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What the heck is going on with the rp on this server?
#46
Spoiler:
Maybe us old farts missed out on the High School drama and want to relive it, aye? LOL
Seriously though, I can agree with the timezone issue. I live in EST, so some events either land too early-ish, 3-5pm, but mostly too late 9pm-2am. My church and my family are my priorities so most evenings and weekends fill up quick.
Spoiler:
You know I actually talked to my wife and was able to set time aside for Stonetalon because it was about the same time every event.
Sprinkle in some unemployment and there are many mornings I find myself hunting for the RP. Either come up with your own, join someone else's, or ask people to join you in brainstorming for RP during those off-hours. The last one works the best, for me.
The true test of his choice lies forward.
— The story of the Silithian.


See life through shades of silver.
#47
Ural Wrote:
Spoiler:
Maybe us old farts missed out on the High School drama and want to relive it, aye? LOL

LOL

Maybe. Honestly I never understood high school rp, but I haven't seen it yet here. Then again there's no high school in WoW! Thank goodness!
#48
.../distant sound of cracking knuckles.

Hello!

I've stayed on the sidelines and haven't spoken my mind on the RP on the server in quite a bit... But I have to say that in some nuances, I can agree with the OP.

I come from a -really- weird Time-zone. Namely, GMT +2/3(with DST), so when I want to RP with with my friends, I have to stay up late or get on early during the afternoon. For most of the day, there's nothing save the icky stuff to do, and the few people I enjoy RPing with that are in time-zones close to mine.

In role-playing I go for quality over quantity. I have school to deal with beyond role-playing, and manage to fill the gaps in time with that. No one forces me to RP with the people I don't particularly feel like RP-ing with. I enjoy long, engaging storylines, adventures and character development - in private. I dislike having people that're not connected somehow to a storyline waltz in. I generally hand-pick the people I RP with -because- I look for quality over quantity and believe myself(In my arrogance) to be able to make informed choices as to who would fit in a particular situation.

Now... I figure it's pretty unhealthy to put walls betwixt thyself and the community like that, but I do tell myself to branch out every now and then, and sometimes I do just that. Really, bumping into random people I'd never seen before is how I made friends in the first place, so, it should work, right?

...Sadly, no. And the rate at which it works is a fairly low one. It's one of the reasons for which I'm tickled pink every time I see an old name return, and grow even more distant as close friends leave. But hey, I still have my own storylines and stuff, and the odd non-private RP and events, so everything balances out!

I'm a huge fan of detail. I'm a huge fan of long, expressive emotes. I enjoy having self-made NPCs interact with the PCs involved in storylines. I sometimes turn NPCs into PCs later on, like Thaura Shatterstar, or Cela Shadowstar, or Laranor Palegaze... Sometimes, I like giving characters to others to pass them a window into RP. I loved doing it in the cases of Inhibitor's Julianah Graven, or Etmosril's Vianna.

...But not everyone -likes- lengthy, in-depth things. Not everyone enjoys the subtext of cultures, nor the detailed nuances of racial pasts, belief systems, naming traditions and the like. I mean, how many people can say they know how Suntouched Special - the Blood Elven magic wine - is made? I -adore- details like that. I love things like Ethermead - an Ethereal-brewed drink that loses its taste and purple glow if you take it off of Outland. I love how Moonwell water cures rabies, poisoning and closes wounds, being a universal panacea. I love having characters that can change their views according to the events they experience. I love having characters evolve over time, as a result of their actions and environments.

But people aren't generally interested in tiny things like that. My point is that not everyone likes the same things, and CoTH is a place that caters to everyone. You might not have found the people that fit your role-playing style is all. Maybe you didn't bump into the right people.

The point is not to give up until you've found them. Don't stop going out and meeting new people until you've found those that fit you and your preferences perfectly. I swear to you all that there are -amazing- role-players out there. All you've gotta' do is bump into the right ones...

CoTH isn't going bad. It's merely grown very varied, filled with all sorts of people, not all of which fit individual players. If you don't like someone, don't play with them, and play with the people you enjoy doing so with.

So, yeah. Good luck in finding the people that fit you as a player, and that you find as bringing the quality content that you believe fit both you and your characters.

Flammie, out.
[Image: 2hhkp3k.gif]
Recommended reads: Divine and Arcane. Also, elves.
Wanna refer me in Tribes: Ascend? Clickies!
#49
Then again, (closed rp) locking people out from your rp is not very realistic, nor respectful, nor gives other people a chance to come better and experience something different than simple tavern rp.

But I still understand your point.
#50
flammos200 Wrote:.../distant sound of cracking knuckles.

Hello!

I've stayed on the sidelines and haven't spoken my mind on the RP on the server in quite a bit... But I have to say that in some nuances, I can agree with the OP.

I come from a -really- weird Time-zone. Namely, GMT +2/3(with DST), so when I want to RP with with my friends, I have to stay up late or get on early during the afternoon. For most of the day, there's nothing save the icky stuff to do, and the few people I enjoy RPing with that are in time-zones close to mine.

In role-playing I go for quality over quantity. I have school to deal with beyond role-playing, and manage to fill the gaps in time with that. No one forces me to RP with the people I don't particularly feel like RP-ing with. I enjoy long, engaging storylines, adventures and character development - in private. I dislike having people that're not connected somehow to a storyline waltz in. I generally hand-pick the people I RP with -because- I look for quality over quantity and believe myself(In my arrogance) to be able to make informed choices as to who would fit in a particular situation.

Now... I figure it's pretty unhealthy to put walls betwixt thyself and the community like that, but I do tell myself to branch out every now and then, and sometimes I do just that. Really, bumping into random people I'd never seen before is how I made friends in the first place, so, it should work, right?

...Sadly, no. And the rate at which it works is a fairly low one. It's one of the reasons for which I'm tickled pink every time I see an old name return, and grow even more distant as close friends leave. But hey, I still have my own storylines and stuff, and the odd non-private RP and events, so everything balances out!

I'm a huge fan of detail. I'm a huge fan of long, expressive emotes. I enjoy having self-made NPCs interact with the PCs involved in storylines. I sometimes turn NPCs into PCs later on, like Thaura Shatterstar, or Cela Shadowstar, or Laranor Palegaze... Sometimes, I like giving characters to others to pass them a window into RP. I loved doing it in the cases of Inhibitor's Julianah Graven, or Etmosril's Vianna.

...But not everyone -likes- lengthy, in-depth things. Not everyone enjoys the subtext of cultures, nor the detailed nuances of racial pasts, belief systems, naming traditions and the like. I mean, how many people can say they know how Suntouched Special - the Blood Elven magic wine - is made? I -adore- details like that. I love things like Ethermead - an Ethereal-brewed drink that loses its taste and purple glow if you take it off of Outland. I love how Moonwell water cures rabies, poisoning and closes wounds, being a universal panacea. I love having characters that can change their views according to the events they experience. I love having characters evolve over time, as a result of their actions and environments.

But people aren't generally interested in tiny things like that. My point is that not everyone likes the same things, and CoTH is a place that caters to everyone. You might not have found the people that fit your role-playing style is all. Maybe you didn't bump into the right people.

The point is not to give up until you've found them. Don't stop going out and meeting new people until you've found those that fit you and your preferences perfectly. I swear to you all that there are -amazing- role-players out there. All you've gotta' do is bump into the right ones...

CoTH isn't going bad. It's merely grown very varied, filled with all sorts of people, not all of which fit individual players. If you don't like someone, don't play with them, and play with the people you enjoy doing so with.

So, yeah. Good luck in finding the people that fit you as a player, and that you find as bringing the quality content that you believe fit both you and your characters.

Flammie, out.

And yet is that not bad? If you're excluding people from your RP, how will new people ever learn? If everybody goes and does this, what will happen to the new players? We can't all delve into our own houses 24/7 because then the new kid on the block will have noone to play with and get bored. And how long can players last like that? And how long will the server last with little to no new recruits and players all in their little cliches.

And if it's going varied, how will people find who their perfect match is? Maybe you've been lucky, but in a server with 40-50 active people, not everybody is going to be perfect fit for someone else. And so then, what are those people going to do? They're going to go to Booty Bay/enter generic place here and have some random RP. And then the new people will go there, and we'll be in this cycle all over again.
#51
flammos200 Wrote:.../distant sound of cracking knuckles.

Hello!

I've stayed on the sidelines and haven't spoken my mind on the RP on the server in quite a bit... But I have to say that in some nuances, I can agree with the OP.

I come from a -really- weird Time-zone. Namely, GMT +2/3(with DST), so when I want to RP with with my friends, I have to stay up late or get on early during the afternoon. For most of the day, there's nothing save the icky stuff to do, and the few people I enjoy RPing with that are in time-zones close to mine.

In role-playing I go for quality over quantity. I have school to deal with beyond role-playing, and manage to fill the gaps in time with that. No one forces me to RP with the people I don't particularly feel like RP-ing with. I enjoy long, engaging storylines, adventures and character development - in private. I dislike having people that're not connected somehow to a storyline waltz in. I generally hand-pick the people I RP with -because- I look for quality over quantity and believe myself(In my arrogance) to be able to make informed choices as to who would fit in a particular situation.

Now... I figure it's pretty unhealthy to put walls betwixt thyself and the community like that, but I do tell myself to branch out every now and then, and sometimes I do just that. Really, bumping into random people I'd never seen before is how I made friends in the first place, so, it should work, right?

...Sadly, no. And the rate at which it works is a fairly low one. It's one of the reasons for which I'm tickled pink every time I see an old name return, and grow even more distant as close friends leave. But hey, I still have my own storylines and stuff, and the odd non-private RP and events, so everything balances out!

I'm a huge fan of detail. I'm a huge fan of long, expressive emotes. I enjoy having self-made NPCs interact with the PCs involved in storylines. I sometimes turn NPCs into PCs later on, like Thaura Shatterstar, or Cela Shadowstar, or Laranor Palegaze... Sometimes, I like giving characters to others to pass them a window into RP. I loved doing it in the cases of Inhibitor's Julianah Graven, or Etmosril's Vianna.

...But not everyone -likes- lengthy, in-depth things. Not everyone enjoys the subtext of cultures, nor the detailed nuances of racial pasts, belief systems, naming traditions and the like. I mean, how many people can say they know how Suntouched Special - the Blood Elven magic wine - is made? I -adore- details like that. I love things like Ethermead - an Ethereal-brewed drink that loses its taste and purple glow if you take it off of Outland. I love how Moonwell water cures rabies, poisoning and closes wounds, being a universal panacea. I love having characters that can change their views according to the events they experience. I love having characters evolve over time, as a result of their actions and environments.

But people aren't generally interested in tiny things like that. My point is that not everyone likes the same things, and CoTH is a place that caters to everyone. You might not have found the people that fit your role-playing style is all. Maybe you didn't bump into the right people.

The point is not to give up until you've found them. Don't stop going out and meeting new people until you've found those that fit you and your preferences perfectly. I swear to you all that there are -amazing- role-players out there. All you've gotta' do is bump into the right ones...

CoTH isn't going bad. It's merely grown very varied, filled with all sorts of people, not all of which fit individual players. If you don't like someone, don't play with them, and play with the people you enjoy doing so with.

So, yeah. Good luck in finding the people that fit you as a player, and that you find as bringing the quality content that you believe fit both you and your characters.

Flammie, out.

This. Down to how much detail I love in a good RP. If anything has motivated me to return, it is this guy.
Roisana: Bitter dwarven priestess.
Mijiko: Orcish assassin with a shady background.
Xaalina: Draenei vindicator with a heart of gold.
Squeakilori: Gnomish technomage in training. Deceased, laid to rest in the Crater.
#52
...Squirrel, you didn't see exactly what I meant.

My point was that you -shouldn't- stop branching out until you've actually found someone you like, and that it's silly to burn bridges one might later need.

What the people that don't find their match will do is seek amongst themselves. If it's true that so many people are incapable of finding fun RP partners, maybe they should try each-other, don't you think?

X, Y and Z don't like the current goings on, so they will go '/bored'. X decides 'Hey, got some other chars? Maybe we could meet up.' Y goes '...All right, but no Tavern RP.' Z goes 'Good enough. How does hunting Worgen in Duskwood sound?'

Suddenly, X, Y and Z find RP. X decides to go '/Chat: A little spontaneous mini-event's coming up in Duskwood. If anyone wants to attend, hop over. We'll be hunting an elusive Worgen!'

That's pretty much how my earliest RPs were, on old CoTH Horde-side. 'Twas ridiculous amounts of fun. A nutty BElf Hunter, a Death Knight, a 'deader, 'n a bunch of others, just running around doing crazy things, from offing mummies in Tanaris, to dungeon-crawling into a corrupted Barrow Den.

They didn't -really- make much sense, but it was fun as hell.

Nowadays, though, people don't take the initiative in speaking to each-other enough, if indeed people are complaining about lack of RP.

New people will always RP with each-other, and with the old ones. 'S pretty much a given. Nothing will ever stop CoTH from growing, save Blizz going 'RAWR, SHUDDOWN OR ELSE!'.

In your 'new kid on the block' theory, Squirrel, you've assumed the new kid wants to enter the paradigm of the older ones, -and- that the older ones want him in as well. What I was talking about is a situation where neither the new kid nor the older ones want each-other.

RP is like a relationship. It must be two-sided, for it to bloom. It has its awesome moments and its not-so-awesome moments.

Random RP isn't bad. It's what -helps- us find the people we feel like RP-ing with. Random RP is what led yours truly to finding awesome people to create storylines with and the like. It's a means to grow, but not the end. It's not the finite goal, in my opinion, of role-playing.

But then, I view role-playing as collaborative, cooperative storytelling and writing, rather than gaming. So... /shrug.

I see Random RP as the market. Y'know, when you go to the market, 'n pick out the ingredients you want, to make a great <Insert cooked food here>? That's exactly what I see Random RP as. Checking out who's available, and what their individual play-styles are like. And if they fit mine, and my expectations, I reach out, and add them as an 'ingredient' to a fine storyline.

It's as easy as that.

Hey, Shoebox. It's not a guy...
[Image: 2hhkp3k.gif]
Recommended reads: Divine and Arcane. Also, elves.
Wanna refer me in Tribes: Ascend? Clickies!
#53
Y'know? I might just lock this.

Honestly? All this thread has served to do is insult and offend people, and you (TequilaSun) are actually giving them praise for going against the Respect rule?

Quote:Some of the responses articulated exactly what I've been feeling and I really want to thank everyone that felt bold enough to say it even though it goes against the 'let's all keep the peace and not whine' philosophy touted on most forums.

Next time you can't seem to find good RP, don't assume it's because there's none around you and try to pin the blame on them, along with insults. Firstly, you should look at your own skill before declaring that "everyone sucks", as it sounds unbeliveably condescending and rude. Secondly, you should really question if CotH is even the right server for you. Not that I'm trying to say "Get off our server!", but CotH isn't for everyone, and we accept that. Thirdly, if in the future you're making any post similar to this, you probably shouldn't unless it's done with more tact - and especially don't insult people and then claim "No offense". And finally, if timezones are an issue, then unfortunately we can't cater to everyone's timezones because we have a rather large variety of people from different countries and it'd be rather impossible to do so.

A lot of people have already given some decent suggestions/answers, and this thread no longer has any use except for people to complain in. Locked.
"I am more afraid of one hundred sheep led by a lion than one hundred lions led by a sheep."




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