05-31-2012, 12:12 PM
Back when I first joined CoTH, the server still had that "new" smell, and was just getting used to being open to anyone who happened upon it. Back then, I was only just turning 21, and most of my roleplay experience was either pen and paper games, in which I was more concerned with what rolls I'd need to punch through a boat, rather than the quality of my roleplay. Or, with a website called "Gaia online" where I was used to being the "head of an apartment for demons/angels/animal people!". Or, the general WoW RP, in which I played a female who was the mother of someone that looked to be the same age, reason was my female was possessed and never aged because of it.
When I came to CoTH, I rolled a Tauren. Hoofrot was a Tauren that was in love with the human lifestyle. The architecture, the lifestyle, and subsequently ended up living with them for a while. Back then, this was considered fine.
I also rolled Rensin shortly after. I wanted to give him fist weapons, and... well. I found a pair I liked, and when I'd fight, this would happen.
HOLY CRAP, I'm a -weretiger-?!
I thought this was amazing. I wanted to make Rensin a weretiger. I started to play him as this, and it wasn't until someone said to me "that doesn't really... fit" that I changed my mind.
That's great Rensin. Thanks for the story. What the hell is your point?
Ahem, oh...
My point is this. Everyone starts out being "new", not knowing how things go. Sometimes when you're new, you get this hubris, or the idea that you're doing things correctly or great, when really, you just come off as being silly, or doing silly things. Some players are rough around the edges, and think they are doing amazing things, when other people just can't stand what they are doing.
Be lenient. Don't automatically dismiss people if they are rolling funky things, because that person still has potential... they want to roleplay, and they are putting an effort into it. If I was dismissed, I'd probably have quit CoTH, and never came back. Instead people tried to encourage me in a more positive manner.
To this day I by no means think I'm that great of a roleplayer. I put half my mind into the stuff I do, and still constantly try to push myself to do -different- things that are within the boundaries of what's possible. Part of growth is experience, and if a person doesn't have any, it's not our job to discourage them...
We should encourage players, and never, ever try to make them feel bad for expressing creativity, instead we need to show them how to focus it. CoTH has never been about being elitist, despite some trends that even I have propagated; it's about helping others and doing what we enjoy.
Now, don't take any of this the wrong way. I don't see it happen often where someone discourages another roleplayer, and I only bring this up because I was sifting through some old screenshots I had, and remember the stories behind them.
But, to sum this up. Give newbies a chance. Help 'em out. Don't dismiss people for not knowing automatically how everything works. If people did when I joined, I wouldn't have stayed here for four years.
When I came to CoTH, I rolled a Tauren. Hoofrot was a Tauren that was in love with the human lifestyle. The architecture, the lifestyle, and subsequently ended up living with them for a while. Back then, this was considered fine.
I also rolled Rensin shortly after. I wanted to give him fist weapons, and... well. I found a pair I liked, and when I'd fight, this would happen.
HOLY CRAP, I'm a -weretiger-?!
I thought this was amazing. I wanted to make Rensin a weretiger. I started to play him as this, and it wasn't until someone said to me "that doesn't really... fit" that I changed my mind.
That's great Rensin. Thanks for the story. What the hell is your point?
Ahem, oh...
My point is this. Everyone starts out being "new", not knowing how things go. Sometimes when you're new, you get this hubris, or the idea that you're doing things correctly or great, when really, you just come off as being silly, or doing silly things. Some players are rough around the edges, and think they are doing amazing things, when other people just can't stand what they are doing.
Be lenient. Don't automatically dismiss people if they are rolling funky things, because that person still has potential... they want to roleplay, and they are putting an effort into it. If I was dismissed, I'd probably have quit CoTH, and never came back. Instead people tried to encourage me in a more positive manner.
To this day I by no means think I'm that great of a roleplayer. I put half my mind into the stuff I do, and still constantly try to push myself to do -different- things that are within the boundaries of what's possible. Part of growth is experience, and if a person doesn't have any, it's not our job to discourage them...
We should encourage players, and never, ever try to make them feel bad for expressing creativity, instead we need to show them how to focus it. CoTH has never been about being elitist, despite some trends that even I have propagated; it's about helping others and doing what we enjoy.
Now, don't take any of this the wrong way. I don't see it happen often where someone discourages another roleplayer, and I only bring this up because I was sifting through some old screenshots I had, and remember the stories behind them.
But, to sum this up. Give newbies a chance. Help 'em out. Don't dismiss people for not knowing automatically how everything works. If people did when I joined, I wouldn't have stayed here for four years.