08-16-2010, 11:05 AM
The Entropy Project:
The Entropy project is a new guild which I'm creating to focus itself on one base idea, which is generally pretty appealing (and often thought about) by most mages. Increasing their magical power by any means necessary, for power's sake.
Currently we (or rather I) are in search of a core group to begin preliminary research and funds gathering before we can begin truly pushing into the realm of power.
We're searching for:
*Test Subjects/body guards: these will be people used as melee meat and test subjects of various experiments, which will most likely be used to test if a certain procedure is safe.
*Primary Researchers: these are spell casters who are going to be doing most of the heavy lifting work for the guild. This is a position which you'll be doing heavy research ICly and OOCly within a certain area, trying to figure out ways to apply it in a beneficial way to us. As an example, my character is doing heavy research on runic magic and runemasters, trying to discover and find runes to inscribe onto living creatures (and ultimately himself).
The test subjects are a more permanent position in <Entropy>, but Primary Researchers will be more fluid as the guild progresses. One concept which I hope to move <Entropy> to is a system where there'll be distinct ‘schools' (Alchemic enhancements, Fel corruption, Runic Magic, Sleeping with GMs, etc) which new recruits can join and ‘apprentice' under a Primary Researcher.
Other important stuff:
This is a neutral guild, where pursuing power is all that matters. If you want to try sending flowers to Thrall, go for it! Although you will be laughed at, there's no censor on what'll be acceptable to try and improve your character. As such, all characters are welcome, neutral good and evil. As most can see, good characters will definitely be for the most part a very small minority in Entropy (if they'll exist at all), and most likely be chaotic good. (Willing to overlook the fel magic and such in order to get strong to overcome another evil for the greater good?) Also, there are currently no goals within itself to use any and all power gained by this project. My character (and maybe yours) is in this for his own reasons, and assumes that you'll do whatever you'll do with your power and it's little concern of his. If the good cause a ruckus though, expect to be torched.
With that all said and done, if there are questions hit me up in-game on Lodur or Monide, or post here. There are also two events to happen for (hopefully) recruitment purposes, so keep an ear out.
The Entropy project is a new guild which I'm creating to focus itself on one base idea, which is generally pretty appealing (and often thought about) by most mages. Increasing their magical power by any means necessary, for power's sake.
Currently we (or rather I) are in search of a core group to begin preliminary research and funds gathering before we can begin truly pushing into the realm of power.
We're searching for:
*Test Subjects/body guards: these will be people used as melee meat and test subjects of various experiments, which will most likely be used to test if a certain procedure is safe.
*Primary Researchers: these are spell casters who are going to be doing most of the heavy lifting work for the guild. This is a position which you'll be doing heavy research ICly and OOCly within a certain area, trying to figure out ways to apply it in a beneficial way to us. As an example, my character is doing heavy research on runic magic and runemasters, trying to discover and find runes to inscribe onto living creatures (and ultimately himself).
The test subjects are a more permanent position in <Entropy>, but Primary Researchers will be more fluid as the guild progresses. One concept which I hope to move <Entropy> to is a system where there'll be distinct ‘schools' (Alchemic enhancements, Fel corruption, Runic Magic, Sleeping with GMs, etc) which new recruits can join and ‘apprentice' under a Primary Researcher.
Other important stuff:
This is a neutral guild, where pursuing power is all that matters. If you want to try sending flowers to Thrall, go for it! Although you will be laughed at, there's no censor on what'll be acceptable to try and improve your character. As such, all characters are welcome, neutral good and evil. As most can see, good characters will definitely be for the most part a very small minority in Entropy (if they'll exist at all), and most likely be chaotic good. (Willing to overlook the fel magic and such in order to get strong to overcome another evil for the greater good?) Also, there are currently no goals within itself to use any and all power gained by this project. My character (and maybe yours) is in this for his own reasons, and assumes that you'll do whatever you'll do with your power and it's little concern of his. If the good cause a ruckus though, expect to be torched.
With that all said and done, if there are questions hit me up in-game on Lodur or Monide, or post here. There are also two events to happen for (hopefully) recruitment purposes, so keep an ear out.
All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.