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On the subject of special races...
#1
So I was browsing the forums the other day, saw the forum that was speaking of creating a script to change a characters race or something. Not sure if the ArcEmu way of private servers has this command, but on Ascent at least there was the command where you can change the toons model, even forever...just thinking if this would be easier than managing a script, didn't completely read the forum, as it had seven pages of requests, I presumed, but anyways, thought this may be easier if the idea was still afloat.
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#2
I've seen this, too. I believe it's a- erk, nevermind. :oops:
˜★Sketch Blog
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#3
Ascent didn't have a command to change the player's model forever. If they did, OpenAscent->ArcEmu would still have it.
Quite annoying, as it would indeed make the non-standard races thing easier to implement.
I Am the Sea



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Try to never just say, "My character isn't interested in that adventure." A lot of people mistake this for good roleplaying, because you are asserting your character's personality. Wrong. Good roleplaying should never bring the game to a screeching halt. One of your jobs as a player is to come up with a reason why your character would be interested in a plot. After all, your personality is entirely in your hands, not the DM's. Come up with a reason why the adventure (or the reward) might appeal to you, no matter how esoteric or roundabout the reasoning. -(Source)
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#4
You sure it wasn't anything like .modify nativedisplayid?
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#5
Yes. I tried that command the first time I discovered it, and it didn't do anything notable.
I Am the Sea



Need an easy way to host/link files and images? Check this thread!

Try to never just say, "My character isn't interested in that adventure." A lot of people mistake this for good roleplaying, because you are asserting your character's personality. Wrong. Good roleplaying should never bring the game to a screeching halt. One of your jobs as a player is to come up with a reason why your character would be interested in a plot. After all, your personality is entirely in your hands, not the DM's. Come up with a reason why the adventure (or the reward) might appeal to you, no matter how esoteric or roundabout the reasoning. -(Source)
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#6
Agh, dang. Oh well.
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