Conquest of the Horde

Full Version: Full list of IC spells?
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I hope i'm posting this on the right section. If not, please move.

I was wondering if it is humanly possible to make a list like this. We all know most magic users can do more than the game allows, but there are also some stuff we can do in the game but the char shouldn't really be able to do.
Something more or less like this:

-Mage-
In game:
  • Fire: Fireball, Fire Ward, Pyroblast
  • Arcane: Arcane Missiles, Mage Armor
  • Frost: Frostbolt, Blizzard, Frost Armor
Not in game:
-Light Telekinesis: move around objects that weight 10lbs or less, can't do a "Force Throw".
-Detect magic: Can detect magic within a person or object close to the mage

-Priest-
In game:
  • Holy: Smite, Heal, Holy Nova
  • Discipline: Power Words, Mana Burn, Inner Fire
  • Shadow: Mind Control, Shadow Words, Mind Flay
Not in game:
-Illuminate: Creates a small amount of light that illuminates a radius of 15 feet from the caster
-Undo Control: The priest can undo the Mind Control of another priest

Most players have an idea of what their toons can and can't do, but it's based mostly on scattered knowledge of the community.