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I found something interesting:
#1
http://forums.wow-europe.com/thread.html...0503&sid=1

I do not know what to make of it but Blizzard seems to of liked it, something on how to RP a Deathknight. I just wanted to see what people think of this since Blizzard showed interest in it.
[Image: lich_king_signature_by_wyrx-d3jo9rm.png]
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#2
Sounds a lot like how we've asked people to play DK's. I approve!



Although, Khardona has a wry, snarky sense of humor that's quite morbid, in order to preserve sanity.
[Image: desc_head_freemasons.jpg]

△Move along.△


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#3
""I'll put it plain and simple to save me from reading the past pages of trosh, if you want to RP a Death Knight that isn't part of the Knights of the Ebon blade, that are stationed in Eastern Plaugelands and in Northrend, then you should not be allowed at ALL near Alliance, Horde or KotEB settlements. PERIOD.

You would be classed as a rogue Undead, and pretty much be killed on sight by members of the Alliance, Horde and KotEB. Reasons:

Alliance and Horde agreed to a peace and alliance with KotEB as long as they uphold their vow to fight the Lich King. If a Undead was to leave KotEB then they would be a deserter, and thus Alliance and Horde would treat them as a regular undead which they pretty much kill on sight anyway! Distinction between a rogue deserting UD and a KotEB is hard from looks, but probably not from the way the character is acting.

So yeah, cut the story short and make sure this post isn't classed as TL;DR, Death Knights who aren't KotEB should NOT be in Alliance, Horde or KotEB settlements. ""
--Tasjin <Second Gurubashi Empire>--

Quoted this from an argument about DK's and where they can go.


""""
-Death Knights are:
1. A ''special'' type of Undead creature empowered by it's creator to be an elite weapon.
2. Trained by the finest the Scourge has to offer (Gothik, Noth, Razuvious etc.).
3. Specialised in terror tactics and ''psychological warfare'', meaning they take full advantage of the fear and terror they cause to their opponents.
4. They are the elite, occupying one of the Scourge's high spots of the food chain (aka chain of command).
5. They take great pride in who they are, despite the fact they mostly despise themselves and what they have become (may vary from character to character).
6. They are special characters in their own way, determined, driven and uncaring about how they accomplish their goal(s) or who they have to bypass/kill/hurt/assist to get the job done.
7. Masters in their art, utilising both magic and skill at arms to devastating effects. May vary from character to character (ex. one Death Knight may prefer Necromantic methods relying more on minions rather than brute force... think the talent trees in RP mode).
8. One of the most restrictive and difficult classes/types of characters to RP due to their nature and social shunning from the living. Exception is among Forsaken, as in essence they are the same ''race'' and thus a sense of ''compassion'' exists among them.

-Death Knights are NOT:
1. The bar troting flirting social types. They have a mission, a goal in their undying and cursed existence that drives them onward. May vary from character to character but the most common and overwhelming is to anihilate their old master, the Lich King. Scondary goals vary from character to character.
2. Low life scum that waste their days in cities. They are not accepted by their former societies or ever will be accepted fully. May vary from character to character depending on respect earned or simply through fear they insipre.
3. The sensitive and caring bunch. May vary from character to character to a certain degree depending on how much personality and emotions make up part of the character's psyche.
4. All Ebon Blade Knights. Yes, not all have to be Knights of the Ebon Blade. Unbound do exist and are on their own. They rely on powerfull allies to keep their existence from being free game to everyone with a killing urge hunting them. Those ''powerfull allies'' could as well be Ebon Knights protecting them for their own ends...
5. Full members of the Horde or the Alliance. In the Project notes (look at my sig) we have this;
The Knights Errant
''Can you serve two masters?'' This question burns the souls of the Knights that chose to remain with their brethren and still remain loyal to their former Lords. Bearing the colours of the Ebon Blade with the same pride and honour they also bear the colours of the Horde or the Alliance of Loarderon.
Irregular soldiers of the Order, they are considered dangerous and frowned upon by most from the so called ''Acherans''. Still, they were former heroes, great warriors of the Factions fallen to a fate they never asked to be part. Caught between worlds, they struggle to retain their former selves and earn a place among their former homelands once more. The Errant Knights compromise the majority of Death Knights that gained their free will once again. They are considered as Ebon Knights, though rarely one ascends too high in the hierarchy due to their divided loyalties and nature.
The above was derived from both existing lore and common sense/logic.

Now I dont always agree and in fact I tend to disagree more with Deimes, but at least I dont allow my arguments to be fueled by OOC hatred towards a class and mask that hatred with so-called ''lore points'' I am not even well versed in.

Sadly, most of the people posting in this thread have never really bothered to create a Death Knight and seriously explore the possibilities of RPing with them. I advise you to do that first and then discuss things in a civilised manner.
"""""
--Sylmarien <Ragh Hrafen Fianna>--

Quoted this because it seems interesting.



Just stuff I have found that may want to be looked over.
[Image: lich_king_signature_by_wyrx-d3jo9rm.png]
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#4
I thought that we had already decided this issue. It was stated:
Rensin Wrote:The Ebon Blade shows no sign of being militaristic, and if anything they -aid- Deathknights into getting adjusted into their new positions in the world.

They are an organization that works with the Horde, Alliance, and Argent Dawn to fight against the Scourge, but I've yet to see anyplace that says "This is something you have to do, or you are rogue."

I used to head up the Ebon Blade guild a long while back, and nothing peeved me off more than when people used to say and do this to others. Why? Again, there is -no- official lore to back up that they are a military group. A scattered band of newly formed, and possibly confused Knights who till now were driven by a strong mental force, but not a tactical unit by any means.
Please don't tell me we're suddenly going to change this whole thing and demand that death knights be a part of the Ebon Blade and remain up in Northrend...
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#5
I wasn't I just thought it was interesting. And should be looked at.
[Image: lich_king_signature_by_wyrx-d3jo9rm.png]
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#6
I have no intention of making it like that, or so on. The way I ran the guild, was that it was a group that facilitated the acclamation between their "new life" and their past one, aiding deathknights into becoming part of society again. Those that chose to serve the Ebon Blade by either hunting down the Lich King, or by getting "Rogue" deathknights, who by me were defined as those that wontonly killed at will and did nothing but be MWAHAHA EBIL.

I think that what this guy means, is that -without- being part of the Ebon Blade, you wouldn't have been accepted back by the Alliance or Horde. The Ebon Blade is a faction that helped relations between the big two, and had them understand... that they were brought back for a purpose.

TO me they aren't a group of war-mongering mercs... they are just people trying to make a slot in the world that once hated them as still mistrusts them.
[Image: desc_head_freemasons.jpg]

△Move along.△


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#7
Xaríandra in general is awesome at RPing anything beyond dead. Co-ran a scourge guild with her on SSL for a while. I believe there are even more great guides she has written, like how to RP a forsaken, a ghoul, a necromancer, a lich and so on.
(02-24-2012, 10:15 AM)Piroska Wrote: Conspiracy. That's all it is; Kret's afraid that your pure, digital awesomeness would crash the server if it were allowed.
(06-14-2013, 05:42 PM)McKnighter Wrote: Bovel, Lord of Beards

Character About Involvement
Causticity Blackbreath Goblin Alchemist -
Telaah Draenei Anchorite Writings of an Anchorite

[Image: kiXJxhI.gif]
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#8
Interesting. Good to see people still showing some care to DeathKnight roleplay.

Thanks for putting this to light!
Dulche et decorum est.Pro patria muori.

[Image: awawwaw.gif]

Only in death...
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#9
That is one of the best DK guides I read.
But I think the abandonment of KotEB should have some consequences, but not to the kill-on-site type.
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#10
I think Ebon Blade used to be a military order in the Scourge, but sience they took apart from it. They've become more or less a faction that facitates transition between Horde and Alliance members.

Not all of the members leave the ziggurat to visit their home cities, rather go north and fight to the bitter end. Mostly the Ebon Blade (in my honest opinion) remain intact and fighting condition, waging war against the Scourge. Former warband of Scourge, undead comrades in arms fighting a common enemy.

It's just marely assumed in the Death Knight story you follow in game that you rekindle your connections to Horde/Alliance and become more of a distant member to the Ebon Blade. In an RP sense to be independed Death Knight (Not part of the Scourge), one would have to be part of the Ebon Blade, but not neccessary of the military order anymore.

A rogue, one whom left the Ebon Blade, would probably have lost all their connection to Horde/Alliance too I agree on that, and thus would be considered a treath to all life that should be ended on sight.

Just my opinions what following the storyline in retail anyway left me.
Lower the flags, a good man has passed.
He has reached the last of frontiers.
Lower the flags, down to half-mast.
For again the world has taken a turn for the worse.

My Gallery.
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