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Guild Hall
#1
Hey, I'd like to form a guild hall for The Cutthroat Coalition. Essentially just a thieves guild kind of place. I'd love to talk it over, find out what limitations there are for buildings and what not. I know this is a hefty request, and you guys are swamped with item requests, but if a GM could hit me with a tell about it sometime it'd be great.

I've got a few idea, the first of which would be a bit of an undertaking, this would also all be RPed out IC. Siv has a long lasting vendetta going with SI:7, and believes firmly they pull the strings behind the Stormwind Government. Naturally, with sights on social change insighted by violence, he'd want to take them out. Gathering in numbers, he plans a raid on the SI:7 head quarters to take it over for his own.

I was thinking we could change the NPC's to look like thugs rather then SI:7, that way there'd still be poisons vendors, and rogue trainers. Maybe add a vendor selling different face masks, Defia Armor, and ez-throw dynamite.

My second plan would be to find a crypt like place, and RP it as the sewers, and have them set up shop in there.

These are all just idea, any feed back would be great, also I'm in no rush with this.

-Siv
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#2
Hey, Oleander makes ez-throw dynamite. So, if you ever want to just buy some in bulk for possibly under an NPC price...
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#3
There is a great crypt area in Raven Hill in Duskwood. I think other characters might be aligned with SI:7 so destroying that faction may be a little much. *tries to thin of other locations* Hmmm.... really the Catacombs at Raven Hill are hard to beat as far as creepy crypt locals.
Isebella Drudaen - Merchant, entrepreneur and fire mage.
Drusilla - Shadow Priestess and Mistress of all things sadistic.
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#4
Quote:Chiabella wrote:
There is a great crypt area in Raven Hill in Duskwood. I think other characters might be aligned with SI:7 so destroying that faction may be a little much. *tries to thin of other locations* Hmmm.... really the Catacombs at Raven Hill are hard to beat as far as creepy crypt locals.

Or way, way below the Cathedral.
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#5
There's also some crypts high inside a hill in the Badlands. It's somewhat accross from Uldaman
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#6
Raven Hill, freaking genius. We could get a teleport set up near the sewer gates in SW. Thanks for the suggestion.

Yeah, don't wanna kill anyone elses storyline.
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#7
Oh the Badlands crypts are -really- cool. With the king in the throne.
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