Goblins and Worgens CONFIRMED as next two races
http://www.wowpedia.org/Putress
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Grand Apothecary Putress.


I'm fairly certain Nostra is saying, "They stole Alistus!" But hey, I've been wrong before, what's to change it now?
10,000 days in the fire is long enough,
You're going home...
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Well, we could have changed the lore to make Alistus the Grand Apothecary!
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Quote:Well, we could have changed the lore to make Alistus the Grand Apothecary!

Oh god, do you know what you may have just started?
10,000 days in the fire is long enough,
You're going home...
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I do. And I love it.
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Quote:"Recently, the goblins of Kezan have found a new enemy in the Alliance – unexpected and unprofitable encounters with this faction have driven certain trade princes from their comfortable neutrality. Reforging old pacts with their one-time allies, the goblins have been welcomed into the Horde with open arms."

I figured it was something like this. There's -/+ 5 different trade princes, so who knows which group it is.

Steamwheedle might be one since the trade prince did want to help the Horde, but it's the biggest Cartel with lots of non-Horde friendly races, so that won't be butter. But it's Blizz, we're not trying to make sense here.

I have a feeling it's NOT Venture, though. If it was Steamwheedle and Not Venture, that'd make Ratchet (If it's still there) into either a war zone or just an akward visit.

Anyway, I'm not really looking forward to this from an RP standpoint, mainly because so much of the new additions are REALLY hard for me to digest, like a couple of those class-race combos... and furries. Don't get me started on that cheapass trailer.
˜★Sketch Blog
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AHHHH, NO NO NO NIGHT ELF MAGES AHHHHHHHHHH!!!!! BY GOd this sounds liek the begining of war of the ancients now History is repeating itself, Are well just in a blackhole that is warping time around us, AHHHHHH!!!! I'm going insane aren't I?
Bloodfeud:That's right I'm BAD! Bad to The Bone!
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There are definatly some things Blizzard can't do...


Night Elf Mages

Any race other then Tauren/Night Elf Druids

Draenei Warlocks

Undead Pallies

Undead Shaman


I doubt they will be like... "HURR HURR GNOME DR00DADS KKTHXSBAI!"
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Hey everyone sorry I've not been in the community as much lately (film business' busy season.) Yesterday took the tour through Irvine, and as you all know Blizzcon.

I wish I knew Kretol is here...

Right now sitting outside enjoying the wi-fi, and the lovely looking Draenei Ladies...

Anyways I'll post some info that I've collected from my experiences here.

Level cap increased to 85, the world has been torn a sunder by the Maelstrom.

Flying mounts in Azeroth, Deathwing Returns, Golbins join the Horde as the Broken Isles become far more broken.
The Scythe of Elune quests progresses as Worgen join the Night Elves in the New Alliance.

Heroic Shadowfangkeep and Deadmines, Path of Titan quests added...

New Class mesh ups, NEW PROFESSION Archeology

The new textures and graphical enhancements to Diablo III is quite amazing. For all you Diablo Fans, you will be quite revealed to know they added more more detailed gore. The new Monk Class seems to be a nice mesh of melee and caster skills one thing is for sure, the graphical elements in the game play look great.

Connection rate is starting to bog down, talk about jammed wi-fi...

Seems their aim is to put that War back into Warcraft. The Cataclysm was caused by Deathwing's physical manifestation into our physical realm on Azeroth. The old Gods according to the panel, as well as the few hanging about near the booths (Metzen is really approachable this year oddly enough) state that the power of the old gods have infused Deathwing with great power, far greater than before. As for the shattered gates at Graymane Wall, Gilneas' number one patriot Arugal was responsible for the Worgen infestation. The Worgen starter quests and progressions will speak more of the lore than as they are releasing to us right now. The context of their main lore is still under development.

The Goblins of Kezan once entrepreneurs of the Cartels lost most of their lands and the broken isles to the destruction of the Cataclysmic event. The Goblin mount is a Mad Max looking race car.

Mass environment changes to city model looks at zones. Nothing will look the same, Azshara, Ashenvale, Barrens, and more. Leveling zones are fiercely different, do to the changing landscape, and boy did it change.

Race Class additions based on lore and rpg prestige class examples

Gnomes- Priest
Dwarf- Shaman
Tauren -Palladins
Human- Hunters
**I'm missing a few

The interesting thing about Archeology as a profession is that it serves two current purposes for the moment but may be subject to change. One there will lore based item nodes through out the newly sundered world. The nodes will serve for not only a wealth of back lore information, but as they come from the Titans, Titanic knowledge will come to the players of the world.

A more indepth Titan Path of your choosing to help customize your characters skills (If any been reading my thread topics on how I suggested we do this you'll notice a similarity) some paths maybe be chosen by a multitude of classes.

My current battery is running low, so I am going to recharge.

Hope that settles or cures your interest.
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Well, at least they're only doing the first two of those and not all of them.

Edit: That was a reply to Saluku's post
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I'm quitting WoW.

I hate that the background for their releases is purely based on game mechanics and pressure from their fans rather than based on workable lore that makes sense and isn't a biiiiig stretch. Maybe I should go play Lotro, where things make sense. :(
[corners=forumbg forumbg-table][table=tablebg table1][thead][tr=][th=5]
Character Information
[/th][/tr][/thead][tbody][tr=bg1][td=1,]Name[/td][td=1,]Race[/td][td=1,]Class[/td][td=1,]Association[/td][td=1,]Status[/td][/tr][tr=bg2][td=1,]Lyra Dawnreaver[/td][td=1,]Sin'dorei[/td][td=1,]Mage[/td][td=1,]None[/td][td=1,]Alive[/td][/tr][tr=bg3][td=1,]Noelle Sophelia Payne[/td][td=1,]Human[/td][td=1,]Mage[/td][td=1,]None[/td][td=1,]Alive[/td][/tr][tr=bg3][td=1,]Eliana Grace Matthews[/td][td=1,]Human[/td][td=1,]Paladin[/td][td=1,]None[/td][td=1,]Alive[/td][/tr][tr=bg3][td=1,]Connie Fizzlebolt[/td][td=1,]Gnome[/td][td=1,]Rogue[/td][td=1,]None[/td][td=1,]Alive[/td][/tr][tr=bg3][td=1,][/tr][/tbody][/table][/corners][corners=forumbg forumbg-table][table=tablebg table1][thead][/thead][tbody][tr=bg1][/td][/tr][/tbody][/table][/corners]
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How... How...HOW!?

How can Human's become hunters?! Hunters need to learn some druidic-like skills and now humans can be hunters?
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Nuuu, stay here! We can make things make sense!
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[youtube]http://www.youtube.com/watch?v=jG8Q23u3_3I[/youtube]

And hunters just tame pets they don't use druidic powers.
[Image: classic-76561197997915481.png]
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ulteo29 Wrote:Well, at least they're only doing the first two of those and not all of them.

Edit: That was a reply to Saluku's post


There is no way for Nelf mages to make sense...
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