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Berserkers!
#16
(09-15-2012, 08:45 PM)Valicor Wrote: I see where you're coming from, but the fact that Trolls are considered to be agile, Jae can deal damage, but it's not as you think. When I picture a Berserker...Jae, anyways, I picture a flurry. Lots of power, lots of swings, and adrenaline overcoming tire. Of course, by the end of the fight, his body is completely wrecked, and he is badly injured. Right now he has a shattered collarbone, and it has trouble healing because his body isn't used to the down-time, healing status. It's -used- to being stressed, and being over-abused. Another playing factor, believe or not, is Pride. Jae, as a character, is very proud. Pride can drive a long way, (I.E - Jae fights somebody in an arena in front of a 20-person crowd. That's 21 people he doesn't want to see him lose, believing he'd humiliate himself. Thus, he'd try 10x harder just to assure he DOESN'T lose.) but even that has a downfall. Stated, he will try harder, which indeed will empower his rages even moreso, but will make the effect wear off faster, and make him plummet adrenaline-wise after a shorter amount of time. This comes in to play not tiring him over time, but, as I said, having him go and go and go, and eventually just -pass out cold-. In a big fight, this will happen, more often then not, sooner than other fights. Small fights, he's still angry and proud, and is prone to fight for an overly-good amount of time before passing out. It's a weird method to work with, but I work with it indeed. A Berserker is a generalized statement. As you said, you think of long-charge attacks and long-recovery time. Berserker, yes, is a way of fighting, but it's all in character and how you've -trained- yourself IC. Jae has been trained, over career in Arena, to be quick to react, to be fast. An Orc Berserker, per say, may make huge attacks and suffer setbacks. Jae can only fight the way he does because he's fought that way for several years. He's used to it. I understand that everybody has limits, and so does Jae. More often then not, though, people focus on the fact that I fought for so long, not the fact that I -PASSED OUT-. Yes, that's a limit-reach, and I find it suitable. As I said, I'm here to learn. If you don't think so, please say it. I don't want people to have problems every time they RP with me, that'd be downright awkward.


My only comment is this; focusing on agility and speed would cause your attacks to be less powerful. I mean, this is not necessarily always true, but realistically if one focuses on being agile and swift, they will be dealing quick, sharp blows, in lieu of slow, powerful ones. The long wind-up is definitely key to getting more of that power. Quicker attacks have less preparation, and are not as strong. (This is because the more power put into an attack, the longer recovery time one needs before they attack again. Your idea seems to be having a flurry of quick, sharp, attacks that on their own may be weak, but since they are numerous they will overall deal more damage if they make contact.)

My suggestion would be to find a weakness for Jae to have (you don't have to say it here) and stick by it. Have him be strong in certain areas, and weaker in others. Also, no one thinks you do not want to learn. If I thought you didn't want to learn, I wouldn't bother posting =)
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#17
I'm a bit lay to the haystack, and most important points HAVE been said, but I think I have one final input to offer you on the insight of the mind of a berserker!

http://www.mangareader.net/96/berserk.html (This manga is lovely, and features a perfect view on someone who fights in a nature worthy of a fierce 'serker. But a warning to those who want to read it, it's quite on the dark side and may contain NSFW material.)
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#18
Berserkers. (With the risk of repeating previous arguments, here goes my collection of thoughts.)

They fight without abandon, giving in to the "fury" within them. Trained Berserkers know how to tap this fury mostly at will, though this is mostly a last resort for most of them. They don't tap into their fury during every battle, because they know exactly how much that hurts their bodies.

Berserkers rarely dodge. They may well dodge and avoid physical harm when they're not in a frenzy. When they're in the midst of their fury, all they'll do is keep attacking. Put all their strength and focus in just swinging their weapon(s)/fists at whatever's in front of them at the time until it stops moving (or until the Berserker itself collapses). They won't retreat, and they won't even register the weapons flying at them. Mostly because they don't care. While they're in a fury, they don't register the pain that they subject their bodies to. That's one of the reasons they keep going, because all their senses are so extremely dulled by the surge of adrenaline. They barely even know what's going on; they, in short see red.

If their opponent retreats, the Berserker follows.

They attack with reckless abandon. There's rarely any accuracy in their swings or any real technique. They just swing. Relentlessly and powerfully. They don't take the time to aim, because they don't have the mental presence to aim. Think of it as them being almost blind while they're in a frenzy. They can see what's in front of them, though only just barely. They really won't register more than the fact that there's something moving. ... And they're going to swing with all their might at it until it stops moving!

It's very risky to be a Berserker. You become frighteningly dangerous as an opponent, but at a very dire cost. Every fight you get into can become your death, and every consecutive fight you unleash your fury in will wear down your body even more and make it more and more difficult for you to recover. A Berserker doesn't enter fury in every fight, though, as I've already said. They're more often than not smart enough to know the risks. Plus, I don't think anyone would want to introduce someone into the delicate techniques of becoming a Berseker if that person was so volatile that they'd subject themselves and everyone around them to such dangers.

Plus, another thing to note about Berserkers... While they do fight using their "fury" and lets that fuel them, they aren't necessarily angry people. Most of the time, they become pretty placid and peaceful after becoming Berserkers, since they get to vent their last bit of frustration while they tap their fury. It's ver uncommon and rare for a Berserker to enter a frenzy involuntarily because it's just so angry for whatever reason. They have much more control of themselves than that.

Because, if they didn't have that control, they'd be dead already.

Berserkers aren't ideal arena fighters. Someone who spends a lot of time in the arena shouldn't train to become a Berserker, because that's effectively a speedy road to your own demise. And, Berserkers are much less effective as one-on-one fighters (that's the turf of the Gladiators). They're extremely valuable in large-scale battles where they are pitched into the forces of their enemies to begin the senseless slaughter. Many times, this means the death of the Berserker since their bodies are just as vulnerable as anyone elses, but it strikes crippling blows to their opposition.

Jaedyn is an arena fighter. I won't tell you not to pursue the path of the Berserker, though you'd need to go through proper training to get a good idea of what the Berserkers actually do and what they are. There's so much more to it than simply "letting go" and becoming pumped on adrenaline. But, becoming a Berserker if you intend to fight in arenas is not ideal because of how they work. If he intends to become a skilled dominator of the ring, Gladiator's more his thing. However, that means he has to control his aggressive urges more. Otherwise, he'll likely not live for very long.
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#19
See, I only title him am "Arena Fighter" because I'm not confident enough to call myself a full-term "Berserker" yet. I'm aware "letting go" is not the main thing, that it's almost complete control, regardless of how uncontrollable a Berserker's frenzy is. The idea is, in the beginning, Jae is very level-headed and calm, technique and balance in mind. This begins for a good start to a fight. Thus, as more blows are crossed, Jae begins to evaluate the pain more as fueling then a demise, so he begins to enter a trance-like anger state, as you've seen before, Loxx. You have personally fought with me, so you've got a good general idea of how I think, what I mean by all this.

My only concern is not what my title will be, frankly I find being called a Berserker is easier then a complicated complex of everything I do. I feel, as a character, Jae acts more of a Berserker then any other fighting type. I don't don him a Berserker by his talents, or the certain things he does. I don him a Berserker by -how- he fights, by how he has -always- fought. By how he trained, by how he acts. He -acts- like a Berserker, and it just seems appropriate. Really, this is feed-back I am enjoying...clearing this all up.

I would imagine not all Berserkers are the same, so Jae being an outwardly angry person can't shatter the title of Berserker...can it? I mean, Berserkers have been noted to, as Trolls, only be able to tap into and out of his adrenaline and fury by use of drugs. I, instead, substitute Jae's massive anger and hate is his really dark past. Sure a lot of people have a dark past IC, but Jae really has problems coping emotionally. So..with such events as his mother--, well...you've all seen the profile. I replace drug experimentation with emotional distraught, basically being angry at the world.

Jae is notorious for seeing red, per say, and doesn't believe in a spar or a "friendly fight". He also doesn't believe in "yield" or "give in", if that helps to note what kind of person he is. I know you've most seen me, some of you not especially aware of my RP, but those here who -have- fought Jae know what I mean. As I said, I'm not here trying to dispute whether or not I'm Berserker-worthy, more of just a clear-up for the confusion people seem to have.
By the way, I -did- space my stuff out. You're welcome..<3
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#20
I think the point people are trying to make is give more concessions in RP-combat situations, and take less. :) Try it out for a while and see what you think. Just pointing out that if you read Loxxy's post well, it's a great way of saying what I was trying to (my words weren't as good as her's.) But yeah, being an angry person doesn't break the berserker style, but from what I'm seeing here you're missing the whole,

"They attack with reckless abandon. There's rarely any accuracy in their swings or any real technique. They just swing. Relentlessly and powerfully. They don't take the time to aim, because they don't have the mental presence to aim. Think of it as them being almost blind while they're in a frenzy. They can see what's in front of them, though only just barely. They really won't register more than the fact that there's something moving. ... And they're going to swing with all their might at it until it stops moving!"

And the,

"A Berserker doesn't enter fury in every fight, though, as I've already said. They're more often than not smart enough to know the risks."

I'm glad the feedback is helping!! :D
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#21
Why give it a title, then?

If he enters some kinda calm-fury state when he fights, is he really a berserker?

Just make Jae, Jae. Don't force him into a definition, let him be what he is. Titles are never necessary.
Quote:[8:53AM] Cassius: Xigo is the best guy ever. he doesn't afraid of anything.
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#22
What Xigo said, the wise man.

He could probably call himself a "berserker", though, but he wouldn't be a Berserker, by the class definition. Partly because it takes a very specific training to pull it off and it isn't something you just intuitively turn out to be. Troll tradition turn them into Berserkers through some sort of therapy and training with drugs (though not all do), and the Orcs work with their minds on a deeper level to tap at will. Meditation and stuff. Trolls can learn to do it the Orcish way, too, but as I said... It takes very intense and special training.

Just so you know the difference between what Jaedyn does, and what a "Berserker" does.
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