Conquest of the Horde

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In response to the emotes, I -did- used to have the range of them like retail. That is, substantially lower than it was in ArcEmu and lower than it is now. However, people started to complain about not seeing what others were emoting from several yards away (notably during events).

Damned either way, it seems!
Kretol Wrote:As a side note, I find it amusing that the majority of these instances I've heard of are Alliance-side. And they call the Horde savages! Pah! ;)


This is mostly because everyone creates a night elf rogue and makes them act like a rogue instead of a night elf. Human warlocks are easy to understand, but Night Elves and Draenei? I'm rather surprised with how many villains there are of races that really shouldn't have villains. Not just seperate viewpoints, but I've seen a few night elves that I can only imagine with a large mustache coated with wax being twisted between two fingers constantly.

On a side note if you have an evil Draenei character please email me their stories... I've seen so many and I can't even begin to comprehend why... why a creature that would turn down ultimate power in the past would turn to evil when the power and self-preservation chances were even lower.

Rant is complete.
Raven776 Wrote:
Kretol Wrote:As a side note, I find it amusing that the majority of these instances I've heard of are Alliance-side. And they call the Horde savages! Pah! ;)


This is mostly because everyone creates a night elf rogue and makes them act like a rogue instead of a night elf. Human warlocks are easy to understand, but Night Elves and Draenei? I'm rather surprised with how many villains there are of races that really shouldn't have villains. Not just seperate viewpoints, but I've seen a few night elves that I can only imagine with a large mustache coated with wax being twisted between two fingers constantly.

On a side note if you have an evil Draenei character please email me their stories... I've seen so many and I can't even begin to comprehend why... why a creature that would turn down ultimate power in the past would turn to evil when the power and self-preservation chances were even lower.

Rant is complete.

Well, there's the fact that all arcane magic corrupts... Corrupts humans within twenty years to the point that they have eyestalks, extra limbs, see illusions that tell them to commit crimes, etc. etc. Imagine arcane corruption after ten thousand years, and there you have more than enough reason for a character to be evil. They'd have been put in the Arcatraz, and been recently released with the now lax security the elves have there.

Now, I don't have a character like this, but it just goes to show that there's a viable idea for a villain of any race, even the beacons of holy power that are the Draenei.
You know, I always found it funny how so many goodly characters reside in BB and Ratchet.
I always figured that was Merc Town. Nominally NE/CN or so.
Yet... so much LG and CG!
Simple, pragmatic OOC fact- that's where people are, so that's where people go for RP.
pliantreality Wrote:Simple, pragmatic OOC fact- that's where people are, so that's where people go for RP.

Simple, pragmatic fact- that where people are, I will bring doom doom doom doom doom doom doom
Simple, pragmatic OOC fact - roleplay where you wish and players will follow.


Also about fighting. Use common sense. <---- extra on sale today
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