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Gantrithor (Draenei Warrior)
#1
TIME FOR ANOTHER REALLY UNNECESSARILY LONG REWRIIIITE.


Player: CappnRob

Character Full Name: Gantrithor

Character In-Game Name: Gantrithor

Nickname(s): Big Blue, Gan, Thor

Association(s): Honor Hold, the Alliance army, Shat'kure

Race: Draenei

Class: Warrior

Skills and Abilities:

Spiritual Guidance: Gantrithor turns to the wisdom of the spirits to guide his arm in battle. Through their insight he is capable of fantastic feats of arms the average soldier could never dream of.

Master Blacksmith: Gantrithor is an accomplished blacksmith in Draenei, Human, Dwarven and Elvish styles, both at weaponforging and armorcrafting.

Age: 8000

Sex: Male

Hair: Grey

Eyes: Glowing Blue

Scale: 1.0

Appearance: Gantrithor has given up full metal suits of armor for a lightweight, more mobile garment that resembles the Draenei peacekeepers. It is made of Clefthoof leathers, scale mail with a cassock. He is also rarely seen without a large leather hat atop of his head.

Gantrithor's hair is long, messy and gray. His forehead crest is slightly dented inward, and his jawline carries a significant scar as well as a slight asymmetric lump.

Alignment: Lawful Good

Personality: Gantrithor is a man whose pride has been broken. Where he was once short-sighted and selfish, absorbed in his own displays of glory and valor, he now tries to be humble and meditative. A spiritual journey on Outland opened his eyes to the truths of the world, and have granted him clarity and focus in his thoughts. However, he is still a learner, a journeyman in this new walk in life, and thus his old habits still hold onto him by threads which weigh him down at times. He still thinks highly of himself and prefers action over words, but by and large he has become a much more dilligent warrior than he ever was before.

History: Born on the Oshu'gun across its long and winded journey across the twisting nether nearly seven millenia before the settling of Draenor, Gantrithor was the younger son of a venerable vindicator, who himself was a vindicator of Argus. Raised in the tradition of his father and grandfather before him, Gantrithor too was trained to be a holy fighter for the Naaru against the Burning Legion. Taking to these teachings feverishly, Gantrithor as a child was firey spirited and rock-headed to boot. He held a passion to destroy the evil masters who lorded over his people's past, which fostered in him his impulsive, do or die personality.

Gantrithor, being a draenei, was raised by the community like all of his people are. There was though one soul in particular who contributed to the other half of Gantrithor's being, and that was his elder brother Uri. Uri was soft-hearted and jovial, and while often upset at his brother's trouble-making, was always supportive and friendly to him in the absence of their often-busy parents. Gantrithor in turn became a very boisterous and mirthful soul himself, his brother's kind-hearted happiness mixing with his brash attitude to create an identity that was fun-loving, bold, and often times impulsive. Despite the implications, though, Gantrithor made a fine vindicator and proved popular amongst his peers.

When the Oshu'gun finally made landfall onto Draenor, the gung-ho warrior was overjoyed not to be cramped inside the confines of the vessel, and embraced the open fields of Nagrand happily. However, sedentary living was not in his calling, so while he contributed what he could to the initial settlement of the draenei people, namely the foundation of his home village of Baar'an where his brother's family would settle, he took to the roads for months at a time as a traveler. He patrolled the roads connecting all of the settlements, from Telaar and Halaa, to Shattrath and Telhamat, all the way to Faralohn and back. For nearly a thousand years he made Draenor his own, fighting the odd Ogre on the road with his comrades whenever they tried to stir up trouble and doing his duty proudly. For almost a thousand years, it was all good. Then, the Blood Curse came.

He was on patrol when the attacks began, away from any initial signs of trouble in the wilderness. As he made his way back, though, he saw smoke on the horizon, and knowing Baar'an's close proximity to the nearby orcish villages, he dashed off speedily on his elekk to assess the situation. He arrived too late, seeing only burnt canvases and mangled bodies strewn about with two idle raiders plundering for goods. He slaughtered them mercilessly in a righteous rage. When it was done, he hurriedly made way for other smaller villages, seeking out survivors. He learned of Karabor's fall, and how the Prophet ordered all of the draenei to fortify themselves within Shattrath City's walls, and Gantrithor obliged. He was relieved to see his brother Uri and his wife safe - however they were missing some of their adult children, as well as the brothers' own parents. A slow, seething hatred began to boil within Gantrithor, but he kept a tight lid on it for the sake of pride and vanity.

It became apparent that Shattrath would not hold back the blood-crazed orcs forever, and thus a plan of evacuation was made to the swamps of Zangarmarsh. However, not all would make the journey - by choice, in fact, as some must stay behind and put up a token defense to hold the attentions of the orcs that would attack so the refugees may make it out safely and unseen. Gantrithor was one such volunteer, and he did so with a swelling of pride to make such a heroic sacrifice... and as a means to bring justice to the demon-groveling orcs. In his final days in the city, Gantrithor pulled rank to captain of a personal cadre of soldiers, and they were his truest companions and friends in their final moments. Yet, when oblivion closed around them, as Gantrithor watched his last friends fall in battle, and heard his voice drowned out amidst the screams of combat, he faltered. Fear of loss overtook him in a situation he could not win, and so he retreated.

Alone and defeated, he carried himself to Zangarmarsh with shame to reunite with his people. Along the way, he twisted the tale in his head to cope with his cowardice: he told himself that he tried to save his brothers and sisters, told himself that he did all he could, and that he was not a coward, but a victim! He told himself if he had only been stronger, he could have done more, and soon he began to believe his own lies. These same lies he told his family and friends in the marsh, and they coddled him with sympathies as the world of Draenor fell silent in the nights following the final days of the bloodlust. Despite being alive and with his family, though, Gantrithor became withdrawn over the following years. He surrendered his mastery of the Light, and trained himself vigorously every day at physical feats. Absorbed in his own heroic myth, Gantrithor was determined to overcome a fault he had only constructed in his mind.

As the decades past and the Draenei survived on the fringes of Draenor, a new, alien force would make its presence known to the world: The Sons of Lothar. This valorous army of Light-wielding creatures, short and tall, with fair skin and silver armor, enthralled Gantrithor's mind. Was this the Army of the Light fortold by the Prophet? As they used the Light to destroy the orc armies and retake Draenor, it surely seemed that way to Gantrithor. At last, he made a choice: he must meet these valiant Light-wielders. Setting out alone, and telling only his brother, the ex-Vindicator traveled to the fortess of Honor Hold. Then the unforeseeable happened: Draenor exploded. Gantrithor nearly lost his life in the chaos, but was discovered by a troupe of Alliance soldiers who almost mistook him for a demonic creature. While communication was difficult at first, he showed them the Gift of the Naaru, proving his holy connection to the Light. He was taken in by the Sons and given a new home with them.

With the Dark Portal destroyed, Gantrithor began a new life in Hellfire in the fortress of Honor Hold. He was taught Common, and grasped it fluently. He shared his knowledges of Draenei craftsmanship, and in turn he learned the crafts of humans, dwarves and elves. His alien appearance made him a bit of an icon among the Sons of Lothar, though he was held at arm's length by the older members, the younger ones, especially the children born in the Hold, took to him playfully. Of special note was Castor Rookwood, a young aspiring paladin who took to Gantrithor like an uncle and studied under him the crafts of blacksmithing and combat. During his time isolated at Honor Hold, Gantrithor seemed to completely forget his woes and concerns - the "Alliance" had defeated the orcs, and though they were trapped on this world, he was certain they could defeat the Legion in time as well.

Gantrithor's life remained stable for many years following his integration into Honor Hold, until the Portal was once again reopened and members of the Alliance came forth to reinforce their lost brethren in Outland. To his amazement, these new souls included Draenei! Exhilarated to see they survived the destruction of Draenor and that the Prophet had allied with the Alliance, Gantrithor felt now more than ever that destiny was soon at hand. In is own time he decided to venture from Draenor and experience the world of Azeroth: home of the Alliance, only to find to his disgust that there were orcs there, and they were thriving once more as a force to oppose the Alliance. His old hatreds once more began to boil up, but this time Gantrithor was determined not to let the orcs take away what he held dear again.

During his ventures on Azeroth, though, the draenei knight's biases and conceptions were brutally challenged. During one occasion, he found himself captured amongst a multitude of others of all races and cultures inside a mountain hideout, where he proudly puffed out his chest and refused to bend knee to their tormentors - a display of pride which cost him some bodily harm. He met with the Bonechewer orc Voragh Backbreaker, who was a hired thug to keep the prisoners in line, and Gantrithor held him in utter contempt. However as their situation grew complicated, he found himself having to work together with this crude individual for the safety of everyone - and to his disbelief, almost found him enjoyable company. Yet, their friendship was one of necessity, and when they had escaped their captors, the two went their separate ways, which Gantrithor thought was for good. He was mistaken.

He can not remember how he got there, but Gantrithor awoke one day in the snowed in city of Northwind. There, he found out that the settlement was haunted by angry spirits who desired escape - and were willing to take the bodies of those who were trapped there to do so. In a stroke of coincidence, or perhaps fate, Gantrithor reunited with Voragh amidst a group of other members of the Horde who did not regard the prideful draenei with the same respect. They did not matter to him, though - only that he did his duty to protect the helpless and find a way out of the cursed town. Yet this time his displays of bravado were not welcomed as feats of heroism, but foolishness. Gantrithor refused to show fear to the evil spirits that tried to control everyone; he refused to bend knee to their wickedness and dared to oppose them as he would oppose any force of evil - but for naught, and he was mocked as a fool for it. Embittered by what he saw as a lack of gratitude, he kept to himself, when another orc took interest to him: Orvisha Lorewolf.

While not impressed with his foolhardy attitude, Orvisha provided an ear for him to rant on and Gantrithor appreciated that. He took a peculiar liking to her, as she was not quite like other orcs - strong willed and stubborn to be sure, but also soft and thoughtful. Where as Gantrithor found himself attracted to Voragh for their similarities, he found a befitting contrast with Orvisha, and found her fascinating for it and for her arts, poetry and storytelling. In turn, he told her of the homeworld of her people that she never knew: of an unbroken Draenor in all of its beauty, and of his friends and family. The two fostered a strong friendship through this common appreciation, and Gantrithor's attitude as a whole was better for it, but it was not the end of trials for him.

One night while meditating to himself, a spirit of Northwind spoke him and called itself Judgement. It asked Gantrithor what sort of man he thought himself to be, what his strengths were and how he benefited others. Gantrithor replied with strength, valor, and courage, after all this is what he always displayed even if it was not always appreciated, right? Then, a vision came to him. A terrible vision of Shattrath, the day of the last battle. He saw his friends once more - saw them giving their lives. He tried to tell them it was hopeless, to retreat - but his words fell on deaf ears. Then a voice spoke to him, "What if you had not escaped?", and the draenei blacked out. He awoke to find himself in the smoldering ruin of Shattrath, but his body was different: he was a Broken One. The voice asked him if he had forgotten those who he left to die, and those who suffered worse, and once more he blacked out. Then he awoke in a field of red clay - Hellfire Peninsula. A demon of the Legion loomed over him, and Gantrithor found himself in the shape of a Lost One, weak and hopeless to resist. It commanded that he get back to work, but he was frozen with fear and did not move. The demon struck him down for his defiance, awakening Gantrithor from the nightmare.

The spirit had judged him. It said to him, "You are not as strong as you think... not as brave as you need to be", words which pierced Gantrithor to his soul, unraveling an ugly truth he had not only forgotten, but indeed had never even considered the worse possibilities of his cowardice. With a single blow over the course of a long, arduous stay in the cursed town, Gantrithor's pride had been broken, his eyes opened to the truths he had hidden from for so many years. He swore upon his escape from Northwind that he would set these things right so his soul may be at ease. He set out for Draenor once more, and Orvisha came along with him to experience her ancestral home alongside.

During the months that followed as Gantrithor tried to connect with the spirits of the world, he found himself under the guidance of many wise men: the anchorite Telah, the far-seer Jurok, and more. He reconciled himself with the souls of those he left to die, and reached outward to become a more insightful man as a whole. His ventures across outland with Orvisha caused him to shed his old self figuratively and literally, casting aside or losing his old armor, his old weapons, and his old ways of life for a new one of enlightenment and meditation. He could feel the essences of the world speaking to him: giving him peace of mind. By the end of his enlightening journey, a revelation had come to him, that he will give up his body and surrender his soul to the spirits' will, becoming their champion of arms. That is only the beginning of a new turn in his life though, as now the Cataclysm puts the spirits in anguish. Furthermore, as if to truly test his character, the Draenei finds the Alliance at total war with the Horde. Will he have to bring himself to arms against he new found companions? Only time will tell.
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#2
I warned you.

Warning for minor language
Spoiler:
[Image: iaintreadinthat3tl.jpg]
[-] The following 3 users Like Reigen's post:
  • CappnRob, ImagenAshyun, Xigo
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#3
Why yes, Reigen, yes I did.

>:|
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#4
CappnRob Wrote:A spiritual journey on Outland opened his eyes to the spiritual truths of the world, and have granted him clarity and focus in his thoughts.
The repetition of the word 'spiritual' made this sentence a slight bump. I actually had to stop in my flow of reading to read it over again. Not necessarily something wrong, just a picky thing of mine.

CappnRob Wrote:Gantrithor as a child was firey spirited and rock-headed to boot.
Another reading flow thing of mine. It seems it'd be better if;
Quote:Gantrithor was firey spirited and rock-headed as a child.
or something to that affect. As I said before, it's not something wrong, more something that just kind of made me stop for a second to reread.

CappnRob Wrote:woes and concerns-
While you can probably get away with using a dash, it'd seem a little more comfortable (in my opinion) to use a semicolon or the like.

CappnRob Wrote:by angry spirits who desired escape-
^

CappnRob Wrote:oppose any force of evil-
^

CappnRob Wrote:as she was not quite like other orcs-

Hmm, maybe the dashes are just a part of your individual writing style. /shrug

CappnRob Wrote:Where as Gantrithor found himself attracted to Voragh for their similarities,
Does this happen to be a typo? From my reading, I didn't feel like Gantrithor was attracted to Voragh even as a friend.

CappnRob Wrote:He saw his friends once more- saw them giving their lives. He tried to tell them it was hopeless, to retreat-
I figure I may as well just point out all these dashes, since I already did most of them.

CappnRob Wrote:Then he awoke in a field of red clay- Hellfire Peninsula.

CappnRob Wrote:That is only the beginning of a new turn in his life though, as now the Cataclysm puts the spirits in anguish, and as if to truly test his character, the Draenei finds the Alliance at total war with the Horde, which includes his new found companions on the side of the war.
Possibly break this up into two sentences?

SO. Final verdict. This happens to be one of the first long profiles of yours that I've actually read. While it may seem I pointed out a good bit up above, it's really only things that I suggest changing myself. Most of them hold no true importance; the point I'm getting to here is that it was a good profile. Times and events checked out as far as I know, and it was a good read to boot.

Don't worry Cappn, I'll read all your sh** when @Reigen doesn't. <3
[Image: 4ab673a110e5324a7acf57e330a6c8eb.jpg]
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#5
Gantrithor and Voragh have a very complicated relationship that is difficult to condense into a profile without derailing it, but needless to say they do have a mutual respect and liking for one another.

And yes, I do dashes a lot. Hurr.

I'll edit the first sentence for redundancy and the last for length. Good catches there- I wrote this sucker in a single marathon, so things slip past me.
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#6
Quote:Good catches there- I wrote this sucker in a single marathon, so things slip past me.

SMOOTH.

Quote:there- I

VERY SMOOTH.

Though I would normally question why a draenei is friends with an orc (a hooligan of an orc at that), I...

A. Trust Sol that Voragh is more than that.
B. Am sure you have an explanation/excuse.
Quote:[8:53AM] Cassius: Xigo is the best guy ever. he doesn't afraid of anything.
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#7
Quote:And yes, I do dashes a lot. Hurr.

STOP H8IN XIGO D:<

And the reasons behind Voragh and Gantrithor's relationship are LOTS OF ARPEES.

how come no one shot at Cristovao's half dozen undead friends in his profile lel
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#8
I would have but I'm sure you would have had an excuse/explanation for a paladin being bffls with a lot of undead who want to murder everyone alive.
Quote:[8:53AM] Cassius: Xigo is the best guy ever. he doesn't afraid of anything.
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#9
For starters, Flora wouldn't murder anyone, and Jared was a companion in arms against the Scourge... :P

I think you're missing the part where these companionships become a source of inner conflict and strife for my characters due to the changing circumstances surrounding them in the world, hue
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#10
Give the history a once-over - there's stuff like fiery being misspelled as firey, and missing a full stop in the last paragraph. Just little things. Also, put a space before each of the dashes you use like this:

Quote:However, not all would make the journey- by

Without the space, it's a hyphen.

Also, the bit where he fights off multiple orc raiders will have to be toned down - especially on the first day of bloodlust, fighting off multiple orcs (even one, for many) is a no-no.

i need at least a paragraph detailing jurok's wisdom and glory before i approve this
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#11
Zhaei Wrote:fighting off multiple orcs (even one, for many) is a no-no.


CappnRob Wrote:Spiritual Guidance: Gantrithor turns to the wisdom of the spirits to guide his arm in battle. Through their insight he is capable of fantastic feats of arms the average soldier could never dream of.

It's a slight chance, but still possibly possible if given the right odds and skill are had (imo).
[Image: 4ab673a110e5324a7acf57e330a6c8eb.jpg]
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#12
@Zhaei- He didn't fight multiple, it was a "few", likely just two, and he got the jump on them as they were busy plundering. I'd never intend for Gantrithor to fight off a full sized raid of orcs :P

Hyphens have been dealt with! Missing period was, too.

Jurok doesn't need a full paragraph to show how awesome he is
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#13
In addition to some of the requests for details surrounding his battles with the Ogres and Orc raiders that he slaughtered - which I've discussed through skype - there are just a few smaller things that elicit an address:

Quote:Age: 8000
Quote:Born on the Oshu'gun across its long and winded journey across the twisting nether eight millenia before the settling of Draenor

That would mean he's over 8900 years old - 900 is significant enough for this to be brought up, I'd think.

Quote:For a thousand years he made Draenor his own, fighting the odd Ogre on the road who tried to stir up trouble and doing his duty proudly. For a thousand years, it was all good. Then, the Blood Curse came.

They settled Draenor 960 years ago. Close enough to a thousand years, but not quite there yet. I'd suggest using the word 'nearly' for the sake of accuracy.

Quote:Gantrithor is a man who's pride has been broken.

That would be whose, not who's.

And that's it. Throw out a post when you've made the changes/additions.

Great profile!
[Image: anim_500.gif]
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#14
Good catches! Edits made!
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#15
Approved!

Wikified!
[Image: anim_500.gif]
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