06-23-2013, 01:33 PM
Soooo, this is something I've been wanting to get off my chest for a while, and what a better community to do it in than good ol' CoTH, eh? The topic I'm bringing up is the idea of criticism in gaming. HENCE why this is in "Other Games".
Now, what am I getting at here? I'm getting at how things are generally handled with media these days, pertaining to the good old gaming industry and how it handles games. This is a multifaceted rant, mostly because there's several things that irk me with the way that games are presented these days, and how information is handled---it's very sloppy. Sure, there's commercialism and such that puts a different spin on things, but what I'm talking about is the nasty, seedy underbelly of being a "critic".
One of the things that I know, and that is a universal truth---not one damn person on the face of the earth likes the same things you do. If it were that way, LIFE WOULD BE BORING. There wouldn't be variety, there would be spice, and everyone would look like Johnny Stick Figure--- the same cardboard cutout re-done over and over again. That is something that we all forget very easily, sometimes even here on CoTH. We all have different likes and dislikes. That's a different conversation for a topic I will -never- make, mind you, but how it pertains to my rant here...
Is like this. A game comes out. Wonderful! X amount of people buy it, play it, and say it's so great, you'd cry over it as if you just saw your only child's face for the first time after being cured of blindness that's consumed your life for 30 years. Basically, it's sex on toast.
Y amount of people say it sucks. They hate it so much, they've established a website to ban it in all countries except those that should be subjected to such a horrific mess.
Again, different tastes. However, you get Mr. Critic to come along. This is a guy that makes money off of his super-entitled opinion, and makes the money because he can put his words in a way that's almost poetic, that makes other people nod like bobble-heads because they don't know how to formulate their own opinions. This guy decides "I don't like the game. Not my thing."
Fine. Wonderful. Perfect. Except...
This guy goes on rants about it. (Lol, rants.) He uses his following to call for people to stop playing it, and people rally behind him like a wonton mob fueled by nothing other than Mountain Dew and the want to be a part of something. SOME have never even played the game, or seen footage---they just read the guy's article, or seen his five minute youtube video of why the game is so sucky.
These people use a "critic" site to give the game a bad score. People go here, thinking that it's a fair way to judge a game, read about alllll the problems, and none of the merits. Sales drop. People get pissed and ask for change.
Then there's the people that like it. They feel alienated, and obscured. They payed good money for the game! I could have amounted to more, or had a longer life, but it was killed pre-maturely because "The Critics" gave it that seed of doubt that grew into a tree of hate. The game dies, forever living in obscurity, except for the few who embraced it during it's short life.
On the other side---sometimes a game gets WAY too much praise and for all the wrong reasons. Something interesting happens in the media, the game gets some attention, people buy it. Critics give it a thumbs up based on their personal taste, and then sales skyrocket! No real value is added to the gaming industry, as it just happens to be a Brown Shooter in which you have to shoot a squirrel to get further, and Peta threw a fit. A Critic said the game was okay, so it started to sell like wildfire because it's edgey and it's not COMPLETE crap!
Right. So both of these are instances that are extremes. However, they are brought up because they are based on real events. Two of which come to mind... both based on shit from EA. The one that comes to mind the most is "Mass Effect 3". -Everyone- knows what happened there. They released the game with an ending that had you choose a red, green, or blue version of the final scene... something that gamers didn't expect. People complained and whined until the company was forced to elaborate, and expand on it EVEN THOUGH it was -not- something that was owed to anyone. Plain and simple---this was not something that gamers "earned" the rights to. Super Mario ended very abruptly, and noone stormed up to Nintendo, and said "HEY. Peach needs to bake me a damn cake, and I need an explanation for all the silly dinosaurs. YOU OWE IT TO US!".
You'll argue, "Rensin, that's not a story heavy game." Nope. And that's not my point. My point is, that you have as about as much creative input in a game as you did in the 90's. Or at least, you should. You get something at face value, and should deal with the consequences of it. Either you like it, or you don't---don't force change because you hate it.
Too many critics do this. They try to mold games to suit -their- needs. I've seen this crap on Massively, on youtube... on Steam forums. Everyone is a critic these days. Some of the more famous ones, like TotalHalibut, often do the most damage. They have the loudest voices, and a rabid fan base that eats up everything they say. He's one example, and many more come to mind.
So, here's what I propose to us as gamers. Small scale this is---it's what I ask of anyone that happens to read this. FORMULATE your own opinion. Do so by researching, trying things out, getting information. Don't rely on someone else's opinion alone to make your own assumption on a game.
If you dislike a game, -don't- try to change it or get angry when that doesn't happen. Accept that it's not your thing, and move on. Be informed, be smart, and be open. Don't put everyone in the same mold you were wrought from. They won't fit, and will only get hurt in the process.
Now, what am I getting at here? I'm getting at how things are generally handled with media these days, pertaining to the good old gaming industry and how it handles games. This is a multifaceted rant, mostly because there's several things that irk me with the way that games are presented these days, and how information is handled---it's very sloppy. Sure, there's commercialism and such that puts a different spin on things, but what I'm talking about is the nasty, seedy underbelly of being a "critic".
One of the things that I know, and that is a universal truth---not one damn person on the face of the earth likes the same things you do. If it were that way, LIFE WOULD BE BORING. There wouldn't be variety, there would be spice, and everyone would look like Johnny Stick Figure--- the same cardboard cutout re-done over and over again. That is something that we all forget very easily, sometimes even here on CoTH. We all have different likes and dislikes. That's a different conversation for a topic I will -never- make, mind you, but how it pertains to my rant here...
Is like this. A game comes out. Wonderful! X amount of people buy it, play it, and say it's so great, you'd cry over it as if you just saw your only child's face for the first time after being cured of blindness that's consumed your life for 30 years. Basically, it's sex on toast.
Y amount of people say it sucks. They hate it so much, they've established a website to ban it in all countries except those that should be subjected to such a horrific mess.
Again, different tastes. However, you get Mr. Critic to come along. This is a guy that makes money off of his super-entitled opinion, and makes the money because he can put his words in a way that's almost poetic, that makes other people nod like bobble-heads because they don't know how to formulate their own opinions. This guy decides "I don't like the game. Not my thing."
Fine. Wonderful. Perfect. Except...
This guy goes on rants about it. (Lol, rants.) He uses his following to call for people to stop playing it, and people rally behind him like a wonton mob fueled by nothing other than Mountain Dew and the want to be a part of something. SOME have never even played the game, or seen footage---they just read the guy's article, or seen his five minute youtube video of why the game is so sucky.
These people use a "critic" site to give the game a bad score. People go here, thinking that it's a fair way to judge a game, read about alllll the problems, and none of the merits. Sales drop. People get pissed and ask for change.
Then there's the people that like it. They feel alienated, and obscured. They payed good money for the game! I could have amounted to more, or had a longer life, but it was killed pre-maturely because "The Critics" gave it that seed of doubt that grew into a tree of hate. The game dies, forever living in obscurity, except for the few who embraced it during it's short life.
On the other side---sometimes a game gets WAY too much praise and for all the wrong reasons. Something interesting happens in the media, the game gets some attention, people buy it. Critics give it a thumbs up based on their personal taste, and then sales skyrocket! No real value is added to the gaming industry, as it just happens to be a Brown Shooter in which you have to shoot a squirrel to get further, and Peta threw a fit. A Critic said the game was okay, so it started to sell like wildfire because it's edgey and it's not COMPLETE crap!
Right. So both of these are instances that are extremes. However, they are brought up because they are based on real events. Two of which come to mind... both based on shit from EA. The one that comes to mind the most is "Mass Effect 3". -Everyone- knows what happened there. They released the game with an ending that had you choose a red, green, or blue version of the final scene... something that gamers didn't expect. People complained and whined until the company was forced to elaborate, and expand on it EVEN THOUGH it was -not- something that was owed to anyone. Plain and simple---this was not something that gamers "earned" the rights to. Super Mario ended very abruptly, and noone stormed up to Nintendo, and said "HEY. Peach needs to bake me a damn cake, and I need an explanation for all the silly dinosaurs. YOU OWE IT TO US!".
You'll argue, "Rensin, that's not a story heavy game." Nope. And that's not my point. My point is, that you have as about as much creative input in a game as you did in the 90's. Or at least, you should. You get something at face value, and should deal with the consequences of it. Either you like it, or you don't---don't force change because you hate it.
Too many critics do this. They try to mold games to suit -their- needs. I've seen this crap on Massively, on youtube... on Steam forums. Everyone is a critic these days. Some of the more famous ones, like TotalHalibut, often do the most damage. They have the loudest voices, and a rabid fan base that eats up everything they say. He's one example, and many more come to mind.
So, here's what I propose to us as gamers. Small scale this is---it's what I ask of anyone that happens to read this. FORMULATE your own opinion. Do so by researching, trying things out, getting information. Don't rely on someone else's opinion alone to make your own assumption on a game.
If you dislike a game, -don't- try to change it or get angry when that doesn't happen. Accept that it's not your thing, and move on. Be informed, be smart, and be open. Don't put everyone in the same mold you were wrought from. They won't fit, and will only get hurt in the process.
△Move along.△
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