08-29-2009, 07:14 PM
For those of you who are not aware, Blizzard has come out with the first gameplay trailer of the expansion to be known as, yes,
CATACLYSM {Also known as Hemorrhoids.}
http://www.youtube.com/watch?v=mmcHwEn0m7U (Embed is being retarded.)
I know that we are NOT taking into account the newest "Lore" brought about by Cataclysm, or at least not yet. Especially due to all the oddities that you may or may not see in the trailer.
My question here is how we should start to deal with it when it does come out, using what we have.
With the Cataclysm expansion, the entire face of Azeroth is getting a painful-looking makeover. This can give Lore hemorrhoids in an instant, and we may not want to take it into account. The question is: Will we or not?
What kind of Lore changes would we be dealing with?
(I will leave most of this blank so people can speculate in this thread about what impact the changes will cause.)
Races: We know there will be Goblins on the Horde side and Worgen on the Alliance.
Worgen information from Blizzcon: Since the time of WC3, the Scourge was overrunning Lordaeron. Greymane enclosed Gilneas in a wall so his people would not contract the plague. But as Lordaeron fell and the Scourge marched ever southward, the people of Gilneas got pretty edgy, because they thought it was just a matter of time before the Scourge started getting them. A Dalaran wizard by the name of Arugal, a patriot of Gilneas, decided to pull out a spell and summon creatures that would be able to fight the Scourge for Gilneas. What he summoned surprised him quite a bit. It turned out to be perhaps every bit as dangerous as the Scourge itself. To make the story short, the Worgen curse made its way into Gilneas. The level 1-15 quests for the Worgen area will reveal exactly how the curse ran its way through Gilneas society. We do know that the Worgen themselves are still trying to figure out where this ancient curse came from. We also know that it had something to do with the Scythe of Elune, which is why the Kaldorei are the ones to actually recruit the Worgen to the Alliance. Are the Worgen from someplace else, or just for kicks, someWHEN else?
Also according to the Blizzard panel, Wolverine is to X-Men as the Worgen are to the Alliance. It's a nice tone to have in that racial line-up.
Apparently, they also believe that the Worgen starting area tops the DK starting area by miles.
Goblin information from Blizzcon: As you all know, since about WC2, the Goblins were part of the Horde with all their zeppelins and bombers and such. In general, Goblin society is broken up into separate factions, or cartels. There's a number of different trade princes who command essentially private armies, and they wheel and deal all over the world. The Goblins that we use neutrally in World of Warcraft like in Ratchet, Gadgetzan, Booty Bay are a generally neutral group. The Goblins that you'll play are a specific group from the Isle of Kazhan. Kazhan got hit by the Cataclysm very hard. These Goblins, through the storyline, were driven out and shipwrecked upon the Lost Isles which is in a geographical area close to the kinder races of the Horde, which puts them in a good place to befriend and become Horde, themselves. What you'll notice from levels 1-15 is that you begin neutrally and gradually become a part of the Horde as you do the quests. (Which reset for each individual player so that it doesn't seem horribly odd.)
Another "excuse" for giving the Goblins to the Horde is comic relief! Yes, comic relief. Apparently, people took the joke known as "Blood Elves" too seriously.
Race/Class Combos: Of an absolute surety, we know there will be:
Troll Druids: Shadowhunters? More in-tune with the Loa?
Human Hunters: Opinions?
Gnome Priests: Gnomes possibly accepting the Light at a gradual rate, since they've been living with the Dwarves as long as they have.
Tauren Paladins: Not necessarily "Paladins". They're most likely going to be Shamans/Druids specific to their sun god An'She.
Dwarf Mages: Opinions?
Night Elf Mages: "Highborne"
Orc Mages: Orcs distrust Arcana in general, not just the Fel. Unsure on why Orc Mages would appear. More opinions?
Dwarf Shamans: Wildhammers.
Blood Elf Warriors: Opinions?
Undead Hunters: Give that bone back, Fido!
Tauren Priests: Opinions? (Holy cow.)
Worgen can be anything but Paladins and Shamans: Opinions?
Goblins can be anything but Paladins and Druids: Opinions?
All those wonderful lava cracks: Quite possibly every zone on Azeroth will be covered in craters/canyons full of lava! It would seem that many cities, villages, and towns will also be affected by this destruction.
Northrend is SAFE from this. Must be the weather. The BC zones are also safe, since they aren't part of Azeroth.
It turns out that not only will there be lava everywhere, but many areas will also be regrown! For example, the northern halves of the Barrens and Darkshore will be destroyed, but the southern halves will be covered in new life! The cracks cause devastation, but they also allow water into previously desolate places. What's that? You thought I said Desolace? Well, Desolace won't be desolate anymore! They received a gigantic makeover when the waterways were restored.
New Areas: What's this?! Gnomeregan might be remade into a player-based community the same way as the other main cities? What are the Darkspear going to do?
Then there will be the Goblin and Worgen cities, along with various wonderful areas in the middle of and around the Maelstrom. Will they be opened for RP interaction? Will we have even reached Icecrown and the Storm Peaks by that time?! (Probably)
Anything else you guys want to add for consideration:
CATACLYSM {Also known as Hemorrhoids.}
http://www.youtube.com/watch?v=mmcHwEn0m7U (Embed is being retarded.)
I know that we are NOT taking into account the newest "Lore" brought about by Cataclysm, or at least not yet. Especially due to all the oddities that you may or may not see in the trailer.
My question here is how we should start to deal with it when it does come out, using what we have.
With the Cataclysm expansion, the entire face of Azeroth is getting a painful-looking makeover. This can give Lore hemorrhoids in an instant, and we may not want to take it into account. The question is: Will we or not?
What kind of Lore changes would we be dealing with?
(I will leave most of this blank so people can speculate in this thread about what impact the changes will cause.)
Races: We know there will be Goblins on the Horde side and Worgen on the Alliance.
Worgen information from Blizzcon: Since the time of WC3, the Scourge was overrunning Lordaeron. Greymane enclosed Gilneas in a wall so his people would not contract the plague. But as Lordaeron fell and the Scourge marched ever southward, the people of Gilneas got pretty edgy, because they thought it was just a matter of time before the Scourge started getting them. A Dalaran wizard by the name of Arugal, a patriot of Gilneas, decided to pull out a spell and summon creatures that would be able to fight the Scourge for Gilneas. What he summoned surprised him quite a bit. It turned out to be perhaps every bit as dangerous as the Scourge itself. To make the story short, the Worgen curse made its way into Gilneas. The level 1-15 quests for the Worgen area will reveal exactly how the curse ran its way through Gilneas society. We do know that the Worgen themselves are still trying to figure out where this ancient curse came from. We also know that it had something to do with the Scythe of Elune, which is why the Kaldorei are the ones to actually recruit the Worgen to the Alliance. Are the Worgen from someplace else, or just for kicks, someWHEN else?
Also according to the Blizzard panel, Wolverine is to X-Men as the Worgen are to the Alliance. It's a nice tone to have in that racial line-up.
Apparently, they also believe that the Worgen starting area tops the DK starting area by miles.
Goblin information from Blizzcon: As you all know, since about WC2, the Goblins were part of the Horde with all their zeppelins and bombers and such. In general, Goblin society is broken up into separate factions, or cartels. There's a number of different trade princes who command essentially private armies, and they wheel and deal all over the world. The Goblins that we use neutrally in World of Warcraft like in Ratchet, Gadgetzan, Booty Bay are a generally neutral group. The Goblins that you'll play are a specific group from the Isle of Kazhan. Kazhan got hit by the Cataclysm very hard. These Goblins, through the storyline, were driven out and shipwrecked upon the Lost Isles which is in a geographical area close to the kinder races of the Horde, which puts them in a good place to befriend and become Horde, themselves. What you'll notice from levels 1-15 is that you begin neutrally and gradually become a part of the Horde as you do the quests. (Which reset for each individual player so that it doesn't seem horribly odd.)
Another "excuse" for giving the Goblins to the Horde is comic relief! Yes, comic relief. Apparently, people took the joke known as "Blood Elves" too seriously.
Race/Class Combos: Of an absolute surety, we know there will be:
Troll Druids: Shadowhunters? More in-tune with the Loa?
Human Hunters: Opinions?
Gnome Priests: Gnomes possibly accepting the Light at a gradual rate, since they've been living with the Dwarves as long as they have.
Tauren Paladins: Not necessarily "Paladins". They're most likely going to be Shamans/Druids specific to their sun god An'She.
Dwarf Mages: Opinions?
Night Elf Mages: "Highborne"
Orc Mages: Orcs distrust Arcana in general, not just the Fel. Unsure on why Orc Mages would appear. More opinions?
Dwarf Shamans: Wildhammers.
Blood Elf Warriors: Opinions?
Undead Hunters: Give that bone back, Fido!
Tauren Priests: Opinions? (Holy cow.)
Worgen can be anything but Paladins and Shamans: Opinions?
Goblins can be anything but Paladins and Druids: Opinions?
All those wonderful lava cracks: Quite possibly every zone on Azeroth will be covered in craters/canyons full of lava! It would seem that many cities, villages, and towns will also be affected by this destruction.
Northrend is SAFE from this. Must be the weather. The BC zones are also safe, since they aren't part of Azeroth.
It turns out that not only will there be lava everywhere, but many areas will also be regrown! For example, the northern halves of the Barrens and Darkshore will be destroyed, but the southern halves will be covered in new life! The cracks cause devastation, but they also allow water into previously desolate places. What's that? You thought I said Desolace? Well, Desolace won't be desolate anymore! They received a gigantic makeover when the waterways were restored.
New Areas: What's this?! Gnomeregan might be remade into a player-based community the same way as the other main cities? What are the Darkspear going to do?
Then there will be the Goblin and Worgen cities, along with various wonderful areas in the middle of and around the Maelstrom. Will they be opened for RP interaction? Will we have even reached Icecrown and the Storm Peaks by that time?! (Probably)
Anything else you guys want to add for consideration: