10-15-2011, 03:14 PM
Race of character/NPC: Val'kyr
Class of character/NPC: Death Knight
Name of character/NPC: Hevne/Hevne Darkgrave
Exact modelID requested: 34496
Duration that character will be used: Temporary, until my storyline has been completed.
Purpose for the character/NPC: Church of the Holy Light events and sparking fire between various factions/guilds.
Location the character/NPC will reside: Only in places where the events will take place. (Plaguelands, Northrend, Duskwood and other event locations)
Level requested (Must be a normal level; 1-80): 80 would be appreciated.
Any special equipment needed: Nothing.
Here's a profile...
Class of character/NPC: Death Knight
Name of character/NPC: Hevne/Hevne Darkgrave
Exact modelID requested: 34496
Duration that character will be used: Temporary, until my storyline has been completed.
Purpose for the character/NPC: Church of the Holy Light events and sparking fire between various factions/guilds.
Location the character/NPC will reside: Only in places where the events will take place. (Plaguelands, Northrend, Duskwood and other event locations)
Level requested (Must be a normal level; 1-80): 80 would be appreciated.
Any special equipment needed: Nothing.
Here's a profile...
Spoiler:
Player: Dascki
Character Full Name: Hevne Darkgrave
Character In-Game Name: Hevne
Nickname(s): None
Association(s): The Scourge(Formerly), None.
Race: Val'kyr
Class: Death Knight
Skills and Abilities:
Death Gate: Able to open portals into the Shadow Realm.
Human Form: Turns into a human female. However, she looks ghostly.
Death Touch: Like Icy Touch, but unholy instead of Frost. Also, can heal fellow undead.
Flight.
Death Knight abilities.
Age: 77
Sex: Female
Hair: Long, black and wavy in human form. In her real form, white and see through.
Eyes: White orbs.
Weight: N/A Incorporeal.
Height: 11'
Usual Garments/Armor: She is always wearing a saronite chest plate and a face mask, also made out of saronite, along with a large blade. It all seems ghostly.
Personality: Anger. Pride. Two words that can describe Hevne, perfectly. Once, she was a calm and collected flamekeeper of the Vrykul, but no more. Undeath only took the negative and cranked it up to max. She hates all living creatures, only willing to work with them if they benefit herself. She is cold and calculated and is not a risk-taker. She does, however, have a tendency to go overboard in anything she does. She enjoys chaos and loves to cause it.
History: Born into Valkyrion, Hevne' life would not be easy. At a young age, her parents pitted her against worgs and other creatures, intent on toughening her into a strong woman. This worked, as she was able to fight off the worgs, crushing them with a heavy mace. Eventually, she was approached by a flamekeeper, who offered to teach her his ways. She quickly agreed, hoping to someday control a Proto-drake.
Her training was arduous, but it was worth it. A flamekeeper, was a master of the flames and a capable opponent for a proto-drake. She spent a lot of time, honing her fighting, until finally, a new master called. "The Death God" came to the vrykul and offered something much more than fire. Eternal life. Power, beyond imagining. The vrykul were impressed with his show of force and joined up as soon as they could.
Valkyrion, was a popular spot for vrykul to prove themselves to the Death God. Hevne, was no exception. Fighting her way to the top, she was gifted with the Death God' power. Rising as a val'kyr.
For the next two years, before the expeditions, Hevne was sent to various battlegrounds in Jotenheim, judging which vrykul would become vargul and which would become ymirjar. Until, the coming of the heroes.
She was mainly used as a spy, watching in the back and reporting to her superiors on what she saw and heard. Occasionally, she would turn into a human and enter a small settlement, before quickly leaving. As the story goes, however, the Lich King was felled. Out of a job, Hevne wandered Northrend' skies, soon realizing, she could do what she wished. Whatever she wanted could be hers.
Corrupting a priest in the Church of the Holy Light, she managed to force him into breaking into the vault of Holy Relics. She forced the man to steal everything and return it to her. Her plan falling into place, she killed the man and took the relics, taking them to places unknown.
Character Full Name: Hevne Darkgrave
Character In-Game Name: Hevne
Nickname(s): None
Association(s): The Scourge(Formerly), None.
Race: Val'kyr
Class: Death Knight
Skills and Abilities:
Death Gate: Able to open portals into the Shadow Realm.
Human Form: Turns into a human female. However, she looks ghostly.
Death Touch: Like Icy Touch, but unholy instead of Frost. Also, can heal fellow undead.
Flight.
Death Knight abilities.
Age: 77
Sex: Female
Hair: Long, black and wavy in human form. In her real form, white and see through.
Eyes: White orbs.
Weight: N/A Incorporeal.
Height: 11'
Usual Garments/Armor: She is always wearing a saronite chest plate and a face mask, also made out of saronite, along with a large blade. It all seems ghostly.
Personality: Anger. Pride. Two words that can describe Hevne, perfectly. Once, she was a calm and collected flamekeeper of the Vrykul, but no more. Undeath only took the negative and cranked it up to max. She hates all living creatures, only willing to work with them if they benefit herself. She is cold and calculated and is not a risk-taker. She does, however, have a tendency to go overboard in anything she does. She enjoys chaos and loves to cause it.
History: Born into Valkyrion, Hevne' life would not be easy. At a young age, her parents pitted her against worgs and other creatures, intent on toughening her into a strong woman. This worked, as she was able to fight off the worgs, crushing them with a heavy mace. Eventually, she was approached by a flamekeeper, who offered to teach her his ways. She quickly agreed, hoping to someday control a Proto-drake.
Her training was arduous, but it was worth it. A flamekeeper, was a master of the flames and a capable opponent for a proto-drake. She spent a lot of time, honing her fighting, until finally, a new master called. "The Death God" came to the vrykul and offered something much more than fire. Eternal life. Power, beyond imagining. The vrykul were impressed with his show of force and joined up as soon as they could.
Valkyrion, was a popular spot for vrykul to prove themselves to the Death God. Hevne, was no exception. Fighting her way to the top, she was gifted with the Death God' power. Rising as a val'kyr.
For the next two years, before the expeditions, Hevne was sent to various battlegrounds in Jotenheim, judging which vrykul would become vargul and which would become ymirjar. Until, the coming of the heroes.
She was mainly used as a spy, watching in the back and reporting to her superiors on what she saw and heard. Occasionally, she would turn into a human and enter a small settlement, before quickly leaving. As the story goes, however, the Lich King was felled. Out of a job, Hevne wandered Northrend' skies, soon realizing, she could do what she wished. Whatever she wanted could be hers.
Corrupting a priest in the Church of the Holy Light, she managed to force him into breaking into the vault of Holy Relics. She forced the man to steal everything and return it to her. Her plan falling into place, she killed the man and took the relics, taking them to places unknown.