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Questions on Necromancy
#16
In the RPG, Mages, Warlocks, and Necromancers are grouped into one 'lot' if you will, the three being built upon the foundations of the Arcanist class. If a necromancer was to be able to use a priest's shadow spells, that would mean that the priest would have to be grouped in with the arcane classes as well; Which they most definitely are not. I'm going out on a limb here, but I'd say that the three ways of harnessing the shadow (Fel (Arcane), Necromancy (Arcane), and Priestly magic (divine)) have different potencies if you will.

Maybe a warlock's shadow spells are tainted by the arcane that's used to summon the shadow magic, and that's why it takes it's physical form such as a death coil or shadow bolt. From here, this way of summoning the shadow magic could even simply dampen the affects of Shadow, since both warlocks AND necromancers have mind altering affects such as the Necromancer spell eyebite where the target becomes panicked, sickened, and comatose. The Warlock's Howl of terror, or even the shared spell between these two classes Fear.
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#17
Sounds reasonable enough. Next question.


Quote:The Dark Lady, Sylvanas Windrunner, realized how valuable necromancy was to their cause. Though Forsaken heal naturally, many go to the priests of the Forgotten Shadow for "repairs". Necromancers can also free enslaved, mindless undead and research powerful spells that might one day return the Forsaken to life. Sylvanas knew she needed necromancers to heal, strengthen and replace her people, and she set about wooing necromancers away from the Scourge, mainly by force.


http://www.wowpedia.org/Necromancer



Alright, so how does the Priest of the Forgotten Shadow do these repairs? Through the Shadow? Do explain how they go about it. :3


And Necromancers, is their 'healing' similar to the Light healing someone? Such as their flesh simply being restored, or will they need to replace any missing parts of the body then meld them together? My current idea now is flesh crafting, then the Necromancer makes the foreign flesh adept to the body.
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#18
They research, but don't actually do.
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#19
McKnighter Wrote:And Necromancers, is their 'healing' similar to the Light healing someone? Such as their flesh simply being restored, or will they need to replace any missing parts of the body then meld them together?

I've RPed Kimee healing in a similar manner. I could very easily be wrong, or you might take a different interpretation, but I don't RP the Light, Nature or even Shadow as being able to -regrow- what's missing. Perhaps with Light/Nature it's possible to -reattach-, but there'd have to be some drawbacks such as loss of feeling if not complete paralysis. With Shadow I feel quite confident that you -would- be able to reattach parts, my reasoning being the existence of abominations which are several bodies fused together. The drawback in this case being that it'd only work on beings that don't require feeling to make use of their parts, which is really only the undead.
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#20
Well, the Cult of the Forgotten Shadow has the only Shadow Priests in game, despite the confusing game mechanics that muddle this idea so that the Horde isn't short on healers and the Alliance isn't short on DPS. I would say that it's safe to speculate that the Cult of the Forgotten Shadow has openly welcomed Necromancers into their rank, as Undead are much more welcome to things like Warlockry, Necromancy and Shadow Priests (unlike their living cousins who are averse to them).

Technically, the healing would be a form of “conjuration”, since you're either going to conjure a piece of something onto an Undeads body in order to stabilize the connection or create the limb wholly (which is much more difficult). However, it should be taking into mind that a “Conjurer” isn't required for this, since organic entities aren't usually conjured unless they're food items. A more appropriate Arcanist would be the Necromancer, since they work extensively with bringing flesh and bone into vigor.

So, if Johnny Undead came to you without a foreleg, you can take bone and stick it in the knee and then conjure the bone into the flesh (enough to keep it from falling off) and then seal the remaining necrotic energy to warp it into the undeads body. This would be an effective replacement for said limb loss. When dealing with gash wounds, if you'd actually bother healing those, you would be more filling up and warping the flesh together to mesh both the conjured flesh and the existing flesh.

If you're thinking of recreating Johnny Undeads limb, just keep in mind a few things. . .

1. You'd probably need to be highly skilled in this practice, not just Necromancy but “limb repairing”
2. You'd have to meditate and garner energy before attempting the action.
3. The transaction would be lengthy, as creating a limb is relatively hard.
4. Afterwards, your character would be heavily fatigued.

HOWEVER, don't forget that it's imperative that the necrotic energy that keeps the undead, well, undead, should definitely be moved over the attachment—It's one of the things you can do as a Necromancer.

Remember, READ what they're saying, I'm actually pretty disappointed I wasn't the first to point this out.

Shadow Priests use The Shadow. NOT SHADOW MAGIC. Whatever they can do in an ethereal aspect, Necromancers can't and neither can Warlocks.

Warlocks use Arcane, enhanced by Fel. Such a thing would twist and turn the regular formulas into a more gruesome and dangerous entity, however, is extremely corrupt and would cause major amounts of fatigue.

Necromancers use Arcane, under the school of Necromancer. While not as dangerous and tiring as Warlocks magic, they have a hefty amount of corruption, which is one of the reasons they're banned from society (and more importantly, mage societies). It's NOT corrupted Arcane energy, just a school of Arcane energy like “Pyromancers”.

Hope that cleared some stuff up, yo.
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#21
Quote:Technically, the healing would be a form of “conjuration”, since you're either going to conjure a piece of something onto an Undeads body in order to stabilize the connection or create the limb wholly (which is much more difficult). However, it should be taking into mind that a “Conjurer” isn't required for this, since organic entities aren't usually conjured unless they're food items. A more appropriate Arcanist would be the Necromancer, since they work extensively with bringing flesh and bone into vigor.

So, if Johnny Undead came to you without a foreleg, you can take bone and stick it in the knee and then conjure the bone into the flesh (enough to keep it from falling off) and then seal the remaining necrotic energy to warp it into the undeads body. This would be an effective replacement for said limb loss. When dealing with gash wounds, if you'd actually bother healing those, you would be more filling up and warping the flesh together to mesh both the conjured flesh and the existing flesh.

If you're thinking of recreating Johnny Undeads limb, just keep in mind a few things. . .

1. You'd probably need to be highly skilled in this practice, not just Necromancy but “limb repairing”
2. You'd have to meditate and garner energy before attempting the action.
3. The transaction would be lengthy, as creating a limb is relatively hard.
4. Afterwards, your character would be heavily fatigued.



Now, if this was one process, couldn't you simply get another limb from another body, and meld it to his body via Necromancy, and allow poor Johnny to have his limb back? I would this would take less of 1, 2, 3.. And possibly 4.


So, there is no way the Shadow can heal a Forsaken, or what? Never got a clear answer on that.
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#22
Shadow magic deals with the “darker” side of the divinity paradigm, so it would not, I would reckon. From what I've seen, they deal with more mind games than tangible essences, and are often temporary.

The steps are not or sometimes less applicable if you took another limb and slapped it on Johnny. That's what I meant when I was talking about the bone, you'd take the foreign limb, put it on, conjure the flesh so that it stabilizes with the existing so that the bone is attached to the knee, and most importantly re-establish the field of necrotic energy over the new limb.

This would be the “easier” sort of repairs, so 1 might not apply depending on the severity, two is something your character does all the time anyway, three would only apply to conjuring flesh which isn't entirely necessary if it's only bone and four only really applies to “mana pool” since Undeads are immune to fatigue.

That help?
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#23
McKnighter Wrote:Now, if this was one process, couldn't you simply get another limb from another body, and meld it to his body via Necromancy, and allow poor Johnny to have his limb back? I would this would take less of 1, 2, 3.. And possibly 4.


So, there is no way the Shadow can heal a Forsaken, or what? Never got a clear answer on that.
This process would be what a necromancer would do. Necromancers can regenerate undead flesh, I believe.

Now, this process:
Quote:Technically, the healing would be a form of “conjuration”, since you're either going to conjure a piece of something onto an Undeads body in order to stabilize the connection or create the limb wholly (which is much more difficult). However, it should be taking into mind that a “Conjurer” isn't required for this, since organic entities aren't usually conjured unless they're food items. A more appropriate Arcanist would be the Necromancer, since they work extensively with bringing flesh and bone into vigor.

So, if Johnny Undead came to you without a foreleg, you can take bone and stick it in the knee and then conjure the bone into the flesh (enough to keep it from falling off) and then seal the remaining necrotic energy to warp it into the undeads body. This would be an effective replacement for said limb loss. When dealing with gash wounds, if you'd actually bother healing those, you would be more filling up and warping the flesh together to mesh both the conjured flesh and the existing flesh.

If you're thinking of recreating Johnny Undeads limb, just keep in mind a few things. . .

1. You'd probably need to be highly skilled in this practice, not just Necromancy but “limb repairing”
2. You'd have to meditate and garner energy before attempting the action.
3. The transaction would be lengthy, as creating a limb is relatively hard.
4. Afterwards, your character would be heavily fatigued.
This would be the work of a Graven One.
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#24
^ I'll just go with a mix of restoration and having foreign body parts to replace the missing flesh.



Next few questions.

Quote:Almost all abominations lack any real intelligence, having an I.Q. closest to that of an ogre on average. Abominations outwardly appear strangely joyful due to their absent-minded expressions and mannerisms, though this is most likely due to their low level of mental capacity.

Quote:This creature is a singular entity with a united soul and, because of this unique makeup, is considered both an undead creature and a construct. It is certain that the abomination remembers nothing concrete of its previous lives, although snatches of memory occasionally plague the beast at times of great stress or unusual pressure.

Quote:An abomination is created from the mutilated and disease-ridden corpses brought from the battlefield. It stands over 8 feet tall and weighs well over 500 pounds. The skin of an abomination is a sickly green and yellow, obviously covered with disease and twisted with horrible magics. It has no possessions and carries only the items given to it by its creator. It includes the dissection of more than 10 bodies to be used as the abomination's flesh and organs. Each of these bodies must be infected with the Lich King's plague, so that they will properly mutate when affected with the rituals to create the abomination proper.


http://www.wowpedia.org/Abomination



So, who exactly controls the Abomination out of the 10 souls that belong to the 10 bodies that make up one? Are they all twisted into one, or is there just a lucky winner that controls the mind of the beast? If it is single, how does that work out? Can Necromancers force souls into bodies that don't belong to them?



I know Nexi and I talked about this, but how does a Necromancer actually raise the dead?

Nexi told me about one 'safer' way of raising the dead; inscribing runes onto the corpse, and then the Necromancer must simply activate them and the body will animate.

But on other methods, such as 'true' Necromancy when the Necromancer actually bind a soul to his or her will, how does one go about that?

-Hurr Derp arcane channeling win?
-Complex Ritual (Like the ones we been seeing in the SC storyline)
-Any other possible ways ???




Also, if there are any back-fires or mess-ups, what could happen to the caster?



Answers please! :3
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#25
McKnighter Wrote:So, who exactly controls the Abomination out of the 10 souls that belong to the 10 bodies that make up one? Are they all twisted into one, or is there just a lucky winner that controls the mind of the beast? If it is single, how does that work out?

All the souls in an Abomination, as it said, become a single entity with no memory of it's past except for the small thing which pops up every now and then. This means it will simply act out of it's masters wish due to having no free will of it's own. There wouldn't be any fight for dominance as the whole unified soul is under the Necromancer's power.

McKnighter Wrote:Can Necromancers force souls into bodies that don't belong to them?

Into another living body? No. Into a dead body? Perhaps, it's been done before in Lore but in a different manner (See First Gen. Death Knights). Best you have a GM answer this one.

The rest, I have no idea about.
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#26
^ Still got questions up there that need to be replied to! :3




Now, it seems Death Knights have basically the same powers of a Necromancer. They are no longer a prestige, and they can wear plate.


What's the benefit of a Necromancer over a Death Knight? What powers do they have that go beyond what a DK can do? Because from the DK's IG skills, it seems they could be Necromancers without the prestige. /shrug
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#27
McKnighter Wrote:^ Still got questions up there that need to be replied to! :3




Now, it seems Death Knights have basically the same powers of a Necromancer. They are no longer a prestige, and they can wear plate.


What's the benefit of a Necromancer over a Death Knight? What powers do they have that go beyond what a DK can do? Because from the DK's IG skills, it seems they could be Necromancers without the prestige. /shrug

For one, the power behind the spells differs greatly.

A DK can create one ghoul and exercise control over it, or many with no control that last for an extremely short time. Necromancers can create armies of undead minions along with more complex monsters like skeletal mages.

Necromancers, depending on what they were before they became necromancers, retain and gain power in their arcane spells particularly in the shadow school. According to the d20 spell lists, necromancers have many of the same skills that warlocks do like curse of weakness, shadowbolt, shadowburn, and curse of elements.

So think of DKs and minime from austin powers, looks the same but not as powerful.

Hope this helped. :)

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#28
Sourpuddle Wrote:Well, the Cult of the Forgotten Shadow has the only Shadow Priests in game, despite the confusing game mechanics that muddle this idea so that the Horde isn't short on healers and the Alliance isn't short on DPS

Where are you getting this information? Because nothing I have seen, both in-game and in the WoW d20, ever actually suggests this. Quite the opposite, in fact.
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#29
BountyHunter Wrote:
McKnighter Wrote:Can Necromancers force souls into bodies that don't belong to them?

Into another living body? No. Into a dead body? Perhaps, it's been done before in Lore but in a different manner (See First Gen. Death Knights). Best you have a GM answer this one.
Well, I don't know if this counts for anything, but there is a warlock spell that sends a ghostly soul into the target and they 'fight' over possession of the body (which deals damage). I'm not sure if that really...means anything though.
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#30
Aphetoros Wrote:
BountyHunter Wrote:
McKnighter Wrote:Can Necromancers force souls into bodies that don't belong to them?

Into another living body? No. Into a dead body? Perhaps, it's been done before in Lore but in a different manner (See First Gen. Death Knights). Best you have a GM answer this one.
Well, I don't know if this counts for anything, but there is a warlock spell that sends a ghostly soul into the target and they 'fight' over possession of the body (which deals damage). I'm not sure if that really...means anything though.


Well, thinking about that, can't Banshee's take over bodies? Like possession in WC3... Is it possible to create Banshee? Or would they just have to be a lost soul trapped in Azeroth?

Quote:Although uncommon, according to Manual of Monsters, it appears that it is possible for human women, and even men from other races, to become banshees upon their undeath.

The first banshees were former elf women who had been returned to a horrible, spectral existence. More recently, they have arisen from females from other races and a few rare men.

Banshees have the unsettling ability to force their way into the bodies of living creatures, thus replacing the creatures' spirits with their own. A banshee who does this, however, loses its original form.


http://www.wowpedia.org/Banshee


Still got these questions if anyone wants to tackle them.
|
v

Quote:="McKnighter"I know Nexi and I talked about this, but how does a Necromancer actually raise the dead?

Nexi told me about one 'safer' way of raising the dead; inscribing runes onto the corpse, and then the Necromancer must simply activate them and the body will animate.

But on other methods, such as 'true' Necromancy when the Necromancer actually bind a soul to his or her will, how does one go about that?

-Hurr Derp arcane channeling win?
-Complex Ritual (Like the ones we been seeing in the SC storyline)
-Any other possible ways ???

Also, if there are any back-fires or mess-ups, what could happen to the caster?
Reply


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