04-04-2011, 05:36 AM
(This post was last modified: 06-14-2011, 05:00 AM by flammos200.)
Before a certain few throw rocks at me for not making a Pride guild-post...
Formed during the campaign to retake the Sunwell under the command of Thaura Shatterstar, Demonifuge - a unit of Shattered Sun Offensive troops - currently works for the singular purpose of fighting back demonic corruption on Draenor's shattered remains.
The goals are deceptively simple: Kill demons and fel-corrupted creatures.
IC rules(Apply only to the Demonifuge's members):
1. In-fighting will not be tolerated.
2. Corruption and taint will not be tolerated.
3. Failure to respect the chain of command, and reasonable orders will not be tolerated.
For the failure to obey any and all of the aforementioned, the penalty is execution. A dead trooper is better than an uncooperative one that gets in the way. This is, in part, taken from IRL military organizations - in general, court martials give the harshest possible punishments to the majority of military crimes.
OOC rules(Apply to everyone on the battlefield):
1. Respect the Server Rules and Policies (Are-ee-ess-pee-ee-see-tee especially).
2. No PvP. At all.
3. Happiness is mandatory, soldier-I mean, have fun!
4. Kill things and be epic while doing it?... It's not really a rule, more like an individual option, but...
Recruitment:
~Demonifuge will NOT take in Shadow Priests, Warlocks, Death Knights, or any characters of Evil alignment. Similarly, Forsaken will be treated with distrust. That means both IC and OOC. Call it personal preference.
~There will be a screening process... You have been warned.
~Recruitment will take place in Shattrath most(If not all) of the time.
~The reason for recruiting is that few really bother joining the Shattered Sun as a whole, and Demonifuge is in need of people to fight. I.E. Players.
~Consider well that dedicating yourself to fighting the Burning Legion is a... pretty daunting task, to put it lightly.
Currently, what Demonifuge wants are:
-Draenei
-Light-wielding Blood Elves
-One Battle-Mage
-A Technology specialist
-A Dwarf. What? I like Dwarves... Plus, they make awesomery happen quite often
-Other people that hate the Burning Legion and would kill them out of vengeance and/or money.
Combat System!
-Basics: /roll 100. Crits at 50 points over enemy defense/difficulty.
-Death is purely voluntary unless otherwise specified. (Read: Unless you're fighting a Boss-type enemy, you will simply be knocked out.)
HPs:
Attacking!
Melee:
~1h/shield:
~Dual Wield:
~2h:
Magic:
Ranged:
Additional Rules of Engagement:
~AoE(Mage, Priest, Paladin, Druid, Hunter and Shaman only):
~The Netherwind(Mage only):
~Healing:
~Help:
Enemies:
-Mooks:
-Liutenants:
-Bosses:
~Upgrades:
-Armor:
-Weapons:
-Magic:
-Allied Organizations: Allied organizations benefit from the upgrades that Demonifuge does, as well. Non-Allied troops do not gain any benefit from upgrades.
-Allied Individuals: Allied individuals benefit from the upgrades that Demonifuge does, as well. Non-Allied individuals do not gain any benefit from upgrades.
-Auras: Auras benefit all the troops on the battlefield, but they require the presence of either a relic or artifact or an individual to be active.
~Resources(RU): Resources are used by the unit to buy upgrades, research relics and artifacts, call some allies, or execute Med-evacs. They, like artifacts, relics, and access to upgrades, are gained by doing what Demonifuge does best: Killing demons.
~Current RU: 2750.
~Med-Evac:
-A Med-Evac costs 1000 RU.
--------------------End--------------------
Note:
-All participants in any and all combat events will be Players, with the sole exception of those listed under the 'Help' section. No, there will be no leading NPC armies into war. That would spoil the fun for the players involved.
-GHI copies of the Roll-Combat system may be provided for ease of use in events. Just so you don't have to alt-tab to the guild page if you're having trouble remembering what you've got to do.
-Events are meant to happen in quick, short bursts. The only things that should take more than 30-60 minutes would be bosses. But they're incredibly rare.
-Suggestions are welcome.
-Current After-action report: 'The Chains of Freedom', had the Demonifuge and her allies free a number of Nether Drakes, which now attempt to obliterate the Fel-Orc forces, before the heroes move for the head of the beast: The Fel-Orc Warlord.
~RU gained: 550.
Demonifuge
Spoiler:
Formed during the campaign to retake the Sunwell under the command of Thaura Shatterstar, Demonifuge - a unit of Shattered Sun Offensive troops - currently works for the singular purpose of fighting back demonic corruption on Draenor's shattered remains.
The goals are deceptively simple: Kill demons and fel-corrupted creatures.
IC rules(Apply only to the Demonifuge's members):
1. In-fighting will not be tolerated.
2. Corruption and taint will not be tolerated.
3. Failure to respect the chain of command, and reasonable orders will not be tolerated.
For the failure to obey any and all of the aforementioned, the penalty is execution. A dead trooper is better than an uncooperative one that gets in the way. This is, in part, taken from IRL military organizations - in general, court martials give the harshest possible punishments to the majority of military crimes.
OOC rules(Apply to everyone on the battlefield):
1. Respect the Server Rules and Policies (Are-ee-ess-pee-ee-see-tee especially).
2. No PvP. At all.
3. Happiness is mandatory, soldier-I mean, have fun!
4. Kill things and be epic while doing it?... It's not really a rule, more like an individual option, but...
Recruitment:
~Demonifuge will NOT take in Shadow Priests, Warlocks, Death Knights, or any characters of Evil alignment. Similarly, Forsaken will be treated with distrust. That means both IC and OOC. Call it personal preference.
~There will be a screening process... You have been warned.
~Recruitment will take place in Shattrath most(If not all) of the time.
~The reason for recruiting is that few really bother joining the Shattered Sun as a whole, and Demonifuge is in need of people to fight. I.E. Players.
~Consider well that dedicating yourself to fighting the Burning Legion is a... pretty daunting task, to put it lightly.
Currently, what Demonifuge wants are:
-Draenei
-Light-wielding Blood Elves
-One Battle-Mage
-A Technology specialist
-A Dwarf. What? I like Dwarves... Plus, they make awesomery happen quite often
-Other people that hate the Burning Legion and would kill them out of vengeance and/or money.
Combat System!
-Basics: /roll 100. Crits at 50 points over enemy defense/difficulty.
-Death is purely voluntary unless otherwise specified. (Read: Unless you're fighting a Boss-type enemy, you will simply be knocked out.)
HPs:
Spoiler:
Attacking!
Melee:
~1h/shield:
Spoiler:
~Dual Wield:
Spoiler:
~2h:
Spoiler:
Magic:
Spoiler:
Ranged:
Spoiler:
Additional Rules of Engagement:
~AoE(Mage, Priest, Paladin, Druid, Hunter and Shaman only):
Spoiler:
~The Netherwind(Mage only):
Spoiler:
~Healing:
Spoiler:
~Help:
Spoiler:
Enemies:
-Mooks:
Spoiler:
-Liutenants:
Spoiler:
-Bosses:
Spoiler:
~Upgrades:
-Armor:
Spoiler:
Spoiler:
Spoiler:
-Allied Organizations: Allied organizations benefit from the upgrades that Demonifuge does, as well. Non-Allied troops do not gain any benefit from upgrades.
Spoiler:
-Allied Individuals: Allied individuals benefit from the upgrades that Demonifuge does, as well. Non-Allied individuals do not gain any benefit from upgrades.
Spoiler:
-Auras: Auras benefit all the troops on the battlefield, but they require the presence of either a relic or artifact or an individual to be active.
Spoiler:
~Resources(RU): Resources are used by the unit to buy upgrades, research relics and artifacts, call some allies, or execute Med-evacs. They, like artifacts, relics, and access to upgrades, are gained by doing what Demonifuge does best: Killing demons.
~Current RU: 2750.
~Med-Evac:
Spoiler:
--------------------End--------------------
Note:
-All participants in any and all combat events will be Players, with the sole exception of those listed under the 'Help' section. No, there will be no leading NPC armies into war. That would spoil the fun for the players involved.
-GHI copies of the Roll-Combat system may be provided for ease of use in events. Just so you don't have to alt-tab to the guild page if you're having trouble remembering what you've got to do.
-Events are meant to happen in quick, short bursts. The only things that should take more than 30-60 minutes would be bosses. But they're incredibly rare.
-Suggestions are welcome.
-Current After-action report: 'The Chains of Freedom', had the Demonifuge and her allies free a number of Nether Drakes, which now attempt to obliterate the Fel-Orc forces, before the heroes move for the head of the beast: The Fel-Orc Warlord.
~RU gained: 550.