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Diethe's Guide to Ranks
#1
Ahoy people. For those who remember me, I'm semi-back, shifting between here and another server. I just want to drop by and help out, by posting a guide I made compiling most of the known ranks in the Warcraft Universe. Here is a list of ranks I have compiled because you won't see one anywhere else or are scattered in data. Do note that titles differ from real ranks as titles are merely bestowed upon while ranks are real functioning jobs or titles. Some of the ranks may be obsolete and I wish you would help me in correcting them all.


The Grand Alliance

Military Branch
Supreme Commander: Leader of the Forces of the Great Alliance.
High General: Second-in-Command of the Military Forces.
Grand Admiral: Commander of all the Alliance Naval Forces.
Ranger-Captain: Commander of the Alliance High Elven Army Contingent.


The Darkspear Tribe

Military Branch
Chieftain: Leader of the Darkspear Tribe.
Head Scout: Lead scout and tracker of the tribe.

Berserker: Troll Berserkers are the bigger, elite soldiers of the tribe.
Headhunter: Common soldier in the tribe, though all are expected to be able to take up arms when needed.

Spiritual Branch
Elder: Advisors to the chieftain.
Shadow Hunter: These are the masters of the loa and its shadowy arts.
Witch Doctor: Spiritual guides who are masters of alchemy and communing with the spirits.


Kingdom of the Forsaken

Executive Branch
King/Queen of the Forsaken: Leader of the nation of free-willed undead. Currently Sylvanas Windrunner.
Vizier (Lord): One of the queen's council of advisers and a nobleman.
--Arch Lord of the Undercity: The queen's closest advisor and prime minister. Currently Varimathras.

Magistrate: Mayor of a still-functioning town.
Councilor: Group of advisors to the magistrate and executor of a town.

Military Branch
Champion of the Forsaken: Similar to the Horde Counterpart, he protects the lands of the Forsaken and can lead an army if necessary.

High Executor: Military leader of an entire region or an expedition and holds several regiments.
Executor: Leader of a regiment. Often the military leader of a town if he does get stationed to one.
Deathguard: Soldier of a regiment.
--Royal Deathguard: Elite soldiers who protect the Queen of the Forsaken at all costs.

Royal Apothecary Society
Grand Apothecary: Leader of the Society. He is also a master apothecary and leads one of the branches.
Master Apothecary: Leader of a branch of the RAS.
--Research and Development Branch: A branch who concocts the poisons and plagues.
--Testing Branch: These gather samples of test subjects.
--Implantation Branch: These get the plagues to their desired target.
Apothecary: Member of the society and part of one of the branches.

Church of the Forgotten Shadow
Dark Priest: Leader of an entire region of cult believers.
Shadow Priest: Leader of a community of worshipers.
Lightslayer: Cult Assassin.
Acolyte: Carries out the cult's wishes and is a believer.


Kingdom of Ironforge

Executive Branch
King of Ironforge: Leader of the kingdom and all its minor clans. Currently held by the Bronzebeard Clan.
Senate of Ironforge: These senators usually are the hands on implementers of various acts and decisions made by the government.

Royal Historian: A member of the government and head of archiving and recording historical events.
Historian: Helps the Royal Historian in his task to archive historical records.

Military Branch
General: Leader of an Ironforge Army, usually formed from one clan and led by its Thane.
Marshal: The general's elite officers and helps the general in leading his unit.

Mountaineer: A special unit of dwarves specializing in wilderness survival and mountain defense.

Explorer's League
Grand Explorer of the Guild: An honorary title given to the King of Ironforge who is also the honorary leader of the league.
Excursion Council: Led by High Explorers and elder members of the league, these organize the expeditions and the activities of the group.
Explorer: A full fledged member of the league.
Journeyman: These are the prospectors who have proven their worth and are given assignments on expeditions.
Prospectors: These are the so called apprentices and initiates of the league.

Royal Stonecutters Union
Grand Mason: Leader of the Stonecutters union which specializes in architecture and landscaping.
Mason: Member of the Union.



Kingdom of Lordaeron

Executive Branch
King: Monarch of Lordaeron. Formerly held by the House of Menethil.
Lordaeron House of Nobles: Governing body of Lordaeron.

Magistrate: These act as mayor in the towns and work alongside a Commander or a Captain to oversee a town.
Councilor: Group of advisors to the magistrate and commander/captain of a town.

Military Branch
Grand Marshall: Commander of all the armies.
Regional Commander: Commander of an army or armies in one region or of a foreign expedition.
--Southern Regional Commander: Rank of the player in WC:2.
Commander: Leader of a Regiment. Often also military leader of a town because they were assigned to it.

Captain: Leader of a platoon.
Lieutenant: Captain's second in command.
Sergeant: Leader of a squad.
Private: Rank and file footman.


Kingdom of Quel'thalas

Executive Branch
Sun King: Leader of the Nation of Quel'thalas. Currently held by the Sunstrider Dynasty.
--Regent Lord: In the absense of a king, a regent lord takes his place and assumes the duties of a king.
Convocation of Silvermoon: A council of great elven lords who rule the city and the surrounding forest (Or what's left of it.)

Military Branch
Ranger-General of Silvermoon: Commander of all of Quel'thalas' Military Forces. Also leader of his own army, the Farstriders.
General: Leader of an Blood Elven army such as the Sunblade, Sunfury, Dawnblade, Scryers, etc.

Spell-Breaker: Elite elven warriors equipped with terrifying arcane knowledge and uses it against spellcasters.

Ranger-Captain: Leader of an elven band or a high ranking ranger.
Ranger: Elven elite archers and hunters. Usually goes by in groups called bands.

Arcane Branch
Grand Magister: Leader of all the blood elf magi in Quel'thalas. Also known as the Archmage of Quel'thalas.
Blood Mage (Magister): These mages do not distinguish whether or not they use arcane or fel. Think of it as a mage, except with green magic.

Order of the Blood Knights
Matriarch: Leader of the Blood Knights.
Knight-Lord: The matriarch's closest advisors and high ranking leaders of the order.

Champion: Those who have proven themselves worthy to stand as the most powerful knights in the order.
Master: Senior Knight.
Knight: Full fledged knight of the order.
Adept: Squires who take on menial tasks to prove themselves.
Initiate: Those who have yet to take on their initiations.


Kingdom of Stormwind

Executive Branch
King: Monarch of Stormwind. Currently held by the House of Wrynn.
--Regent Lord: Leading member of the House of Nobles taking up regency when a king is not apparent.
Royal Councilor: The king's main advisers from among the House of Nobles.
Stormwind House of Nobles: Governing body of the nobles of Stormwind who act as advisers.

Royal Factor: A government agent in charge of the census and excise of the kingdom.
Stormwind City Architect: Stormwind City's master builder who designs the city layout and the buildings in it.
Stormwind Librarian: Caretaker of the famed library of Stormwind.

Magistrate: These act as mayor in the towns and work alongside a Commander or a Captain to oversee a town.
Councilor: Group of advisors to the magistrate and commander/captain of a town.

Military Branch
Grand Marshal: Leader of all the armies.
Marshal: A leader of a group of armies in a region or a foreign expedition.
General: Leader of an army.
--High Commander of Stormwind Defense: Special Rank of a general who leads the Stormwind Guard and the Defense Forces.
Commander: Leader of a Regiment. Often also military leader of a town because they were assigned to it.

Captain: Leader of a platoon.
Lieutenant: Captain's second in command.
Sergeant: Leader of a squad.
Private: Rank and file footman.
--Stormwind Guard: Stormwind City's primary defense force.

Arcane Branch
Court Conjurer: The Royal House's personal magician and leader of the Stormwind Mages as well as it's special sect of conjuration.

High Sorcerer: Overseer of the Stormwind Wizard's Sanctum and the Mage District. Also has the title of 'Archmage of Stormwind' and is its steward.
Archmage: Rank similar if not the same as it's Dalaran counterpart.
Mage: Regular practitioner of magic.
Apprentice: A magician in training, usually studying in and around the Mage Quarter.

Spiritual Branch
Archbishop: Leader of the Church of the Light.
Bishop: These help the Archbishop in running day-to-day affairs as a council. They also lead their own respective 'diocese'.
High Priest: Senior priest who usually holds over a bigger community than a priest.
Priest: These work for the bishops and handle most of the work for the community.

Stormwind Intelligence (Stormwind Assassins)
The Thumb: 30 or so senior rogues including Mathias. They deal with the management and leadership.
First Finger: Roughly 500 members strong, these fellows are dedicated to kill for the organization and do assassination contracts.
Second Finger: These 500 or so Assassins are the so-called thieves or recovery men who makes sure items of importance are acquired.
Third Finger: 500 or so men and women who specialize in espionage, infiltration and information gathering.
Fourth Finger: These do the dirty work and are considered jack-of-all-trades. Sometimes they do body disposals, recovery etc.


Kingdom of Theramore

Executive Branch
Ruler of Theramore: Leader of the Fledgling Nation of Theramore.
Alliance Assembly: Seven Councilors who rule the nation effectively.

Military Branch
Commander: Leader of the Theramore Marines and its different regiments.
Captain: Leader of a regiment or fleet.
Sergeant: Leader of a squad.
Theramore Marine: Footman of the nation.
--Theramore Guard: Theramore regiment formed to safeguard the lands of the nation.

Arcane Branch
Archmage: These few reside in Theramore's Mage Tower and handle affairs concerning magic on a local level.
Mage: These help out the archmage in dealing with day-to-day affairs concerning magic.

Knights of the Silver Hand (Western Chapter)
Lord: Leader of the Western Chapter and the Theramore Lodge.
Paladin: A Knight of the Silver Hand who resides in the Order's lodge in the Isle.
Squire: An aspirant paladin.


Magocracy of Dalaran

Kirin Tor (Dalaran Senate)
Council of Six: They lead the nation of Dalaran and lord over it and its goals.
--Grand Magus: Also the Head of the Kirin Tor, Leader of Dalaran and part of the Council of Six.
Archmage of the Kirin Tor: These are given varied and different tasks by the council from research gathering to spying, and even to land stewardship.
Mage of the Kirin Tor: These help the archmagi with their tasks and often serve freely specific archmagi unless ordered otherwise by the council.

Arcane Branch
Dalaran Mage: Resident of Dalaran. Base mages who work their way to get an invite into the Kirin Tor.
Dalaran Apprentice: These are aspiring mages who take classes under the supervision of Dalaran Instructors.

Military Branch
Warmage: Skilled spellcasters who lead or accompany soldiers into battle.

Dalaran Shield Guard: These are the elite ironclad footmen of Dalaran who protect the city and it's lands.
Dalaran Warder: Stock guards of the Dalaran military and is it's main melee defense force.

Silver Covenant
Ranger-General: Leader of the Silver Covenant high elven army sheltered in Dalaran.
Ranger-Captain: Leader of a ranger band.
Ranger: A skilled bowman taught in high elven arts of hunting, tracking and the use of the bow.


Merchant Nation of Kul Tiras

Executive Branch
Kul Tiras Merchant Council: These act as advisers on running the economy and money handling.

Magistrate: These act as mayor in the towns.

Military Branch
Lord Admiral: Leader of the Nation of Kul Tiras and Commander of all the fleets.
Captain: Second in Command to the Lord Admiral and leader of a group of fleets.
Lieutenant: Leader of their own respective fleets.

Sergeant: Leader of a squad of marines.
Marine: Soldier of Kul Tiras.


Meritocracy of Gnomeregan

Executive Branch
High Tinker: Leader of all the gnomes and often take on their own titles.
Chief Advisor: Often helps the High Tinker in making decisions for the nation.
Council of Gnomes: These hold the reins of the government as well as vote on who the next High Tinker would be as a council.

Tinkmaster: A senior tinker.
Tinker: A tinker spends his time creating inventions and technological discoveries and using it. Often works in pairs.

Military Branch
Mekgineer: A leader of a unit of phlogiston-powered mechs and helped in making them as well.
Steamwarrior: Mechanics who ride their mechs into battle.

Ace Pilot: Head gnome who leads a wing of gnomish flying machines.
Pilot: A gnome who rides on a gnomish flying machine and uses it in battle.

Mechanic: These do the dirty work and repair the mechanical equipment of the gnomes' inventions.


Nation of Darnassus

Sisters of Elune:
High Priestess: Highest position of the Sisters of Elune and most powerful among the triune leadership.
Priestess of the Moon: A full member of the sisterhood.
Sister: A novice member of the priestesses.

Cenarion Circle:
Archdruid: Though not really taking part in government affairs, he still has control over some of the population especially the male night elves.
Druid: Member of the Cenarion Circle. They may take up a specific animal totem or dabble in all aspects.
--Order of the Talon: Druids who have taken up the stormcrow as its totem.
--Order of the Claw: Druids who have taken up the bear as its totem, characteristics and animal form.
--Order of the Fang: Druids who have taken up the totem of the snake and its characteristics.

Military Branch:
Sentinel General: Leader of the militant and numerous Sentinel Elite Army.

Warden: Special police force of the kal'dorei who act as jailors, bounty hunters or assassins.
Watcher: The jailors and marshals of night elven society and are an elite group of guardians led by wardens.

Windwarrior: Night elf sentinel who has mastered the art of fighting from hippogryphs.
Huntress: Elite force of night elven sentinels astride nightsabers when fighting.
Archer: The bulk of the night elven armies who are masters of marksmanship.

Other:
Circle of the Ancients: A council of ancients who lead their race as well as help the night elves and their ally races.


Nation of Durotar

Military Branch
Warchief: Leader of the Horde.
High Warlord: Leader of all the legions and chief adviser in military actions.
Warlord: Leader of a group of legions in a region or an expedition and part of the circle of military advisers to the Warchief.
Champion of the Horde: Can lead an army of the Horde if necessary. Considered the avatar of Horde might and protects the Horde lands.

General: Leader of a legion. These legions are the elite military armies often sent on expeditions due to their
experience.
Centurion: Champions of a legion.
Legionnaire: Soldier of a legion.
--Kor'kron Guard: An elite legion led by the High Warlord himself and serve as the Warchief's bodyguards.

Blood Guard: Military officers in charge of overseeing the defenses of a Horde Town, Fort or facility.
Stone Guard: The Blood Guard's right hand in overseeing a Horde facility.
Sergeant: Leader of an orc band.
Grunt: Lowliest soldier rank. Often act as guard to facilities or front-line troops.

Peon: Orcs who have failed their Om'riggor Rite of Passage or have done a crime against Durotar. They often act as builders and do the dirty work.

Spiritual Branch:
Elder Council: The Earthen Ring's council of sages who lead the group in its fight to keep elementals in check.
Sage: A member of the Earthen Ring.

Far Seer: These often act as advisers to the warchief and consult elemental spirits.
Seer: A senior shaman for the Horde.
Shaman: A practitioner of elemental shamanism.

Frostwolf Clan
Chieftain: Leader of the Frostwolf Clan.
Warmaster: Highest military officer of the clan.
Champion: Champion of the Frostwolf Clan.


The Old Horde

Shadow Council
Inner Circle Grandmaster: The ruling elite of the Shadow Council. Grandmasters oversee different regions of council affairs.

Clan
Warchief: Leader of all the clans apart from his own. Nominated by the clans or supplanted by the Shadow Council.
Chieftain: Leader of the Clan
Slayer: Commander of the Armies of the Clan.
Warlord: Leader of a group of armies and part of the military council.
Clan Champion: Usually the strongest of the clan who acts as an avatar for the soldiers in battle.


The Trade Coalition

Executive Branch:
Trade Prince: Leader of one of the Trade Coalition's independent cartels and sometimes decides as a council.
--Bildgewater Trade Prince: Leads the Bildgewater Cartel from Bildgewater Port.
--Steamwheedle Trade Prince: Prince with a cartel centered in the chaotic metropolis of Ratchet.
Mogul: These run the small companies of different kinds of ventures under a cartel or independently.
Secretary: These keep track of the paperwork and appointments of a mogul.
Baron: Barons hold over the lands of the Trade Princes.

Military Branch:
Admiral: Leader of a Trade Fleet.
Captain: Leader of a Ship.

Overseer: A supervisor over a group of Bruisers most likely in one of the Trade Coalition's holdings.
Bruiser: Rank and file peacemakers and police force of the Coalition cities.


The Scarlet Crusade

Military Branch
Grand Crusader: Leader of the Forces of the Scarlet Crusade.
High General: Second in Command of the Scarlet Forces.
Highlord: Leader of a group of regiments, usually in a region.
Scarlet Commander (Lord): Leader of a Scarlet Regiment.

Scarlet Crusader: Paladin of the Scarlet Crusade.
Scarlet Soldier: Rank and File Footman.
Scarlet Initiate: Yet-to-be initiated member of the organization.

Scarlet Inquisition
Grand Inquisitor: Leader of the Scarlet Inquisition who handles interrogation and intelligence for the Scarlets.
High Inquisitor: Senior member of the Scarlet Inquisition.
Inquisitor: Member of the Scarlet Inquisition.
Scarlet Assassin: An assassin who deals with threats to the organization.


Wildhammer Dwarves

Executive Branch
High Thane: Leader of the Wildhammer Clan as well as any other minor clans who serve it.
Thane: Leader of a minor clan under the Wildhammer culture.

Gryphon Rider: A prestigious rank for one who has mastered both his gryphon and the art of fighting from one.


-----------------------------------------------------------------------------

-Before World of Warcraft, the term Sentinel referred to the alliance of sentient races located in Ashenvale. Since the merging with the Human Alliance, the term Sentinel has merely turned into the ruling military elite guard of the nation of Darnassus, assumingly members are those who are xenophobic and wish to remain to their old ways. The term sentinel may also be referred to as the equivalent of rangers for the High Elves.

-Horde Armies are similar to Japanese Feudal ones. Warlords take the time and discuss strategy with their leader and should be sound both in mind and strength. Though...the mind part would be less apparent in the Old Horde.

-Do note that not all ranks are known to public.

-Knight is NOT a rank. It is a title. They however rank usuall as a lieutenant or above.
[Image: 2r3hym9.png]
Main Characters:
Riggs Ravenhook - Swarmy Old Goblin Thief and Corporate Nuisance
Gorudo Goldforge - Goldforge Clan Remnant and Ranger
Turic Carsten - Stormwind Regular

http://diethe.deviantart.com/
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#2
Dieth' ^^ <3
Spoiler:
[Image: Boys.jpg]
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#3
Quote:Military Branch
Warchief: Leader of the Horde.
High Warlord: Leader of all the legions and chief adviser in military actions.
Warlord: Leader of a group of legions in a region or an expedition and part of the circle of military advisers to the Warchief.
Champion of the Horde: Can lead an army of the Horde if necessary. Considered the avatar of Horde might and protects the Horde lands.

General: Leader of a legion. These legions are the elite military armies often sent on expeditions due to their
experience.
Centurion: Champions of a legion.
Legionnaire: Soldier of a legion.
--Kor'kron Guard: An elite legion led by the High Warlord himself and serve as the Warchief's bodyguards.

Blood Guard: Military officers in charge of overseeing the defenses of a Horde Town, Fort or facility.
Stone Guard: The Blood Guard's right hand in overseeing a Horde facility.
Sergeant: Leader of an orc band.
Grunt: Lowliest soldier rank. Often act as guard to facilities or front-line troops.

Peon: Orcs who have failed their Om'riggor Rite of Passage or have done a crime against Durotar. They often act as builders and do the dirty work.

Spiritual Branch:
Elder Council: The Earthen Ring's council of sages who lead the group in its fight to keep elementals in check.
Sage: A member of the Earthen Ring.

Far Seer: These often act as advisers to the warchief and consult elemental spirits.
Seer: A senior shaman for the Horde.
Shaman: A practitioner of elemental shamanism.

Frostwolf Clan
Chieftain: Leader of the Frostwolf Clan.
Warmaster: Highest military officer of the clan.
Champion: Champion of the Frostwolf Clan.

This doesn't have it's own header, but stands under "Darnassus". I think that's a small mistake on your part. :X You missed the header?
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#4
Nation of Durotar, Lulmardin. Sorry. Got my size bb code messed up.
[Image: 2r3hym9.png]
Main Characters:
Riggs Ravenhook - Swarmy Old Goblin Thief and Corporate Nuisance
Gorudo Goldforge - Goldforge Clan Remnant and Ranger
Turic Carsten - Stormwind Regular

http://diethe.deviantart.com/
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#5
I hadn't even noticed this guide before. Wow.

Anyhow, explained a lot. Thanks.
Azheron's back in business. For reals.
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