05-30-2010, 03:21 PM
All righty, CotHites, I won't dance around the idea. I think we should move the major RP hub from Booty Bay to Shattrath.
I have a lot of reasons for asking this.
1. First of all, having all of those races and allegiances in Booty Bay seems ridiculous. Why are they here? Just 'hanging out'? Are they here on vacation travel? Are they here to fight in Gurubashi? There are very few logical reasons why a character who isn't a Cartel member would linger.
There isn't anything there to suggest that it would be so popular. Furthermore, there are absolutely no unique features to marvel at and enjoy.
Shattrath could be considered a hub of many things. Commerce, travel, military, political, etc. Whatever your character's leanings, there can be a plausible reason for your presence there. And there are MANY examples of unique features that can add to roleplay. I'll get to that later.
I realize that asking all races to divide and play only in their own locations is bound to fail, yes. That is one of the reasons this is a decent suggestion.
2. Shattrath is convenient. There is a portal right in the center to WSG that is unobtrusive and fast. Similarly, the WSG portals will take you right back quickly. Not to mention that there are Alliance/Horde portals to all cities (which makes it another logical choice for a hub, since those portals are IC).
On the other hand, the fastest route to Booty Bay runs from an area which is now considered defunct and will not remain by the time we upgrade to Cataclysm. It requires some searching and/or questioning on newbie's parts. And the teleporters placed all over the area does detract from the feel of the place (if you care intensely about the realism).
3. Shattrath has more space. As a city and a zone, it has far more space to offer than Booty Bay does. Just LOOK at all of that empty floor on the tiers, as well as the Scryer/Aldor tiers.
It is a higher level place, preventing lowbies from traveling easily, but there's more space inside than there is in the Bay. Also, we could make the same level argument for BB.
There are also the Scryer and Aldor tiers for housing and affiliations. It would add interesting depth for players to be aligned more with one side than the other - say you tend more towards Aldor, but you have a friend who prefers the Scryers. That could be an interesting argument, now couldn't it?
Oh, and flying. Need I say more?
4. Shattrath is true neutral. A'dal accepts pretty much everyone without bias as long as they don't have evil intent. This would remove the city and town power struggles which seem to be getting more common. In fact, I am beginning to have an axe to grind with those.
There would be smaller sub-groups, but none of them could actually threaten you or force you out of the city.
5. There are many more 'flavor locations'. It is a short travel to many beautiful locations which see very little RP. Nagrand comes to mind, as does the rest of Terokkar.
How about Zangarmarsh? Auchindoun for the historically-inclined? Hate the Legion - how about Shadowmoon Valley?
If this permanent-display change also comes to pass, this change in location will also permit for creatures such as Naga, Ethereals, and Broken.
That's all I can think of off the top of my head. Thoughts/complaints/observations/whatevers?
I have a lot of reasons for asking this.
1. First of all, having all of those races and allegiances in Booty Bay seems ridiculous. Why are they here? Just 'hanging out'? Are they here on vacation travel? Are they here to fight in Gurubashi? There are very few logical reasons why a character who isn't a Cartel member would linger.
There isn't anything there to suggest that it would be so popular. Furthermore, there are absolutely no unique features to marvel at and enjoy.
Shattrath could be considered a hub of many things. Commerce, travel, military, political, etc. Whatever your character's leanings, there can be a plausible reason for your presence there. And there are MANY examples of unique features that can add to roleplay. I'll get to that later.
I realize that asking all races to divide and play only in their own locations is bound to fail, yes. That is one of the reasons this is a decent suggestion.
2. Shattrath is convenient. There is a portal right in the center to WSG that is unobtrusive and fast. Similarly, the WSG portals will take you right back quickly. Not to mention that there are Alliance/Horde portals to all cities (which makes it another logical choice for a hub, since those portals are IC).
On the other hand, the fastest route to Booty Bay runs from an area which is now considered defunct and will not remain by the time we upgrade to Cataclysm. It requires some searching and/or questioning on newbie's parts. And the teleporters placed all over the area does detract from the feel of the place (if you care intensely about the realism).
3. Shattrath has more space. As a city and a zone, it has far more space to offer than Booty Bay does. Just LOOK at all of that empty floor on the tiers, as well as the Scryer/Aldor tiers.
It is a higher level place, preventing lowbies from traveling easily, but there's more space inside than there is in the Bay. Also, we could make the same level argument for BB.
There are also the Scryer and Aldor tiers for housing and affiliations. It would add interesting depth for players to be aligned more with one side than the other - say you tend more towards Aldor, but you have a friend who prefers the Scryers. That could be an interesting argument, now couldn't it?
Oh, and flying. Need I say more?
4. Shattrath is true neutral. A'dal accepts pretty much everyone without bias as long as they don't have evil intent. This would remove the city and town power struggles which seem to be getting more common. In fact, I am beginning to have an axe to grind with those.
There would be smaller sub-groups, but none of them could actually threaten you or force you out of the city.
5. There are many more 'flavor locations'. It is a short travel to many beautiful locations which see very little RP. Nagrand comes to mind, as does the rest of Terokkar.
How about Zangarmarsh? Auchindoun for the historically-inclined? Hate the Legion - how about Shadowmoon Valley?
If this permanent-display change also comes to pass, this change in location will also permit for creatures such as Naga, Ethereals, and Broken.
That's all I can think of off the top of my head. Thoughts/complaints/observations/whatevers?