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Feed the Troll a Guide
#1
“Feed the Troll a Guide”
-Zul'Walluce's guide to Trolls in the Horde


Sadly, Troll Lore has never really been highlighted on by Blizzard, and thus, not a lot of people are as familiar with it as they are with other story lines. But I'm not hear to outline all troll lore (There is a lot of it), just the lore pertaining to the Darkspear and the playable breed of trolls that Warcraft provides. Hopefully, this guide will help you achieve a better understanding of the Darkspear tribe and inspire you to roll one, if you haven't already!




The Darkspear, a Heritage...

Chapter 1 - Island Trolls.

Spoiler:
That's right, Darkspears aren't just Jungle Trolls, they are a breed of Island Trolls.
Thousands of years ago the Gurubashi Empire (Named after the strongest tribe at the time, the Gurubashi) shattered and dozens upon dozens of smaller tribes who had once been apart of that empire split away. One of those tribes were the ancestors of today's Darkspear. Originally, the Darkspear Tribe made it's home in Stranglethorn, but due to tribal rivalries rife throughout the region they were driven out of the jungles. Seeking a new home, the Darkspears took to the sea and settled upon one of the various isles amongst the great stretch of water spanning the distance between Kalimdor and the Eastern Kingdoms.

Chapter 2 - Thrall, and the Horde

Spoiler:
Fast foreword a few thousand years and some ships filled with green skinned body builders show up. These Fel shaded fellows are the Orcs led by Thrall on their way to Kalimdor. By this time the Islanders have become entangled in an ongoing war. The Trolls who had once lived a contented life on the island for hundreds of years were now coming into conflict with Murloc invaders from beneath the waves and Kul Tirassian humans from across the sea.

The Orcs, being the kind hearted gentlemen they are decide to aid the Darkspear (Or maybe it's just because they want to stretch their legs from a long voyage and crack some human skulls). With the help of the Orcs, the Trolls drive off the humans, but the Murlocs, led by the infamous Sea Witch, kidnap a very important member of the community, Sen'jin the Witch Doctor and Darkspear Chieftain. Not only did the Murlocs spirit away Sen'jin, but they also took Thrall along with a number of Orcs and Trolls. Thrall, being the super hero he is managed to escape and free a good amount of other green skins and Darkspears as well.

Unfortunately, Sen'jin was too badly injured and died despite Thrall's valiant efforts. His dieing wish was that Thrall would take his people with the Orcs and save them from certain destruction.

Chapter 3 - Life After

Spoiler:
After the events on the Broken Isles, Vol'jin became the new leader of his tribe and immediately pledged their loyalty to Thrall. When the Orcs sailed on a large group of Darkspears accompanied them to Kalimdor (This means that Darkspears were present in two major events which solidified the New Horde, one being the aid of the Tauren and the other being the battles against the Burning Legion), but a smaller host along with Vol'jin stayed back on the Island to fight the Sea Witch and the Murlocs. A year later, their conflict ended, Vol'jin and the rest of his tribe would gather up all their belongings and set sail for the Orcish Nation of Durotar where Vol'jin settled his people on the Echo Isles just of the Coast.

Chapter 4 - A New Threat

Spoiler:
The madman, Daelin Proudmoore would soon attack the New Horde and force the Darkspear Tribe to flee inland for their own safety. During the ensuing battles with the Kul Tirassian enemy Vol'jin would perform one of his most amazing feats and would transform three famous Horde Warriors into Wyvern, allowing for the Durotar nation to combat the invaders from the air.

With the Kul Tiras threat defeated the Trolls would move back onto their islands and begin to build more permanent housings. However a mad Sorcerer, Zalazane, rose up and enslaved the minds of many Darkspears, as well as gain the support of others. Eventually, Vol'jin ordered his people to again evacuate the Isles as Zalazane continued to convert members of the tribe and conquer the Echo Island settlements.

Chapter 5 - New Life in the Horde

Spoiler:
Now, where New Horde Orcs can be found, so can Darkspear Trolls. Throughout both Azeroth and Outland, the Darkspears have spread and in their close allegiance with the Horde, have grown to become the most powerful Troll Tribe in existence.



Troll Fashion!

Picking out clothes for your troll can be a wee bit difficult. A few things to note when dressing your troll are listed below, but remember, don't let me limit your creativity! If it seems a feasible style for your tusked character I say have at it. One thing I do dislike, however, are overpowered clothes, which I will talk about in the last note.

- For a large part of their history the Darkspear Trolls were isolated on their island. Without any other cultures to influence them it can be safe to assume that they did not advance far past a stone age culture due to limited resources. Largely, traditional Troll apparel would be composed of animal skins and hides.

- Some time before Thrall arrived, the Humans of Kul Tiras did. With conflicts between the humans and the Jungle Trolls flaring the Darkspears probably acquired some measure of the human influence. No doubt they stole clothes in the raids against the enemy and here we may find the first outside influence on the Darkspears in some time. A Green Sailors shirt probably wasn't the rage in Teen Troll fashion, but the material was no doubt used for something.

- Orcs! Since the Colonization of Kalimdor the Trolls and the Orcs have lived together in a tight community. Troll Fashion has since taken on some Orcish aspects and whatever an Orc might have in their closet, a troll might too.

- These days, trolls may blend the styles of age old tradition with the more recent revelations in fashion.

- Stay away from the high end gladiator and dungeon sets. Does it really seem likely that your character would have glowing eyes and shoulders with fire coming out of them? Thrall, one of the most powerful Shaman on Azeroth does not glow anywhere, and Vol'jin, the guy who can turn you into a gnome with a wink of his eye does not glow either. Unless your character is more powerful then those two, I don't see any need to look like a Christmas tree.



Darkspear Physiology

You should already know what the Darkspear Look like, according to the model you see in-game, so I'll only highlight on a few interesting points about their biology.

-Trolls heal really quick... Really quick, and the Darkspear are no acceptation. Wounds that might very will kill an Orc or a Human, a troll can recover from. This is not to say that a trolls injury will heal before your very eyes, but wounds taking the average race weeks to recover from will only take a troll days.

-Trolls have a very high metabolism, this could be in part due to their quick healing, but it is very uncommon for a troll to become what one might call pudgy.

-Unfortunately, Trolls are the playable race with the shortest life expectancy. They don't usually live past 70 years of age if even that old. It is needless to say then, that Trolls are expected to mature at a faster pace.

-The feet of a Troll are incredible callused. As a race, they generally refuse to don shoes and find more comfort in being barefoot.

-Most male Trolls have large tusks and hunched backs. These two characteristics are not separate from each other. The reason females are not hunched is due to the fact that their tusks remain small and light, but because males naturally grow larger and heavier tusks the weight effects their posture.



The Mindset of the Modern Darkspear

Trolls in General are a hateful bunch. They do not drop grudges as a rule. To this day the Darkspears hold no love for the other Tribes in Stranglethorn, after all it was they who drove the Darkspear out of the Vale. The few Troll Tribes that the Darkspear do have positive relations with are the Shatterspear, the Revantusk and the Zandalari. Which brings up the Tribal aspect. Unlike some races, such as the Orcs, Trolls do not see the Troll Species as a cause for unification. They are heavily entrenched in the belief that the tribe is more important, and that outsiders, even troll outsiders, are some how lesser. That being said, if any Troll Tribe might be able to overcome this tribal mindset it would be the Darkspears, whose minds have been so opened by their alliance with the Horde.

Superstition, not so much as religion, plays a key roll in a Troll's life. Everyone is constantly trying to appease the gods and spirits, but I'll go more into that in the Voodoo section.

The Troll is the most intelligent race of the old Horde (according to the stats Troll characters start out with as opposed to Tauren and Orcs). They excel in wit and are known to be extremely clever. Trolls pride themselves in this and the Darkspears are often looked to when a brilliant plan is needed. Vol'jin does not sit in Thrall's throne room because he looks pretty, it's because beneath that Mohawk is one of the most gifted minds in Kalimdor.

Voodoo!

What really sets the trolls apart from the rest of the Old Horde is their religion. Darkspears practice a sect of Jungle Troll Voodoo which they inherited from their ancient history as apart of the Gurubashi Empire. Of recently, however, their faith has come under the scrutiny of the Orcs and Tauren. Old voodoo traditions and rituals have been outlawed by Thrall and the New Horde, the sacrifice of humanoids and cannibalism being the largest two disputes the Orcs have with the Darkspear's old religion. Many, however, still practice the old ways in secret, but many more have given in to these laws. Those trolls who do obey the New Horde's demands still cling to what pieces of voodoo they can, their Loa a sharp contrast to the spirits New Horde Shaman call upon.

Overall, Voodoo is a bloody and merciless faith characterized by hostile ghosts and angry gods. Trolls in general are a superstitious race and hold both great respect and great fear of their voodoo mystics and the supernatural.

For more info on the Loa see this thread... viewtopic.php?f=91&t=13928


Names

Trolls usually have short names, between one or two syllables (three if their parents felt a bit ambitious) and will add more parts to their name as they grow. Three troll name “addons” are listed below.

Zul' - A prefix used to refer to a powerful magic user. Sometimes used in the context of cities, however it's meaning in such cases has not been explained.

‘jin - a suffix denoting a person in a position of leadership. A title of respect.

‘fon - another suffix referring to a loner, or someone who has separated themselves from the community. This does not refer to someone who has been forcefully outcast.

In some cases, Trolls may drop their birth names altogether and take on a combination of their earned titles such as “Zul'jin”. Another name one could possibly assume is “Zul'fon”.



Prestige Trolls

Spoiler:
The Hexxer -
A powerful spell caster who calls upon the Loa to hex his enemies. His magicks mainly deal with charms and curses, but his power over brews is minimal at best. He has the power to make and use voodoo dolls.

The Potion Doc -
An extremely well practiced alchemist who deals in the muddled science of Juju. He can not cast spells, however is knowledge of potions and brews is formidable. These doctors are known for their exploding potions.

The Witch Doctor-
This is the class which spans the gap between Hexxer and Potion Doc. Witch Doctors are highly thought of in troll society and often posses seats of power. It takes years to perfect the Witch Doctor's potent combination of spells and potions, but a fully realized Witch Doctor is a most frightening enemy indeed.

Shadow Hunter -
A warrior and a priest, the Shadow Hunter is an agent of the Loa and possibly the most powerful of all the Troll Prestige classes. His strength is drawn from the gods themselves. Only Shadow hunters fully comprehend their mystical art. They wield glaives and don masks when going into battle.

The Primal-
A few non-trolls have picked up this class, but it began with the ancient empires. The art of contacting the inner beast and releasing that rage upon the enemy. Primals are dangerous and unpredictable, usually only appreciated in times of war.

The Berserker-
A Troll Berserker is an especially formidable foe. All offense and no defense means these crazed warriors dive into battle with a reckless abandon. Usually they drink some sort of potion or eat a special plant to incur a madness and bloodlust, however veteran berserkers need no stimulus, the anger flowing in their blood will suffice to drive them into a rage. Unlike other berserkers, Troll berserkers heal at an extremely fast pace and will recover from wounds that would kill lesser races.

Wilderness Stalker-
These woodsman tend to stick to the wilds they know and are incredibly deft at fighting on their own turf. They are elite hunters and rogues with an incredible knowledge of the environment.

A Note on Mages...

Troll Mages - “Lol wut?” Most of you say...
Actually, mage trolls do make a bit of sense. When the Gurubashi and Amani empires fell they fell at the hands of ancient elves, the magic wielding hands of ancient elves. The two empires were decimated by the fires of the arcane, unable to heal from the magical wounds inflicted upon them. With their magic bestowing a much needed edge over the trolls the elves of old proved to be just as ruthless and bloodthirsty as the enemy they fought. It is only logical to assume that in the wars the trolls were inspired by their enemies power, and craving that same advantage they too delved into the arcane.

Troll magic, however is decidedly different then modern Elven or human magic. I would assume that the troll magi base their work in a mix of science and religion, an arcane adaptation of Juju



Talking the Talk

Those big tusks get in the way of talking! The clumsy language of Orcish is difficult for the troll tongue to fully master because of their different oral structure. When talking in Zandali (also known as trollish), however, a language made for speaking around tusks, no accent is needed, so don't bother, It'll save you a bit of muddled typing.

When not speaking in zandali your troll will probably have an accent much like that characterized in the Carribean, such as Jamaica. The best way to portray this accent is to just sound out the word and type what you hear.

The word "Mon" is probably due less to an accent and more to the use of Low Common. "Mon" as opposed to "Man"

(More may come, or it may not. Do tell me what you think!)
[Image: walrus_family_affair-2.gif]
"The time has come," the walrus said, "to talk of many things: Of shoes and ships - and sealing wax - of cabbages and kings" - Lewis Carrol
Reply
#2
“Feed the Troll a Guide”
-Zul'Walluce's guide to Trolls in the Horde


Sadly, Troll Lore has never really been highlighted on by Blizzard, and thus, not a lot of people are as familiar with it as they are with other story lines. But I'm not hear to outline all troll lore (There is a lot of it), just the lore pertaining to the Darkspear and the playable breed of trolls that Warcraft provides. Hopefully, this guide will help you achieve a better understanding of the Darkspear tribe and inspire you to roll one, if you haven't already!




The Darkspear, a Heritage...

Chapter 1 - Island Trolls.

Spoiler:
That's right, Darkspears aren't just Jungle Trolls, they are a breed of Island Trolls.
Thousands of years ago the Gurubashi Empire (Named after the strongest tribe at the time, the Gurubashi) shattered and dozens upon dozens of smaller tribes who had once been apart of that empire split away. One of those tribes were the ancestors of today's Darkspear. Originally, the Darkspear Tribe made it's home in Stranglethorn, but due to tribal rivalries rife throughout the region they were driven out of the jungles. Seeking a new home, the Darkspears took to the sea and settled upon one of the various isles amongst the great stretch of water spanning the distance between Kalimdor and the Eastern Kingdoms.

Chapter 2 - Thrall, and the Horde

Spoiler:
Fast foreword a few thousand years and some ships filled with green skinned body builders show up. These Fel shaded fellows are the Orcs led by Thrall on their way to Kalimdor. By this time the Islanders have become entangled in an ongoing war. The Trolls who had once lived a contented life on the island for hundreds of years were now coming into conflict with Murloc invaders from beneath the waves and Kul Tirassian humans from across the sea.

The Orcs, being the kind hearted gentlemen they are decide to aid the Darkspear (Or maybe it's just because they want to stretch their legs from a long voyage and crack some human skulls). With the help of the Orcs, the Trolls drive off the humans, but the Murlocs, led by the infamous Sea Witch, kidnap a very important member of the community, Sen'jin the Witch Doctor and Darkspear Chieftain. Not only did the Murlocs spirit away Sen'jin, but they also took Thrall along with a number of Orcs and Trolls. Thrall, being the super hero he is managed to escape and free a good amount of other green skins and Darkspears as well.

Unfortunately, Sen'jin was too badly injured and died despite Thrall's valiant efforts. His dieing wish was that Thrall would take his people with the Orcs and save them from certain destruction.

Chapter 3 - Life After

Spoiler:
After the events on the Broken Isles, Vol'jin became the new leader of his tribe and immediately pledged their loyalty to Thrall. When the Orcs sailed on a large group of Darkspears accompanied them to Kalimdor (This means that Darkspears were present in two major events which solidified the New Horde, one being the aid of the Tauren and the other being the battles against the Burning Legion), but a smaller host along with Vol'jin stayed back on the Island to fight the Sea Witch and the Murlocs. A year later, their conflict ended, Vol'jin and the rest of his tribe would gather up all their belongings and set sail for the Orcish Nation of Durotar where Vol'jin settled his people on the Echo Isles just of the Coast.

Chapter 4 - A New Threat

Spoiler:
The madman, Daelin Proudmoore would soon attack the New Horde and force the Darkspear Tribe to flee inland for their own safety. During the ensuing battles with the Kul Tirassian enemy Vol'jin would perform one of his most amazing feats and would transform three famous Horde Warriors into Wyvern, allowing for the Durotar nation to combat the invaders from the air.

With the Kul Tiras threat defeated the Trolls would move back onto their islands and begin to build more permanent housings. However a mad Sorcerer, Zalazane, rose up and enslaved the minds of many Darkspears, as well as gain the support of others. Eventually, Vol'jin ordered his people to again evacuate the Isles as Zalazane continued to convert members of the tribe and conquer the Echo Island settlements.

Chapter 5 - New Life in the Horde

Spoiler:
Now, where New Horde Orcs can be found, so can Darkspear Trolls. Throughout both Azeroth and Outland, the Darkspears have spread and in their close allegiance with the Horde, have grown to become the most powerful Troll Tribe in existence.



Troll Fashion!

Picking out clothes for your troll can be a wee bit difficult. A few things to note when dressing your troll are listed below, but remember, don't let me limit your creativity! If it seems a feasible style for your tusked character I say have at it. One thing I do dislike, however, are overpowered clothes, which I will talk about in the last note.

- For a large part of their history the Darkspear Trolls were isolated on their island. Without any other cultures to influence them it can be safe to assume that they did not advance far past a stone age culture due to limited resources. Largely, traditional Troll apparel would be composed of animal skins and hides.

- Some time before Thrall arrived, the Humans of Kul Tiras did. With conflicts between the humans and the Jungle Trolls flaring the Darkspears probably acquired some measure of the human influence. No doubt they stole clothes in the raids against the enemy and here we may find the first outside influence on the Darkspears in some time. A Green Sailors shirt probably wasn't the rage in Teen Troll fashion, but the material was no doubt used for something.

- Orcs! Since the Colonization of Kalimdor the Trolls and the Orcs have lived together in a tight community. Troll Fashion has since taken on some Orcish aspects and whatever an Orc might have in their closet, a troll might too.

- These days, trolls may blend the styles of age old tradition with the more recent revelations in fashion.

- Stay away from the high end gladiator and dungeon sets. Does it really seem likely that your character would have glowing eyes and shoulders with fire coming out of them? Thrall, one of the most powerful Shaman on Azeroth does not glow anywhere, and Vol'jin, the guy who can turn you into a gnome with a wink of his eye does not glow either. Unless your character is more powerful then those two, I don't see any need to look like a Christmas tree.



Darkspear Physiology

You should already know what the Darkspear Look like, according to the model you see in-game, so I'll only highlight on a few interesting points about their biology.

-Trolls heal really quick... Really quick, and the Darkspear are no acceptation. Wounds that might very will kill an Orc or a Human, a troll can recover from. This is not to say that a trolls injury will heal before your very eyes, but wounds taking the average race weeks to recover from will only take a troll days.

-Trolls have a very high metabolism, this could be in part due to their quick healing, but it is very uncommon for a troll to become what one might call pudgy.

-Unfortunately, Trolls are the playable race with the shortest life expectancy. They don't usually live past 70 years of age if even that old. It is needless to say then, that Trolls are expected to mature at a faster pace.

-The feet of a Troll are incredible callused. As a race, they generally refuse to don shoes and find more comfort in being barefoot.

-Most male Trolls have large tusks and hunched backs. These two characteristics are not separate from each other. The reason females are not hunched is due to the fact that their tusks remain small and light, but because males naturally grow larger and heavier tusks the weight effects their posture.



The Mindset of the Modern Darkspear

Trolls in General are a hateful bunch. They do not drop grudges as a rule. To this day the Darkspears hold no love for the other Tribes in Stranglethorn, after all it was they who drove the Darkspear out of the Vale. The few Troll Tribes that the Darkspear do have positive relations with are the Shatterspear, the Revantusk and the Zandalari. Which brings up the Tribal aspect. Unlike some races, such as the Orcs, Trolls do not see the Troll Species as a cause for unification. They are heavily entrenched in the belief that the tribe is more important, and that outsiders, even troll outsiders, are some how lesser. That being said, if any Troll Tribe might be able to overcome this tribal mindset it would be the Darkspears, whose minds have been so opened by their alliance with the Horde.

Superstition, not so much as religion, plays a key roll in a Troll's life. Everyone is constantly trying to appease the gods and spirits, but I'll go more into that in the Voodoo section.

The Troll is the most intelligent race of the old Horde (according to the stats Troll characters start out with as opposed to Tauren and Orcs). They excel in wit and are known to be extremely clever. Trolls pride themselves in this and the Darkspears are often looked to when a brilliant plan is needed. Vol'jin does not sit in Thrall's throne room because he looks pretty, it's because beneath that Mohawk is one of the most gifted minds in Kalimdor.

Voodoo!

What really sets the trolls apart from the rest of the Old Horde is their religion. Darkspears practice a sect of Jungle Troll Voodoo which they inherited from their ancient history as apart of the Gurubashi Empire. Of recently, however, their faith has come under the scrutiny of the Orcs and Tauren. Old voodoo traditions and rituals have been outlawed by Thrall and the New Horde, the sacrifice of humanoids and cannibalism being the largest two disputes the Orcs have with the Darkspear's old religion. Many, however, still practice the old ways in secret, but many more have given in to these laws. Those trolls who do obey the New Horde's demands still cling to what pieces of voodoo they can, their Loa a sharp contrast to the spirits New Horde Shaman call upon.

Overall, Voodoo is a bloody and merciless faith characterized by hostile ghosts and angry gods. Trolls in general are a superstitious race and hold both great respect and great fear of their voodoo mystics and the supernatural.

For more info on the Loa see this thread... viewtopic.php?f=91&t=13928


Names

Trolls usually have short names, between one or two syllables (three if their parents felt a bit ambitious) and will add more parts to their name as they grow. Three troll name “addons” are listed below.

Zul' - A prefix used to refer to a powerful magic user. Sometimes used in the context of cities, however it's meaning in such cases has not been explained.

‘jin - a suffix denoting a person in a position of leadership. A title of respect.

‘fon - another suffix referring to a loner, or someone who has separated themselves from the community. This does not refer to someone who has been forcefully outcast.

In some cases, Trolls may drop their birth names altogether and take on a combination of their earned titles such as “Zul'jin”. Another name one could possibly assume is “Zul'fon”.



Prestige Trolls

Spoiler:
The Hexxer -
A powerful spell caster who calls upon the Loa to hex his enemies. His magicks mainly deal with charms and curses, but his power over brews is minimal at best. He has the power to make and use voodoo dolls.

The Potion Doc -
An extremely well practiced alchemist who deals in the muddled science of Juju. He can not cast spells, however is knowledge of potions and brews is formidable. These doctors are known for their exploding potions.

The Witch Doctor-
This is the class which spans the gap between Hexxer and Potion Doc. Witch Doctors are highly thought of in troll society and often posses seats of power. It takes years to perfect the Witch Doctor's potent combination of spells and potions, but a fully realized Witch Doctor is a most frightening enemy indeed.

Shadow Hunter -
A warrior and a priest, the Shadow Hunter is an agent of the Loa and possibly the most powerful of all the Troll Prestige classes. His strength is drawn from the gods themselves. Only Shadow hunters fully comprehend their mystical art. They wield glaives and don masks when going into battle.

The Primal-
A few non-trolls have picked up this class, but it began with the ancient empires. The art of contacting the inner beast and releasing that rage upon the enemy. Primals are dangerous and unpredictable, usually only appreciated in times of war.

The Berserker-
A Troll Berserker is an especially formidable foe. All offense and no defense means these crazed warriors dive into battle with a reckless abandon. Usually they drink some sort of potion or eat a special plant to incur a madness and bloodlust, however veteran berserkers need no stimulus, the anger flowing in their blood will suffice to drive them into a rage. Unlike other berserkers, Troll berserkers heal at an extremely fast pace and will recover from wounds that would kill lesser races.

Wilderness Stalker-
These woodsman tend to stick to the wilds they know and are incredibly deft at fighting on their own turf. They are elite hunters and rogues with an incredible knowledge of the environment.

A Note on Mages...

Troll Mages - “Lol wut?” Most of you say...
Actually, mage trolls do make a bit of sense. When the Gurubashi and Amani empires fell they fell at the hands of ancient elves, the magic wielding hands of ancient elves. The two empires were decimated by the fires of the arcane, unable to heal from the magical wounds inflicted upon them. With their magic bestowing a much needed edge over the trolls the elves of old proved to be just as ruthless and bloodthirsty as the enemy they fought. It is only logical to assume that in the wars the trolls were inspired by their enemies power, and craving that same advantage they too delved into the arcane.

Troll magic, however is decidedly different then modern Elven or human magic. I would assume that the troll magi base their work in a mix of science and religion, an arcane adaptation of Juju



Talking the Talk

Those big tusks get in the way of talking! The clumsy language of Orcish is difficult for the troll tongue to fully master because of their different oral structure. When talking in Zandali (also known as trollish), however, a language made for speaking around tusks, no accent is needed, so don't bother, It'll save you a bit of muddled typing.

When not speaking in zandali your troll will probably have an accent much like that characterized in the Carribean, such as Jamaica. The best way to portray this accent is to just sound out the word and type what you hear.

The word "Mon" is probably due less to an accent and more to the use of Low Common. "Mon" as opposed to "Man"

(More may come, or it may not. Do tell me what you think!)
[Image: walrus_family_affair-2.gif]
"The time has come," the walrus said, "to talk of many things: Of shoes and ships - and sealing wax - of cabbages and kings" - Lewis Carrol
Reply
#3
When I get home from school tomorrow, I'm rolling a Troll!

Thanks Walluce! I loved your guide!
Jeneal jumps into the water. "HAHAHAHAHA!" She turns into a seal.
Reply
#4
When I get home from school tomorrow, I'm rolling a Troll!

Thanks Walluce! I loved your guide!
Jeneal jumps into the water. "HAHAHAHAHA!" She turns into a seal.
Reply
#5
Awesome guide, Walluce. /thumbsup. ^_^
Frogspawned: RAAAAAAAAAAAAAGH!
Frogspawned: Frogspawned flips a table.
Frogspawned: (╯°□°)╯︵ ┻━┻

FROG, STOP FLIPPING TABLES. YOU'RE MAKING A MESS.

Frogspawned: ┬─┬ ノ( ゜-゜ノ)
Reply
#6
Awesome guide, Walluce. /thumbsup. ^_^
Frogspawned: RAAAAAAAAAAAAAGH!
Frogspawned: Frogspawned flips a table.
Frogspawned: (╯°□°)╯︵ ┻━┻

FROG, STOP FLIPPING TABLES. YOU'RE MAKING A MESS.

Frogspawned: ┬─┬ ノ( ゜-゜ノ)
Reply
#7
Very nice indeed! I'd give it a quick read-through for spelling misstakes, saw one or two, looks really good otherwise!
All makt åt Tengil, vår befriare!

Reply
#8
Very nice indeed! I'd give it a quick read-through for spelling misstakes, saw one or two, looks really good otherwise!
All makt åt Tengil, vår befriare!

Reply
#9
Fixed some spelling errors and added onto the "Mindset" section, detailing just how clever trolls are.
[Image: walrus_family_affair-2.gif]
"The time has come," the walrus said, "to talk of many things: Of shoes and ships - and sealing wax - of cabbages and kings" - Lewis Carrol
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#10
Fixed some spelling errors and added onto the "Mindset" section, detailing just how clever trolls are.
[Image: walrus_family_affair-2.gif]
"The time has come," the walrus said, "to talk of many things: Of shoes and ships - and sealing wax - of cabbages and kings" - Lewis Carrol
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#11
Ahh, very nice Walluce! I love how you've concentrated on things like the suffixes of names, and other useful tidbits.
[Image: desc_head_freemasons.jpg]

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#12
Ahh, very nice Walluce! I love how you've concentrated on things like the suffixes of names, and other useful tidbits.
[Image: desc_head_freemasons.jpg]

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#13
Very good! Definately useful, Zul'Walluce. *snicker* I c wut u did thar.
"I am more afraid of one hundred sheep led by a lion than one hundred lions led by a sheep."
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#14
Very good! Definately useful, Zul'Walluce. *snicker* I c wut u did thar.
"I am more afraid of one hundred sheep led by a lion than one hundred lions led by a sheep."
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#15
Real nice guide, two things off the top of my head to add to it, the suffix Zufli, often a derrogative term for a female witch-doctor, meaning little/baby witch, although some females have taken it on as a badge of pride. And dident see any mention of the fact trolls have fur in your description.
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