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Player: Valicor

Character Full Name: Jex

Character In-Game Name: Jex


Association(s): The Horde

Race: Troll

Class: Rogue

Age: 27

Sex: Male

Hair: Long, dark-blue braids

Eyes: Very dark brown

Scale/Height: 7'3" (Scale 1)

Usual Garments/Armor: Jex can be found in comfortable, versatile leather armor usually carrying two blades.

Personality: Jex is a 'typical' person. While he does have a more cynical side, he's not very quick to judge and he can be open-minded. He's driven to succeed, so he has a sense of determination about his tasks and quests. He's not the most talkative troll, but he does communicate, although his voice usually carries a tone that is mistaken for hostility. Jex has yet to find a person that he's comfortable enough to open himself up to, and often keeps his thoughts and feelings bottled up instead.

Alignment: Neutral

History: Born on the Isles, Jex was first intended to become a Headhunter, to pick up the same skills and abilities that his father was once trained in as well. When he was of age, his training began well, and he adapted with forward progress as he was taught combat.

When ranged combat became his subject of teaching, he did not excel nearly as well as he had with his blades. While, over time, he did find a way to throw axes well, he is not as proficient with ranged weapons as he is with melee.

Like nearly all the other trolls, Jex and his family became part of Thrall's Exodus, sailing across the sea. Once on land, Jex and his family helped to form Orgrimmar alongside the trusted Orcs, and Jex's parents eventually found a home in the walls of the grand structure.

As Jex continued to grow, he decided that he wanted to travel. Once he began to travel, he began to find how much hostility and combat was truly in the world, so he applied himself how he knew best; by his blade. He picked up a profession not unlike a mercenary, traveling and helping out any allies he could find in whatever battles ailed them.

Jex traveled many lands in the time it took for Arthas' reign to end. Although he has never been to Northrend, Jex enjoyed to listen to stories of the cold North, a place that he often wondered about wandering to.

With the new Shattering, Jex is trying to find a purpose just as much as he intends to find more mercenary work. He has heard that Orgrimmar is mostly unchanged, so nothing has driven him back there yet. It's untold where he currently resides, but he will continue to travel until he finds a reason to stay somewhere.
Just for the sake of completeness, I'd like you to fill in his associations! That's the only ask I have.

Move him into the sun—
Gently its touch awoke him once,
At home, whispering of fields half-sown.
Always it woke him, even in France,
Until this morning and this snow.
If anything might rouse him now
The kind old sun will know.

Think how it wakes the seeds,—
Woke, once, the clays of a cold star.
Are limbs, so dear-achieved, are sides,
Full-nerved—still warm—too hard to stir?
Was it for this the clay grew tall?
—O what made fatuous sunbeams toil
To break earth’s sleep at all?
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