04-07-2010, 05:32 PM
I've seen this happen time, and time again in diffrent scenarios a elf in full plate armor and a giant sword swimming through water like a feather, or a Human with tons of gear that can walk forever. I may be nitpicking, but I'm just trying to help realism. I'll discuss how equipment encumbers you, and the effects they take.
-Armor-
- Full Plate
Full plate is very hefty and hard to move in. You'll be out of breath alot if you aren't in shape, or scrawny. As you can imagine it isn't very easy to move in no jumping whirlwind attacks for you, sir. The best you could probally do would be basic moves especially if your armor isn't well made. If your wearing a helmet along with the rest of your armor your sight will be very poor probally only being able to see something infront of you, and hard to turn. Swimming will be tough in Full Plate if you can imagine that, you'll most likely sink like a rock without a chance of survival unless you bail from the armor. However theres some pros! (What?!) Your completly covered in metal! I'm pretty sure you all knew thats what Full Plate was for though. I know this isn't a problem here, but if your RPing it anwhere else, or here somehow your spellcasting will be dramatically decreased in Full Plate.
- Half Plate
Some may be confused on what Half Plate is ( I was when I first heard it) essntially it's not wearing all your armor pieces, maybe just the breastplate correct me if I'm wrong. Most cons of Full Plate are removed in this scenario unless your wearing a helmet then some vision problems may be there still. Encumbrance, and Movement may still be a problem. Although your defense will be lower around legs, and arms ect.
- Chain Mail/Splint Mail
Used by Agilty warriors, Bowmen, and any other 'Light' type fighter. It's a lighter alternative to Plate armors, and is a world diffrent for moving around quickly. Still however lighter than Plate doesn't make it weightless, treking all day long in these types of armor will still get to you, and swimming we'll be tough.
- Leather
The lightest of the armors. all the bad effects of metal armors are void here unless you account for some movement troubles at times you are covered in full leather!Leather is very easy to get through however as a attacker.
- Cloth
Cloth the weakest of the armors even though I don't consider it much of a armor, but it is used by Assassin type characters who want to move silently, or mages that need more room to move for casting spells.
- Weapons
Big weapons like Mauls, or any type of two-hander is tough to swing, and is prone to miss since when it hits it will do some serious damage. Keeping it on your back all day will seriously get to you, and if your a scrawny feller' forget about even swinging it, and doing serious damage.
One handed weapons like swords don't effect you as much, but a day full of slashing may leave your arm sore.
Daggers aren't that prone to causing negative effects to the user, but are weaker.
Bows are simple, but like one handed weapons pulling on the string will get you arm sore after a while.
Guns aren't that troublesome.
Crossbows are hard to load at times if your weak, and will take some muscle to load a bolt in.
Now how did you just pull all of that gear from your backpack yet you've been hopping around like a acrobat?! Keep it realistic. You can't start pulling weapons out of your backpack like a magic show. Reason with yourself if your silly little character can actaully carry all of that.
During your travels RP fatigue. When it all comes down to it it's up to you how you RP your fatiuge from encumbrance. Bigger races like Tauren and Orcs may be effected less than most, but still will feel the effects.
Please give feedback on what you think! IF you disagree with me please say so, and if you have things to add tell me!
-Armor-
- Full Plate
Full plate is very hefty and hard to move in. You'll be out of breath alot if you aren't in shape, or scrawny. As you can imagine it isn't very easy to move in no jumping whirlwind attacks for you, sir. The best you could probally do would be basic moves especially if your armor isn't well made. If your wearing a helmet along with the rest of your armor your sight will be very poor probally only being able to see something infront of you, and hard to turn. Swimming will be tough in Full Plate if you can imagine that, you'll most likely sink like a rock without a chance of survival unless you bail from the armor. However theres some pros! (What?!) Your completly covered in metal! I'm pretty sure you all knew thats what Full Plate was for though. I know this isn't a problem here, but if your RPing it anwhere else, or here somehow your spellcasting will be dramatically decreased in Full Plate.
- Half Plate
Some may be confused on what Half Plate is ( I was when I first heard it) essntially it's not wearing all your armor pieces, maybe just the breastplate correct me if I'm wrong. Most cons of Full Plate are removed in this scenario unless your wearing a helmet then some vision problems may be there still. Encumbrance, and Movement may still be a problem. Although your defense will be lower around legs, and arms ect.
- Chain Mail/Splint Mail
Used by Agilty warriors, Bowmen, and any other 'Light' type fighter. It's a lighter alternative to Plate armors, and is a world diffrent for moving around quickly. Still however lighter than Plate doesn't make it weightless, treking all day long in these types of armor will still get to you, and swimming we'll be tough.
- Leather
The lightest of the armors. all the bad effects of metal armors are void here unless you account for some movement troubles at times you are covered in full leather!Leather is very easy to get through however as a attacker.
- Cloth
Cloth the weakest of the armors even though I don't consider it much of a armor, but it is used by Assassin type characters who want to move silently, or mages that need more room to move for casting spells.
- Weapons
Big weapons like Mauls, or any type of two-hander is tough to swing, and is prone to miss since when it hits it will do some serious damage. Keeping it on your back all day will seriously get to you, and if your a scrawny feller' forget about even swinging it, and doing serious damage.
One handed weapons like swords don't effect you as much, but a day full of slashing may leave your arm sore.
Daggers aren't that prone to causing negative effects to the user, but are weaker.
Bows are simple, but like one handed weapons pulling on the string will get you arm sore after a while.
Guns aren't that troublesome.
Crossbows are hard to load at times if your weak, and will take some muscle to load a bolt in.
Now how did you just pull all of that gear from your backpack yet you've been hopping around like a acrobat?! Keep it realistic. You can't start pulling weapons out of your backpack like a magic show. Reason with yourself if your silly little character can actaully carry all of that.
During your travels RP fatigue. When it all comes down to it it's up to you how you RP your fatiuge from encumbrance. Bigger races like Tauren and Orcs may be effected less than most, but still will feel the effects.
Please give feedback on what you think! IF you disagree with me please say so, and if you have things to add tell me!