10-22-2011, 02:10 PM
Hello,
I don't have any idea of what I'll suggest you in a second is possible or not, so don't throw pineapples at me please.
Well, I've noticed that a few items received a "type-change", passing from leather to cloth for example.
My idea is the following : make the .addrpitem command gives the player using it a cloth item, what ever the item type he just created...
Ok, ok... I'm explaining myself in a strange way, but lets say that I want a pair of plate gloves for a particular RP or such (like alchemy, or worksmith RP or what ever) but that I'm a priest. I can't use them because the gameplay is made like this, but I believe that everybody should be able to wear anything in RP, even though players should know how to limit their characters.
For example, I'm seeking a plate armor set for my priestress, to protect herself in dangerous stuff like her alchemy work or simply when she go out on a mission or such... She's way too fragile to fight and the armor would be extremly heavy, making her clearly unable to wear it as a warrior or even sit with it on the shoulders for long.
I believe that aslong with the weapon types, the armor types restriction is really blocking our RP and that it should be removed.
I think that the command to get an item is the only way to avoid to change every item one by one or such.
Your thoughts?
I don't have any idea of what I'll suggest you in a second is possible or not, so don't throw pineapples at me please.
Well, I've noticed that a few items received a "type-change", passing from leather to cloth for example.
My idea is the following : make the .addrpitem command gives the player using it a cloth item, what ever the item type he just created...
Ok, ok... I'm explaining myself in a strange way, but lets say that I want a pair of plate gloves for a particular RP or such (like alchemy, or worksmith RP or what ever) but that I'm a priest. I can't use them because the gameplay is made like this, but I believe that everybody should be able to wear anything in RP, even though players should know how to limit their characters.
For example, I'm seeking a plate armor set for my priestress, to protect herself in dangerous stuff like her alchemy work or simply when she go out on a mission or such... She's way too fragile to fight and the armor would be extremly heavy, making her clearly unable to wear it as a warrior or even sit with it on the shoulders for long.
I believe that aslong with the weapon types, the armor types restriction is really blocking our RP and that it should be removed.
I think that the command to get an item is the only way to avoid to change every item one by one or such.
Your thoughts?