Alrighty!
With murmerings stirring up regarding Cata, I thought I might bring up my plans for a restart in regards to build projects.
Of course, much of this is subject to availability of the custom patch, the ability to even switch cores, etc; nothing is set in stone, I just am interested in discussing my thoughts on this stuff.
What I'm thinking of doing in my approach with Cata is to build less large-scale regions such as the Valias Airbase. Effectively Valias, while slotted for guild use, is rather large-- more the size of a small city or the like instead of a guild base. I'd like to roll with smaller guild bases, ones that would be a bit more conceptually viable. To this regard I mean regions such as Lastwatch, Bladebreaker, etc-- I imagine the general formula will be a large central structure with a few dwellings surrounding it.
I may take up a policy wherein I will be making such guild bases on demand more than on the simple outset, as well.
In terms of the large-scale, I already intend to rebuild Northwind for continued events with the series (that has indeed been neglected this week-- but hey, college. I'll be back in the swing of things shortly), but on top of that I have two other ideas which I wish to try and push forward, given all agreements with the administration.
I've essentially decided to pitch forward two neutral regions; a remade and refurbished Solace in another locale (which I'll get to in terms of lore later), and perhaps a goblin boardwalk-city, given all of the objects I've seen available to work with. Solace would hopefully be built around the area of Wintergrasp, and have a few different divisions on it-- The dock city would be built out within one of the crags caused by the Cataclysm, constructed against cliff faces and a goblin/gnomish barge.
Effectively a neutral city with leanings towards the good and the wealthy, and then the complete opposite. One that's to have Dalaran's opulence, the other meant to be...
Well, goblin.
Why neutral towns? Mostly because of the patch, if I'm to be honest. I love options for housing, and sadly we won't be spawning these buildings outside of patch-specific areas-- otherwise it would be a mandatory thing, which is frowned upon. Basically my compromise is a fairly-sized settlement that isn't of much importance in the grand scheme of things; a civilian town for Dalaran and a dock-city for a goblin cartel.
Once more, nothing is set in stone and I'm expecting there will be a bit of discussion involved prior to any effective construction. I've already begun a few tentative spawns on our testing server however [I might provide some screenshots, but really its just the base structures and checking the spaces they would take up], and in both cases I'm fairly certain these ideas will prove viable enough. We'll have to wait and see, of course, but I'd also like to hear some thoughts from you guys, either on the ideas already lain out above or other possibilities.
Despite some comments on terrain thus far, Cata actually seems like it will be quite hospitable to spawns in terms of flat ground to work with. The only thing I need to figure out now is Mac compatibility with the new patch, but hopefully that won't cause issue.
Anyways-- Leave any thoughts below!
With murmerings stirring up regarding Cata, I thought I might bring up my plans for a restart in regards to build projects.
Of course, much of this is subject to availability of the custom patch, the ability to even switch cores, etc; nothing is set in stone, I just am interested in discussing my thoughts on this stuff.
What I'm thinking of doing in my approach with Cata is to build less large-scale regions such as the Valias Airbase. Effectively Valias, while slotted for guild use, is rather large-- more the size of a small city or the like instead of a guild base. I'd like to roll with smaller guild bases, ones that would be a bit more conceptually viable. To this regard I mean regions such as Lastwatch, Bladebreaker, etc-- I imagine the general formula will be a large central structure with a few dwellings surrounding it.
I may take up a policy wherein I will be making such guild bases on demand more than on the simple outset, as well.
In terms of the large-scale, I already intend to rebuild Northwind for continued events with the series (that has indeed been neglected this week-- but hey, college. I'll be back in the swing of things shortly), but on top of that I have two other ideas which I wish to try and push forward, given all agreements with the administration.
I've essentially decided to pitch forward two neutral regions; a remade and refurbished Solace in another locale (which I'll get to in terms of lore later), and perhaps a goblin boardwalk-city, given all of the objects I've seen available to work with. Solace would hopefully be built around the area of Wintergrasp, and have a few different divisions on it-- The dock city would be built out within one of the crags caused by the Cataclysm, constructed against cliff faces and a goblin/gnomish barge.
Effectively a neutral city with leanings towards the good and the wealthy, and then the complete opposite. One that's to have Dalaran's opulence, the other meant to be...
Well, goblin.
Why neutral towns? Mostly because of the patch, if I'm to be honest. I love options for housing, and sadly we won't be spawning these buildings outside of patch-specific areas-- otherwise it would be a mandatory thing, which is frowned upon. Basically my compromise is a fairly-sized settlement that isn't of much importance in the grand scheme of things; a civilian town for Dalaran and a dock-city for a goblin cartel.
Once more, nothing is set in stone and I'm expecting there will be a bit of discussion involved prior to any effective construction. I've already begun a few tentative spawns on our testing server however [I might provide some screenshots, but really its just the base structures and checking the spaces they would take up], and in both cases I'm fairly certain these ideas will prove viable enough. We'll have to wait and see, of course, but I'd also like to hear some thoughts from you guys, either on the ideas already lain out above or other possibilities.
Despite some comments on terrain thus far, Cata actually seems like it will be quite hospitable to spawns in terms of flat ground to work with. The only thing I need to figure out now is Mac compatibility with the new patch, but hopefully that won't cause issue.
Anyways-- Leave any thoughts below!