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Alts and Character Death
#16
(03-27-2012, 06:34 PM)Krent Wrote: Right, and I very much agree with the distinction. My only concern is the meta aspect of "The player intentionally killed off their character". Technically, that's true, but the circumstances seem to varied and hard to tell. What if that type of death fits into the nature of the player character? What if there was no other option available within the unfolding of the combat? Would those incidents be blanketed under this new rule?

Keep in mind, the only new part of this ruling is how it impacts "death by alt" situations. Nothing else is really new. So, what exact kind of situation are you talking about?

Perhaps demonstration by example will help clear this up. Taking my characters Grakor and Thragash, suppose the following...

1. Grakor gets fed up with life and just hangs himself. Suicide, resurrection not possible.

2. Grakor gets fed up with life and introduces himself to the hungry maw of a dragon for no real reason. Suicide, resurrection not possible.

3. Grakor heroically sacrifices himself to buy his friends time to escape a hungry dragon. Not suicide, not death-by-alt, so resurrection is possible.

4. Grakor and Thragash get into an epic fight and Grakor is killed. Death-by-alt, resurrection not possible.

5. Grakor heroically sacrifices himself to buy his friends time to escape a raging Thragash. Death-by-alt, resurrection not possible.

We generally choose to define suicide as a character *wanting* to die, and then making it happen. Sacrifice doesn't count, though you won't be able to res if your sacrifice caused you to suffer death-by-alt.
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#17
...Grak.

Your examples made me giggle harder than they should. Mostly because of the notion of Grakor vs Thragash is much more amusing than it should be.

I demand this must be IC now. Somehow. Maybe.
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#18
EXCEPT THAT WOULD LEAVE GRAKOR DEAD. SOMEHOW. SOME WAY.
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#19
Another thing I haven't seen mentioned here...

There is also a difference between characters interacting, and characters telling each other important things.

If your main character sits down with an alt and has dinner and they talk with people... so what?

If your alt tells your main that "This guild is planning to do this" And "This guild keeps all their gold hidden here" then that is when you get problems.

Besides, no one should be accused of meta-gaming unless the accuser has all the facts.

I got accused a while back of -cheating- or -being unfair- because I was dual-boxing. They said that it was unfair to have two characters under my control, because that gives me an unfair advantage in combat.

Two things wrong with that:

One, I was controlling my brothers character while he sat right beside me and told me what he wanted his character to do and say. So please get all the information before accusing people of things.

And two, we were in the middle of Booty Bay having a casual talk... I don't see how having any sort of combat advantage is unfair when... you aren't in combat.

So the main point of that, is just to say please gather information about why people are doing certain things that may be considered meta-gaming or unfair. Also, relate it to the situation. You can't say someone shouldn't do something because it gives them an advantage over something they aren't even doing or involved with.

And yeah, touching back on the first point. My own characters often know each other. Two of them are even sisters. [Ignoring that they don't know each other is alive] But that doesn't give me any advantage over others, and I don't see how it's meta-gaming? If people are going to have their own alts have been told secrets about let's say an evil cult, that the leader specifically asked for people not to talk about it IC or OOC outside the guild. Well that person is just as likely to tell other peoples characters as he is to have his own know.

I'm just saying that saying peoples characters coming in direct contact is directly related to meta-gaming in any way seems a bit silly. If your character spreads important information to your own characters, and not to others. That seems a bit far-fetched since it would take a pretty good reason that they would tell -these friends over here- but wouldn't tell -those friends over there-. If there is a meta-gaming problem with peoples own characters knowing things they shouldn't because of other characters owned by the same player, then I think there is some sort of problem with people slipping out of their characters personality so that only specific people [Their own characters] know. unless of course if your characters come in contact through being one group. If they are spreading information between themselves, that's not meta-gaming, that's life. It happens in the real world too, and is just an IC conflict you have to work out.

If you don't want important information that can affect your, or others storyline... then tell them. Say "Hey, please don't have your character be telling others about any of this." And if they don't listen, that is breaking the first rule of the server no?

That's all just my opinion though...
And also more on the point of the main subject of the post...

I agree, suiciders no want life... 90% chance that they would be resurrected, and then kill themselves again right away.
And also Krent, if you are saying that it would somehow be meta-gaming to have your alts kill your other alts because it would be too easy to create the perfect scenario for their death [Me no good at understanding things!] Then there is a problem either way because people often ask others to create characters or storylines specifically to fit their needs already... so why not death?
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#20
I think that people would be less likely to think this way if they approached roleplay in a more cooperative manner rather than as a competition. If you elect to weave stories with other people rather than consistently one-up them or be the biggest, meanest, bad-assiest bastard on the block, none of this tends to come into play.

I understand that this is a rose-colored glasses view of Conquest of the Horde, but I like to think that it's possible.


Edit: In regards to the whole meta/cheating/advantage/unfairness mentioned in the prior post.
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#21
I think if people were always trying to one-up each other then there wouldn't be so much casual RP, and we would have more world domination/savior guilds with every member being some evil genius or shining knight trying to make a name for themselves.

Neither of which I see.
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#22
(03-27-2012, 09:29 AM)Grakor456 Wrote: I'd also like to take the time to make a general announcement to please be careful with how one plays alts, especially when dual-boxing or having your own alts be integral to your other characters' storylines. There will likely be a more in-depth discussion on this at some point, but for now it's enough to know that having your own characters interact with each other can be pretty dangerous. It can lead to accusations of meta-gaming, as well as creating RP that ends up feeling less than active for others attempting to interact with it.

I do hope this will make out the difference between and alt that is perhaps even profiled and an NPC created for a storyline or event.
(02-24-2012, 10:15 AM)Piroska Wrote: Conspiracy. That's all it is; Kret's afraid that your pure, digital awesomeness would crash the server if it were allowed.
(06-14-2013, 05:42 PM)McKnighter Wrote: Bovel, Lord of Beards

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#23
(03-27-2012, 09:38 PM)Aadora Wrote: I think if people were always trying to one-up each other then there wouldn't be so much casual RP, and we would have more world domination/savior guilds with every member being some evil genius or shining knight trying to make a name for themselves.

Neither of which I see.

I think what Piroska's trying to get at is that people often come into roleplay with the mindset "Okay, so how can my character control this situation and how can I mold the RP to myself." She also wasn't calling you out for the situation, but rather sympathising with you.

I notice this a lot on CoTH, whether or not there are raid or "Takeback" guilds (Which are hard to do, and pretty much banned unless supported by a major existing faction, like Grak has explained in previous topics.)

These new rules in my opinion are in place because people are trying to be super combative with their roleplay, not in the way of "I can beat you" Neccissarily, but in the way of "I have done more cool things than you".

When you toss an NPC to be fodder for another character of your own making, in retrospect, you are trying to say "I have killed this person. My nemesis/random guy in the way. I have accomplished this task", and for one reason or another whether it's to progress a storyline or whatever.. you did it willingly.

I'm sure people feel it's weak to bring back a character that you've killed, either directly or through an alt, which comes off as a convenient way to get around the rules.

Plus, there's a certain bit of "Mwahaha"-ness when playing a character that's nothing but "Kill-bait". Personally, it feels like a week way to make a point, and I'll admit I've done it before... but, it still stands that there's more to it if another person is involved and it's more random than planned out to the letter that it's going to happen.

Sometimes, I think storylines that pre-determine stuff like that are weak based upon the fact that they rely on an outcome that's unchangeable despite any other character input.





Basically, less combativeness, less mass effect 3 ending, and more choices for players active in your storylines.
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#24
I have a question as well...

If my two gnomes are related can I multi-box somehow if I get a second account..? I can't really tell the other guys to come see Bingles, who is taking care of Korque if Korque does something stupid or malicious. Or I can't give him a serious talk or anything...Wait are your alts being related even allowed?!
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#25
(03-28-2012, 04:11 AM)SunThas Wrote: I have a question as well...

If my two gnomes are related can I multi-box somehow if I get a second account..? I can't really tell the other guys to come see Bingles, who is taking care of Korque if Korque does something stupid or malicious. Or I can't give him a serious talk or anything...Wait are your alts being related even allowed?!

You can have your alts related if that's what you want. This rule only applies if you have your own alt kill one of your own characters. I have plenty of friends who have their alts related. For a while I had a couple brothers that I played out for a minor story! I may reroll them some day...
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#26
Or can one of my characters get killed by someone else? Korque is a smart-alec and will probably get destroyed by a huge tauren or something. Me and PhilGobatto are working out a Gnome Family :D. Bingles will have to kill Korque?
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#27
(03-28-2012, 04:40 AM)SachikoMaeda Wrote:
(03-28-2012, 04:11 AM)SunThas Wrote: I have a question as well...

If my two gnomes are related can I multi-box somehow if I get a second account..? I can't really tell the other guys to come see Bingles, who is taking care of Korque if Korque does something stupid or malicious. Or I can't give him a serious talk or anything...Wait are your alts being related even allowed?!

You can have your alts related if that's what you want. This rule only applies if you have your own alt kill one of your own characters. I have plenty of friends who have their alts related. For a while I had a couple brothers that I played out for a minor story! I may reroll them some day...

Extactly. I play Baidin and Calia Dolance, cousins. There really isn't any problem apart from having to dual box them in wild areas. They're both minor characters on top of that, so it all works out.
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#28
(03-28-2012, 04:49 AM)McKnighter Wrote:
(03-28-2012, 04:40 AM)SachikoMaeda Wrote:
(03-28-2012, 04:11 AM)SunThas Wrote: I have a question as well...

If my two gnomes are related can I multi-box somehow if I get a second account..? I can't really tell the other guys to come see Bingles, who is taking care of Korque if Korque does something stupid or malicious. Or I can't give him a serious talk or anything...Wait are your alts being related even allowed?!

You can have your alts related if that's what you want. This rule only applies if you have your own alt kill one of your own characters. I have plenty of friends who have their alts related. For a while I had a couple brothers that I played out for a minor story! I may reroll them some day...

Extactly. I play Baidin and Calia Dolance, cousins. There really isn't any problem apart from having to dual box them in wild areas. They're both minor characters on top of that, so it all works out.

Reminds me of when I had Krest and Vanthal. Vanthal was made after Krest lost his eyes and they where brothers. There was a lot of interaction between the two, and storylines. I wonder if I should bring that gunslinger nub back...
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#29
(03-28-2012, 04:45 AM)SunThas Wrote: Or can one of my characters get killed by someone else? Korque is a smart-alec and will probably get destroyed by a huge tauren or something. Me and PhilGobatto are working out a Gnome Family :D. Bingles will have to kill Korque?

If someone else kills Korque, he can be revived.
If Bingles killed Korque, he can't be since they're both your characters.
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#30
(03-27-2012, 08:57 PM)Grakor456 Wrote: 3. Grakor heroically sacrifices himself to buy his friends time to escape a hungry dragon. Not suicide, not death-by-alt, so resurrection is possible.

Was da wun dat making me questions. Tanks fo' clearing dat uuuuuuuuuuup.

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