I swore a year ago I wouldn't get a blog, yet here I am. I'm sorry, past self.
Last night, I released Liam's Rest, a build project that I wasted a few months on because I would sometimes get lazy and abandon it for awhile. Anyone that has been there, I hope you enjoy it so far. However, there is a problem. We have an Alliance Noble Estate and we have Liam's Rest. Two Alliance locations that use the patch, but no Horde locations. Well, I made a promise to Kretol that I would build a Horde location in the future and, just to note, I am not saying I'm going to get started on building immediately. I do have my own life and my own work that prevents me from RPing, and I'm not about to risk bad grades for the WORST FACTION EVER.
With that in mind, I thought I would get opinions from the community. Do not suggest anything for the blood elves or the Forsaken. This location should lean more towards Old Horde/Orcs, which the goblins totally count as because Warcraft 2. Anywhere, here are some sort and simple ideas that I gathered, but do want to hear what the community would want.
1) A location fitting for shamans, perhaps a place where they all gathered at to communicate with the elements/ancestors, and that has seen a sort of population boom of refugees since some people don't want to live in Garrosh's Orgrimmar. It would use old Horde designs, so no towers of black metal and spikes. I'd say the place would be like a school, but not sure if a singular location for shamans works well for a school, unless they're kids learning from wise old shamans.
2) Garrosh's Reach. A camp for training new recruits how to survive against Night Elves in their own forest. Some metal and spikes, but not built on it. It's safe behind Horde lines and is there to help orcs understand how to survive Ashenvale (so long as we ignore some of the books that make it sound like orcs know Ashenvale better than the Kaldorei do).
3) Goblin Operations. "Resources exist to be consumed, and consumed they shall be!" exclaimed the mogul of a prominent Bilgewater corporation, who unveiled plans for fueling the Horde warmachine and turning the land into "very nice vacation spots". This would also be a research center and general resource gathering operation center for goblins. Cut down trees, test out experimental equipment, try to study and (fail to) utilize technologies that will DEFINITELY work this time, I swear, don't cut funding.
That's all I got. Opinions welcome.
Last night, I released Liam's Rest, a build project that I wasted a few months on because I would sometimes get lazy and abandon it for awhile. Anyone that has been there, I hope you enjoy it so far. However, there is a problem. We have an Alliance Noble Estate and we have Liam's Rest. Two Alliance locations that use the patch, but no Horde locations. Well, I made a promise to Kretol that I would build a Horde location in the future and, just to note, I am not saying I'm going to get started on building immediately. I do have my own life and my own work that prevents me from RPing, and I'm not about to risk bad grades for the WORST FACTION EVER.
With that in mind, I thought I would get opinions from the community. Do not suggest anything for the blood elves or the Forsaken. This location should lean more towards Old Horde/Orcs, which the goblins totally count as because Warcraft 2. Anywhere, here are some sort and simple ideas that I gathered, but do want to hear what the community would want.
1) A location fitting for shamans, perhaps a place where they all gathered at to communicate with the elements/ancestors, and that has seen a sort of population boom of refugees since some people don't want to live in Garrosh's Orgrimmar. It would use old Horde designs, so no towers of black metal and spikes. I'd say the place would be like a school, but not sure if a singular location for shamans works well for a school, unless they're kids learning from wise old shamans.
2) Garrosh's Reach. A camp for training new recruits how to survive against Night Elves in their own forest. Some metal and spikes, but not built on it. It's safe behind Horde lines and is there to help orcs understand how to survive Ashenvale (so long as we ignore some of the books that make it sound like orcs know Ashenvale better than the Kaldorei do).
3) Goblin Operations. "Resources exist to be consumed, and consumed they shall be!" exclaimed the mogul of a prominent Bilgewater corporation, who unveiled plans for fueling the Horde warmachine and turning the land into "very nice vacation spots". This would also be a research center and general resource gathering operation center for goblins. Cut down trees, test out experimental equipment, try to study and (fail to) utilize technologies that will DEFINITELY work this time, I swear, don't cut funding.
That's all I got. Opinions welcome.