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Weapon/Armor Proficiency
#16
... Yes, it should be a concern. Every class has their strengths and weaknesses, and given the fact that RP fights on CotH are more complicated than throwing up a dueling flag and fighting to the virtual death, balancing is even more of an important issues. I see no reason why we should be tipping the scales. If we were to let casters use plate armour, you really have no idea how horrible it would be. Everyone would be indestructible powerhouses. Think about it.

But the chances of this happening are incredibly low. Even with weaponry. What Mage in their right mind would pick up a claymore? Not only does it throw off their casting because it's a heavy/cumbersome weapon, but they'd be useless with it. If anything it'd just make them weaker, even if they did go to the gym 5 times a week and get in decent physical condition, if you advanced any further than that you would be multiclassing as strength is -not- a Mage's primary attribute. Intellect is. In fact, this goes for all caster classes.

If you look at a lot of ingame weapons, you'll notice that their damage is incredibly low for caster's weapons, but it compensates with spell power or something. Vice versa for melee classes. There's a reason.

Honestly, the casters can already do so many things. This won't happen. Maybe for Shaman using swords or something, but even then I can't even imagine them being very effective with swords. This has come up countless times and we've always said no. We won't be allowing people to multiclass and give them excuses to overpower people just because "it'd be fun" or "because it looks neat".
"I am more afraid of one hundred sheep led by a lion than one hundred lions led by a sheep."
#17
I don't see the big deal with mages wearing armor while Death Knights and paladins are basicly just that...Spellcasting Knights. A paladin is basicly a priest who's also a fancy warrior...In fact the first paladins used to be priests but decided it was fancy to also be able to smash an orc with a hammer. Shamans can also wear mail and be perfectly able to cast spells. And while one might argue a mage wearing gauntlets can't wriggle his fngers very well so he can't cast spells. But! A mage has staves....wands which can perfectly be used with plate armor. He could also decide to wear just a plate chestpiece which might save his ass against a stray arrow while still be able to cast spells.

In the end it won´t matter much. Since we mostly use extremely realistic roll fights where a hit is a hit wether you run around butt-naked or wear massive plate armor.
#18
Hawk Wrote:... Yes, it should be a concern. Every class has their strengths and weaknesses, and given the fact that RP fights on CotH are more complicated than throwing up a dueling flag and fighting to the virtual death, balancing is even more of an important issues. I see no reason why we should be tipping the scales. If we were to let casters use plate armour, you really have no idea how horrible it would be. Everyone would be indestructible powerhouses. Think about it.

But the chances of this happening are incredibly low. Even with weaponry. What Mage in their right mind would pick up a claymore? Not only does it throw off their casting because it's a heavy/cumbersome weapon, but they'd be useless with it. If anything it'd just make them weaker, even if they did go to the gym 5 times a week and get in decent physical condition, if you advanced any further than that you would be multiclassing as strength is -not- a Mage's primary attribute. Intellect is. In fact, this goes for all caster classes.

If you look at a lot of ingame weapons, you'll notice that their damage is incredibly low for caster's weapons, but it compensates with spell power or something. Vice versa for melee classes. There's a reason.

Honestly, the casters can already do so many things. This won't happen. Maybe for Shaman using swords or something, but even then I can't even imagine them being very effective with swords. This has come up countless times and we've always said no. We won't be allowing people to multiclass and give them excuses to overpower people just because "it'd be fun" or "because it looks neat".
TL;DR - No

. . . With less fail this time.
#19
I am rather disappointed, because you make logical points but at the same time they are illogical. RP is RP, OOC is OOC, right? Classes are OOC, really. I mean, sure, we don't want people multiclassing ridiculously, but this point has been brought up many times: People will abuse it and be overpowered OOCly (or do stupid crap ICly.) My point is that if rules are made -against- it. If guides are made for it, if an autobroadcast is tailored to address this, then nothing will happen. People abuse things already, and they're going to if this is implemented. Simple logic applies here: rules. If there are rules made, and not only made but enforced with heavy penalties, abuse will stop.

Give the mouse some cheese. If it steals more cheese, kill it.
[Image: Ml7sNnX.gif]
#20
But we do have rules against it. We don't allow multiclassing, and we never have. We don't allow powergaming, and we never have. With every case that this has happened, we've enforced it and told them to stop.

Quote:If there are rules made, and not only made but enforced with heavy penalties, abuse will stop.


This is not a very strong argument, with all due respect of course. Just because we have rules, doesn't mean people stop breaking them. We see people breaking rules all the time. Take the racism one for example. We've insta-banned people for racism in the past as we have a no tolerance policy on it, and we state this repeatedly but we still see it, don't we?

For every negative point that comes from lifting restraints (letting Mages use plate etc), we already have rules in place for it. So why are we going to put rules in place if we're just going to make exceptions for them? Seems like a rather pointless rule to enforce in that case, don't you think?

This has been said before: This has come up countless times. If we were to consider it, we'd have done it already. It is still a no.
"I am more afraid of one hundred sheep led by a lion than one hundred lions led by a sheep."
#21
Hawk Wrote:But we do have rules against it. We don't allow multiclassing, and we never have. We don't allow powergaming, and we never have. With every case that this has happened, we've enforced it and told them to stop.

Quote:If there are rules made, and not only made but enforced with heavy penalties, abuse will stop.


This is not a very strong argument, with all due respect of course. Just because we have rules, doesn't mean people stop breaking them. We see people breaking rules all the time. Take the racism one for example. We've insta-banned people for racism in the past as we have a no tolerance policy on it, and we state this repeatedly but we still see it, don't we?

And they still get banned, and removed, and therefore are never seen again. I think the community is underestimated. Of course at first it may seem like everyone and their mother is wearing their new gear, but it will die down.

Another thing: what if only RP gear lost the requirements. I don't know if that's possible, but that's helpful because it won't have stats and give us a loloocstrengthdestructionofeveryoneandpriestswearingpaladingearuberness. A last point, if you will consider, is that saying a mage is too frail or weak to wear mail armor is like saying a normal citizen can't don a piece of protective armor.
[Image: Ml7sNnX.gif]
#22
But Mr. Hawk... why can't a Paladin or Death Knight use a dagger or staff? Swords for priests? Spears for just about anyone? Okay, maybe not the spear thing. But why don't make logical conclusions on weapons? No Armageddons for casters, obviously, and no silly oversized shields for Rogues. Compromise?
[Image: djuraz.jpg]
#23
Here's a thought.

No =/= Keep Asking.
Spoiler:
[youtube]http://www.youtube.com/watch?v=9bZkp7q19f0[/youtube]
#24
Regrettably, I do not currently have plans to implement this.
#25
Compare it to children in a car. . .

"Are we there yet? =D"

We've been asked many times, if we're going to do it, we'll tell you.


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