08-23-2012, 06:34 PM
-The Spirits Plea-
Nagrand is teeming with life. Green continues to flourish as the animals continue to survive the broken world. But the spirits are restless. A brave few have embarked upon a journey to see what they can do to calm the spirits.
Set on a course with limited time, a young Blademaster will do what he can to help the spirits, and learn more about his people before their taint. Curiosity has led him to his first clue, and to the spirits. Now he will travel to a nearby graveyard, yearning to speak to the spirits once more, all the while dodging the demons that remain close by.
The Graveyard
"Where the dead rest, the demons stir. Help your ancestors to rest once more, and we shall tell you of your past."
OOC Information
This event shall be more of an information seeking then a hack and burn. With the location of the graveyard so close to a demon outpost, blindly charging in can bring upon a large force of demons on the group. There will be a hack and burn section, but most shall be riddle solving.
There is no set time yet, seeing as though I shall begin a week long venture into constant work before they boot me to the door and I'm free again. Soon as I am, I'll post up a time.
Spoiler:
Oh, there's going to be a whole spirit talk at the end. Should your character be there, they may talk to them. If you want something specific, feel free to send an info sheet so I can think of something for the spirits to do that'll help the character's story progression.