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Travel Note!
#1
Please avoid crossing from the Ghostlands to the Eastern Plaugelands until we can fix the gate. It is currently causing players to fall under the world.
[Image: Q1-1.png]

"We are here on earth to fart around, and don't let anybody tell you different."
~Kurt Vonnegut
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#2
I've tested it myself and am not experiencing any issues. *ponders*
I Am the Sea



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Try to never just say, "My character isn't interested in that adventure." A lot of people mistake this for good roleplaying, because you are asserting your character's personality. Wrong. Good roleplaying should never bring the game to a screeching halt. One of your jobs as a player is to come up with a reason why your character would be interested in a plot. After all, your personality is entirely in your hands, not the DM's. Come up with a reason why the adventure (or the reward) might appeal to you, no matter how esoteric or roundabout the reasoning. -(Source)
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#3
Thats because the gate is afraid if it gives you any problems, you'll frostshawk it all the way to molten core. :P
"Do not judge, and you will not be judged. Do not condemn, and you will not be condemned. Forgive, and you will be forgiven."
-Take nothing for granted. -
[Image: tumblr_m3fonvvR601qktztio3_250.gif]
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#4
However, if you've recently rubbed any GMs the wrong way...I -strongly- encourage walking through the gate. Upon falling, if you hear someone laughing. It's me.
Siv, "A line o' ratchet white, and a scrape of gunpowder lata'...I was wonderin' round Stranglethorn Vale havin' soul searchin' conversations with raptors. Three days lata ah came back t' Booty Bay. Lo'n'behold, ah 'ad dreadlocks."
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