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Spell ID Database.
#1
Anyway we can be granted access to this in a limited form with an in game command like the .addrpitem system? It could be used to enhance roleplaying effectively.

I say limited because it has the potential for abuse otherwise but of course, I assume in some way that certain spell IDs can be denied to the Player Base (much like legendaries are with the .addrpitem system)..

Off the top of my head, denying access to Mount Spell IDs and Class Specific Spell IDs. No actual buff or spell effect itself, just the display effect (unless for it to be displayed it's required by the buff :P).
[Image: 8.gif][Image: 3.gif] - Ometh
[Image: 7.gif][Image: 9.gif] - Vyrin - An Undead Warrior who still feels human, plagued by the Infinite Flight.
[Image: 2.gif][Image: 5.gif] - Doryan
[Image: 1.gif][Image: 6.gif] - Zeklettau
[Image: 1.gif][Image: 4.gif] - Drejan
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#2
I'm afraid I have no intention of doing this currently.
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#3
Unfortunate but I understand there are more worthwhile ventures then this currently.

Thanks for the comment though!
[Image: 8.gif][Image: 3.gif] - Ometh
[Image: 7.gif][Image: 9.gif] - Vyrin - An Undead Warrior who still feels human, plagued by the Infinite Flight.
[Image: 2.gif][Image: 5.gif] - Doryan
[Image: 1.gif][Image: 6.gif] - Zeklettau
[Image: 1.gif][Image: 4.gif] - Drejan
Reply


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