Alright. So, as we've discussed in the other threads, the Cataclysm cores are...definitely not perfect. We've been waiting a long time for fixes to a number of issues, especially database related, and the miracle patch that we've been waiting for has never arrived. It is probable that it never will.
That's why we've decided to move on to Cataclysm anyway.
Not right away. We've now set the GMs to work preparing the world for the coming of Cataclysm. The doors are now open to lead-in events if the desire to run them arises. We're preparing and getting things underway. Will it be easy? Certainly not. But we're going to try anyway, however bumpy the road is.
Consider this a holiday present from the GM team to the server.
So, the first question is how this is going to work, and how we'll be resolving certain outstanding issues. Here's a quick list of things that will probably happen, but all things are subject to change:
1. Since most quests in Cata zones will be borked, we'll have to put in work-arounds. Worgen, Goblins, and Death Knights will be given a portal to take them out of their starting instance, and be given quests/trainers to catch them up on their missing racial abilities/talent points. So, no more doing the DK quest line.
2. A number of areas in Cataclysm are in a state of flux on retail. For example, Splintertree Post is under perpetual siege by night elves. We're still discussing how we will resolve these areas, and they will likely be handled on a case by case basis. Most know that we have a policy of keeping the server as close to Blizz-like as is possible for the purposes of questing and lore. Well, since questing is broken anyway, the decision has been made to be a bit more lax with the former, and we'll probably be resolving these areas (be it through event or off-screen decisions) to bring the world to a better point where RP is conducive and we aren't stuck wondering why Splintertree has been sieged for a year now.
3. A lot of areas have to be combed through, which is why it may still take a little time. There are a number of strange spawns that need to be fixed in the world, and we need to make sure that there aren't any stray phasing quests out there that might screw up areas as viable event locations.
4. Most likely, we will open up profiles for Cataclysm characters (meaning Goblins, Worgen, and the new race/class combinations) before we actually make the move, in order to allow a smooth transition. These characters, however, will obviously not be playable until Cataclysm is actually released. Note that we haven't opened that up yet, we'll let you know when we do!
5. The question of questing was brought up, and what will happen to those that enjoy doing dailies/quests between RPs. It's still up in the air, but the idea was tossed around to make our own dailies to complete, which might provide adequate diversion without relying on the retail quests. This may not be high priority, though, as obviously we're an RP server, we aren't out there to make a Blizz-like questing experience.
Now, the next question is: when will this happen? I dunno. A lot depends on the speed at which we end up working and how much there is that needs doing. We'll try to keep you all updated as we move forward, however.
That's why we've decided to move on to Cataclysm anyway.
Not right away. We've now set the GMs to work preparing the world for the coming of Cataclysm. The doors are now open to lead-in events if the desire to run them arises. We're preparing and getting things underway. Will it be easy? Certainly not. But we're going to try anyway, however bumpy the road is.
Consider this a holiday present from the GM team to the server.
---
So, the first question is how this is going to work, and how we'll be resolving certain outstanding issues. Here's a quick list of things that will probably happen, but all things are subject to change:
1. Since most quests in Cata zones will be borked, we'll have to put in work-arounds. Worgen, Goblins, and Death Knights will be given a portal to take them out of their starting instance, and be given quests/trainers to catch them up on their missing racial abilities/talent points. So, no more doing the DK quest line.
2. A number of areas in Cataclysm are in a state of flux on retail. For example, Splintertree Post is under perpetual siege by night elves. We're still discussing how we will resolve these areas, and they will likely be handled on a case by case basis. Most know that we have a policy of keeping the server as close to Blizz-like as is possible for the purposes of questing and lore. Well, since questing is broken anyway, the decision has been made to be a bit more lax with the former, and we'll probably be resolving these areas (be it through event or off-screen decisions) to bring the world to a better point where RP is conducive and we aren't stuck wondering why Splintertree has been sieged for a year now.
3. A lot of areas have to be combed through, which is why it may still take a little time. There are a number of strange spawns that need to be fixed in the world, and we need to make sure that there aren't any stray phasing quests out there that might screw up areas as viable event locations.
4. Most likely, we will open up profiles for Cataclysm characters (meaning Goblins, Worgen, and the new race/class combinations) before we actually make the move, in order to allow a smooth transition. These characters, however, will obviously not be playable until Cataclysm is actually released. Note that we haven't opened that up yet, we'll let you know when we do!
5. The question of questing was brought up, and what will happen to those that enjoy doing dailies/quests between RPs. It's still up in the air, but the idea was tossed around to make our own dailies to complete, which might provide adequate diversion without relying on the retail quests. This may not be high priority, though, as obviously we're an RP server, we aren't out there to make a Blizz-like questing experience.
---
Now, the next question is: when will this happen? I dunno. A lot depends on the speed at which we end up working and how much there is that needs doing. We'll try to keep you all updated as we move forward, however.
Have you hugged an orc today?
- I am not tech support. Please do not contact me regarding technical issues. -
- I am not tech support. Please do not contact me regarding technical issues. -