Conquest of the Horde

Full Version: What's this about a 'Restart'? (AKA "Topic of Interest")
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A restart is like tax season...it's inevitable, you dread it coming up, you pay dearly when it does, and then you try and forget about it until the next one. I've always been mixed about restarts, mostly because while many look forward to changing their character I always look forward to pushing them farther ahead. So when the time comes and all the characters that one of mine interacts with changes, then it forces the restart of my own. This is especially true if some of those characters cease to even exist (ie a player decides to roll a completely new set).

That said, I don't object to a restart, especially if most are in favor of it. My only question at the moment is whether it is wise to wait for the restart to submit new profiles, because it seems like unnecessary work for the GMs to read countless profiles that are going to be null and void in no time flat. And I guess it's time to see what's changing in Cataclysm so I know what I need to update.

And as a final note: no matter if Cataclysm or restart comes....Remyl Steeley will be there chasing after your women. So...bar open, drinks on and panties off.
Just a quick note.

Yes, you just joined the server, CallMeMellisa, but consider everything everyone else will be losing as well; the people that have been here for months and have extreme amount of items/professions/gold/whatever. Believe me, you aren't the only one to suffer.

But! The fact of the matter is that we need a restart. We have down a bit too much lore adapting and it will make it quiet difficult to try and do anything when Cata comes. Yes, it probably won't be for a while, but this will be better for the server in the long run.

Er, somethin' like that.
Hawk is also correct. You all must know that the last restart, between Burning Crusade and Wrath of the Lich King, Kretol was pretty annoyed with the playerbase as a whole. As a result in an attempt to purge many of the faults to make a new system in the growing community, -EVERY- character was erased and you couldn't just make a delicious dinner of copypasta to reclaim it. Everyone except the GMs and a select few, known as Heroes back then, were demoted from Grunt to Peon status. Everything was lost in a tragic way, and people just had to dust off their hands and get over it.

For those of you around during the last restart, you know what i'm talking about. Everyone else shouldn't think this is such an awful idea, as it certainly could be much, much worse on the players. This -HAS- to be done, unfortunately, and gives us the opportunity to erase some overall mistakes on our part, such as inability to complete the Sin'sholai plot as planned. This is not an easy thing to handle because players are going to upset at losing their characters but, well, we kind of -have- to do this. It should also give you a chance to start fresh and make new bonds or repair old ones.
OK I'm slightly confused about the Lore issue, why is it difficult to mix the lore with the 'end of the world' event? couldn't players simply add another paragraph onto their old characters about how they react to the Cataclysm? or is it something I'm not seeing?

((I personally don't mind the reset))
demented Wrote:OK I'm slightly confused about the Lore issue, why is it difficult to mix the lore with the 'end of the world' event? couldn't players simply add another paragraph onto their old characters about how they react to the Cataclysm? or is it something I'm not seeing?

((I personally don't mind the reset))

I'm also confused. Why can't our lore carry over?
The restart is a necessity, there is no doubt about that.

Yet as we find ourselves about to lose our characters, I can't help but to feel unmotivated to host event's concerning them, as well as writing up story-lines. Not to mention role playing as a whole.

With that said, the faster It's done the better at this point.
Jacula Wrote:The restart is a necessity, there is no doubt about that.

Yet as we find ourselves about to lose our characters, I can't help but to feel unmotivated to host event's concerning them, as well as writing up story-lines. Not to mention role playing as a whole.

With that said, the faster It's done the better at this point.

I agree here.

And a question: would it be possible for characters who were approved in WoLK to be insta-leveled to 50 in Cataclysm, then upon profile approval get the full leveling (I believe its being upped to 85 now)?
Regarding the lore issue, Conquest of the Horde has server-specific lore and events that have influenced the server and individuals. Those characters that have profiles heavily based on these events will no longer be valid since, to my knowledge, they will no longer exist. You can read up on our custom server lore on the wiki.

If your characters' profiles don't mention these events, you should be fine; you just need to check over the profile again to make sure that it meets our standards and then resubmit it for approval.
So, does this mean we all need to copy and save our profiles to our own computer?

I'm doing it anyway right now.
To my understanding, in regards to character profiles nothing will be immediately deleted. The wiki will remain as it is for the time being. I think that I remember reading that we will also be opening our super-secret GM-eyes-only approved folder, which is where we move profiles after we've given them full approval. This would allow you two places to find your character profiles.
I also want to throw this out there..

Along with losing everything during the restart, everyone was demoted down to peon rank. Well, except for the heroes at a hand full of people selected as grunts, and also had to resubmit an introduction.

No jokes, it sucked.
Expunged.
Yeah if you just made a new character a few months ago, I doubt you've had any background or RP in a CoTH lore specific event. Unless you were with Walluce up north, that to my knowledge was the last large story arc that I saw that I -think- would change war/lore characters.

We can't ride CoTLK ( conquest of the lich king ) into Cata because butterfly effect. If in cata for example blizz decides to add Rommath into major parts of the game, Or Have a lore figure retake Echo or Gnomergon, then we're pretty boned as a community. The GM's will be backed into a corner as far as coherent story progression and it will most likely end up being. "Okay everyone from the CoTh events gets retconed" So we'd be more upset -then- than we would be -now-. It's a good idea in the long run, I wouldn't have thought of it. I would've rolled it into the plot holes became embarrassing.

This keeps the RP fresh or at least fluid. And we are roll playing in a wow setting, we must remain in that setting.

We have no clue what blizz are going to do, I didn't see space goats, turtle riding walrus people or the panda's coming. I think this way is easier for us to move forward.

What I -am- confused about is that, not everyone -has- to retcon their character. For instance, Jidaeo was involved with Sin'Sholai, it was a large part of his history as he progressed, scrapping the char. But for people unaffiliated to the with Sin'Sholai event that he interacted with, what do they do? Say a person doesn't have to re-roll his/her character and doesn't want to. But say their character was influenced by a character who was being retconned? Is that open to the player individually, to pick memories from CoTLk and apply them to restart CoTH as one canon life span?

Or is simply copy pasting your char from CoTLK to restart CoTH Is basically a clone of your character core traits and personallity placed on a new time line? Does that make sense?
Is this switch over to Trinity a definite thing?

I actually came to this server after playing around with my own complied TrinityCore server. And coming to ArcEmu from Trinity is... bad. As fantastic as the community is, and as much as I love RPing, I actually don't think I can play on ArcEmu because of how buggy it is!

With Trinity, I've found that pretty much 99% of all spells work and about 95% of all quests work. I feel that with ArcEmu, it's something like 75% for quests and abilities, which is not very good at all!

So, is there an ETA on the switch, or is it a definite thing that'll happen soon-ish? I don't want to sound arrogant or something, but I really do not like ArcEmu, and Trinity is just so much better in almost every aspect.

I'll do anything I can to help with the restart, as I have a few compiling skills of my own, and I'm very excited at the prospect of moving onto Trinity!
It's a definite yes. Projected to happen in early July or somewhere thereabouts.
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