Aaaalright.
First off, no; there's to be a concluding celebration to the Argent storyline, I'm only waiting until the end of Kidnapped to set it up. So I don't intend to leave it hanging on that last event and update post alone.
But, that being said, that storyline is drawing to a close. What next?
Well, as usual I've decided to throw out a poll and see what people would be interested in. Please be aware this is most certainly to gauge interest only. I've ran these before and, in the course of voting, became very much against one idea or the other. But I do take into consideration what's doing well, and especially any comments given. So, on to the actual events:
THE ISLAND
Social, combat, survival.
The Island follows an experimental colony of engineers and other scientists, deeply involved with developing a cure for aging and undeath. Using mystic and unknown titanic powers they claim themselves to be on the threshold to achieving this goal, but some things were not meant to be tampered with.
---
This event will be in stages. It will most likely run over the course of a month, and will be introducing a new area for the span of the event. Content wise there will be Dungeoneer-esque collection missions, combat against hordes of enemies and blockading and avoiding said hordes, and lots of engineering talk. There will also be a lot of space for social RP. The only thing concerning over this event is the fact that the third act will restrict the characters to the isle.
BATTLE ON THE MERCHANT COAST
Combat, faction v faction
Essentially a Cata lead-in event concerning the Alliance and Horde in the Barrens. Will begin with naval battles before progressing on to a full on assault and defense in the Horde territory.
---
This event will be Alliance vs Horde, though I probably -will not- get player characters involved on both sides at a time, if only due to all of the chaos it would cause during a fight. So it will be players fighting NPCs, to clarify.
SEA OF CHAOS
Combat, faction v faction, survival
Another event highlighting the renewing Horde and Alliance conflict, Sea of Chaos will be following two vessels from the Horde and Alliance on their journey home from the battles for resources in Northrend. The two cross path and engage one another, but the aftermath of the conflict leaves them stranded upon an unknown northern shore, forced to aid one another in order to navigate their way to a safe harbor of escape.
---
This is an event I've been toying with for a while. It would likely last a week and have a mix between exploration survival and light combat, though it is worth noting that more aggressive characters may be attacked due to the forced armistice the group is made to make. Will involve delving into the caverns of Northrend to escape. Expect madness.
THE VOODOO
Mind-trip, minor combat
Some of you may have met Ooran, a troll hexxer I've used to throw very strange events taking place within the minds of characters. I've actually had a storyline for him for some time, but never have enacted it since it was originally meant for the Mistwalker stuff. Expect lots of trolls. Expect lots of madness. A certain slender troll may be involved.
KEEP ON KEEPING ON, DUDE
Hearthglen!
Hearthglen has actually turned out to be a huge success, at least as I've seen it. I've partially just the inclination to continue to foster the place, since I feel the GM involvement might be part of the reason it has so much attention. At the same time I've heard many complain that they're growing tired of the area.
To note, I'll still try and provide mission board posts-- I just won't be nearly as involved as now.
HEARTHGLEN BUT WITH TROLLS
Trollglen!
Alternatively I could attempt to popularize another area, perhaps Azshara Cratter by bringing my Mistwalker Tribe into full use. If this is done expect it to lead into THE VOODOO at some point, since as mentioned it was one of their storylines.
This'd basically provide more social RP, trolls, and trollish celebrations and the like. And Azshara Crater RP, although again all of this hinges upon player interest.
SOLIDARITY
Social RP, minor combat, political stuff, crime and corruption
Right, forgot about this one. This is a storyline I had thought up which would bring a lead-in into the political turmoil all throughout Stormwind come Cata. This is the homeless droves wandering Westfall, the lines of angry civilians in Redridge, and the protesters outside Stormwind's gates. This storyline would begin to bring these changes up, along with a group of ill-intended people looking to exploit the situation.
Contains mobsters.
So there are my options-- Check and see what you would find most appealing. Please only vote twice. Comments highly appreciated!
First off, no; there's to be a concluding celebration to the Argent storyline, I'm only waiting until the end of Kidnapped to set it up. So I don't intend to leave it hanging on that last event and update post alone.
But, that being said, that storyline is drawing to a close. What next?
Well, as usual I've decided to throw out a poll and see what people would be interested in. Please be aware this is most certainly to gauge interest only. I've ran these before and, in the course of voting, became very much against one idea or the other. But I do take into consideration what's doing well, and especially any comments given. So, on to the actual events:
THE ISLAND
Social, combat, survival.
The Island follows an experimental colony of engineers and other scientists, deeply involved with developing a cure for aging and undeath. Using mystic and unknown titanic powers they claim themselves to be on the threshold to achieving this goal, but some things were not meant to be tampered with.
---
This event will be in stages. It will most likely run over the course of a month, and will be introducing a new area for the span of the event. Content wise there will be Dungeoneer-esque collection missions, combat against hordes of enemies and blockading and avoiding said hordes, and lots of engineering talk. There will also be a lot of space for social RP. The only thing concerning over this event is the fact that the third act will restrict the characters to the isle.
BATTLE ON THE MERCHANT COAST
Combat, faction v faction
Essentially a Cata lead-in event concerning the Alliance and Horde in the Barrens. Will begin with naval battles before progressing on to a full on assault and defense in the Horde territory.
---
This event will be Alliance vs Horde, though I probably -will not- get player characters involved on both sides at a time, if only due to all of the chaos it would cause during a fight. So it will be players fighting NPCs, to clarify.
SEA OF CHAOS
Combat, faction v faction, survival
Another event highlighting the renewing Horde and Alliance conflict, Sea of Chaos will be following two vessels from the Horde and Alliance on their journey home from the battles for resources in Northrend. The two cross path and engage one another, but the aftermath of the conflict leaves them stranded upon an unknown northern shore, forced to aid one another in order to navigate their way to a safe harbor of escape.
---
This is an event I've been toying with for a while. It would likely last a week and have a mix between exploration survival and light combat, though it is worth noting that more aggressive characters may be attacked due to the forced armistice the group is made to make. Will involve delving into the caverns of Northrend to escape. Expect madness.
THE VOODOO
Mind-trip, minor combat
Some of you may have met Ooran, a troll hexxer I've used to throw very strange events taking place within the minds of characters. I've actually had a storyline for him for some time, but never have enacted it since it was originally meant for the Mistwalker stuff. Expect lots of trolls. Expect lots of madness. A certain slender troll may be involved.
KEEP ON KEEPING ON, DUDE
Hearthglen!
Hearthglen has actually turned out to be a huge success, at least as I've seen it. I've partially just the inclination to continue to foster the place, since I feel the GM involvement might be part of the reason it has so much attention. At the same time I've heard many complain that they're growing tired of the area.
To note, I'll still try and provide mission board posts-- I just won't be nearly as involved as now.
HEARTHGLEN BUT WITH TROLLS
Trollglen!
Alternatively I could attempt to popularize another area, perhaps Azshara Cratter by bringing my Mistwalker Tribe into full use. If this is done expect it to lead into THE VOODOO at some point, since as mentioned it was one of their storylines.
This'd basically provide more social RP, trolls, and trollish celebrations and the like. And Azshara Crater RP, although again all of this hinges upon player interest.
SOLIDARITY
Social RP, minor combat, political stuff, crime and corruption
Right, forgot about this one. This is a storyline I had thought up which would bring a lead-in into the political turmoil all throughout Stormwind come Cata. This is the homeless droves wandering Westfall, the lines of angry civilians in Redridge, and the protesters outside Stormwind's gates. This storyline would begin to bring these changes up, along with a group of ill-intended people looking to exploit the situation.
Contains mobsters.
So there are my options-- Check and see what you would find most appealing. Please only vote twice. Comments highly appreciated!