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Welcome!
Lok'Tar! Conquest of the Horde was originally a private World of Warcraft RP community that focused primarily on roleplay within the WoW setting. Originally established in September of 2007, CotH enjoyed a healthy reign of over seven years focused on WoW roleplay. On January 22nd of 2015, a DMCA notice was issued, resulting in a halt of the WoW RP focus. Now, the community has expanded to encompass multiple worlds in various games and settings. This community will serve as a hub for members to join like-minded individuals in any game or environment. The community itself will also host a few game worlds of its own after development progresses enough.
While the dust is settling after the revelation of the WoW server closure, feel free to hang out and see how development goes!

  Festival of Shardlight Begins!
Posted by: Reetha - 03-03-2008, 12:02 PM - Forum: Community News - No Replies

The Festival of Shardlight has begun in Azshara Crater! All adventurers of Azeroth are welcomed to venture through the portal and partake of the festivities and food! Also, keep an ear to the ground for announcements to put to rest the Awakened Spirits which wander at this time of year - congratulations to Ghodfrey to releasing the first spirit of the festival!

Also note the tourney preliminaries are due for today. Due to some changes, we have had to change the fighting times, but we hope this will not be too much of an inconvenience. These battles will take place in Gurubashi Arena - a portal is in Azshara Crater for the purpose.


First round: Siv vs Tazmin (4:30-5pm respectively)
Second round: Zolast vs. Hammerfall (5-5:30)
Third Round: Darkor vs. Thelynicus (7pm-7:30pm)


Come to cheer these adventurers on and join the fun!


First Round Results posted as they occur!

Siv vs. Fazk - victor: Siv - well fought!
Darkor vs. Thelynicus - victor: Darkor - well done!
Zartha vs. Zolast - victor: Zolast - very close fight!


Join us tomorrow for Semi-finals - we will post pairings and times later.

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  Recent random 'Submission' email
Posted by: Kretol - 03-01-2008, 11:10 PM - Forum: Community News - No Replies

There's apparently a configuration issue with the CMS, where it thinks all regular registered users are admins, and sends them the approval emails which should be sent to Administrators. Apologies for the spam, and I've turned off the email notification for that addon thing. Everyone is not suddenly an admin, sorry. ;)

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  Site change
Posted by: Kretol - 02-28-2008, 05:53 AM - Forum: Community News - Replies (1)

Obviously, the site has received a makeover.
Considering I've been working on it for quite a few hours now, and also considering it's almost 6am now, I'm going to get some sleep. When I wake up, I'll work more on transferring stuff over, along with getting some decent themes.

Oh, and note to everyone, you'll probably have to reset your site password, as they didn't really convert over to the new board.

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  The Growing Threat
Posted by: Reetha - 02-28-2008, 04:11 AM - Forum: Community News - No Replies

In Eversong Woods, the Wretched have gained strength and resolve. The Scourge has bolstered its forces in the Dead Scar, and even Falconwing Square has come under shadow. Blood Elves have been fighting desperately to slow down the march, but they will more than likely be unable to do it alone...

There are similar threats now throughout Azeroth which, if unchecked, could become grave problems indeed.

Seek out these pockets of evil, adventurers, before they go on the move.

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  Tides of Change
Posted by: Reetha - 02-28-2008, 04:10 AM - Forum: Community News - No Replies

For years, the population of Azeroth has been slowly recovering from the devastating effects of the Plague. Varimathras went missing shortly after the barriers came down, and after a cursory investigation, he was forgotten. Indeed, in the years of recovery and healing after the Plague, it seemed many forgot the threats of the world. However, these threats never truly disappeared...they merely waited. And now, with the population of adventurers greatly diminished, it seems they've chosen their time to strike.

The Scourge, still under the power of the Lich King, has gained strength. Due to the numbers of humanoids who died during the Plague, the Lich King has managed to nearly double the size of his mindless, shambling army, and the Plaguelands are seething with undead. However, these undead seem to have even more purpose than before, almost as aware as Forsaken, and they are not merely standing to be cut down by the young hero, but forming rank and file, choosing their targets wisely. They are on the march, and the Argent Dawn - undermanned as ever and shocked at the change in their enemy's behaviour - are hard pressed to stem the tide. For the first time in many years, they have sent envoys to the Horde to plea for aid before the Scourge bursts forth and destroys all in their path.

But it is not only the Scourge which is once more making itself known; the Legion too has found its servants among pockets of zealots who managed to survive. Even in Ogrimmar itself, they grow in strength, and have chosen the time to strike in the name of their gods. Rifts and tears in the very fabric of reality are opening up all over Azeroth, and unless the tide is stemmed, it could be that once more the Legion will walk Azeroth in great numbers - and there are few now who live with the strength to stop them.

Of course, not all threats can be seen. When all aboveground were dying or hiding in domed refuges, the insectile armies Aqir and Qiraji have been breeding and plotting, waiting for the humanoid races to be at their weakest. They expanding their hives, digging ever closer to the cities were the last of Azeroth's people called home. Now, they have chosen their time to strike, bursting forth out of the ground and and preparing for a final assault, unless their numbers are controlled or quelled.

Now comes a sense of urgency to the world...old threats upon the horizon, and so few to stand up to battle the forces which would make Azeroth their own. Take up your weapons, adventurers; only two choices are available now to you.

Fight, or die.

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