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Question about Potions.
#16
Mayson Wrote:I would be okay with this. But I would take the timestop thingie completely out, if I were you. Don't forget, that the effect needs to be roleplayed out somehow and I don't know... Drinking it and suddenly being imprisoned in time is strange.

Suggestion: Why don't you change the time stop to a palsy? That makes more sense and has the same effect. Palsied people can't move. But make it temporarily, otherwise people will never drink your magical potion. :<

Another suggestion, how the different effects are explainable: The ingredient of the potion have different effects on the user depending on the immune system of the user and other physical attributes of the person, like blood type, a possible existing or not existing fel corruption, illnesses like influenza, etc...

Thanks for the help, I might just use the palsy thing, heh. And pretty much all of these effects would be temporary.

Oh and I was thinking of just calling it a 'Potion of Wonder', it fits. :>
"STEW. WE NEED TO STOP DIEING." ~Astus
"STEWART, YOU PLAYER, NO WONDER YOU NEED A CANE." ~Aerindae
"BLAAAAAAARGH, I THOUGHT SHE MEANT FOOD! D:<" ~Baydok

Stewart Genison "He shot me because we're best friends! I need a new best friend..."
Allwine Dawnstreaker "D'aww! Cutest mugger EVER!"
Tara "Zhese people! Zey are so intereszting!
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#17
Mayson Wrote:The ingredient of the potion have different effects on the user depending on the immune system of the user and other physical attributes of the person, like blood type, a possible existing or not existing fel corruption, illnesses like influenza, etc...

That is a good idea, it would make more sense as the reason for the certain effect.
Paranoids are just people with all the facts. - Spider Jerusalem
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