01-24-2011, 01:48 PM
It has come to my attention that a lot of people seem to be speaking their minds as of late, so I thought, "Hey, what the heck, I'll jump on the bandwagon and give a shot at making sense of all of this, too." This is all written super fast and I'm sure there are mistakes, but I just needed to get my thoughts out on this. I apologize if it seems harsh or abrasive, but these are my feelings on the matter, and I in no way expect everyone to agree or conform with them.
Let me start with a recollection of how things went for me when I was but a wee nublet of a player, just starting out on CotH. I had little to no knowledge of lore, thought Elves were pretty, and figured that I could sate my fancy for fluffy romance RP. I'm surprised that my introduction post even got through. Mind you, this was during the time when it was much harder to be approved for CotH, when the GM's were pickier and someone's introduction could be denied. So, Larshka's profile was approved by some act of God, I was leveled to 80. What did I do? Hung out in Ratchet, met a BElf and had the fluffiest, steamy romance novel cross-relationship since Thrall and Jaina. There were tons of consequences, though. I got little to no other RP with anyone, people snubbed their noses at me and my silly little mind's lack of lore, and it got to a point where things were stretched so thin, GMs stepped in ICly and basically put an end to a very poor guild that the BElfy and Larshy were captains of.
Do I hold a grudge over it? Heck no. In fact, I'm glad that the intervening happened.
Because after that whole mess, and a hiatus from CotH, something amazing happened. I came back and joined the GSF. We were the most racist group of little heathens to walk Azeroth. I think I went to neutral towns once, maybe twice on Babbakin, and each time she despised it. -Despised- it. She rarely went to Stormwind, for goodness sake. We hung out in Ironforge, Dun Morogh and, eventually, Gnomeregan. And it was some of the best RP I have ever had. The plot was solid, the lore was quite accurate, the people who I RP'd with were great fun, and the characters were intensely complex. For a while, it was the 'it' guild. Saving Gnomeregan was the in thing to do. We had no neutral RP whatsoever. Heck, we barely had Humans helping us out. So it's pretty clear that following the lore, making a unique but believable character and sticking to it can be done. I also gained an infatuation with a race that I'd never been able to take seriously or enjoy in the past.
It's sad, however. I came back after leaving, and I see that the reason that I left is still rearing its ugly head. The server has such a conglomeration of bland, uncreative characters that just sit around in an inn all day and do suggestive things or kill one another pointlessly. On a good day, the "Who" window is nothing but Stranglethorn Vale or Barrens for location and Blood Elves for the primarily played race.
I know, I know. Roll your eyes about me bringing up the BElves. Let me say right now that I honestly hold no grudges towards Blood Elves -- well-played ones. Ones that are spiteful and egotistical and racist. Ones that battle with their addictions and their bad rep. ICly, nobody likes them. Not even most of the Horde. They are the goth kid in the back of the class that mutters about taxidermy and Disturbed. The Forsaken merely tolerate them because they are powerful and useful to an extent, and because their Dark Lady was once a High Elf. In fact, I'd probably play a BElf if more people actually played them in a compelling way. If people actually hung out in Silvermoon on a regular basis, instead of magically poofing there for no reason, just because there's an event, then hell yeah! Bring on the angry little pointed ears of death! Let's smoke some bloodthistle hookahs and practice magic! Let's kill the Scourge along the Scar and set up scouting parties of Elven rangers to beat on the A'mani Trolls!
Digression aside, I know that I'm not the only one who feels like this. I know I'm not the only one who wishes for engaging, well thought-out RP storylines. Otherwise you lot wouldn't go to different zones when there are events being held, or jump at the chance of RP in different places when it's brought up, or volunteer gladly to join a new, different guild. I know that the reason a lot of people go to neutral zones is because people don't want to - or rather, can't - move RP anywhere else. I've been in the same situation on several of my characters. But you know what? I go there, stroll around the dock, get bored and log. It bothers me, because I used to be really fond of Stranglethorn Vale and Ratchet for the pretty zones that they are. I'm not begrudging people of their neutral RP, but there's a difference between neutral RP and RP that has no sound logic.
I'm not mad at the neutral RPers. I'm not pointing fingers at anyone in specific or trying to grief or bash people. I know you want to stretch your imaginations like a picture of Popeye in silly putty. I know you do. I do the same every time I draw. But I am disappointed, because there are ways to do it that won't make you look silly. Take advantage of the lore that WoW is based upon, as flawed as some of it may be. Use it as a guideline. There are some very straightforward things that could be built into some amazing storylines. The Sin'sholai, when it was done, was a great example. Reclaiming Gnomeregan with the GSF, the Trolls taking back the Echo Isles, the events going on in Duskwood - they're all great plots. It CAN be done, guys, you just have to put effort into it. I'm not saying cut out the tea-party RP completely, I'm saying that it's like candy. Too much and a lot of you will eventually get sick of it. Spice some things up! If you're interested in a specific race, go to WoWwiki and actually take the time to read about their histories and cultures! Plan long-term RP events, branch out and make new friends who you can RP with! There just needs to be some oomph put into playing your characters as they are, instead of playing them as YOU are. And if someone genuinely seems to want to learn the lore and better themselves as a player, help them. Teach them. Don't sit around and mock them for their silliness. I know how it feels.
I wish I could be as articulate as Tim Minchin, but that's as well as I can sort my thoughts out on all of this. I guess I can leave off on one of his quotes.
"…and if, perchance, I have offended. Let me say but this and all is mended: we'd as well be ten minutes back in time for all the chance you'll change your mind."
Let me start with a recollection of how things went for me when I was but a wee nublet of a player, just starting out on CotH. I had little to no knowledge of lore, thought Elves were pretty, and figured that I could sate my fancy for fluffy romance RP. I'm surprised that my introduction post even got through. Mind you, this was during the time when it was much harder to be approved for CotH, when the GM's were pickier and someone's introduction could be denied. So, Larshka's profile was approved by some act of God, I was leveled to 80. What did I do? Hung out in Ratchet, met a BElf and had the fluffiest, steamy romance novel cross-relationship since Thrall and Jaina. There were tons of consequences, though. I got little to no other RP with anyone, people snubbed their noses at me and my silly little mind's lack of lore, and it got to a point where things were stretched so thin, GMs stepped in ICly and basically put an end to a very poor guild that the BElfy and Larshy were captains of.
Do I hold a grudge over it? Heck no. In fact, I'm glad that the intervening happened.
Because after that whole mess, and a hiatus from CotH, something amazing happened. I came back and joined the GSF. We were the most racist group of little heathens to walk Azeroth. I think I went to neutral towns once, maybe twice on Babbakin, and each time she despised it. -Despised- it. She rarely went to Stormwind, for goodness sake. We hung out in Ironforge, Dun Morogh and, eventually, Gnomeregan. And it was some of the best RP I have ever had. The plot was solid, the lore was quite accurate, the people who I RP'd with were great fun, and the characters were intensely complex. For a while, it was the 'it' guild. Saving Gnomeregan was the in thing to do. We had no neutral RP whatsoever. Heck, we barely had Humans helping us out. So it's pretty clear that following the lore, making a unique but believable character and sticking to it can be done. I also gained an infatuation with a race that I'd never been able to take seriously or enjoy in the past.
It's sad, however. I came back after leaving, and I see that the reason that I left is still rearing its ugly head. The server has such a conglomeration of bland, uncreative characters that just sit around in an inn all day and do suggestive things or kill one another pointlessly. On a good day, the "Who" window is nothing but Stranglethorn Vale or Barrens for location and Blood Elves for the primarily played race.
I know, I know. Roll your eyes about me bringing up the BElves. Let me say right now that I honestly hold no grudges towards Blood Elves -- well-played ones. Ones that are spiteful and egotistical and racist. Ones that battle with their addictions and their bad rep. ICly, nobody likes them. Not even most of the Horde. They are the goth kid in the back of the class that mutters about taxidermy and Disturbed. The Forsaken merely tolerate them because they are powerful and useful to an extent, and because their Dark Lady was once a High Elf. In fact, I'd probably play a BElf if more people actually played them in a compelling way. If people actually hung out in Silvermoon on a regular basis, instead of magically poofing there for no reason, just because there's an event, then hell yeah! Bring on the angry little pointed ears of death! Let's smoke some bloodthistle hookahs and practice magic! Let's kill the Scourge along the Scar and set up scouting parties of Elven rangers to beat on the A'mani Trolls!
Digression aside, I know that I'm not the only one who feels like this. I know I'm not the only one who wishes for engaging, well thought-out RP storylines. Otherwise you lot wouldn't go to different zones when there are events being held, or jump at the chance of RP in different places when it's brought up, or volunteer gladly to join a new, different guild. I know that the reason a lot of people go to neutral zones is because people don't want to - or rather, can't - move RP anywhere else. I've been in the same situation on several of my characters. But you know what? I go there, stroll around the dock, get bored and log. It bothers me, because I used to be really fond of Stranglethorn Vale and Ratchet for the pretty zones that they are. I'm not begrudging people of their neutral RP, but there's a difference between neutral RP and RP that has no sound logic.
I'm not mad at the neutral RPers. I'm not pointing fingers at anyone in specific or trying to grief or bash people. I know you want to stretch your imaginations like a picture of Popeye in silly putty. I know you do. I do the same every time I draw. But I am disappointed, because there are ways to do it that won't make you look silly. Take advantage of the lore that WoW is based upon, as flawed as some of it may be. Use it as a guideline. There are some very straightforward things that could be built into some amazing storylines. The Sin'sholai, when it was done, was a great example. Reclaiming Gnomeregan with the GSF, the Trolls taking back the Echo Isles, the events going on in Duskwood - they're all great plots. It CAN be done, guys, you just have to put effort into it. I'm not saying cut out the tea-party RP completely, I'm saying that it's like candy. Too much and a lot of you will eventually get sick of it. Spice some things up! If you're interested in a specific race, go to WoWwiki and actually take the time to read about their histories and cultures! Plan long-term RP events, branch out and make new friends who you can RP with! There just needs to be some oomph put into playing your characters as they are, instead of playing them as YOU are. And if someone genuinely seems to want to learn the lore and better themselves as a player, help them. Teach them. Don't sit around and mock them for their silliness. I know how it feels.
I wish I could be as articulate as Tim Minchin, but that's as well as I can sort my thoughts out on all of this. I guess I can leave off on one of his quotes.
"…and if, perchance, I have offended. Let me say but this and all is mended: we'd as well be ten minutes back in time for all the chance you'll change your mind."