Weather-Worn Boots (201173)<br />
Gloves: Xavren's Gloves (257147)<br />
<br />
Mail<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img839/7502/rpkd.png" loading="lazy"  alt="[Image: rpkd.png]" class="mycode_img" /></div></div></div>
<br />
Head: Masterwork Circlet (210272)<br />
Shoulder: Pauldrons of the Thousand Needles (263677)<br />
Chest: Cuirass of Flowing Elements (247486) TRANSMOGGING NEEDED<br />
Belt: Argent Girdle (243841)<br />
Legs: Thrall's Legguards of Conquest (248298 ) TRANSMOGGING NEEDED<br />
Boots: Boneshard Boots (278512)<br />
Gloves: Ale Soaked Grips (263806)<br />
<br />
Plate<br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><b>Spoiler:</b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }" /></div><div class="quotecontent"><div style="display: none;"><img src="http://imageshack.com/a/img10/7433/np87.png" loading="lazy"  alt="[Image: np87.png]" class="mycode_img" /></div></div></div>
<br />
Head: Symbolic Crown (214831)<br />
Shoulder: Doomplate Shoulderguards (227771)<br />
Chest: Doomplate Chestguard (228403)<br />
Belt: Belt of Rising Hope: (243938 )<br />
Legs: Necrotic Boneplate Greaves (278802)<br />
Boots: Kneebreaker Boots (277170)<br />
Gloves: Eastwall Gauntlets (262987)<br />
<br />
Together with the uniform, a tabard (or cloak) is to be worn. Normal guild tabards (or shroud of cooperation) for Ancillaries, Recruits, and Soldiers. Illustrious guild tabards (or wrap of unity) for Ancillary Leaders and Commanders. Renowned guild tabards (or cloak of coordination) for Elites and Council Members (Councilors and Head Councilor).<br />
<br />
Uniforms are not necessary UNLESS the guild and its members are on formal business where looking like a unit is a good idea. Uniforms are allowed to be worn outside of such business, however, your actions as a uniformed member reflect on the group as a whole.<br />
<br />
<br />
<span style="font-size: x-small;" class="mycode_size">Uniform pictures by @Ural</span>]]></content:encoded>
		</item>
	</channel>
</rss>