Character Race: Arakkoa (Blood elf female OOC)
Character Name: Rizzka
Character Class: Mage
Display ID: 17864
Duration: Persistent
Purpose: Rizzka is a collector and trader of shiny treasures and magical artifacts. Thus, she will no doubt be involved in treasure hunting storylines and random trade encounters.
Location: Anywhere and everywhere, especially in/near places where treasure might be found, as well as centers of trade.
Scale: 1.0
Special Equipment: None
Level: 85
_______________________________________________________
Player: Vooz
Character Full Name: Rizzka
Character In-Game Name: Rizzka
Nickname(s): None
Association(s): Skettis Exiles, the Sin'dorei
Race: Arakkoa
Class: Mage
Skills and Abilities: Heightened senses when it comes to detecting Arcane magic.
Age: 67
Sex: Female
Hair: Vibrant red and purple feathers.
Eyes: Yellow
Scale/Height: 1.0
Usual Garments/Armor: Rizzka is rarely seen in anything but her green cloak. The condition of said cloak reflects this, as it has become incredibly tattered and dirty over the years. She carries with her many bags and satchels, their contents jingling as she moves.
Alignment: Chaotic Neutral
Personality: Rizzka rides the line between tolerable and abrasive. Most of the time she is able to keep a civil tone and demeanor, especially in the presence of potential friends. On the other hand, she is as shrewd as any merchant and as greedy as any goblin. Combine that with her rather disheveled appearance and a few grotesque habits (especially in her choices of sustenance) it is understandable why some might not enjoy her company.
She is rather practical-minded. Though she still considers herself a devout follower of Anzu, the Raven God, her primary interest is in the acquisition of material goods, namely money and various shiny treasures. Because of her practical nature and apparent intelligence, she is rather open in referring to herself as a learned individual. Indeed, her skills in Arcane magic and Alchemy more than back up her claims of intelligence.
Like most of her kind, she does have something of a "dark streak", brought about by the curse she has inherited from her ancestors, as well as the constant persecution of her people by the Winged arakkoa and the vile Adherents of Rukhmar. In her case, this "dark streak" manifests in an interest in the more volatile and controversial schools of magic (Demonology, Necromancy, etc.), though she will mostly claim this interest as merely an academic one. In addition, she is not one to show much empathy. Injustice and misery are things beneath her notice, unless they affect her directly.
History: Rizzka was hatched in the city of Skettis. From the moment she broke through her shell, she was destined to become a member of the Sage caste. She received a proper education as well as training in the use of Arcane magic and Alchemy. Over time, she became a rather competent sorcerer, and would have undoubtedly risen to prominence within the Sage caste in no time at all. However, while she was fascinated by magic in all of its many forms, she did not find much joy in sitting about and experimenting. She would often hike down to the forests below Skettis, spending days wandering through the trees and collecting various treasures and knick-knacks she happened upon. These trips became more and more frequent as the months passed, and eventually Rizzka decided to simply take an extended trip, perhaps even leaving the borders of Terokkar Forest. Unbeknownst to her, this "extended trip" would last nearly two decades and take her all across Draenor, from one coast to the other. During her travels, she would often trade with some of the friendlier races she encountered, offering elixirs, herbs, and shiny things she'd collected in exchange for food and supplies. Though this proved to be a hard, tiring lifestyle, she considered herself happy, at peace.
Unfortunately, this peace was not to last. As the orcs began their demon-fueled rampage, the relative safety of the roads was shattered. With nowhere else to turn, Rizzka at last decided that it must be time to return home to Skettis. The journey proved long and treacherous, yet she eventually made it to the mountain refuge. The homecoming offered little comfort, however. The draenei were not the only ones to suffer from the orc's bloodlust, and many arakkoa refugees from beyond Skettis had also come to the city, their hearts hardened and vengeful. In addition, many of the Sages had begun speaking of a new power, a new god. One that would destroy the orcs once and for all. Intrigued, Rizzka initially agreed to help the Sages in the pursuit of this deity. However, as she learned more of the power they were meant to summon, a shadow of doubt was cast over her. She had never shirked away from the use of volatile magic, yet abandoning the worship of Anzu and putting their faith in this dark, unknown being. She could not condone it. However, rather than openly oppose the path her people now followed, she decided to simply depart the city, joining others who also refused to witness what ills this evil might inflict upon their people.
Rizzka and her fellow refugees suffered many hardships during the following years. The destruction of Draenor had led to a shortage of resources, even in the lush forests of Terokkar. Even with her years of experience traveling through the wilds of Draenor, this endless flight began to weigh on Rizzka's heart. The only consolation she managed to find was the knowledge that the hated winged arakkoa had apparently been eradicated during the past few years. This, at least, was good news.
In time, the refugees found their way to Shattrath, the former Draenei city. Here they found a safe haven, at last ending their long flight and finding rest. Rizzka managed to fit into the workings of the Lower City rather well, having previous experience with some of the other races who now lived there. She helped run a small Alchemy shop, but before long found her way into what can laughingly be called the city's black market, mediating transactions and selling anything of value she happened upon in the forests outside the walls. Most of the races in the city she got along with rather well, though it took a great deal of time before she was willing to deal with orcs in any way, greenskinned or otherwise. She also began to develop a slight distaste for some of her fellow arakkoa refugees, primarily after the arrival of A'dal. A few of the arakkoa had become priests of the Holy Light after the naaru's arrival, and despite an initial interest in this new form of magic, she was quick to reject it as a potential work of Rukhmar, the sun goddess and favored deity of the now-extinct winged arakkoa, her hated enemies. Whether this was the truth or not, the mere sight of this Holy Light reminded her of the fiendish flying maggots, and so she simply did not enjoy associating with those who wielded it. A rather unfortunate mindset to have in a Draenei city, but one she decided to cling to nonetheless.
The arrival of A'dal was not all bad, however. Some time after the naaru's appearance, the Sin'dorei arrived in Shattrath. These creatures fascinated Rizzka. Their magical knowledge, their flair and eccentricity, and of course the stories they told of their homeworld. Rizzka had heard of Azeroth from many of the humans and dwarves who lived in Shattrath, yet never did it sound as enticing as it did when the blood elves spoke of it. It was around this time that she decided that she must see this unspoiled world with her own eyes. The shattered landscape of Outland was tiring to her, anyway, and she could use a change in scenery, to say the least. So, within the next few years, she began to make preparations, saving every bit of currency she could for the eventual journey. Despite news of undead armies and fiery dragons, Rizzka remained undeterred and at last made the trip, bartering a passage to the Dark Portal and the wondrous world beyond.
Character Name: Rizzka
Character Class: Mage
Display ID: 17864
Duration: Persistent
Purpose: Rizzka is a collector and trader of shiny treasures and magical artifacts. Thus, she will no doubt be involved in treasure hunting storylines and random trade encounters.
Location: Anywhere and everywhere, especially in/near places where treasure might be found, as well as centers of trade.
Scale: 1.0
Special Equipment: None
Level: 85
_______________________________________________________
Player: Vooz
Character Full Name: Rizzka
Character In-Game Name: Rizzka
Nickname(s): None
Association(s): Skettis Exiles, the Sin'dorei
Race: Arakkoa
Class: Mage
Skills and Abilities: Heightened senses when it comes to detecting Arcane magic.
Age: 67
Sex: Female
Hair: Vibrant red and purple feathers.
Eyes: Yellow
Scale/Height: 1.0
Usual Garments/Armor: Rizzka is rarely seen in anything but her green cloak. The condition of said cloak reflects this, as it has become incredibly tattered and dirty over the years. She carries with her many bags and satchels, their contents jingling as she moves.
Alignment: Chaotic Neutral
Personality: Rizzka rides the line between tolerable and abrasive. Most of the time she is able to keep a civil tone and demeanor, especially in the presence of potential friends. On the other hand, she is as shrewd as any merchant and as greedy as any goblin. Combine that with her rather disheveled appearance and a few grotesque habits (especially in her choices of sustenance) it is understandable why some might not enjoy her company.
She is rather practical-minded. Though she still considers herself a devout follower of Anzu, the Raven God, her primary interest is in the acquisition of material goods, namely money and various shiny treasures. Because of her practical nature and apparent intelligence, she is rather open in referring to herself as a learned individual. Indeed, her skills in Arcane magic and Alchemy more than back up her claims of intelligence.
Like most of her kind, she does have something of a "dark streak", brought about by the curse she has inherited from her ancestors, as well as the constant persecution of her people by the Winged arakkoa and the vile Adherents of Rukhmar. In her case, this "dark streak" manifests in an interest in the more volatile and controversial schools of magic (Demonology, Necromancy, etc.), though she will mostly claim this interest as merely an academic one. In addition, she is not one to show much empathy. Injustice and misery are things beneath her notice, unless they affect her directly.
History: Rizzka was hatched in the city of Skettis. From the moment she broke through her shell, she was destined to become a member of the Sage caste. She received a proper education as well as training in the use of Arcane magic and Alchemy. Over time, she became a rather competent sorcerer, and would have undoubtedly risen to prominence within the Sage caste in no time at all. However, while she was fascinated by magic in all of its many forms, she did not find much joy in sitting about and experimenting. She would often hike down to the forests below Skettis, spending days wandering through the trees and collecting various treasures and knick-knacks she happened upon. These trips became more and more frequent as the months passed, and eventually Rizzka decided to simply take an extended trip, perhaps even leaving the borders of Terokkar Forest. Unbeknownst to her, this "extended trip" would last nearly two decades and take her all across Draenor, from one coast to the other. During her travels, she would often trade with some of the friendlier races she encountered, offering elixirs, herbs, and shiny things she'd collected in exchange for food and supplies. Though this proved to be a hard, tiring lifestyle, she considered herself happy, at peace.
Unfortunately, this peace was not to last. As the orcs began their demon-fueled rampage, the relative safety of the roads was shattered. With nowhere else to turn, Rizzka at last decided that it must be time to return home to Skettis. The journey proved long and treacherous, yet she eventually made it to the mountain refuge. The homecoming offered little comfort, however. The draenei were not the only ones to suffer from the orc's bloodlust, and many arakkoa refugees from beyond Skettis had also come to the city, their hearts hardened and vengeful. In addition, many of the Sages had begun speaking of a new power, a new god. One that would destroy the orcs once and for all. Intrigued, Rizzka initially agreed to help the Sages in the pursuit of this deity. However, as she learned more of the power they were meant to summon, a shadow of doubt was cast over her. She had never shirked away from the use of volatile magic, yet abandoning the worship of Anzu and putting their faith in this dark, unknown being. She could not condone it. However, rather than openly oppose the path her people now followed, she decided to simply depart the city, joining others who also refused to witness what ills this evil might inflict upon their people.
Rizzka and her fellow refugees suffered many hardships during the following years. The destruction of Draenor had led to a shortage of resources, even in the lush forests of Terokkar. Even with her years of experience traveling through the wilds of Draenor, this endless flight began to weigh on Rizzka's heart. The only consolation she managed to find was the knowledge that the hated winged arakkoa had apparently been eradicated during the past few years. This, at least, was good news.
In time, the refugees found their way to Shattrath, the former Draenei city. Here they found a safe haven, at last ending their long flight and finding rest. Rizzka managed to fit into the workings of the Lower City rather well, having previous experience with some of the other races who now lived there. She helped run a small Alchemy shop, but before long found her way into what can laughingly be called the city's black market, mediating transactions and selling anything of value she happened upon in the forests outside the walls. Most of the races in the city she got along with rather well, though it took a great deal of time before she was willing to deal with orcs in any way, greenskinned or otherwise. She also began to develop a slight distaste for some of her fellow arakkoa refugees, primarily after the arrival of A'dal. A few of the arakkoa had become priests of the Holy Light after the naaru's arrival, and despite an initial interest in this new form of magic, she was quick to reject it as a potential work of Rukhmar, the sun goddess and favored deity of the now-extinct winged arakkoa, her hated enemies. Whether this was the truth or not, the mere sight of this Holy Light reminded her of the fiendish flying maggots, and so she simply did not enjoy associating with those who wielded it. A rather unfortunate mindset to have in a Draenei city, but one she decided to cling to nonetheless.
The arrival of A'dal was not all bad, however. Some time after the naaru's appearance, the Sin'dorei arrived in Shattrath. These creatures fascinated Rizzka. Their magical knowledge, their flair and eccentricity, and of course the stories they told of their homeworld. Rizzka had heard of Azeroth from many of the humans and dwarves who lived in Shattrath, yet never did it sound as enticing as it did when the blood elves spoke of it. It was around this time that she decided that she must see this unspoiled world with her own eyes. The shattered landscape of Outland was tiring to her, anyway, and she could use a change in scenery, to say the least. So, within the next few years, she began to make preparations, saving every bit of currency she could for the eventual journey. Despite news of undead armies and fiery dragons, Rizzka remained undeterred and at last made the trip, bartering a passage to the Dark Portal and the wondrous world beyond.