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Karakorum Ragestrider [Tauren Bone Crusher]
#1
Player: Nymus.

Character Full Name: Karakorum Ragestrider.

Character-In-Game-Name: Karakorum

Nickname(s): N/A

Association(s): The Horde, Ragestrider Tribe.

Race: Tauren.

Class: Bone Crusher (IC) Warrior (OOC)

Skills and Abilities: Bone Crusher: Being a Bone Crusher, Karakorum is both an strong wall of muscle, sinew and nerves and a prime specimen - he can, as most bone crushers do, shrug off most things that hit him, and make powerful punches.

Strength is always an Overmatch for Wisdom: Whilst Karakorum isn't lacking too much in the intelligence area, he will always think with his abdomen muscles instead of his brain muscles.

Sovereign Sturdiness: Karakorum can lift masses many times his weight, thanks to his training.

Age: 64.

Sex: Male.

Eyes: Blue.

Weight: 672 lbs

Height: 9'0"

Usual Garments/Armor: Being proud of his immense strength and fibrous skin, he does not wear chest or shoulder armor. He will sometimes don a shirt or harness. He always wears trousers, being common courtesy.

Other: His broken horn is adorned with Kodo teeth, and his back is tattooed with a large head of a Kodo. His body is also covered in scars, from the tournament matches he was put through, and also from Bone Crusher training.

Personality: Karakorum is like many Tauren - spiritual in nature. He worships the Great Earthmother, considering nature to be the greatest gift. If anyone is found to be abusing nature, you can be sure that he will step in and end it - usually with his fists.

Karakorum, like most Bone Crushers, is of one mentality - "less talking, more smashing." However, he has said that in his later life, he will devote his time to more intellectual pursuits, but that is quite a while away.

He considers Orcs to be brothers, revering them for their assistance in the cleansing of Mulgore, also sharing this love towards Trolls. He does not pity Undead, considering them a hideous warping of his beliefs. He is somewhat distrustful of Blood Elves because of their dependence on arcane and fel magics.

He does not have any quarrel towards Humans, Night Elves, Draenei and Worgen, however, he has a deep, severe hate towards Dwarves (and to a lesser extent, Gnomes and Goblins) for their abuse of the earth.

History: A solitary Centaur out scouting for some lone Tauren with his eyes scouring the landscape of Mulgore looked down upon a single nomad camp. Karakorum's parents had set up for the night, with only themselves for company on a hard night. Without letting the two Tauren see him, the lone Centaur rode back to his camp to find some skirmishers to aid him. The Centaurs swooped down toward the couple, but Karakorum's father felt the vibrations of the hooves on the steppe, waking his wife to warn her, although too late. The father quickly mounted his Kodo, and as expected, the Centaurs chased after him. He tried to lose them on the steppe, but they returned to the nomad's camp, taking the chance to sack it. They captured Karakorum's mother, quickly escaping with what little loot they had.

His mother's captor was a member of a small and insignificant band of Centaurs, subservient to a much more powerful clan. Karakorum's mother grew up on the wide, open steppe, and was accustomed to a rich diet of meat and milk offered by the many grazing animals that grew there. But now, she had to adapt to life as a Centaur - even worse, as a Centaur's slave - and had to eat harsher foods, like rats, birds or fish. The clan that stole her were considered scavengers who competed with the wolves to hunt down small animals, and when the opportunity arose, to steal goods and women from the nomads of Mulgore.

Karakorum was born near Midsummer Day, barely surviving birth. He also barely survived childhood - the Centaurs did not find the birth of a new slave to be a pressing concern, and to them, feeding, clothing and caring for this new dreg wasn't important to them. However, after a few years, the Centaurs began to notice that this Tauren was different - his physical form was impressive, even for a young one. Despite still being considered a child, the Centaurs decided to put Karakorum into small fights against animals and sometimes young Centaurs, betting on the winner, winning in some odd instances, which surprised them. After a while, the arrogant Khan of the small clan decided to take Karakorum from his mother, celebrating him as a great capture, which didn't bode well for Karakorum, as the children of the Khan often beated Karakorum. These attacks happened often, once eventually breaking his right horn.

When Karakorum was considered old enough to be ready for battle, the Khan asked some warriors from his tribe to teach him combat. Karakorum, being a Tauren, didn't have high status to them, often shirking the responsibility in favor of other pursuits. What he did learn, however, was valuable. When he was ready, the clan sent him to represent them in a small tournament between a few clans, which was extremely odd - all Centaur clans sent a Centaur, not a Tauren! He fought extremely strong adversaries, most almost besting him, but, by luck, he won, earning the clan he represented some renown and respect. When he returned, his standing with them was somewhat increased, receiving better treatment by some of the Centaur, although the Khan's children still attacked him often.

During a cold night, where most of the Centaurs were warmly asleep, Karakorum awoke his mother, gathering what little they had and, under the veil of the night, sneaking away from the camp. However, he hadn't thought ahead at all, and was out of ideas past escaping. He and his elderly mother wandered the barren steppes, not knowing where to turn. Eventually, a small, friendly nomad band of Tauren known as the Ragestrider tribe picked them up, nursing them back to health. This nomad band would be Karakorum's new home and family, and he pledged allegiance to the tribe. He befriended an elder male of the tribe, an ancient warrior - one, who, in his earlier days, would've easily beaten Karakorum in combat, but was too old for it now - who gave him rudimentary teachings on the path of a Bone Crusher, which the elder warrior had aspired to be in his younger years. Hearing of the exploits of a Bone Crusher, Karakorum was enthralled - and he set it upon himself to learn more about this path. He also became friends with the tribal shaman, revealing his totem animal - the noble Kodo, and what it stands for.

After many years, the Ragestriders met up with the growing Orc and Tauren alliance, and participated in the retaking of Mulgore from the Centaur hordes. He slaughtered a few Centaurs, the creatures that he both hated for enslaving him, but had small respect for keeping him. Eventually, he came across the small encampment of the clan that kept him, feeling emotionally attached to the place. He asked that the soldiers spare them, but they wouldn't. He watched as they killed him, not sure of himself whether to be happy or sad.

When the Tauren had finally retaken Mulgore for themselves and began constructing Thunder Bluff, Karakorum sent his mother to live there, safe with fellow Tauren for once in her life. He finally felt secure about his family - the Tauren were safe, the Ragestriders were safe, and, most importantly, his mother was finally safe. Seeking out the guidance of both Tauren and Orc warriors, he gradually learnt more about the Bone Crushers, and, through years of extensive physical training, was finally accepted into their fold. His dream had been fufilled, and he sent thanks to the elder warrior that introduced him to the Bone Crushers.

Instead of settling down in Thunder Bluff like his mother had, Karakorum decided to continue the old tradition of nomadic life, learning about the life of the Kodo, surviving off of the meat and milk of them. Eventually, he was gripped by wanderlust, and let his Kodo free to roam the rolling green steppe of Mulgore, gathering the supplies that he had and exploring the world, learning of the Darkspear Trolls, the Forsaken, and the Blood Elves - as well as the Dwarves, which he did not find very satisfying. He still wanders, practicing his art where he can, forcing his body to impossible limits.
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#2
Players are only allowed to have one profile up at a time. If you want, I can send one of your profiles back to the workshop!
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#3
Forgot about the Nymus profile! Yes, please send that one to the workshop, plan to rewrite that one eventually. Thanks!
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#4
Hello, Nymus! While skimming through your tauren's profile, I saw it had a lot of similiarities with mine and his guild! Throw me a friend request on Skype (Kira13f) and let's RP togheter!

Of course, the guild isn't working just yet, but it'll be as soon as school is over... such is the news!
"Life is offensive, people; it's brutal, stupid, annoying, dirty, and at the end, ******* pointless. Seriously, folks, you need to get a grip, alright? Relax yourself!" - Foamy

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#5
Hiya Nymus!

It's possible I'm wrong, but...I'm not sure centaurs take tauren alive or as slaves at all. I'm fairly certain they hate them enough to hunt them down and murder them, which is why the tauren had to flee from them, and eventually join the Horde. Even besides that, it also seems extremely unlikely to me that, not only did Karakorum and his mother survive childbirth alone, but he also never lost a fight, and the centaur Khan thought highly enough of him to consider him a son. And sent a tauren to represent his clan in that tournament. And gave him special treatment. And Karak always beat everyone who tried to kill him.

I'd ask you to reevaluate this. His life among the centaurs seems incredibly unlikely to me, unfortunately. It might even be best if his tenure among them was removed, if you're not too attached to it. Think about it, and get back to me!
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#6
They do actually. Usually they drag prisoners along for dinner but they have on occasion kept slaves. They eat our moo cows, we make rugs out of them. Fair trade. I am however in agreement that Karakorum retains a few Gary "Moo"ish traits (See what I did there, see what I did?) particularly in regards to his overwhelming strength, combat prowess and the favor received from the Centaur tribes. While I wouldn't exactly deem him as overpowered, I can certainly see how others might read such out of his profile. Definitely consider toning him down a hair's breadth.

Finally, the beginning of the history section is missing several words like "a" and "the" at varying locations. I have a Ukrainian buddy who also believes these words to be unnecessary. "Put wodka in frigerator!" never gets old.
[Image: stonetalon-mountains.jpg?w=760]
[-] The following 1 user Likes Nikodemos's post:
  • Aethon
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#7
(05-28-2013, 04:28 AM)Nikodemos Wrote: They do actually. Usually they drag prisoners along for dinner but they have on occasion kept slaves. They eat our moo cows, we make rugs out of them. Fair trade. I am however in agreement that Karakorum retains a few Gary "Moo"ish traits (See what I did there, see what I did?) particularly in regards to his overwhelming strength, combat prowess and the favor received from the Centaur tribes. While I wouldn't exactly deem him as overpowered, I can certainly see how others might read such out of his profile. Definitely consider toning him down a hair's breadth.

Finally, the beginning of the history section is missing several words like "a" and "the" at varying locations. I have a Ukrainian buddy who also believes these words to be unnecessary. "Put wodka in frigerator!" never gets old.

Read retain, got confused. I assume you meant release? :p

Also, I found all of the "a" and "the" parts that I could read by myself. If you see any, could you put them in another post with the highlighted parts? I can't see where they'd be myself.

Removing some parts about favor from tribes, adding in a few times he got beat up nicely. By nicely, I mean... horribly.
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#8
Initial approval!
[Image: stonetalon-mountains.jpg?w=760]
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#9
Made edits!
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#10
Just a side note- why exactly would the Khan respect Karakorum as a son? A skilled gladiator, and a treasured warrior to be sure, but I don't see why he'd be elevated to the position of one of the Khan's progeny. A slave is still property, not a person, no matter how good he is at what he does.
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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#11
The Khan was rather arrogant and self-important, thinking of himself rather than the clan, so he claimed Karakorum as his own "son" for lack of a better term.

However, since I can't really find a good way to describe it right now (brain is dead) I'll edit that part out.
Reply
#12
Quote:and to them, feeding, clothing and caring for this new dreg wasn't important to them.
Just one 'to them'.
Quote:often beated Karakorum.
beat.

Approved.
[Image: 2hhkp3k.gif]
Recommended reads: Divine and Arcane. Also, elves.
Wanna refer me in Tribes: Ascend? Clickies!
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#13
Hold up a moment.

Quote:Bone Crusher: Being a Bone Crusher, Karakorum is both an impregnable wall of muscle, sinew and nerves and an overwhelming physical behemoth - he can, as most bone crushers do, shrug off anything thrown at him. His punches will shatter bone and his hide is extremely hardened.

I'd like to see this toned down some. Flesh is still flesh and he can still take damage. Nor will every hit automatically crush the bones of everything he hits, at least PC wise. That'd hardly make for a fair fight. Pulling this back to initial.
[-] The following 2 users Like Reigen's post:
  • Nikodemos, Shroud
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#14
(06-01-2013, 02:55 PM)Reigen Wrote: Hold up a moment.

Quote:Bone Crusher: Being a Bone Crusher, Karakorum is both an impregnable wall of muscle, sinew and nerves and an overwhelming physical behemoth - he can, as most bone crushers do, shrug off anything thrown at him. His punches will shatter bone and his hide is extremely hardened.

I'd like to see this toned down some. Flesh is still flesh and he can still take damage. Nor will every hit automatically crush the bones of everything he hits, at least PC wise. That'd hardly make for a fair fight. Pulling this back to initial.

I based that ability off of the description of Bone Crushers. However, I'll change it, per request.
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#15
Well, this has been sitting here a while without further input, so...

Approved!
Your stories will always remain...
[Image: nIapRMV.png?1]
... as will your valiant hearts.
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