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Spirit Walkers
#1
So, I'm working towards the ultimate goal of achieving Spirit Walker with my Tauren.

I just got the Horde Player's Guide, and I'm reading up on the class. One thing I wanted to double check on.

The Spirit Walker can deal with any spirit of a Tauren, even if they are recently dead, can't they?
Mistress Sylea Moonwhisper - Human - Azeroth Trade Syndicate
Baroness Ariannah Timaeus - Human - The Scourgebane Trinitus
Valishna- Draenei - Unaffiliated
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#2
Ok, I'm scrapping the original question in favor of some new stuff.


1) Saronite causes insanity. I get that part. What does it do to somebody that's already insane? Would it have little effect, or would it augment the insanity to new heights?

2) Timeline - I'm trying to sort out what events would have taken place recently. Say the last 25 years. To know what would have taken place during the lifespan of my human. And possibly other characters, though the longer lived ones won't be as much of a problem.

3) Slave Traders - How evil would it be to capture races that aren't currently playable, such as Dark Iron Dwarves, the trolls down in StV, Ogres from up in Outland, and sell them into various forms of slavery using a group of RP slave traders? Mainly for either experimentation, food, or as a workforce. And lastly, would the various racial leaders grant approval for something like this, or rather which would approve and which would be against it.

4) What is the ruling on interacting with in game factions. That is, factions created by Blizzard, with preexisting NPC's stuck in the game. Can a player guild take over a faction and work through it, if they have cause for it? I'm trying to find information on the Consortium at large. If anyone knows of a sourcebook for this, I'd appreciate the name. WoWwiki only has a bit about it.

5) This last question is something about Cataclysm. Since the Goblins are joining the Horde official, what is likely to happen to Booty Bay, Ratchet, and Everlook? Along with all the other Goblin outposts. Are they going to do a shift and go all Horde?
Mistress Sylea Moonwhisper - Human - Azeroth Trade Syndicate
Baroness Ariannah Timaeus - Human - The Scourgebane Trinitus
Valishna- Draenei - Unaffiliated
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#3
5. No. Steamwheedle Cartel remains neutral. Bildgewater Cartel joined the Horde. Well, unless Blizz brings out some new revelation about Cataclysm that might change this.
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Gorudo Goldforge - Goldforge Clan Remnant and Ranger
Turic Carsten - Stormwind Regular

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#4
garrett Wrote:Ok, I'm scrapping the original question in favor of some new stuff.


1) Saronite causes insanity. I get that part. What does it do to somebody that's already insane? Would it have little effect, or would it augment the insanity to new heights?

2) Timeline - I'm trying to sort out what events would have taken place recently. Say the last 25 years. To know what would have taken place during the lifespan of my human. And possibly other characters, though the longer lived ones won't be as much of a problem.

3) Slave Traders - How evil would it be to capture races that aren't currently playable, such as Dark Iron Dwarves, the trolls down in StV, Ogres from up in Outland, and sell them into various forms of slavery using a group of RP slave traders? Mainly for either experimentation, food, or as a workforce. And lastly, would the various racial leaders grant approval for something like this, or rather which would approve and which would be against it.

4) What is the ruling on interacting with in game factions. That is, factions created by Blizzard, with preexisting NPC's stuck in the game. Can a player guild take over a faction and work through it, if they have cause for it? I'm trying to find information on the Consortium at large. If anyone knows of a sourcebook for this, I'd appreciate the name. WoWwiki only has a bit about it.

5) This last question is something about Cataclysm. Since the Goblins are joining the Horde official, what is likely to happen to Booty Bay, Ratchet, and Everlook? Along with all the other Goblin outposts. Are they going to do a shift and go all Horde?


1) Saronite only causes insanity before it's mined and refined, when it's actually in and still connected to the earth I believe. But it'd probably have little effect on people woh are already insane, just more voices.

2) WoW is in it's... 6th or 7th year I believe? After WC3? So about 6 years ago, you'll have the Third War, with the Scourge of Lordearon rising, Forsaken, Kalimdor being "discovered" and the Night Elves, the Battle of Mount Hyjal. I'm not sure how long before that, but the Second War as well would've happened. Not sure about the First War, I don't think so. Between WC3 and WoW, you'd have to read up a bit, but in the 3 years of WoW (It started 4 years after WC3 ICly) you have Classic, BC, and then WotLK. Classic, you have the Opening of AQ and that whole thing... The Onyxia storyline... Naxxaramas/The Scourge Invasion... That's pretty much it for Classic. In BC, it wasn't anything too massive with the exception of the Burning Legion coming to the Isle of Quel'Danas and Kil'Jaeden being summoned along with the death of Kael'Thas... Then the Second Scourge Invasion, prior to WotLK.

Note: That's all Retail Lore, for server events anf things, you'd have to ask for that specifically. What I said pertaining to WoW itself may or may not be correct.

3) It's "evil" but it's not rejected. Slavery is quite common, especially among the Goblin Trade princes, so it depends on how you treat it.

4) Not a clue.

5) Only one of the Seven GOblin Trade Princes will be joining the Horde. The Steamwheetle Cartel, aka the Goblin towns that we see, will remain neutral, and Venture Company will remain hostile.
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#5
Slavery is overtly outlawed in all nations, but tolerated in the Horde due to a background of taking slaves. Open slavery among Horde is dealt with sometimes, but often if it isn't very visible no one the owner knows will tell a soul about it.
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#6
Just an update on the Timeline bit, if you watch the first WoW cinematic, it states that "four years have passed since the races of Azeroth banded together against the might of the burning legion", etc. etc., blah blah, so it's actually been 10-11 years since WC3.

For the Saronite part, I know it was discussed elsewhere on the forums, and the consensus I read was that the armor itself also drives you mad, not just the unprocessed ore. It's supposed to be one of the reasons the Scourge use it so heavily, since their minions are mindless. However, I can't give advice as to the effects on an already crazy person.
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#7
Saronite is always evil and can drive anyone insane no matter its form, which is why it's only mainly used by the Lich King's forces; they can't go insane if they're mindless. Saronite armor is only worn by few, sometimes given to Death Knights of the Ebon Blade who have proved themselves to earn it, but it still can tap at their minds, as they have sentient thought.
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Frogspawned: Frogspawned flips a table.
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FROG, STOP FLIPPING TABLES. YOU'RE MAKING A MESS.

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#8
Right. Thanks for the clarification there, Piken. Appreciate it, since I couldn't remember what was exactly decided for the Saronite thing.
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#9
I think it has also been implied that those exposed to Saronite for long will be influenced in favour of Yogg'Saron, like those crazy miners in the Northrend, the Whispering Gorge or something like that, on retail when you travel through there you will hear what I assume is Yogg'Saron's voice whispering about your friends betrayal of you and other neat stuff. So someone insane would probably turn out like one of the Twilight Cults, eventually serving the interests of the Old Gods.

Right now I think we are in the seventh year after Hyjal, it was four years with vanilla WoW, then add another year with Burning Crusade and yet another one with the Wrath of the Lich King; 4+1+1=6 So we'd be in the seventh year, hehe. As for what has happened in the last 25 years? A lot. Best bet is to look at one of the many timelines lying around, if you can't seem to find any just google "Warcraft+Timeline" and you should find what you seek.

As Kag said, slavery is probably more acceptable in the Goblin towns, pirate havens and such or at places like the great arenas (Gurubashi and the Maul comes to mind) while in the Horde I imagine it being kind of like the "Don't ask, don't tell" policy of the US army, most people know of it, but as long as they don't "know" about it, it's not a problem, hope that makes sense.

The Consortium is one of those thing Blizzard threw in but haven't really expanded on yet, hopefully we'll see more of them later, in the meantime I suggest taking a look at this travelouge which is filled to the brim win non-canon fluff that fits into the Lore without being obtrusive. Here: http://destron.blogspot.com/2008/11/net ... art-2.html
There's a section in there where they into more detail about the Consortium, most of it is based on Quests and such in game, but some is completely made up by the writer.

But! Taking over NPC factions? I don't think that's something we'd like too much, unless it really will progress the story of more than a handful of players, even if it does give us progress I'm very iffy about it, though if you mean like how the Lambent worked togethre with the Strom and Stormwind armies to retake Stromgarde, well then there's a larger chance, but there's no guarantees, we want to see a thoughtought out plan which tells us about what, when, how and why and etc.

As for Cataclysm, it's really too early to say anything since we don't know what will happen, I'd say that most of it is up to how /B/lizzard does and what from that we can adapt without screwing too much of our own "lore".
All makt åt Tengil, vår befriare!

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#10
I feel so ignored. That Nostra guys such a jerk, I don't even...

Nah, but there's another four years in the time-line thing, mister GM. Like I said, they set it up so Wow was set four years went by between it and WC3. Seriously, it's one of the first lines of the first cinematic. You can watch it at the account log-in page. BELIEVE ME!
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#11
Yeah, from WC3 to WoW there's 4 years, then 2 years added to that from the expansions (tBC and WotLK) which adds up to 6 years, so we are in the 7th year from WC3, but the 28th year after the Orcs' first invasion, or year nil.
All makt åt Tengil, vår befriare!

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#12
Thanks for all the discussion guys :)

As far as Timeline goes, I managed to download some of the Core sourcebooks, and the Alliance/Horde player's guides. That should be enough to help out.

I didn't mean to take over the Consortium completely, so much as an alliance of mutual benefit.

I had read on WoWwiki that they were bandits and thieves and all, so I thought that perhaps a somewhat hidden agreement (hidden from the general populace at least) where my guild could add a bit of legitimacy to the Consortium. I help supply them with goods, they supply me with stuff for Azeroth, things of that nature.

Then, depending on whether the Lore were to change any time in the future, it could be altered to fit them to however Blizzard makes it. Since the partnership could be ended rather easily.

Quote:The only beings able to safely wear Saronite are the Scourge.
Since it says worn, I'm assuming it means that even Saronite armor and items will cause the insanity.

It's the rate of insanity I'm wondering about. Obviously one would think that a warrior in full plate Saronite with Saronite weapons will succumb much faster than a person using a single Saronite ring.
Mistress Sylea Moonwhisper - Human - Azeroth Trade Syndicate
Baroness Ariannah Timaeus - Human - The Scourgebane Trinitus
Valishna- Draenei - Unaffiliated
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