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Order in Lawlessness
#16
I like going there. It feels funny when i see priests, or just nasty but not evil people throwing around character warnings, while the warped part-demon has issued none, and has even tried to stop someone getting killed. Worst I have done there so far is berate someone, and throw a sandwich :P

Also, is Coriv actually in charge of the island, like, in some OOC sense, or just kinda..imposing that?
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#17
I think we could actually continue doing it depending on who's on. The system is more based on apathy than anything else. People will only interfere if they give a rat's a-hole about what's going on around them.

And I don't think anyone's even bothered to tell anyone else that this is going on, even when they see it happen.
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#18
OOCly, I'm the one who revived your idea and made Kretnub come there.
ICly, he's not like in "charge" but people have some sort of respect for him, for leading the Blades and being the "founder".
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#19
Wuvvums Wrote:I think we could actually continue doing it depending on who's on. The system is more based on apathy than anything else. People will only interfere if they give a rat's a-hole about what's going on around them.

And I don't think anyone's even bothered to tell anyone else that this is going on, even when they see it happen.


This, and let IC things be handled IC. If your character would has a problem with it, then approach them IC.
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#20
Oh i know you did, im gratefull. Just meant your character. :)
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#21
Miah Wrote:I like going there. It feels funny when i see priests, or just nasty but not evil people throwing around character warnings, while the warped part-demon has issued none, and has even tried to stop someone getting killed. Worst I have done there so far is berate someone, and throw a sandwich :P

Also, is Coriv actually in charge of the island, like, in some OOC sense, or just kinda..imposing that?
And Neera was grateful for the sammich, so that doesn't count. XD
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#22
Spiligrack hasn't seen a single opportunity there to kill anything, or even maim someone. Nobody would even hang him when he asked to be, nobody even found it to be an ODD thing. I was most confused.

Potentially the second most deranged and aggressive character who was on that island issued no Character Warnings...odd, eh?

So he's gone.

I'll bring in someone else who's a nicer guy, seeing as it's safer than I thought it'd be.
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#23
Eh, Aulten was there yesterday. He's rather unstable, and very evil. He didn't do anything, except insult everything that moved. I guess it all depends on whom is there and why. Like, if Aulten saw Redis there, s*** would be going down. Very fast. But if Aulten saw basically anyone else, Tavren and some of his co. excluded, he wouldn't do anything. I think that this thing where people feel the need to issue a CW just because they can is very silly. Please, don't do it just because it's lawless and you can kill people. It doesn't make much sense. If someone provokes you ICly, by all means, do so! But I'd rather see this place develop differently than it so far seems to. Basically, I love the concept of IC lawlessness. But I think that in order to keep it successful, and not have everyone die all the time, there should be some OOC limitations on what is and is not acceptable.

But that's just my two bits.
Spoiler:
[youtube]http://www.youtube.com/watch?v=9bZkp7q19f0[/youtube]
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#24
I think that we shouldn't impose limitations. Different characters do different things. Redis might kill for ghouls, Shivala might kill because she just thinks every race other than her own is useless and the person looked at her wrong. If we begin imposing limitations, then IC reactions may not be allowed.
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#25
I would just like to not see people issue CWs just because you walk in front of them. (Yes, this happened to me yesterday. Not mentioning names.) Some reasons are just... Foolish. That's what I mean.
Spoiler:
[youtube]http://www.youtube.com/watch?v=9bZkp7q19f0[/youtube]
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#26
If your character's prone to kill somebody, then why not issue a CW at the beginning and get it over with? CWs don't alter RP, and if it does get to CW-ness, then it's already given.
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#27
I refuse to issue a CW before RP begins, because it DOESN'T get it over with. OOCly, even without you consciously realising it, you think, "Great, everyones gonna die, let's tone down everything", leading to a more subdued atmosphere, and a heightened aggression, OOCly, amongst the players there. Only issue them if they're needed, that way it avoids that, and the RP is generally better.

At the moment there's a lack of things to do, as well. When that bar opens up, and the place gets spruced up, things'll get better I reckon.
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#28
Ben Wrote:I refuse to issue a CW before RP begins, because it DOESN'T get it over with. OOCly, even without you consciously realising it, you think, "Great, everyones gonna die, let's tone down everything", leading to a more subdued atmosphere, and a heightened aggression, OOCly, amongst the players there. Only issue them if they're needed, that way it avoids that, and the RP is generally better.

At the moment there's a lack of things to do, as well. When that bar opens up, and the place gets spruced up, things'll get better I reckon.

That.

That, and if I were to issue CWs before I RPed with anyone on Aulten, I'd be fighting everyone. Literally, everyone. Because everyone there would do something to p*** him off. He may actually mercy kill people on the island just because he thinks that people who are, in his mind, stupid, should be killed off.
Spoiler:
[youtube]http://www.youtube.com/watch?v=9bZkp7q19f0[/youtube]
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#29
I really think that we should get a bar, hopefully - the staff will decorate it soon.
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#30
muhaha8 Wrote:
Ben Wrote:I refuse to issue a CW before RP begins

See, but some people will, and for obvious reasons: If you have a ghoul character walking up to kill you, as in starting the RP with an intent to kill and opening with an attack, then yeah you would want a warning to this- And heck, you could probably see that was his intent as well, with body language and such.

I don't understand why people are complaining, really; It was asked that a town without guards and with player enforced karma and whatnot, and your surprised when violent characters bumble in with the intent to hurt you.

Quote:I would just like to not see people issue CWs just because you walk in front of them. (Yes, this happened to me yesterday. Not mentioning names.) Some reasons are just... Foolish. That's what I mean.

Your talking about a character not played by you, and their own motives. It really doesn't need to be asked 'why is your guy trying to kill me?', but rather to respond ICly and not break RP. As said before your bringing lots of violent people into this one spot, and they are going to do something eventually.

Also the notion of putting in a barrier to character warnings is particularly silly to me. As was mentioned before, this would just be tailoring the RP to one side, and it isn't even the side which the concept of a guardless city lends itself too. And in either case, its a limitation imposed -nowhere- else. Kill someone in Stormwind? Fine, do it! Just don't expect to escape. In Booty Bay? In Goldshire? You can kill people here, but you won't make it out of the situation.


Also to clear up the confusion with Coriv and the island leadership or whatnot, he does not lead the island in any official sense. He may claim to, and people may respect him and follow him, but if he is ousted then there is nothing that can be done, really.
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