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House Greywold
#1
House Greywold
[Image: FQtO7vB.png]

History

Prior to the First War, the family used to command a group of mercenaries based in Stormwind City. During the First War, under the leadership of Theobald Greywold, they tried to help defend their homeland from the invasion of the orcish Horde, but were forced to flee to Lordaeron like the others. They resided in Southshore, and as the Second War started, Theobald took his warband to the battlefield once more, leaving behind his wife, Matilda, and his son, Berthold.

Theobald obtained precious victories during his campaign in the reconquest of Stormwind. After the kingdom was completely retaken and the war was over, the king rewarded Theobald with lands and nobility status. His family returned from Southshore, and his men built new homes for themselves in his lands, creating the village of Beckham. The soil was fertile, and as the kingdom was rebuilt, merchants started to travel through the Greywolds' lands, earning them a lot of money from taxes. Soon, Beckham grew into a town, and the family also gained new members.

On the year 21, both Matilda and Theobald died, leaving Berthold as the new ruler of House Greywold. They continued to flourish until the Shattering. The destruction caused by Deathwing and his allies caused the deaths of many people in the kingdom, and left even more with no homes and no jobs. Many of them resorted to crime in order to survive, causing problems to the Greywolds. They now struggle to survive with what money is left, and to fight the criminals in their lands.

Ranks

Patriarch: That would be Berthold. He is the supreme authority within the house.

Family Member: Berthold's relatives. They are to be respected and may give a few orders to the servants, but major decisions have to be approved by Berthold.

Captain of the Guard: The captain commands the other guards. If Berthold or other more experient family members aren't present, he is in charge of things.

Guard: Men and women sworn to protect the house and their possessions. When any fighting needs to be done, they will raise their swords in the name of the house.

Subject: Other people who live under the rule of the Greywolds. Cooks, blacksmiths, farmers, merchants, etc, who live in their lands.

Associate: People who are neither a part of the family nor serve them, but tend to stick around and work with them sometimes.

Rules

1. The house is loyal to Stormwind. No Horde races!
2. Warlocks, shadow priests, death knights and other classes that use dark energies aren't allowed into the guild. Unless you can hide it...
3. Follow the server rules.
4. Have fun! Yes, that's an order. HAVE. FUN.

If you wish to join, contact me in-game or PM me on the forums!
Reply
#2
Good luck with the guild, mate.
[Image: pj3isZU.gif]

[Image: 43883.png]
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