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Updating to Cataclysm
#46
Wuvvums Wrote:Like what happened to Rigley. His game crashed whenever a male night elf was close to him or in the zone :B

That would be a real pain! LOL

Any-ho, I'm just going to sit with my arms folded and see how it turns out. Nothing is uncrackable really, it just takes time and the willpower to keep trying. I'm sure it will be cracked eventually, might take a year but hey. We can entertain ourselves until then, can't we? ^.~
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#47
We DO have minecraft to fill in the time :D
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#48
-.- I still don't understand the fun in minecraft...
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#49
With custom patches I don't think we meant adding Cata or anything like that, but rather the kind were you personally go in to edit the objects/environment (example being adding a house, or a tree or a stone somewhere). It'd demand someone with the know-how to do, but other than that (because people with that know-how are a-plenty, tsk) it's not very hard to implement for players coming here and wouldn't make much difference for people as they would have to downgrade anyway. If we have to deal with retail patches though, we'd run into problems of keeping the custom patches up to date with that, which could cause glitches. But if we stick with this version we wouldn't have that problem.
All makt åt Tengil, vår befriare!

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#50
hmm... I see the fun in minecraft, but what does it have to do with this? Anyways... this thread is getting long. MAKE IT LONGER! No I joke. We should come to a conclusion at some point me thinks.
"Even a stopped clock, tells the right time twice a day."
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#51
I think the idea was "be patient", but I don't think it's gonna happen. As for flying in Azeroth, that's a bad, bad idea unless by some miracle the place can update to Cata. The world is widely unfinished, so with custom "patches" come many, many glitches. It's so easy to fall through the world when GM flight is enabled that it's rediculous. Getting caught up in the half-way made world models is very easy too.

I think the only custom content needed would be the storylines, eh? From what I've seen, you guys had some neat ideas going anyhow.
Don't be offended by my avatar. It's not intended to be a handicap sticker, but a man with a gigantic butt.
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#52
DiesUltime Wrote:I think the only custom content needed would be the storylines, eh? From what I've seen, you guys had some neat ideas going anyhow.

I largely think along these lines as well, though I personally don't know exactly what all a custom patch could entail.

It is indeed true though that its going to be a pain either way for someone to join coming from retail, so I don't suppose the extra patches would be too concerning when faced with the rest of them.
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#53
Yeeeah. Lore-hounds will throw a fit too. I mean, how -dare- we come up with original ideas! That is blasphemous!
Don't be offended by my avatar. It's not intended to be a handicap sticker, but a man with a gigantic butt.
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#54
Seriously, you'd have to be mentally inept if you decided to fly into a glitch zone. I've been on non RP private servers pre cata where you can fly. It gets visually buggy over cities....

I think that the repatch of the alpha thing could be good. Why? Because you don't get these crazy glitches, you can fly over cities, and Stormwind is so pretty. NPCs are messy though. But like you said your self, who needs npcs? They are just pretty to watch, ne? Other than that, you'll need a new OOC area. Because GMI is no longer in cata, I think. But there is still the emerald dream, or the unfinished raids which.. trust me with our raiding level, we will never be able to complete. Even the heroics are hard, not that I'm complaining, it's how it's supposed to be.
"Even a stopped clock, tells the right time twice a day."
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#55
Repatching over alpha is a bad, bad idea. It's not stable enough to patch over, seriously. Like I said, it doesn't stop people from trying, but one of the reasons it's -so- hard to patch over is because you can't reverse engineer Cata without knowing how the Client/Server random number generator works, which -noone- does right nor will the most likely ever, as I keep saying.

And to be blunt, I think Kretol might be the only one with a bit of know-how in that area, but I also doubt he knows -too- much about that sort of stuff as he doesn't have his own home-made core or patches. This sort of thing takes some programming skill, and know-how in order to get it all to work.


The people who have implemented it, I won't deny they've worked hard at it. But it's still horribly unstable and glitchy.
Don't be offended by my avatar. It's not intended to be a handicap sticker, but a man with a gigantic butt.
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#56
Ehem.. Only Kret knows how to work with servers? Dude I've had my own Alpha cataclysm running since before the beta. The Alpha doesn't have the annoying number thing, just be careful what you say, we don't know eacher in real life, or virtually enough to know what people do in our spare time. I for one have been modding and messing with codes, 3d rendering, colouring, dubbing adding voices etc etc etc, on a huge variety of PC games. It all started out on diablo 1 and, then got into warcraft which was awesome because it gave you the tools to make stuff, and with a little know how, I made multi player campains that all the gamers in our school played on during lunch hours. Then I moved on to WoW and made a private RPPvP server and PvP that would by pass the school firewall, there I modded the world, made caves, added areas. It never got boring. (Custom spells so even when we lacked players, players could control armies of NPCs and it became like WoW/Warcraft 3 haha.) Anyway, yes it was very buggy at first but after a few month hard work things leveled out. I even used what I did to get my DiDA GCSE grade, in IT.

Anyway, that was just to make things clear. Perhaps we should have a test realm where we work on all this stuff, and I am sure I am not the only one in CotH's Community who knows how to work WoW.

Peace.
"Even a stopped clock, tells the right time twice a day."
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#57
Well, being a fellow computer guy I'm sure you know that it'd be a huge security risk to allow just anyone dabble with programs running on your server. Kretol isn't the only person that would have the know-how, but it -is- his server, meaning he says what goes in, and what doesn't.

And I am watching what I'm saying, heh. I have not said one thing even remotely inflammatory, nor do I wish to. I am however, disagreeing with you heavily.

Edit: To elaborate, what I meant when I said "He's the only one that'd have know how", I -meant- out of the GM team.

DoubleEdit: And I guess to post my own "Credentials" I should state what Certifications I have. I currently have my A+, Net+, MCTS, CWNA, Security+, and I'm currently working towards a Server+. I guess I'm just really security-minded, and I like to pay attention to the things put in place that make it harder on hackers and crackers, especially in regards to alogorithyms and random number generators. It'd be quite narrow minded of me to say there aren't people capable of working with the Alpha or Beta makes of Cata, however getting it to integrate with the core as well as keeping security tight, -as well as- getting it to work well isn't something to scoff at. Sure, you can get past the random number generator. But what are you giving up? You're giving up the main way the client connects to the host. So I'm sure there is something else implemented to rectify this, such as Hamachi...which is very, very un-secure considering it's a P2P process that opens unneccissary ports on the client -and- server side, making it completely open to anyone.

On the other side, if there is some sort of custom script or other client involved, you're basically doing the same thing. Without being able to reverse engineer the normal method of client connection... you just end up sacrificing something else, that could potentially be major.


TripleEdit: I'd support the idea of the test realm a lot more, since I'd love to see how things would work... but there is still a security risk involved when it comes to connecting clients.
Don't be offended by my avatar. It's not intended to be a handicap sticker, but a man with a gigantic butt.
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#58
I'm just going to say this, Cata is not something to even get your hopes for in the near future. I've worked with a team interested in Cata and we've dropped the issue for good reasons, it's not possible right now and it will be a long time. TrinityCore is not working with Cata, they've stated this because they can't do it and they don't want to try because it's that much of a hassle. Unless you think you can create your own core out of the new Cata one, then there is no hope for Cata right now. Drop it and move on, because dwelling on it and thinking you can play X in the meantime isn't going to happen. Because your going to be playing X for probably more than a year, if not longer.

Quote:I've had my own Alpha cataclysm
So did I for a while, the point being that was ALpha, with no creatures none of the database or the majority of Blizzards new Core. I don't think Kretol is going to change the Core so you guys should just drop it.
[Image: classic-76561197997915481.png]
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#59
Updating to cat is a bad idea. Mostly because of the bugs still in it ^.^ If we update now most people might leave.
Bugs are horrible and cat has them.
I admit Cataclysm is awesome. But it has many defects.
I don't like Cataclysm environment. Nothing but destroyed garbage. Please don't update. My player is from Stormwind!
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#60
Freedomgoddess Wrote:Updating to cat is a bad idea. Mostly because of the bugs still in it ^.^ If we update now most people might leave.
Bugs are horrible and cat has them.
I admit Cataclysm is awesome. But it has many defects.
I don't like Cataclysm environment. Nothing but destroyed garbage. Please don't update. My player is from Stormwind!

Kind of the point of Cataclysm. It was to renew interest in old world zones.
Pain is an illusion.
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